Noble Gamer

September 2019 - Mid Month Update

My games this month have been mixed bag between meh and awesomeness, but game time has slowed to a trickle as the month progressed since I’ve gotten busy with various non-gaming stuff. The rest of my month should be more fun though, whether I get much gaming time in or not. :)

With regards to my game library stats I noticed the percentages of each category now add up to 100% again instead of 101%, but my library now has the mark of the beast with 666 games - Oh noes. Fanatical’s bundle fest will save me, but I’m waiting to see more of the bundles before I buy them since their main bundle-only coupon has a minimum purchase amount.

If game giveaways are your thing, be sure to check out the latest SG community train, which I made some contributions to sometime after cart #1400.

Games I Beat

    Into the Breach

    Into the Breach

    25 hours playtime

    A wonderful rewarding turn based strategy/tactics game that is balanced very well on nearly all fronts that I’d recommend to anyone who doesn’t hate that genre. The versatility in gameplay shines between squads, mech types, and item types. So I recommend unlocking squads and playing with them as soon as you get enough coins through achievements. Some common and some unique achievements can be unlocked with each squad type, including the ability to play a random or custom squad.

Game I’ve Been Playing

    Mercenary Kings

    Mercenary Kings

    7 hours playtime

    A 2D shoot em up platfomer with crafting elements nails the classic console & arcade vibe, especially with its co-op capabilities. Crafting weapons and some things is neat and gameplay is fine, but it is weird to me that human enemies can shoot diagonal even when my character cannot. It is also not possible to shoot down without jumping. There can be like a dozen missions per map, which is a double edged sword because it makes the enemies more predicatable but being more predictable makes gameplay a bit more samey. I’m hoping that the future maps are cooler.

Games I Got Stuck On

    Human: Fall Flat

    Human: Fall Flat

    17 hours playtime

    This is a slightly easier but more amusing 3D version of QWOP in the form of a physics puzzle-type platformer. It has been walking a thin line between frustrating control and amusing gameplay, but its crossed the line into frustrating control.
    Occasionally awful camera views aside, I even tried using a controller, but that felt even more difficult to control.
    I tried several instances of multiplayer as well, but they weren’t particularly helpful or much more entertaining.

Games Still Queued for This Month

AKA games I might play next month

MaxBedlam

Mercenary Kings is one of my favorite 2D shooters ever made!

The reason why you can’t shoot diagonally is because that would break the game’s difficulty, even developer commented on it on steam forum saying that it would go against their level design. You can read about that here. There aren’t that many enemies who can shoot diagonally though, I think only snipers and maybe some bosses?

As for maps, I don’t remember how many there are but I’m sure there are no more than 10 maps in the entire game. They’ll just change your spawn point and mission locations on those maps as you go through game missions. I didn’t like that at first, but later I was kinda glad they did it that way because once you remember all the maps it’s easier to go through missions and to grind for materials as you know where everything is and what are quickest paths to get to any point.

Noble Gamer

Good to know its just snipers and bosses that shoot diagonal - Giant snails do too though!
I haven’t come across any bosses yet even though I think I’m on the last mission on the first map. I can’t find the ghost soldier even though I visited every skull place on the map. Any suggestions?

MaxBedlam

You mean Steel Soldier? He roams around I think. Use your transceiver to call Cadillac and he will mark the boss location for you. When you get to him try to kill/capture him quickly because he can run away if I remember right and then you have to chase him around the map again lol.

Noble Gamer

Oh I forgot that transciever allows for marking the boss - I’ve pretty much only used it for first aid drops, thanks!