Downward Concept

#33 Unplayed Games Now Below 50%

Not the first time my unplayed games dropped below 50%, but with the recent inflation of phenomenal games it was pretty easy to get back there.

I can consider my birthday batch more or less done. There are two exceptions made, but I will explain why I haven't beaten those just yet. I also made a plan to purge my library in the coming weeks.

Summer sale has been pretty low-key for me. Still hesitant to buy anything more than Hyper Light Drifter, which I'm looking forward to play sometime soon, and that's a good thing. I don't have the mentality of buying games just for the good price anymore. I'm more patient to wait for titles to be bundled and think twice before spending the little money I have. Definitely helps that the deals this summer sale weren't that good anyway.

Brothers - A Tale of Two Sons

A nice short little adventure with easy achievements. Really enjoyed it, although there are some minor things that bothered me, which makes the universal praise a bit confusing to me.

First off the positive aspects though. The mechanic of controlling each brother individually was definitely unique and entertaining. Sometimes I had to figure out who's who, so I always preferred having the older brother on the left and the younger one on the right, so that they align with the analog sticks they're controlled with, but once you get used to the controls it's somewhat fascinating to play two characters at once. It's somewhat surreal to look at the screen and see them move so naturally and despite being in control it disconnects you from what's happening. I felt like I'm watching a movie or something. That's not a bad thing, it only underlines how idiosyncratic the feature is.

What I didn't like was the gibberish language they were talking. Growing up in a multicultural area, and being a son of migrants myself, most words sounded familiar, but didn't make sense at all. So it really took a lot of immersion away from the game when they just sounded completely ridiculous in, what supposed to be, moving scenes.

It also felt a bit incoherent, because this game got really, really fucking dark all of a sudden. At first it was a beautiful hike through the woods, but then it was all about death, halucinations and what not. You could argue the sudden change is an artistic tool to add more weight to the events, but it just felt out of place.

Still an enjoyable experience and alone the gameplay mechanics make it worth being played.

Masochisia

I've won this game from Aurorable as part of a little event she made for people who played more than 50% of their wins from Steamgifts. Well, technically I won, but I was the only entry, so you can consider this a direct gift and despite not being part of the birthday batch I wanted to play it as soon as possible.

I don't want to say much about this game, because I feel like going into it without any knowledge is the best way to enjoy it. All I want to say is that it's an experience worth being played. That obviously also depends if you're into the stuff that Masochisia presents, because trust me, it's not for the faint of heart, but even if you don't like dark, disturbing topics and overall psychology then it's still worth it. It has a lot of elements which are rather experimental and I've never seen them used in a game before.

The store page is probably giving you enough information to tell you what to expect without spoiling any of it.

And I somehow wanted to subtly link my review of the game, but I forgot to work that in. I'm lazy and uncreative.

Superhot

By now everyone knows what this title is all about, so I won't have to tell you anything about the fun time-beding mechanic, right?

The story of the game is rather short, taking maybe 2 hours to complete, depending on how fast you clear the levels. It's trying really hard to be meta and deep, which isn't a bad thing, but it has been done before, maybe even better. So the philosophical tone is a bit overused, but it's just something that ties together each level. So I still appreciate the effort. After all it's about the gameplay here, not a story.

So is it worth the money playing a 2 hour campaign? Probably not, but you get a ridiculous amount of challenges, endless modes and other unlockables after that, which adds a lot of replayability. It also gets crazy difficult, so my initial goal to 100% Superhot isn't as easy as I thought it would be.

What I absolutely love about the game are the visuals though. It's rare to find titles that try to be visually appealing, beyond pixel art and your usual videogame realism. Everything about this is perfectly designed. From the logo to the levels. I don't say I know shit about graphic design, but I bet anyone that does will highly appreciate the looks of this game.

That's why I took a shitload of screenshots. Thumbs up pl0x.

System Shock: Enhanced Edition

I absolutely love to catch up on older games, some of which I have never properly played or only watched my cousin play when I was a wee lad. Back then I treated games as arcade titles and ignored story content. Input some cheat and wreak havoc! It's a mix of nostalgia as well as making up leeway.

And in some cases I never actually played them as a kid, never even knew of their existence. I like to get a little education on important videogame culture if you will.

And System Shock is one of them, hearing loads of praise for being a game ahead of its time and an important influence on later videogames, but the thing is that they never age that well. When I heard about the Enhanced Edition I thought it was time to catch up and luckily Quisty provided the chance for that.

Unfortunately it's not that much enhanced, really. The user interface is still confusing as fuck, the level architecture is the same labyrinth it was before and objectives are still transferred through lengthy audio logs. Don't get me wrong, it's a good game, but it's just hard to navigate through and I can't play it for more than an hour. If you die for some weird reason and have to do an hour worth of progress all over, you rather quit the game than to try again. I've put over 2 hours into it and I'd really wish to finish it, but I think I will spread a few short game sessions over the coming weeks, to make it more enjoyable for myself, rather than rushing though to the end of it.

That's why it's currently unfinished and will probably stay that way for a little while. I just feel really, really bad that I don't enjoy it as much as I expected, especially since it was a gift.

The Binding of Isaac: Rebirth

During all of my recent backlog beating I've played Isaac every now and then and some decent progress. I am only missing 3 endings and the list of acquired items is getting fuller with each run. I don't know if I'm going after all the achievements, but I definitely want to get all endings so I can at least consider it beaten. Playing with characters like Samson and Azazel definitely helps, since they are so overpowered. At least I think they are. I'm a noob!

Speedrunners

Not knowing what to play next I picked up Speedrunners again, which has recently left Early Access. It added a whole lot of new content and achievements, so that was worth checking out. It has a completely new campaign to play and I must say that it's fucking shite, at least when you compare it to the earlier story mode this game had and apparently cut from the 1.0 version. Before you had a story told through comic panel sequences and timed levels, some boss levels even á la Super Meat Boy. Now you have simple races against the AI on the multiplayer maps you already know. Really, really awefully cheap dialogues at the beginning of each race, which propably are supposed to tell you about the mechanics of the game, but are just completely unnecessary. Even when you play on the toughest difficulty it just feels like racing against other players online. So that was a disappointment.

The Purge

No, not the movie. The purge is something I planned to do the coming weeks.

I remove games from my library every now and then. You know, bundle trash and freebies. Usually I would watch a random gameplay video on YouTube, see what it plays and looks like and decide if I want to keep a game or not, but this time I compiled a list of games that are on the edge of being removed permanently and I will play them myself to see if I remove them or not. Maybe get hooked on the game in the process or just play it for 30 minutes and deinstall it.

And because I will actually play the games this time around I even picked some games that might be good, considering the reviews they've got, because I will judge first hand if they are worth keeping.

I thought I'd list all the games here, but I'm lazy and if I play them anyway it would be worthless trying to convince me. So having a list here has no purpose really. Sorry, not sorry.

xoxo

Ghostie

Oh wow, you really did take a shitload of Superhot screenshots.

I don’t remember Samson being particularly overpowered. Pretty sure Azazel was nerfed at some point though. :v

Downward Concept

You don’t? With bloodlust you just get some intentional damage each floor, as long as you have hearts to replenish your health, get overpowered, kill the boss, rinse and repeat. :D

Ghostie

Isaac + D6 though… :D

Downward Concept

Haven’t unlocked that yet. What does the D6 do? Reroll items?

Ghostie

Yeah… any items in a room that you haven’t picked up will be re-rolled.

Downward Concept

:O
What do I have to do to get it?

Ghostie

Beat Cathedral with Blue Baby. >:3

Ghostie

It’s not so bad, just hope for a Dark Bum. :)

Downward Concept

Love that one, as he frequently spits out soul hearts, that’s why blue baby would need him, I guess? Don’t like the dark bum when you randomly encounter him though.

Ghostie

Are you referring to the Dark Beggar?
Beggar

Downward Concept

Yeah, didn’t know they had different names, but it makes sense. :D
I know every item by name and what it does in Gungeon but Isaac is a bloody mess with that stuff :D
Why haven’t you bough Gungeon yet though!? Still waiting for a bundle? :D

Ghostie

Yeah, Beggar wants your shit, Bum follows you around stealing shit… :D
Well, I can do that for Isaac items… so… it might happen to you if you get into the game.
reasons

Downward Concept

Okay, let me rephrase that. I know all items by name and what they do without looking up 200+ items on the wiki. :D
Gungeon has the ammonomicon which tells you about the guns and items, but in a fun way. Isaac is just crpytic about the items and what they do, so I never know what they actually do unless it straight up says DMG up.

Ghostie

I do believe some of just say tears up and speed up too… ;D

uguleley

I was waiting for your further thoughts about Brothers.. it’s always interesting to hear different opinions, and since you explain your criticism I can see where you’re coming from. :)

I’ve never seen Masochisia, seems like it’s worth a look at. Thanks for posting it!

Downward Concept

Definitely, that’s why I like this site so much. Reading people’s thoughts on games is really interesting.
Yeah, Masochisia is worth it and you’re welcome? :D

Hrdzk

Azazel, the only one character that is maxed out by myself haha. 9/9 Completion Marks (with Afterbirth)
Second one is Isaac with D6 <3
And I love playing with The Lost :D

Keep playing and you will get better. Gungeon is harder than Isaac, cmon bruh!

Downward Concept

Sure, Isaac is easier. In 30 hours I’ve got almost all endings, whereas Gungeon took me 60 hours to kill the last boss.
Only thing I find annoying is that you move in a 2D space, but blood, shit and tears move in a 3D space, so when I try to dodge I run into them or they don’t hit me at all when they seem to come right at me. :S

Hrdzk

there is a little shadow under some bullets (Isaac tears have that, don’t remember about the rest. I don’t pay attention to that haha after 130h of it)

Downward Concept

Yeah, I noticed those. I still run into the bullets sometimes. The shadows aren’t exactly easy to see. Another reason why Gungeon is superior. >:D

Quisty

Please drop that game if you don’t like it. You don’t have to feel bad about it. To be honest I was very confused about what was going on in those screenshots.

Downward Concept

It’s not that I don’t like it, but it’s certainly difficult to play. I hope I didn’t upset you with what I wrote.

Quisty

Not at all. I had plenty of games I thought I would like before trying them, some of those were gifts as well. I’m glad you gave it a try.
Just enjoy the great games in your library and don’t force yourself to finish this if you’re not having fun.

Downward Concept

I know I should feel better about it now, but I just can’t help it. Probably because of how I grew up that I feel bad if I don’t enjoy a gift as much as I feel it deserves. :D
Someday I have to beat it though if I ever want to claim that I played all my games on Steam. :P

Kap

Below 50%? That’s awesome! :D
Forgive me if I stand around here and idolize you just a little.
Keep up the great work! :D

Downward Concept

Aw thanks :3
I’m just fortunate to have a small library and no life, so I can play all day.