Report – November 7, 2025
Action RPG / Soulslike
Right, back into the Iron King DLC.
Adventure / Story-Rich / Episodic
Continuing onto Episode 3 of Season 1.
Simulation / Strategy / Airline Management
The core mechanics are very simple: you manage airline routes and handle passenger traffic. I had a good amount of fun with it, and it’s satisfying when everything runs smoothly. However, there’s one downside — the Campaign mode feels nearly impossible to finish. The game doesn’t have any difficulty settings, and from my experience, Campaign might as well be set to Hard/Brutal by default. In Campaign, you have 6 minutes to unlock a random country. When you unlock it, the time gets extended by another 6 minutes. The problem is the randomness: If you unlock a small, nearby country, the new routes are cheap and easy to manage. But if you unlock a large country, several airports appear at once, and you need to connect them immediately — otherwise one airport overloads → game over. On top of that, there are random events like: Airports shutting down • Airport level reductions • Sudden suitcase “bankruptcy” events All of these can collapse your economy instantly. I eventually found a pattern to survive the early game, but I still couldn’t get past around ~15 countries before the randomness caused a fail. Overall, the game is enjoyable — just don’t take Campaign too seriously. Play Free Mode, build your airline network at your own pace, and you’ll have a much better time.
Action / Supernatural / Third-Person Shooter
The storytelling and visuals in this game are amazing — together they create a strong, surreal atmosphere that really pulls you in. The NPCs are surprisingly lively too. I especially liked Ahti the Janitor — the moment I met him, I honestly thought he might end up being the final boss 😂 I do wish the Service Weapon had more form variations, or at least looked a bit more impactful in some modes. Also, the map design can be confusing — the layout often feels like a maze. Personally, I think the game might have been even better if it leaned more toward a linear structure, or at least clearer navigation. But even with those issues, the experience as a whole is excellent. Great atmosphere, great style — I really enjoyed it.
Horror / Time-loop / Narrative
It’s a time-loop story, where you die over and over again until you reach the end. I really love this concept — funny enough, my first ever win on SG was Life is Strange, which also plays with time loops. What a coincidence! The game’s horror aspect isn’t too scary (the devil creature’s design is a bit tame — maybe due to budget limits), but the gore feels disturbingly real. The story, choices, and atmosphere are all done really well — they kept me curious the whole time. The plot twist was solid too, even though I could kind of see it coming. I got 1 of the 4 endings, but sadly, there’s no option to replay from key decisions, so you’ll need to start over to see the others. Hopefully, they’ll patch that in later. Overall — recommended!