samwise84

Update 160: August 2026

I’ve returned from my vacation, had a lot of fun, but also that took a toll on my gaming.

Half-Life 2

Lost in Play

7.5/10
7.2 hours
19 of 19 achievements

Lost in Play is a nice point-and-click adventure—it honestly feels like you’re playing through a Saturday morning cartoon.

Following two siblings through their wild imagination, the vibrant art and goofy, dialogue-free animation pull you right in. For the most part, it’s a super smooth ride with fun, intuitive logic that doesn't overcomplicate things. I did hit a couple of head-scratchers along the way that had me staring at the screen some time, but nothing that ruined the flow.

It’s just a cozy, heartwarming time that captures that pure childhood magic without taking itself too seriously.

Half-Life 2

Space Run Galaxy

7/10
30.9 hours
23 of 30 achievements

Space Run Galaxy is a really fun twist on tower defense, taking the action to space as you build up your delivery ship on the fly.

The missions offer great variety to keep you on your toes, but I wished for a way to save weapon layouts. But I guess with the changing ways the ships/cargo are build it is not possible. My only other real complaint is the multiplayer achievements—the player base isn't active enough to clear them easily. Wasn't in the mood to try to cheese them or wait around for other players to transport my cargo.

Despite those friction points, it's a solid, engaging strategy game that’s well worth playing!

Half-Life 2

Fort Solis

7/10
7.3 hours
16 of 20 achievements

Fort Solis is a decent sci-fi walking simulator with incredible visuals and an engaging narrative, but the moment-to-moment gameplay really drags it down.

The most frustrating issue is the protagonist's abysmal walking speed—he moves at a painful crawl, making backtracking through the base a complete chore and actively harming the game's pacing, even when you are "running". The action QTEs don't fare much better; they swap button prompts so frequently and unpredictably that they feel more annoying than thrilling. Those might have been better with a controller.

It’s worth a look if you’re purely here for the atmospheric story, but the sluggish movement and messy controls make it hard to fully enjoy.
And definitely not going back to collect all the missing poster, log files and video files that they have left all over the station

Half-Life 2

Ikonei Island: An Earthlock Adventure

6/10
18.9 hours
30 of 35 achievements

Ikonei Island: An Earthlock Adventure has a lot of charm and potential, but it can be a bit frustrating to navigate.

The world is lovely, and the companion pet mechanics are genuinely cute! However, the game relies heavily on backtracking and crafting, often leaving you to figure out recipes and material locations entirely on your own. Combat feels a bit clunky given how frequently you encounter monsters, and progress can feel stretched out—especially if you're a completionist trying to clean up every flower and quest.

It’s a lighthearted, casual adventure, but it definitely requires some extra patience with its lack of direction.

Also killed some DLC's again: Did the bonus images for Coloring Pixels and WooLoop and finished a few DLC's for Coloring Pixels.
  • Coloring Pixels Onion Pack

    20 hours playtime

    21 of 21 achievements

  • Coloring Pixels Space 2 Pack

    18.6 hours playtime

    21 of 21 achievements



Overall Backlog Progress: -0,04% change to last times unfinished/never played games (58,32% unfinished games)

21.48% (422/1965)
18.88% (371/1965)
3.05% (60/1965)
55.27% (1086/1965)
1.32% (26/1965)




Overall SG Wins Progress:-0,16% change to last times unfinished/never played games (48,29% unfinished games)

27.12% (246/907)
24.26% (220/907)
1.76% (16/907)
46.53% (422/907)
0.33% (3/907)
Here are the games I'm currently working on. Reviews will follow once I'm done with the games:
well I was still traveling for half the month so I did not play as much. I've won 7 games and one DLC, got gifted 2 DLCs (thanks ninglor) and activated 1 old game key. I've beaten 4 games this month, so +4 for the month of August. Yearly count is at +72. No old games beaten this month, but I am already at 9/12 done so far. So not the worst result.


SG wins: Added myself (free games and old keys): Gifts:
  • Pathfinder Adventures - Upgrade to Obsidian Edition

    0 hours playtime

    0 of 98 achievements

  • Euro Truck Simulator 2 - Greece

    0 hours playtime

    0 of 98 achievements

Games I want to play within the next few weeks:

PoP: thanks to BlueLightning42 & Nunya for challenging me
Zelrune

Congrats on winning Dungeons of Hinterberg! that was a really fun experience and I’m fairly confident you would like it. ᓚᘏᗢ
Will you play it this September?