iracional 88’s profile
I like completing optional quests and exploring a game world fully, but I am not an achievement hunter. I don’t mind achievements - some are quite fun to get, but I seldom go out of my way for grindy ones.
Wasn’t really sure what to do with games I’ve beaten off Steam, so I’ve just listed them all separately. Note to self: Ask about proper procedure for those.
(not really chatty, so I’ll leave it at that for now)
Batman - The Telltale Series, Batman: The Enemy Within - Telltale ^_^
Feather - tiny flying experience
FRAMED Collection - isometric levels aside, rather fun
Gardens Between - straightforward puzzle-lite
Ghost of a Tale - fantastic location (the fortress is beautiful and quite wonderful to explore), nice art style. The game covers only the first “act” of a larger story arch, but is rounded up enough.
Gris - very polished
Paperbark - tiny wombat game
Whispers of a Machine - nice point-and-click adventure
Thronebreaker: The Witcher Tales - Great writing, nice art. Pacing for combat encounters can be off when binge-playing (then again, it could be a design choice, as the game does make you mimic the protagonist mood at times - you feel as you’ve dredged along every mile of the journey)
Shadow of the Tomb Raider - SG win, plays similar to the two earlier games, but good fun, nonetheless
Chasm - nice metroidvania-lite
Chrono Trigger - jungle beat ^_^
Misadventures of Laura Silver - solid visual novel, art takes a little getting used to
Sherlock Holmes: Crimes and Punishments - good detective game
Ys VI: The Arc of Napishtim - not my favourite Ys, but still Ys
Double Cross - nice platformer
Sherlock Holmes versus Jack the Ripper
Sherlock Holmes: The Awakened - Remastered
The Testament of Sherlock Holmes <- caught up with older Frogware Sherlock Holmes titles
Kiai Resonance - very short in single player - there’s very little actual content, but it’s not a bad concept
Ys: Origin - snazzy setting, slots very nicely with other Ys games
Apotheon - interesting RPG
Guacamelee STCE - colourful platformer. Couldn’t quite get used to the controls.
Hamsterdam - Rather adorable ^_^ (a mobile game, really, but not a bad way to kill a few hours)
Hob - very snazzy world, some lovely imagery - I wish it had map markers with actual words, though XD
Sherlock Holmes: The Secret of the Silver Earring - old point and click
Thomas was Alone - replayed, as I finally got it on Steam. Great little game
Vikings: Wolves of Midgard - mixed feelings - objectively, it’s not a good game (awful protagonist personality, balancing a little off), but mindlessly hacking things can work in the right mind frame, the Vikings aspect is fun and it does have nice level details
Cat Quest - fun little rpg-lite
Fairy Bloom Freesia - very simple, but satisfying to play
Human Fall Flat - Fantastic fun in co-op.
Slay the Spire - I’ll probably come back to this, but as fun as RNG can make the individual runs, it is also too time-consuming for my taste.
Tales from Candlekeep: Tomb of Annihilation - it has no story, a character is a DLC… quite bare-bones :(
The Adventures of Fei Duanmu - expected more of this visual novel, but it does not seem to be completely translated, so that likely factored in
Battle Chasers: Nightwar - great art and fun to play (except for placing an important item for a character as a random drop in a procedurally generated dungeon… -_-). Still worth it.
A Short Hike - very snazzy little game, heartwarming and relaxing
Yatagarasu Attack on Cataclysm - short and simple fighting game
Yoku’s Island Express - colourful pinball-lite game with a metroidvania sketched in
Aurion: Legacy of the Kori Odan - nice RPG, unusual setting. It feels unpolished, but the characters/backstory make up for it.
Fall of Light: Darkest Edition - it… pilfered some Dark Souls imagery without the actual soul behind it. I was hoping for more story and interaction with the companion. Horrible movement controls (upstairs feels like treacle, the character finds 20 cm obstacles to be impossible to step over). I think 95% of my deaths were falling off ledges/narrow passages -_-.
Karateka - simple, but fun (disclaimer: never played the original)
The Low Road - small adventure game
Nairi: Tower of Shirin - liked what was there, but abrupt ending (feels axed XD)
Ys: The Oath in Felghana - ^_^
Final Fantasy XIII-2 - finally got around to it
Message Quest - There is very little content in it. Mostly got it for the stained glass art.
Nelly Cootalot: Spoonbeaks Ahoy! HD - snazzy little adventure
Nexus: The Jupiter Incident - camera took me a while to get used to
The Room Three - good puzzler. Been awhile since I’ve played the first two, but this one felt more sprawling and had slightly more traditional puzzle selection, it could be just me.
State of Mind - not bad, but I expected more. It feels a bit like a collision of a basketful of cyberpunk tropes with a very unlikeable protagonist.
Weaves of Fate - .short and simple. Side note to anyone considering playing it: the upgrade points are shared between characters and not all feature prominently, so spend only as needed.
Book of Demons - very nice distilled esence of hack-n-slash with cards.
Gorogoa - quite short title, with an intersting concept. Not as puzzle-heavy as I expected it to be.
Lifeless Planet - aptly titled, as traversing mostly-featureless landscapes
Masquerada: Songs and Shadows - brilliant setting and lovely writting. The gameplay is linear and fairly simple - small, self-contained areas with either combat or plot progression scenes, against beautiful backgrounds.
Minit - the main mechanics is more frustrating than enjoying
OPUS: The Day We Found Earth - it’s very simple, but naming planets was rather fun
The Crown of Leaves - interesting little VN (only the first chapter story-wise, without clean closure. The routes are somewhat unbalanced in content)