Hello fellow assassins

I guess I should clear up my Attack plan list so it seems appropriate that I write a line or two about the games on the list I’ve actually managed to finish. Since I’m bad at planning and quite honestly don’t think my free time should be planned at all it won’t be a lot of games though

A New Beginning - Final Cut

  • I don’t have a lot of experience with P&C games but I find that the only redeeming quality about this game is the nice graphics. The story feels contrived and the voice acting is atrocious at times. I don’t know, maybe I had to high expectations.

Polygon Attack

  • Nothing special about this one. Visually pleasant and easy enough to fit my skill level.

Fairy Tale Mysteries: The Puppet Thief

  • Again this is a genre I don’t have a lot of experience with and I feel some of the mechanics could be better thought out, especially the way achievements work. Then again I’m not used to paying attention to achievements and because of this I had to replay the game. Maybe when I find an optimal method to get achievements in one playthrough I won’t find it as tedious. I’m also hoping there are better examples out there.

Deus Ex: The Fall

  • Considering the abysmal steam reviews this was a very pleasant surprise. It’s by far the game I enjoyed most out of the ones listed here but also the genre I’m most familiar with. I guess I can understand that people are frustrated about the abrupt ending but the game in itself is well above average for me and I find it particularly impressive that it’s a mobile game unless I’ve misunderstood something. Again I had a problem with how some of the achievements were set up and I ended up starting over a couple of times because I didn’t know about the new game+ feature.

dUpLicity Beyond the Lies

  • Ugh, I don’t know what to say. I would probably have enjoyed the story if I had just ignored the achievements or if the story arcs were easier to identify but because I wanted to finish all the achievements I ended up clicking through the story what feel like a thousand times. I had to resort to reading a guide for it in the end which I consider to be a failure on the developer’s side but then again maybe this is what VN’s are all about.

And that’s it. Like I said, I’m not only bad at planning but also sticking to a plan is a weakness of mine. Maybe I’ll write a post about the, substantially more numerous, games I’ve been playing and even finished later if I feel the need for more procrastination.

Edit: I don’t like markdown. Just wanted to get that off my chest :P Also it seems like I’m unable to figure out how to remove games from a list



Didn’t like Deus Ex: the Fall myself as I was expecting alot more. Maybe when the rest of the story is reviewed for that game.


I have a feeling that most of the bad reviews stem from high expectations. I came in with very low expectations due to the reviews and this probably made me enjoy it more

Lucky Thirteen

You remove games from a list just like you add them - click the “two arrows” button and drag the game from your list onto that red trash bin icon that appears ;)

And by the way, there are better hidden object games than Fairy Tale Mysteries: Puppet Thief ;) I’d recommend you take a look at something developed by Artifex Mundi, they usually make high quallity HOGs.
Adam Wolfe, 9 Clues 2: The Ward, Sacra Terra: Angelic Night or Dark Angels: Masquerade of Shadows are also pretty good games (not developed by AM).


Ah, for some reason I didn’t notice a trash icon. Thank you. I thought Fairy Tale Mysteries was an Artifex game. I have a couple other HOG’s lined up in my Attack plan and hopefully they’ll be better. At least I’ll know a bit better what to expect :)

Edit: I may have too many items on my attack plan and didn’t notice the new turning up at the end of it :P


Yay! Somebody else who enjoyed Deus Ex: The Fall! As I wrote in my review, it was a pretty good version of “Deus Ex lite” if you get over the fact that it’s not “Deus Ex: Human Revolution, Part 2.”

Remind me– what was the NG+ feature?


The only “bad” parts are the abrupt ending and way the quests are handled. I had to start over to pick up one of the quests because I didn’t do things in the correct order and got locked out. Then again this is a pretty common thing in games I tend to play and I’m constantly worrying that I’m going to break things :)

NG+ Is just starting over with the choice of keeping your gear or not and with harder combat and possibly harder in general, not that I noticed much of a difference except for being one shot a couple of times I accidentally got noticed :D


Oh right– the game wasn’t “finished,” per se so it ends abruptly. And there are no boss battles (which, depending on what you thought of the original boss fights in DX:HR, might be a good thing).

Huh, I didn’t even know about its NG+.


Hmm I’m really into DX franchise, really loved HR, probably gonna try the first one as well. But I’m still indecisive to play it or not, can you add a bit more information to The fall apart from what you’ve said in your post.


If you already own the game you should just try it out. If not, better wait for a deep discount or you’ll probably end up disappointed. The game in itself is pretty simple both in mechanics and story but I’d say it’s faithful to the theme of Deus Ex. It’s basically just an intro mission and then a quest hub with some quests and just as you feel you’re getting into the story and gameplay it ends pretty abruptly as you are about to transition to the next quest hub.

I think it really comes down to your expectations if you’re going to be able to enjoy it at all. I had very low expectations coming in and this probably made it possible to enjoy what it is even as the story is unfinished and the gameplay is a bit simplistic.


Regarding Duplicity, maybe you already know it, but you can usually skip already seen text in a visual novel with CTRL.


Yeah, I figured that out eventually but my problem is that it’s too hard to figure out how to get the different endings. I felt this was particularly bothersome in this game.


I played this too many months ago, but I clearly remember that other games from the developer were really confusing (primarily the ending of East Tower).


I guess it might even be something positive for VN fans if they have to really struggle to figure something out and then finally manage but I’m more interested in the stories and some of the more logical twists :)

Edit: Oh, I almost forgot. The visual part is very impressive sometimes. Case in point: Shan Gui