
One less on the “Beaten” list
Also, I play to much Vermintide :P
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A Plague Tale: Innocence
18 hours playtime
35 of 35 achievements
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Okami HD
52 hours playtime
51 of 51 achievements
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Everyday Genius: SquareLogic
68 hours playtime
24 of 24 achievements
A Plague Tale: Innocence: As someone who plays a lot of Vermintide, the story of “A Plague Tale: Innocence” has something amusing due to some vague parallels to the Endtimes narrative. The game is a 3rd person adventure game combining a halfway interesting story (of the siblings Amicia and Hugo), with stealth, puzzle, crafting and fighting elements and some additives into the supernatural. After a small prelude already hinting at the larger “problem”, the game gets fast into its main aspect: the onslaught of rats over the region and the people living in there, obliterating whole towns in the process. As this is not enough you also have the inquisition looking for you as well as a war between two nations. With the help of your sling and rats which you can manipulate with fire and alchemic items you have to fight your way through the story to the end. Watching thousands of rats crawling over the screens, frantically searching for the gap in your light defense. So I went from one game with millions of rats overrunning towns to another game. Achievement hunting has some annoying specifics like collecting all flowers and finding all presents etc but you can revisit old levels which makes it easier overall. Also most of the achievements are fair and enjoyable. Overall an interesting experience.
Okami HD: Another well known game. Okami is a 3rd dog adventure game in the veins of Zelda. Over the course of the game you acquire new techniques and moves in dungeons which you can use to further explore the world and subsequently unlocking new areas with new dungeons and new moves and techniques. And everywhere there are some things to find, subquests to complete, fishes to fish and animals to feed. This is combined with a quick dash through japanese folklore and an iconic graphic style both centering around the revitalization of the gaming world cursed by an ancient evil. Main gimmick of the game is the drawing mechanic which allows you (or even forces you) to freeze time and draw specific symbols which either slash the enemies, summon fire, control water or make flowers and trees bloom. On the bad side is the audio of the characters which is no real language and can often not be skipped which might annoy some people as it gets old pretty fast. Achievement hunting is a lot of story achievements, some challenge achievements, lots of collecting achievements and sadly one or two missable achievements. On the bright side you do not need to feed all animals to 100 %. All in all, Okami is a great game and can be recommanded to nearly everyone. I would suggest using a controller though :P
Everyday Genius: SquareLogic: This is basically a Sudoku game with increasing difficulty and some thematics. The first region “Ocean” starts easy enough as 4x4 squares which increases by one with each new region. It has passed a lot of time since I played the game the first time, so I cant remember all the specifics of the later regions. However, the “twist” of the game is the existence of sub-areas in your 4x4 (5x5, ….) squares which are tied to their own rules. So you might have a two-space sub-area with a “4+” index. This means that the numbers in this sub-area when added results in four. There are other operators like multiplicative, divisive, smaller/larger, etc. By using these information you can slowly fill out the previously empty space. All in all a great game with lots of puzzles to keep you occupied if you want to play it casually. On the achievement hunting side, the game is a bit tedious though. Most achievements are fairly easy and fair game, however one or two are really grindy. One achievement is completing the challenge puzzles in all locations which already takes a bit of time. Another achievement is completing all puzzles in one location (and nearly all locations have 800! puzzles). Though these achievements are still kinda bearable and the game was at 23 of 24 achievements the longest time. So what is the missing achievement I now - after the long hiatus - went for? Completing all puzzles in a region and each region has exactly 5000! puzzles to solve. So this might be demotivating for some hunters. As I have a vacation and still couldnt decide what to play next I spent 40 hours on this single feat and completed in that time about 4000 puzzles which I needed for completing the region. Obviously in the Ocean region because otherwise you can’t maintain a sub-one-minute time for the puzzles. Great game for the casual puzzler who wants some brain training. Torture for most achievement hunters ^^
Welp, time to decide what to play next. Still have some games I have not yet played as well as several unactivated keys. AND I bought the Humbe Bundle Ukrainian bundle which added yet another batch of keys. Although there is a lot i am not interested in. I think Inmost looks the most interesting for the moment.
Ha, that one took me a second.
Any particular reason? I’d have thought the drawing part would be easier with the mouse.
That is actually a good question. To be honest I have never tried the K&M setting as I was used to controller from playing the original game on PS2. It is just a matter of feeling for me. Most games where aiming is not substantial I prefer to play on controller as the button layout more often is optimized.
But to be fair, I have no fact based argument against the usage of K&M in Okami.