RikkiUW

January '22 Play Log

Lots of games again this month. I was hoping to beat all of my sale purchases but I fell one short. Overall good progress on goals, but the Myst bundle means February may be riskier :).


PC Building Simulator

PC Building Simulator

7/10
73 hours playtime

If you’re interested in building computers this is overall a well made game.

Pros:

  • Lots of real-world parts
  • You can import your own music into the game
  • Purchasable upgrades speed things up as you level up
  • Realistic for the most part
  • You can overclock GPUs and CPUs

Cons:

  • Removing motherboard mounts when you replace the motherboard is entirely unnecessary
  • A lot of the requirements for builds were based on 3dmark scores, which isn’t remotely realistic and seems a bit silly overall
  • PC bay (where you can sell used parts/PCs) left a lot to be desired. It’s difficult to sell parts for more than the auto sell, and there’s only 3 or 4 parts you can buy on any given day.
  • Used PC prices on PC bay are based on the used price of all individual parts, even if the part is new. This means you likely won’t may money if even a single part is new.
  • Almost everyone dislikes used parts
  • You don’t get experience for PCs built for PC bay
  • I occasionally got a one start review, but the comment was something like ‘they did a great job!’. There’s clearly a bug somewhere here.
  • It gets repetitive after a while. Definitely felt grindy towards the end. IMO the levelling up should be faster.

SG win played for PAGYWOSG. It ended up being a lot longer than I anticipated. Still hoping to finish the DLC but I’m getting sick of it so I may just drop it. We’ll see.


The Darkside Detective: A Fumble in the Dark

The Darkside Detective: A Fumble in the Dark

9/10
8 hours playtime

Brilliant sequel to the first, and just as funny. I’d suggest playing the first game if you haven’t yet, but it’s not strictly necessary.

Pros:

  • The music was done well
  • Good artwork
  • None of the mini-game style puzzles were overly difficult
  • Lots of funny moments

Cons:

  • There’s definitely an element of try using random stuff until something sticks. Thankfully it’s usually fairly logical in hindsight, so it’s not as bad as a lot of point & click games.
  • No hint system for if you get stuck, so don’t be surprised if you need to consult a walkthrough to get past certain parts

Picked up in the sale and thoroughly enjoyed it. It’s every bit as good as the first.


Irony Curtain: From Matryoshka with Love

Irony Curtain: From Matryoshka with Love

8/10
7 hours playtime

Definitely not your typical Artifiex Mundi game. It had plenty of funny moments which I thoroughly enjoyed. There weren’t that many mini-game style puzzles and there are weren’t difficult.

Pros:

  • Pretty well written satirical story
  • Funny dialogue & story moments
  • Well voice acted
  • Good animations
  • Each area had a phone (or something similar) with a number you could call to get help. These were generally not difficult to find.

Cons:

  • There were definitely elements of ‘try using random items with things and see what sticks’. I ended up using a walkthrough a few times when I got stuck.

Another one picked up in the sale. Pretty good overall.


Quarantine Circular

Quarantine Circular

8/10
3 hours playtime

Overall an enjoyable game with an interesting story that you can direct towards one of several endings depending on your opinion. The characters were well done with their own personality. My only complaint is the save system. In an effort to get some different endings (and the corresponding achievements) I loaded from the middle of the game. There are two more endings I could have gotten if I could load the last chapter from this partial-replay, but there’s no way to save that. I would have had to replay from the middle another twice. Allowing manual saves would resolve this problem.

Another sale purchase. I played another game by the same dev. I had thought this was set in the same universe, but it doesn’t seem to be. Still pretty enjoyable and makes you think.


Fahrenheit: Indigo Prophecy Remastered

Fahrenheit: Indigo Prophecy Remastered

4/10
8 hours playtime

If you’ve ever wondered why so many people seem to think of QTEs as inherently bad, games like this are why. It has way too many of them - they constitute 90% of the ‘gameplay’. If gameplay is what you’re more interested in, go buy one of those toys where you have to memorize and repeat the sequence of flashing lights. That’s 75% of the game right there. The story itself isn’t bad, but like many games it doesn’t do a good job of getting the player emotionally invested.

Pros:

  • The music isn’t bad
  • Well voice acted

Cons:

  • The graphics aren’t great, but since it was originally released in 2005 that’s to be expected
  • The controls are among the worst I’ve ever experienced in any game (at least on a controller)
  • The camera angles are awful and frequently confusing. Sometimes the you can smoothly rotate it, other times it’s a 90 degree snap.
  • Many of the QTEs are overly drawn out
  • It turns out that some of the QTEs are meant to be failed - they’ll basically keep going until you fail
  • The prophecy was vague at best
  • There were several parts where it seems like the developers just stuck in laughably easy QTEs, perhaps to keep the player entertained during longer cutscenes
  • For some reason interaction is done by pointing the control stick in a given direction. This means that if you don’t push it all the way your character may (for example) reach towards a door knob then pull back because you didn’t push the control stick far enough.
  • At least one type of QTE (when you climb fences) seemed very error prone/overly picky in how well you do it, making these sequences the most frustrating in the game
  • The nature of the most common QTE meant that you don’t really get to pay attention to what’s going on - the boss fight, what people talking are doing, etc,

Wishlist unplayed, played for PoP. Unfortunately it ended up being pretty disappointing.


I Expect You To Die 2

I Expect You To Die 2

10/10
6 hours playtime

Absolutely phenomenal game that IMO is well worth the full price. If you haven’t played the first it’s an puzzle/escape room type game that’s half James Bond, half Austin Powers. I’d suggest playing the first game before this, but it’s not strictly necessary.

Pros:

  • I didn’t think it’s possible, but the intro cutscene for this game is even better than the first
  • Great level variety
  • Great voice acting
  • Great music & graphics
  • I loved some of the more random things you can do just for fun. Lots of stuff to play with and mischief to get up to.
  • Plenty of “souvenirs” to find
  • The speedrun times are challenging without being frustrating

Cons:
Honestly I can’t really think of any. I didn’t want it to end, but it did anyway.

Another purchase. Absolutely epic game. If you have a VR set I can’t recommend this enough.


Quarantine Circular

Quarantine Circular

8/10
3 hours playtime

Overall an enjoyable game with an interesting story that you can direct towards one of several endings depending on your opinion. The characters were well done with their own personality. My only complaint is the save system. In an effort to get some different endings (and the corresponding achievements) I loaded from the middle of the game. There are two more endings I could have gotten if I could load the last chapter from this partial-replay, but there’s no way to save that. I would have had to replay from the middle another twice. Allowing manual saves would resolve this problem.

Another sale purchase. Disappointing overall, but it was cheap so you get what you pay for.


Q.U.B.E: Director's Cut

Q.U.B.E: Director's Cut

8/10
4 hours playtime

An enjoyable puzzle game with the difficulty gradually ramping up and introducing new mechanics at a good rate. Story-wise it was off to a bad start for me but it got better and better and I really quite enjoyed the ending.

Pros:

  • Good variety to puzzles and mechanics
  • New mechanics introduced at a good rate with easy puzzles that let you figure out how they work
  • Good story once it gets stared
  • The expansion adds some more speedrun-style levels for those who want a different sort of challenge

Cons:

  • Some of the puzzles towards the end were quite difficult, and in one case a bit finicky
  • The speedruns seem pretty difficult, even more so if you want the achievements

Played for PoP. Decent portal-inspired game, but the challenge runs weren’t for me.


Stacking

Stacking

9/10
9 hours playtime

Another brilliant puzzle game from Double Fine. It’s really funny and the puzzles are well balanced in terms of difficulty.

Pros:

  • I really liked the silent movie style cutscenes
  • Finding the dolls and playing with their abilities (read: using their abilities to torment other dolls) was a lot of fun
  • Decent story with plenty of laughs
  • Lots of entertaining side-mission type things to do (hi-jinks, collect the unique dolls)
  • Good level variety
  • Great hint system that gives you two increasingly significant hints before giving you the answer. This prevents you from ever getting frustrated. I wish more games had hint systems like this.

Cons:

  • Having a vignette on the cutscenes makes sense, but why is there a vignette on by default in the actual gameplay? In fact, why is it even an option? It just blocks part of the screen without really adding anything.

Wishlist unplayed played for PoP. Got this a while back and am glad I finally got around to playing it. Thoroughly enjoyed it.


Hand of Fate

Hand of Fate

7/10
6 hours playtime

This is a very well made game. If you enjoy the genres it’s probably something you’ll enjoy. Unfortunately it turns out I don’t.

Pros:

  • Very well voice acted
  • The ‘feel’ of the game - the way the dealer talks, what he says, etc, is very well done
  • Interesting variety of cards and encounters

Cons:

  • There are a few unbalanced cards that can completely ruin a run due to their difficulty
  • The final boss battle is way too difficult. Boss battles consist of the boss and minions. The final boss’s “minions” consist of every previous boss you’ve faced. This makes the battle frustratingly difficult.

Picked this up off of my abandoned list. I really wanted to like it as it’s very well made, but it’s just not for me. I ended up at that point where I was having to force myself to play it, so I dropped it. If you like the roguelike and card battler genres definitely take a look.


Recent Acquisitions

One win, the rest purchases. I had fully intended limit myself to 2 sale purchases. As you can see, I definitely didn’t succeed.

tubberware

Final boss of Hand of Fate was pretty annoying. Don’t recall how many tries it took for me but way too many. Also, just recycling previous bosses is lame and boring gameplay mechanic.

RikkiUW

Yeah agreed. Definitely the most disappointing part of an otherwise well made game.