Aquilla

Finished in September (1-3)

I was tired of AAA titles, so I spent a first couple of days playing more indie games. Now I’m slowly starting to think about next big game, but until I will decide what to play - a few smaller titles:

  • Spiritfarer

    27 hours playtime

    26 of 39 achievements

Spiritfarer

9/10

Lovely, lovely, LOVELY game! If you like Stardew Valley type of games, because there is no challenge at all. This is a mix between crafting game, exploration, with a lot of storytelling. Your job is to send souls to the afterlife, you are essencially swimming through archipelago of islands which as I understand is something like a purgatory. You are searching for souls, who are more ready to move onto the afterlife, you are taking them on your boat and swimming with them until they decide, that it is their time to go. Which is essencially after you halped them deal with their unfinished businessess. You need to feed them, build them places to stay on boat, and making little quests for them, like searching for something, or take them to favourite places (but don’t worry - there is no state of loosing in this game. Nothing wrong will happen if you forgot to feed poor guys, they will be just a bit angry at you, and won’t give you free stuff for a day or two)… and this cast of misfits is lovely - not all of them are nice, but everyone is unique, from your food and fun loving uncle, through a Flower child teaching you about nature and balance, to a mafia guy. And above that - they have animal forms, which adding to their cuteness. I didn’t give this game 10/10 only because some chores you have, like planting and watering crops, are a bit monotonous, and in the late game I just started to finishing everyones quest, which took a lot of waiting time. But as a whole - the game is awesome.

  • Apocalipsis

    3 hours playtime

    7 of 22 achievements

Apocalipsis

6/10

A small adventure title, with quite interesting art style simulating medieval art. Nothing ground-breaking, but it has a couple of smart puzzles, and it went quite smoothly, so it was allright.

  • TRI: Of Friendship and Madness

    12 hours playtime

    11 of 43 achievements

TRI: Of Friendship and Madness

6/10

Oh boy… this game is a beast… I started playing it thinking that it will be relaxing 3d puzzle platforming game. And it let you think that for a couple of levels. But then it introduces it main mechanic - you can build traingles to walk on them - including walk on walls and changing gravity. and the real fun is starting… this is this type of puzzle game that have so much options, that you are not sure, if you are doing things you are suppose to do, or just hacking the program. Levels are getting massive quickly, riddles are more and more complicated and in the end I could play one level at the time (which was taking me about an hour) and then just rest my brain a bit. I beat the whole game, but I went for last three levels with a walkthrough. And I’m proud of myself, that it were just those last levels.
The only thing I DID NOT enjoyed at all were physic puzzles. I spent 10 minutes putting boxes on each other to block beams of light, because those damn boxes kept moving around and bounce of each other. If you ever tried to arrange something nicely in Oblivion or Skyrim, you will know my pain.

Vito

If you ever tried to arrange something nicely in Oblivion or Skyrim, you will know my pain.

Don’t even get me started :D

Spiritfarer looks really nice and definitely very unique. It wasn’t on my radar before, but based upon your review, I’ll have to keep an eye on the game!