petpasta

Report 49: Too lazy to write some of these

    Spirits of Xanadu

    Spirits of Xanadu

    6/10
    4 hours playtime

    This is a pretty small horror-ish sci-fi game. It’s barely scary though and the plot isn’t that interesting if you’re familiar with spaceship-themed horror. There were some interesting moments, but for the most part, it was kinda boring and dull. It’s understandable that you can’t do much with a dev team so small, but the results are the same nonetheless.
    Overall, it was okay.

    Yakuza Kiwami

    Yakuza Kiwami

    8/10
    35 hours playtime

    This is a remake of the first game in the series. It’s made to be almost exactly like Zero, but with few changes and missing details/minigames here & there.
    The plot wasn’t as good as Zero and it was choke full of filler content all the way through. To be fair, the whole game was (for understandable reasons, must be said) weaker. The substories might be the weakest part of all, most of which follow the same scenario where someone’s trying to scam Kiryu out of his money. It kinda becomes a joke at some point.
    Majima is everywhere. And I mean, everywhere. The game is designed to throw him at you every time it’s possible. I mean, he’s fun and all, but it becomes mildly annoying pretty quick.
    This game REALLY needs to explain to the player that you need to buy Kiwami techniques first before you can even use them. This turned some early bossfights into a freaking nightmare, and I only figured this stuff out in chapter 6 or maybe even later. And you’re STILL likely to be unable to do a kiwami technique on final boss since the one you need is unlocked by completing Majima Everywhere. This is ridiculous.
    Overall, it feels somewhat weird to play it after 0, but it was still fun.

    South Park™: The Stick of Truth™

    South Park™: The Stick of Truth™

    8/10
    19 hours playtime

    This is a first parody RPG based on the show. It really captures the spirit and look of the series.
    Way too much missable content.
    Trying to find all the weapons and clothing was very boring and tedious, since you should buy most of it. Didn’t bother to complete it because of that.
    Overall, it’s really good though.

    South Park The Fractured But Whole

    South Park The Fractured But Whole

    8/10
    29 hours playtime

    And here’s the second one. Now it has no missable content (at least nothing achievement-relatable is missable), which is a huge plus for me that lets me enjoy the game.
    I enjoy the battle system here more, it finally requires some minimal amount of strategic thinking from you, even if you get pretty overpowered quick. I also really love how they handled interactions between characters during the battle, it’s really hilarious. There’s also many interesting one-off battles with special conditions.
    If I had to point out something negative, this game is way too long. Especially now, with all the DLCs included (which I am yet to play through).
    It would also be nice if one of the achievements wasn’t translated wrong (completing the game on Mastermind difficulty was translated as “hardest difficulty”, but there was another, harder difficulty added in later updates, and it does not count for this achievement) and wasted about 8 hours of my time or so.
    Overall, still great.

Backlog progress status:

13% (297/2361)
4% (100/2361)
6% (150/2361)
74% (1740/2361)
3% (74/2361)
Trent

That’s good info about the South Park achievements. :thumbsup:

petpasta

The worst part about The Stick of Truth is that you have a missable friend that is only available for a mere minute RIGHT AT THE START OF THE GAME. So if you decided to check in with a guide 5 or 10 hours in the game - tough luck, you’re probably gonna find out that not only you skipped some things during the game, but also a thing you have to restart your whole game for if you want an achievement. This was honestly infuriating.
The Fractured But Whole achievements do not demand of you to collect every piece of clothing and get a selfie with every character, which is so relaxing for a change I was almost tempted to give this game a slightly higher score.

Trent

Yeah that sounds infuriating, lol…as if they’re trolling completionists.

For better or for ill, achievement design can definitely impact my score/rating. Not to say that easier –> better rating, but that well-designed achievements (and lack of broken ones) will increase score.

Aiori

I left South Park: Stick of Truth without finishing it for the same reason. I got the first achievement by chance, without consulting anything. Maybe someday I retake it. For the rest, nice selection of games. Have a nice day/night!