RileyHisbert

Finished some short games!

akda

1.4 hours, 47 of 47 achievements

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I hated it. That's all I have to say. This game is so PICKY and yet it's so hard to get the sliders exactly where you want them. In theory it seems like a cool little game, but in my opinion, it was NOT executed well. I could move the sliders to what seems the exact same spot 3 times and get 3 different results. I rage quit this game multiple times, but finally powered through it.


140

2.3 hours, 4 of 8 achievements

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Another game I had to power through. This one was more so because the mechanics are that of a ragequit game, and aren't exactly my thing. But I have it, and so I played it. I don't really have too much to say - the game is what it appears. Just keep redoing the same things until you learn the rhythm. I definitely don't plan to 100% this, as it basically requires replaying the game.


Nino Maze LOFI

1.2 hours, no achievements

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Another cute little cat game I got in a steam bundle. This one is just mazes to reach fish with some nice LOFI music in the background. Overall exactly what I expected, with a few issues -
The fact that it gets smaller with each stage wouldn't bother me had they kept to a light colored background and tiles - a black cat would show up fine in contrast. I was able to see fine in all the stages, it just was more annoying on those.
I really, really wish the LoFi didn't have any speaking to them. It made me jump multiple times, and just pulled me out of the relaxing mood. It's only in a few of them, but I personally didn't enjoy it.

Overall, very simple mazes that were easy to complete. Screenshot is the final image of the game, just for proof of completion :)


Emily is Away

.55 hours, 20 of 20 achievements

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I already knew the story of Emily is Away, I just hadn't yet played it myself. Overall, it's a very good game. It makes you feel like your choices impact the ending, but there is only actually one route. There's different dialogue based on your answers, yes, but it felt far less stressful to me than feeling like my choice could make or break something.

The extra achievements were actually more fun than I expected - there's a certain username that unlocks all of the different icons, and each icon (or at least, the ones for the achievements) leads to a little bit of fun dialogue with Emily at the start of your conversation. You can also use all of them on chapter 1, making it a very quick process!


Vito

I hated it.

I chuckled. And I can relate. Some games are just to hate…Thankfully it was a game on the shorter end! Too bad though that a good basic idea was messed up by bad implementation.

I enjoyed Emily is Away quite a lot as well. The art style was a nice trip down memory lane and the story was nice, too.

RileyHisbert

I was so grateful that it was short, I definitely would have abandoned it if it was much longer xD
The sounds in Emily is Away was the most nostalgic for me. Those AIM noises