tubberware’s profile
The never ending struggle of beating the backlog.
I intend to beat all the (acceptable) games in my library. This promise has taken me way too many years and is still in progress. I don’t intend to complete games. Aiming to get 100% rate is not worth it for me. Completing the main campaign (or similar) and getting as many achievements on the way counts as beating the game for me.
March 2024
Another slow month with helldiving taking most of my gaming hours. Still have quite many roguelites unfinished. The bunch from last month is still waiting for me. Managed to beat the big boss in Scarlet Tower (I guess) but trying to get couple more achievements before quitting. At least Black Skylands has solid progression.
Finished
Certainly harder than it looked. Gameplay was confusing at first with so many bullet and minion types. Got better with time but kinda lacked content for its run time. Was better in company though only played once that way.
Ongoing
HELLDIVERS™ 2
46 hours, 29 of 38 achievements
Scarlet Tower
21.2 hours, 56 of 79 achievements
Black Skylands
12.0 hours, 19 of 28 achievements
Progress
February 2024
Slower month. Busy with work and roguelikes keep eluding me of the completion. Should suck less, I guess? Also have been testing/playing some of my free Epic games. Jurassic World Evolution is simple theme park simulator but still somehow enjoyable. Mutant Year Zero felt like dumbed down XCOM (modern) that is dumbed down XCOM (classic).
Finished
Certainly not what I was expecting. For some reason I was expecting more of building mechanics and less scavenging. Humor was alright but kept diminishing through the game. Could have used more of the immortal chicken. I think I kept playing the game wrong. Wasted so much time gathering resources that didn't really need.
Ongoing
Vagante
9.3 hours, 9 of 44 achievements
Halls of Torment
26.9 hours, 226 of 301 achievements
Progress
January 2024
Still going through my leftovers from old bundles. Trying to avoid getting new ones, which is somewhat difficult as the currently ongoing soulslike bundle from Humble seems to alright. The problem is that any bundle increases backlog by couple months. Decisions.
Finished
Pretty good game with nice usage of its chosen theme, solid action and alright characters. It gets somewhat grindy in the late parts but that is the problem with all open world games with gazillion mini tasks to do.
Disappointment. It is a minion controller game (don't know the genre name). I have previously played Overlord series. There the puzzles felt more engaging, battle was fun, humor actually hit, and gameplay was engaging. This game has none of those things. It has cute visual style and that is mostly it.
Ongoing
Breathedge
15.2 hours, 16 of 54 achievements
Scarlet Tower
19.3 hours, 54 of 79 achievements
Progress
December 2023
Time to switch year. Backlog counter increased from 383 to 425. Bars remained quite same so it was mostly playing games as they were added. The year included some big ones (e.g. Monster Hunters, Batman Arkham Knight), some long waited (e.g. Hollow Knight, Running with Rifles), some disappointments (e.g. Bloodstained, Dragon’s Dogma), and some surprises (e.g. Spiritfarer, Necrosmith).
The quest for the year 2024 remains the same: clear the backlog. Happy new year everyone!
Finished
This one was a strange combination of VS clone and inventory management. Game consists of 15 short rounds and you get new slots based on how many levels you get on each round. More inventory means more stuff means more damage/buffs means easier game. Basic gameplay is good. Would be nice to have still some additional meta progression and more content e.g. enemies.
You play as shapeshifting mage meaning you got a lot of different characters to choose from each having their own specialties. Nice idea but I found its implementation to be lacking. They could have squeezed more stuff from this. Story tries to be funny, and has its moments, but isn't that memorable. Drops into okay-ish category.
Short action platformer with more emphasis on the characters. You play as space cleaner with a vacuuming hand cleaning out corruption dirt. Short enough as they clearly did not have ideas for more.
Proper end for the trilogy. Everything is bigger and better. Same solid gameplay. You play as the dark knight, breaking bones of baddies and brooding all over the screen. Took me quite a while to finally play this one out after the first two.
Had severe technical issues with this one that basically drained most of the fun. Finished the campaign, though. Fighting felt good but added gunplay kinda breaks the flow.
Wow, this certainly took time. Core gameplay loop (one game day) goes so fast, and you got so many chores to do, that time easily flies. It is quite grindy but because of previous reason, it does not feel as heavily for a long time. Really well designed because as they got so much game time out of relatively little content.
Ongoing
Halls of Torment
25.8 hours, 213 of 254 achievements
Ghostwire: Tokyo
3.0 hours, 8 of 66 achievements
Progress
November 2023
Not that much gaming this month. Quite many good bundles also made backlog grow again, though they will keep popping more in the future when I activate them later on.
Finished
It is an alright FPS with light shooting and medium platforming elements in it. Not too long and humor works.
Ongoing
Batman: Arkham Knight
10.8 hours, 11 of 113 achievements
God Of Weapons
12.4 hours, 46 of 93 achievements
Progress
October 2023
Did not beat any pumpkins but got couple games off the list. No true horror games on it. Humble had couple good bundles lately so I guess my backlog is still increasing. Work and no play makes Jack a dull boy.
Finished
Just called it quits with this one. Still had some extra missions left but the started to get very grindy. Good game and solid MH entry. Like Rise more than this one with more streamlined action, better UI, and some QoL improvements.
This one was a disappointment. Pretty much everything felt off. Did not like 2.5D graphics, UI is clunky with poorly written characters and story. Gameplay related to shards was an alright idea but too grindy. Market has much better metroidvanias available so skip this one.
A bit simple Vampire Survivors clone with limited content. It is wild west themed with co-op option, which made the game much more fun. I doubt would have enjoyed it as much as I did if I had played it solo.
Okayish/good game of its genre. Some of the enemy animations felt weird that made parrying/dodging harder than it should have been. Story revolves around depression and human relationships. Nothing off in this but also nothing that special.
Rick and Morty without animation. Game started with some good gameplay hooks by having the game react to player actions. It was downhill from there. Gameplay is really simple and not that interesting. Story and voice acting should have the biggest draw but it sounds like four year olds doing improv. The quality is quite shitty. The game literally has a character giving a monologue about how much he loves shit. At least it doesn't take long to beat.
Ongoing
Halls of Torment
21.4 hours, 197 of 250 achievements
Vagante
7.3 hours, 9 of 44 achievements
Journey To The Savage Planet
7.2 hours, 17 of 51 achievements
Progress
September 2023
MH is still hanging. Getting that DLC was certainly a blunder. :p BoO and Dreamscaper are almost done, just finishing last extra tasks. Vagante did surprise me with its difficulty. Playing it in co-op and it is brutal at places. Shopkeepers are scary. Next month (hopefully) pushes multiple games to the green.
Finished
It is not a very good game. Story/humor is kinda wonky (trying with old British style) and combat doesn't feel satisfying. Puzzles were alright. In co-op it passes, like a B grade movie.
Ongoing
Monster Hunter: World
162.3 hours, 61 of 100 achievements
Vagante
3.3 hours, 8 of 44 achievements
Bounty of One
13.5 hours, 80 of 98 achievements
Dreamscaper
27.9 hours, 32 of 45 achievements
Halls of Torment
16 hours, 174 of 243 achievements
Progress
August 2023
A bit different month. Couple weeks being sick so had more time to play. Still clearing my old bundle games list. This time games were quite fast to beat. Tried to play Ghostwire but haven’t still managed to get it running. Monster Hunter: World is still going on but getting near the end, hopefully, as I have now access to Guiding Lands and grinding towards last bosses.
Finished
My first MH game since PSP era. It was quite different with a lot of QoL additions and gameplay changes. Also, a lot easier in my opinion because of those. Basically I beat the main campaign but some of the special monster were left alive. Maybe some other hunter will clear them.
Cute but ultimately quite bland action game. The slightly overstays its welcome because mechanics are so simple. If you are looking for colorful slashing game, this hits the spot.
It is a simple game with basic gameplay loop requiring you to make (guess) correct option while managing couple resources. The story was better than I expected. Bonus points also for nice soundtrack.
Had this in my list for so long before I decided to install and try it. Was disappointed. Movement feels clunky and dodging properly is more difficult than it should be. Weapons aren't interesting and neither are the enemies. Game does not really give solid rewards that would make me want to try the next round, as is common with games in this genre. Graphics look like mess. Cannot really recommend this one as there are better options available.
Another game I have been interested to try for years. Would have wanted to play this in co-op but friends weren't interested. Finally decided to beat it alone. It is actually quite fun, even solo. I liked the feel of bigger fights in being "just one cog in the machine". Would love to play more games like this e.g. being single fighter in fleet.
Ongoing
Bloodstained: Ritual of the Night
11.8 hours, 24 of 45 achievements
Halls of Torment
9.3 hours, 115 of 243 achievements
Monster Hunter: World
152.6 hours, 60 of 100 achievements
Progress
July 2023
Had my summer vacation so that meant couple weeks on backlog clearing. Bought the DLC for MH so it has taken majority of gaming time.
Finished
From bone collection to wall digging this time. Rather simple but working gameplay and otherwise alright presentation.
Ongoing
Monster Hunter: World
96.6 hours, 45 of 100 achievements
Halls of Torment
7.6 hours, 98 of 201 achievements
Bloodstained: Ritual of the Night
7.1 hours, 18 of 45 achievements
Progress
June 2023
Finishing indie games from old (and new) bundles. Also categorized some games that had been long waiting for it which increased game count somewhat.
Finished
Easygoing exploration game without combat. You wander around finding new locations and doing quests. And collect masks.
Well done metroidvania which earns its positive reputation. Having quite heavy Dark Souls vibes thematically.
Action game with lots of traps. Everything is quite well done but for some reason the core game doesn't feel pulling me in. Not sure why. Perhaps the progression system does not feel rewarding enough? Still have the last hard mission unfinished. Perhaps try them.
Okayish first person action RPG with the kick (sack in this game). Took me way too long to find out how to fill water bottles, which are really useful in the alchemy part. Movement feels clumsy and you get easily stuck in items. Combat is alright but doesn't feel that interesting.
Card battler with grid map. Overall well made and polished game. I dislike the time limit aspect, though. Each movement in map consumes morale and hence gives you a deadline. Wander for too long and your adventures quit resulting in game over.
Ongoing
Monster Hunter: World
21.3 hours, 19 of 100 achievements
Progress
430 | games (+1 not categorized yet) |
2% | never played |
5% | unfinished |
80% | beaten |
8% | completed |
5% | won't play |