tubberware’s profile

The never ending struggle of beating the backlog.

I intend to beat all the (acceptable) games in my library. This promise has taken me way too many years and is still in progress. I don’t intend to complete games. Aiming to get 100% rate is not worth it for me. Completing the main campaign (or similar) and getting as many achievements on the way counts as beating the game for me.

Generator link for me


August

Summer is gone but backlog still shines on. Forgot to include Dying Light as ongoing last month. Couple new games like Across the Obelisk which I have been waiting to get published for a while but some longer ones finished. Work, work, work.

Ongoing

Across the Obelisk

40.1 hours, 68 of 129 achievements


Legend of Keepers

25.0 hours, 10 of 24 achievements


The Long Dark

4.3 hours, 2 of 56 achievements


Starbound

31.4 hours, 17 of 51 achievements


Finished

Dying Light

66.9 hours, 58 of 78 achievements

Click to expand

It was a good game but a bit too long. With all the special edition DLCs included, things got dragged quite a while. Solid zombie smacker with basic parkour thrown in it. Would have been better in company but fun enough even as solo.


Gunfire Reborn

32.8 hours, 72 of 112 achievements

Click to expand

Another fun title. Cleared the game with all the non-DLC characters and the first two difficulties. Not bothering the higher ones as they seem to required team. Had hard time finding other players to play with so mostly soloed this one.


Slay the Spire

39.1 hours, 24 of 46 achievements

Click to expand

I didn't like this one. Disappointed based on the expectations from all the hype it had. The core mechanics just didn't feel enjoyable. Beat the game with all the heroes but didn't have desire to aim for the higher difficulties.


Progress

08
6% (24/372)
79% (294/372)
6% (21/372)
1% (2/372)
8% (31/372)
07
6% (24/372)
78% (292/372)
6% (22/372)
1% (3/372)
8% (31/372)
06
7% (24/369)
78% (289/369)
6% (22/369)
1% (4/369)
8% (30/369)
02-05 VACATION
01
7% (24/365)
78% (285/365)
6% (23/365)
1% (3/365)
8% (30/365)

June 2022

Summer vacation from work so played more in this month. Quite many games ongoing but will take a while to get them finished.

Ongoing

Slay the Spire

32.1 hours, 21 of 46 achievements


Starbound

22.9 hours, 16 of 51 achievements


Children of Morta

8.0 hours, 18 of 45 achievements


Gunfire Reborn

23.2 hours, 57 of 102 achievements


Finished

Desperados III

33.4 hours, 30 of 36 achievements

Click to expand

I tried years ago playing Commandos so it has been quite a while since playing this genre. It has a solid gameplay. In the beginning, things required lot of trial and error but got easier once you understood the mechanics better. Still got slightly stuck in some cases so save-load-save buttons were hammered a lot.


GOD EATER 2 Rage Burst

77.1 hours, 36 of 47 achievements

Click to expand

This game took so long to finish. Started playing it November 2020. It has same gameplay problems that the first one had: crafting is clunky (hundreds of materials without possibility to filter), maps and missions repeat themselves (kill monster A, kill monster B in same map, kill monster A red version in other map), and so on. In the end, it is okayish Monster Hunter game with more rapid action and stronger anime vibes. Unlikely to play the third one, though.


Progress

07
6% (24/372)
78% (292/372)
6% (22/372)
1% (3/372)
8% (31/372)
06
7% (24/369)
78% (289/369)
6% (22/369)
1% (4/369)
8% (30/369)
02-05 VACATION
01
7% (24/365)
78% (285/365)
6% (23/365)
1% (3/365)
8% (30/365)

June 2022

Back from vacation. Of course with larger backlog. The battle continues, it seems.

Ongoing

Desperados III

21.1 hours, 14 of 36 achievements


Slay the Spire

6.1 hours, 5 of 46 achievements


Starbound

5.4 hours, 10 of 51 achievements


Children of Morta

2.8 hours, 7 of 45 achievements


Finished

Zombie Army Trilogy

15.3 hours, 39 of 68 achievements

Click to expand

Zombie Hitler beaten! My first sniper game. Was fun playing with bullet time though I guess it doesn't really matter if you hit zombie to knee. Would likely to much more fun with company. Didn't find anyone online when I tried it after the campaign, though.


Sunset Overdrive

29.0 hours, 68 of 80 achievements

Click to expand

This one was wacky. Style above else! I really liked it. Action was spot on. Humor was good. The campaign was short enough to keep it interesting. Some of the missions could have had a bit more variety.


Monster Train

78.6 hours, 42 of 53 achievements

Click to expand

Those last couple achievements took their time! But now I have beaten the game with all main game factions with the hardest difficulty. It took some trials to find proper combos with all of them. Not that many different cards, I guess, but the core gameloop was nice enough.


Neon Abyss

33.8 hours, 18 of 35 achievements

Click to expand

Didn't play it after vacation and just marking it as beaten as I don't want to chase those achievement anymore. The main game loop was fun in the beginning. Then they changed how upgrades work and progression went rapid downhill. Don't know it is still in the same state.


Progress

06
7% (24/369)
78% (289/369)
6% (22/369)
1% (4/369)
8% (30/369)
02-05 VACATION
01
7% (24/365)
78% (285/365)
6% (23/365)
1% (3/365)
8% (30/365)

January 2022

New year, same task. Managed to complete two bigger games. Will now take a break from gaming this spring. Trying to do other things and focus more on well-being. See you in summer!

Ongoing

Zombie Army Trilogy

6.4 hours, 23 of 68 achievements

Click to expand

Zombie Hitler doing hitlery stuff. Won this just before my break and couldn't finish it in one day. I guess it would be much better played with friends. Will solo the campaign and perhaps try multiplayer after it.


Monster Train

67.7 hours, 35 of 53 achievements

Click to expand

Still hunting for achievements. Have finished the game (hardest covenant/difficulty) now with three out of five factions. I still want those two and perhaps some of the boss ones. Perhaps they are easier to get once I can lower the difficulty.


Changes

Hitman

31.5 hours, 47 of 69 achievements
Baldy MacBald really loves strangling people.

Click to expand

HITMAN had been on my backlog since 2018. Started playing then but got stuck in the first bigger mission. Then Linux got busted and lost permanently internet connection. Took years until I reinstalled it and finished the game. I felt that this game (reboot) was more puzzle oriented than previous titles. I recall earlier games having more connected story with more action oriented take on assassinations. This one had few big maps filled with different types to approach the tasks. Most of the maps had the same goal: kill two different persons which made things a bit repetitive. The game was enjoyable.


Horizon Zero Dawn

72.2 hours, 74 of 79 achievements
Aloy Croft digs hunting mecha dinosaurs.

Click to expand

This one took quite awhile. Kept hunting those achievements which was much easier once hitting that sweet max level and opening the whole map. If you enjoyed Tomb Raider reboots, it hits in the same alley with similar style of gameplay and theme. Following a heroine climbing in lovely landscapes while hunting enemies with bow. It is a well made game with very little to complain for. Too long with the expansion? Also had some technical issues as I had to play this game on Linux as it didn't work on Windows. :D Proton has made life easier. It is still quite not there but close enough to start lighting that cigar.


Progress

01
7% (24/365)
78% (285/365)
6% (23/365)
1% (3/365)
8% (30/365)

December 2021

Year is over. Finished 18 games during this year, got 18 new ones. What a failure for backlog. :D Still, some of the currently unfinished games are in good progress so hopefully numbers drop in January.

Ongoing

Horizon Zero Dawn

48.0 hours, 39 of 79 achievements

Click to expand

Has been my main game lately. Good one but takes quite a while to finish this one. Already closer to the end, though.


Monster Train

41.7 hours, 31 of 53 achievements

Click to expand

Running through the covenants (game's difficulty levels). Don't know how hard the last ones will be but hopefully I get all cleared.


Neon Abyss

33.8 hours, 18 of 35 achievements

Click to expand

No progress on achievements.


ONE PIECE PIRATE WARRIORS 3

3.1 hours, 12 of 40 achievements

Click to expand

Tested this one but will take time before I can return on it.


Gunfire Reborn

5.9 hours, 27 of 102 achievements

Click to expand

Managed to beat the main campaign on normal difficulty.


Changes

Maneater

12.3 hours, 32 of 44 achievements

Click to expand

The game is basically a glorified Pacman. You go for the smaller fish. Eat them. Grow stronger. Eat bigger fish. Grow stronger. Eat crocodiles, other sharks, humans, boats, whales. Become the alpha female hunter of the ocean. Queen of waves that unleashes her fury to all and everyone. It outstays its welcome slightly too long. As I said, the game mechanic is quite simple. More varied enemies and more things to do would have been better. Luckily, it does not try to push for 20+ hours. But overall it was fun eating everyone and everything.


Progress

12
7% (24/365)
78% (283/365)
7% (25/365)
1% (3/365)
8% (30/365)
11
7% (24/364)
77% (282/364)
6% (23/364)
1% (5/364)
8% (30/364)
10
7% (24/357)
78% (278/357)
6% (23/357)
1% (2/357)
8% (30/357)
09
7% (24/354)
78% (276/354)
6% (23/354)
1% (3/354)
8% (28/354)
08
7% (24/353)
78% (275/353)
7% (23/353)
1% (3/353)
8% (28/353)
07
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
06
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
05
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
04
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
03
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
02
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
01
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)

November 2021

This was pretty bad month. Started trading so got a bunch of new games. Backlog bloating!

Ongoing

Neon Abyss

31.0 hours, 18 of 35 achievements

Click to expand

Still hunting some achievements. Latest (v1.4.5) update was quite bad though. Introducing placement bugs and it reworked gun upgrades in a way which took most of the fun. Instead of getting more interesting upgrades you get bland upgrades like fire rate + 1 or damage + 1. It feels that guns don't upgrade as fast as they used which takes fun out of it because now they feel more like generic gun #123.


Monster Train

19.6 hours, 21 of 53 achievements

Click to expand

I guess this one will take quite a more rounds to get achievements.


Gunfire Reborn

1.3 hours, 10 of 96 achievements

Click to expand

Got this one for co-op action. Still waiting for our first session.


Changes

Atomicrops

34.0 hours, 17 of 26 achievements

Click to expand

Didn't play this last month so I guess achievement hunting for this one is over and marked as beaten. It is nice stick shooter with slight farming/tower defense vibe on it.


Moonlighter

25.9 hours, 48 of 67 achievements

Click to expand

Find your inner capitalist and leech all that delicious gold from adventures and town grannies. Gameplay mechanic works well as long as your keep progressing in same rate as you keep buying things. Many things become quite pointless once you have bought every upgrade but before that it is fun.


Project Wingman

18.8 hours, 34 of 40 achievements

Click to expand

Had fun with this one. Short, good gameplay and had nice views. Solid package. Has been long since I last played flying combat game.


Metal Gear Rising: Revengeance

22.5 hours, 38 of 60 achievements

Click to expand

Have had this one on my backlog for years. Bought it in some winter sale when we still had Steam gifts. Didn't like the gameplay feel at all in the beginning. There is no common dodge/dash mechanic as the game relies on "parrying". This made movement feel sluggish compared to the typical genre representative. Nice soundtrack (if you enjoy rock) and it makes you feel like a true slasher at times.


Progress

11
7% (24/364)
77% (282/364)
6% (23/364)
1% (5/364)
8% (30/364)
10
7% (24/357)
78% (278/357)
6% (23/357)
1% (2/357)
8% (30/357)
09
7% (24/354)
78% (276/354)
6% (23/354)
1% (3/354)
8% (28/354)
08
7% (24/353)
78% (275/353)
7% (23/353)
1% (3/353)
8% (28/353)
07
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
06
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
05
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
04
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
03
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
02
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
01
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)

October 2021

Update 2021-11-02: Added GOD EATER 2 that I left out.

Ongoing

GOD EATER 2 Rage Burst

66.3 hours, 33 of 47 achievements

Click to expand

Main campaign over but still hunting some final achievements before quitting.


Atomicrops

34.0 hours, 17 of 26 achievements

Click to expand

Still hunting some achievements.


Neon Abyss

26.0 hours, 16 of 35 achievements

Click to expand

Already beat the final boss but will keep hunting some additional achievements.


Moonlighter

8.3 hours, 12 of 67 achievements

Click to expand

Two of the five dungeons completed.


Changes

No Man's Sky

109.8 hours, 25 of 27 achievements

Click to expand

This took a while. First have was quite enjoyable. Just going to a new planet to scan everything, grinding resources and finding new things to do was fun. After that the random algorithm started to lose its edge. It was easier to see the repeating pattern. New planets were no longer wonderful new visits. They were the same dust ball with slightly different name. Quests were the same. Money lost its meaning when you had hundred of millions in bank and nothing to do with. Nonetheless, I enjoyed the game at first even if in the end, galaxy so full of stars ended up empty.


Kingdom Two Crowns

32 hours, 22 of 36 achievements

Click to expand

I think I understood the minimalism aim the devs had with this one. It kinda works but the basic gameplay loop isn't that fun after first couple hours. I guess everything is designed for co-op sessions as managing everything by self is tedious. It also has strange race with time. Monster waves get harder after each day but it is better to expand without taking risks. Otherwise you get wiped out. Not that it matters as there is no game over in this game. Each loss just means couple more hours of grind. The game gets very repetitive. Five islands where you keep doing the same stuff. They even copy their own boss fight design. In the first island, the fight has "one round". With each island, the number of rounds increases by one. So imaginative. Would have hoped for some variation or even different fights. Might be more fun with company.


Progress

10
7% (24/357)
78% (278/357)
6% (23/357)
1% (2/357)
8% (30/357)
09
7% (24/354)
78% (276/354)
6% (23/354)
1% (3/354)
8% (28/354)
08
7% (24/353)
78% (275/353)
7% (23/353)
1% (3/353)
8% (28/353)
07
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
06
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
05
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
04
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
03
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
02
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
01
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)

September 2021

Ongoing

No Man's Sky

100.5 hours, 22 of 27 achievements

Click to expand

New update brought settlements. Had some with it. Still got couple achievements left to do in the main game.


Atomicrops

28.3 hours, 14 of 26 achievements

Click to expand

Already beat the main game (level 10) but trying to get couple more achievements before quitting on this one.


Kingdom Two Crowns

19.7 hours, 16 of 36 achievements

Click to expand

Finally understood how to get to the end. Finished couple islands but still some to go.


Changes

Heat Signature

33.4 hours, 63 of 70 achievements

Click to expand

Interesting concept. Game has pausing system where you can plan your actions. The idea is that you likely do something that makes the situation go really bad. Then you start using your equipment/items to solve the situation you are in. For example, teleport into group of enemies. Melee hit first, disable shields on the second and shoot him after and throw your weapon against the third one which is too far away for another melee hit.

You will die and go through multiple characters but that is alright. Game kinda forces you to retire anyway once your characters gets too good. I think the main campaign it too long though. I would have wanted more varied content as it got a bit repetitive even with different modifiers. Had fun though.


Progress

09
7% (24/354)
78% (276/354)
6% (23/354)
1% (3/354)
8% (28/354)
08
7% (24/353)
78% (275/353)
7% (23/353)
1% (3/353)
8% (28/353)
07
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
06
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
05
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
04
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
03
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
02
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
01
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)

August 2021

Ongoing

Kingdom Two Crowns

9.8 hours, 9 of 36 achievements

Click to expand

In the beginning this felt like a nice little game but the more I play it, the more tedious gameloop becomes. Perhaps I just don't get it? Felt a bit better when playing with a friend. Also, it seems many of the achievements are broken as it keeps popping them in random times.


GOD EATER 2 Rage Burst

39.4 hours, 24 of 47 achievements

Click to expand

A bit more progress in this one. Perhaps slightly over halfway.


Changes

Wasteland 2: Director's Cut

58.3 hours, 26 of 46 achievements

Click to expand

I kickstarted this so feels good to get another one down. It is kinda old school western RPG but somehow it didn't hit that hard even if I enjoy the genre. Perhaps the world and lore (nuclear western) just doesn't do it for me even if Fallout felt nice? Audiovisually the budget shows (not very good) but it had its moments.


Swords & Souls: Neverseen

24.0 hours, 39 of 39 achievements

Click to expand

First completed game on Steam (with achievements)! It is a glorified Flash game but was surprisingly fun for its content. I kinda liked that training required the player to train and keep doing harder and harder tasks to get better. It actually felt a bit like improving yourself and not just increasing numbers. Last couple achievements were a chore but easy/certain enough that I took the time to grind for them.


Progress

AUG
7% (24/353)
78% (275/353)
7% (23/353)
1% (3/353)
8% (28/353)
JUL
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
JUN
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
MAY
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
APR
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
MAR
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
FEB
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
JAN
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)

July 2021

Ongoing

No Man's Sky

79.1 hours, 21 of 27 achievements

Click to expand

Universe is a pretty large place.


Changes

Griftlands

22.5 hours, 0 of 13 achievements

Click to expand

Completed all three campaigns. Achievements are pretty hard to get in this game. Tried couple times to get one but stopped as it wasn't fun.


Warhammer: Vermintide 2

39.3 hours, 17 of 26 achievements

Click to expand

Better mechanics than in the first one but I consider maps to be more interesting in Vermintide 1.


Progress

JUL
7% (23/350)
78% (274/350)
6% (22/350)
1% (3/350)
8% (28/350)
JUN
7% (23/348)
78% (272/348)
6% (22/348)
1% (3/348)
8% (28/348)
MAY
7% (23/349)
77% (270/349)
7% (25/349)
1% (3/349)
8% (28/349)
APR
7% (23/348)
77% (269/348)
7% (24/348)
1% (4/348)
8% (28/348)
MAR
7% (23/347)
77% (268/347)
7% (25/347)
1% (3/347)
8% (28/347)
FEB
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
JAN
7% (23/347)
77% (266/347)
8% (27/347)
1% (3/347)
8% (28/347)
Statistics
373 games (+9 not categorized yet)
1% never played
6% unfinished
79% beaten
6% completed
8% won't play