It’s called Braid because Soulja Boy had braids at the time
Another one that was previously played (i think i wrote about Braid for a university course actually), but this is now the second time it's been chosen for PoP, so clearly someone, or something, wanted me to play it again
I still like it, i think. It's clearly got that whole high-minded arty indie thing going, which draws that sort of attention, but it's also riffing on Mario, which is about as grounded as you'll get in video games. Overall, the themes and mechanics tie (or braid lol) quite nicely into each other, which is quite impressive with how abstract the themes are. Some of the narrative ideas seem a bit disconnected, but i also think that's kind of the point - form your own connections, if you want
I also enjoyed the puzzle-solving again. It seems enough time has passed since i played it last that i forgot a few solutions and had to look them up, but even so, those difficult ones are so clever in how they mix mechanics to produce an unexpected result (or expected, if you're a smarty, i guess). Good, clean deterministic puzzle-solving
A nice short one, and a trip past some memories as well
I tried playing this on my mobile with Netflix games, but it was impossible to control. Still need to give it a fair go at some point, hoping to win it on SG soon! :)