Trilled Meow’s profile
- Kingdom Come: Deliverance
- Dead Age
- Blood Bond - Into the Shroud
- Spyro Reignited Trilogy
- The Invisible Hours
- The Lion's Song: Season Pass
Decent point and click that seemed to have a few nods and references to the Nancy Drew games despite playing differently. The story is related to family and local/town mysteries. To be honest, I waited too long to write about this (I finished it in July).
You can smoke in this game. I endeavored to be rude about it, and the game rewarded me.
The game has unique dialogue for a lot of invalid item combinations, such as taking your lighter to all sorts of things, like the church brochure a minister gives you.
Black Sails - The Ghost Ship
This one I beat in August. It could have been better and creepier than it was, but ended with a contrived story. The best part was the end, when you could effect the outcome to some extent and talk some mad shit. I played through that part a few times just to see where it went.
Barrow Hill: Curse of the Ancient Circle
I played this one in October, at least. Though I didn't really play it anywhere near 17 hours. Maybe it took 5 hours or so. I always think of this game in association with Rhiannon. They're made by different developers, but they have a similar look and gameplay and both make a mystery based on local folklore (Wales in the case of Rhiannon, and Cornwall in Barrow Hill). I posted about Rhiannon last year here.
I like the feel, setting, and set up of Rhiannon more (the house-sitting instructions). In Barrow Hill, it seemed like I spent half the game at a gas station, though there are several adjoining areas. My favorite location in Barrow Hill was a roadside well you pass within the first minutes of playing. In "The Making of Barrow Hill," the developers discuss features of Cornwall that inspired their creation of the game and reveal that the well was based on St. Keyne's Well in Cornwall. Robert Southey, the guy who wrote Goldilocks, also wrote a poem about the Well of St. Keyne
A game I won on Steam Gifts (Blood Bond - Into the Shroud) isn’t showing up on my BLAEO list of games. This was from the last big community train, so it’s been at least a week. Any ideas? The other game, Dead Age, which I won the same day, is showing up properly.
- ENSLAVED: Odyssey to the West
- Impact Winter
- Little Nightmares
- GET EVEN
- Tokyo Dark
- The Temporal Invasion
- Rusty Lake Hotel
- Assassin's Creed Unity
- .hack//G.U. Last Recode
D4: Dark Dreams Don't Die
Time to make a post, I guess. I beat this way back for the Golden Month monthly theme, then continued to play it a bit for more of the achievements (I missed a bunch of "extra cases" the first time).
I'm looking for D!
This game is both good and bad. Hindered by the motion-detection gimmick and the fact that the series was cut short. Helped by its characters and strangeness. On PC, it basically plays like a point and click. When you look back at this dev's previous project, Deadly Premonition, with its large open world, the closed spaces of this game were surprising. For example, you spend half the game walking up and down an airplane aisle.
The story is unfinished because the next "episodes" never came out. I was so confused it didn't really matter. I was only there for the "looking for D" jokes and nods to Twin Peaks.
Worst fortune cookies ever: "Just because someone is fat, it doesn't mean they eat everything they see. Fat people can be picky too!"
Short Play or Pay game. I actually was asleep for about 8 of the hours of playtime. I played and lost early on a couple of times before I realized the tactics this game was going to make me employ. At first I was trying to make an honest go against whatever came up with what I had. Don't do that or your best trained champions will die. It's okay to lose them by sending a single unarmed slave you just got (iirc you can buy them for like 1 gold, but tons are given free).
Eventually I reached the end but wasn't prepared. I don't think I had anywhere near enough trained gladiators. I didn't do most of the pit fights because I didn't really realize I needed to or that I was supposed to. Saddest moment was when I accidentally got my lion slaughtered. I honestly thought it would do better. :(
- Nothing? Technically I bought that Humble Bundle with Tokyo Dark but haven't felt like going through it as far as what I want to keep yet.
Shantae and the Pirate's Curse
May Monthly theme and Play or Pay. Metroidvania game heavy on the platforming. Most wasn't very difficult. There are some frustrating moments, but practice makes perfect. There are two endings and things you can go back to collect after you unlock all of the abilities.
I played this for the monthly game. It's on my ABC list, too. A point and click comedy with pirate dogs. I wasn't expecting much, but I liked it, especially the voodoo spells you learn.
Doing some voodoo.
Through the Woods
I won this from a BLAEO member who was destined to also challenge me to to play it
this last month (I'm late in getting my post out). It's mostly a horror walking simulator, but there are some action sequences (avoiding mythological creatures trying to kill you). I liked the story focused around folklore and mythology.I didn't realize it at first, but some of the collectables you get tell a story if you look at them in the menu. These prompted me to read more about Askeladden, a character that appears in several Norweigan folktales, one of those unlikely winner types.
The Shrouded Isle
SG Win, Play or Pay, and Challenge Me. It took several failures before I "beat" this game, still getting a technically bad ending. Few appear to have done better, though. In my "successful" run, I killed so many people that I could no longer function in the game as far as keeping stats up to sufficient levels. A little thing I liked was that the game let you choose between several color themes.
- Strawberry Vinegar
- One Small Fire At A Time
- This World Unknown
- Dead End Junction
- Cursed Sight
- Without Within 2
- 11-11 Memories Retold
Hot Tin Roof: The Cat That Wore A Fedora
Playing Appreciated SteamGifts win. There were good times, and there were bad times. It was easy to get lost in the maze-like platforming sections, especially at the end. You get different bullet types that let you do different things, such as ones that set fires or reveal hidden objects. If you aim knockback rounds beneath you and shoot as you just into the air, you can keep shooting yourself upwards until the clip empties. I think I somehow broke the left stick of my controller in half during a difficult section that required you to be precise about it, though.
Challenge Me! game from March-April that fits the monthly theme. I don't know what to say without spoiling except that there is more to this than the rather short character routes. It's important to play the whole game. I previously played Purrfect Date, and I can see how that probably took some inspiration from Hatoful Boyfriend while taking it further. Now I think I have Aviary Attorney around here somewhere...
Pathologic Classic HD
I won this from a BLAEO member in a Playing Matters giveaway. This game is crazy and hard. There are time limits. A plague. Prices soar. The street layout is infuriating and causes you to have to go a long way around because of fences. You have to deal with progressively more violence from a progressively larger number of sources while desperately becoming a night burglar so you can trade knives to children for ammo and sketchy drugs to keep the plague at bay. I think I have a generally good understanding of the overall story, yet most of the time I had no idea wtf the characters were talking about. At one point I managed to kill like 10 guys in a warehouse because (after many reloads) the game bugged and made it so they didn't detect me as I killed them somehow.
Typical view outside in Pathologic.
- Hot Tin Roof
AER: Memories of Old
Challenge me from last month. I found this to be kind of boring. You could fly around various areas, but it's basically an empty world with only a few things to interact with. Aside from that there are a few light platforming sections. It seems more like an experiment than a full game. Nice character art, especially for the main character.
SG/Play or Pay win. I played the first game a few months before this, so the story was still pretty fresh. Both games had stories that felt mysterious to me, rather than generic. The characters are fun yet don't take away from the themes of the story. I don't want to spoil either game, so I will just say that in this one, you switch between Geron the bird catcher from the first game, as well as a new character, Sadja, whose story presents a riddle that could solve Geron's problems.
"If you want something from me, you'll have to come and get it." *drops items into abyss*
Midnight Mysteries 4: Haunted Houdini
Challenge Me! for the current month. And no, the game does not take as long as my playtime says. Have I said enough times how much I love the Midnight Mysteries games? While as games they are just simple HOGs, they are really fun for history and classic literature buffs with lots of little easter eggs. I've previously read about Sir Arthur Conan Doyle's naive/enthusiastic belief in spiritualism. He increasingly believed in ghosts, mediums, and various other occult or supernatural phenomena. There's also his adorable belief in the Cottingley Fairies, which the game also makes a reference to by including one of the faked pictures in a HOG scene at his house.
Serious Doyle business. I bet that's his real signature, too.
Maybe you wonder why I'm writing about Doyle in a game called Houdini. Well, they were friends for a while, but Houdini was a skeptic. He wanted to publicly expose mediums as being performers just like himself. This upset Doyle. The game centers around how Houdini really died (which isn't seriously debated--he died of a ruptured appendix in a Detroit hospital, which incidentally appears in the game). The game presents multiple possibilities for Houdini's death, including the possibility that he was killed by spiritualists, which at first I thought was totally made up, but the devs didn't disappoint: a 2006 book called The Secret Life of Houdini: The Making of America's First Superhero actually makes this as well as other unsubstantiated suggestions.
Part of the story is focused on working out the secret code Houdini and his wife Bess agreed on as a test for mediums. I knew about this because of a Kate Bush song:
Everybody thinks you'll never make it
But every time you escape
Not even eternity
Can hold Houdini"
- The Shrouded Isle
This was such a bad month for me (no reason, just doing other stuff), that I'm only now writing about this game a month after I finished it. As a result, I don't remember it so specifically. I had fun "interacting" with the characters. I especially liked teaming up with a random guy on a dating app to help brainstorm how to find a missing person. Classic. The story stayed interesting to the end. FMVs, voice recordings, and some one-sided phone calls make the game a little more alive than being all text/phone-interface based. Going back for different outcomes and achievements was tedious even though conversations were sped up.
This was my first "lost phone" game, since that's of course a thing now, and I wasn't disappointed.
LEGO Jurassic World
SteamGifts win and medium Play or Pay game. It can get tiring playing Lego games near in time to each other, but I hadn't played one in a while and had a blast with this. The first Harry Potter one is still probably my favorite (with the recognizeable hub world). I don't remember the old games locking you into story characters when not in a level until you finish the story, but this and I think the Lord of the Rings/Hobbit ones do. On the other hand, sometimes I felt the Lego games got too long trying to cover so many films, but the length of this one felt okay to me.
Not to cop out on the idea of letting you play all the characters, you can unlock and play as the dinosaurs in this one. Hell, there's even a dinosaur creator, so you can make dinsoaurs that don't even exist, like a raptor with a T-Rex head (which transfers the T-Rex roar ability to the raptor) and a stegosaurus tail of any color, including metallic ones. You can even play as the giant Mosasaurus sea predator in its arena.
This game takes place in Québec, which is the subject of a lot of my historical/genealogical research, and I went there this summer, so I was excited about that. I also watch a lot of stuff to learn French culture while learning French for years, so I was able to pick up on a lot of cultural stuff hidden around. I saw a cooler with cretons, the surnames, a book about La Corriveau (accused of killing multiple husbands and the subject of many tall tales), World's Fair 1967 Expo posters (took place in Montréal), and a Joe Dassin album on a TV. I also noticed how the game, since it takes place in 1970, has the old motto on license plates -- "La belle province" instead of the current "Je me souviens" (I remember). A couple of things I know I didn't get, like the song(s?) that played on the radios, but it was rewarding to understand other references.
I initially started to play in French with the better main voice actor but then freaked out because I almost froze to death near the beginning and switched to English, but it didn't end up being that hard or with confusing gameplay mechanics. Ah, well. I'll do it when I replay for that last achievement, and I did play the Lego game in French, which seems absurd to say since those games used to have no voices/dialogue, let alone multi-language support. The hardest thing is not being able to look at where you are at on the map at the same time you're driving, and it can take a while to get places. You do have to kill or run from wolves sometimes, but they go down in two axe hits.
- LEGO Jurassic World
- Deponia: The Complete Journey
Nancy Drew: The Final Scene
Besides a few racing games that include St. Louis, this is the only game I know of that takes place where I live. Previous Nancy Drew games seem to make up more about locations, but in this they even included a character who goes to a real school here (Washington University in St. Louis -- and characters call it by its nickname among locals and students, WashU), and that student's press pass has the real name of the student paper, Student Life. The streets mentioned are all real streets, and the area code for phone numbers was correct. It was kind of funny calling the St. Louis police in the game.
So, looking for things like that was fun on it's own for me. The story in this one is that a historic theatre with connections to Houdini is set to be bulldozed. Predictably, not everyone wants that, and shenanigans ensue. While the theatre in the game is fictional, St. Louis has a poor record in preserving its history, and the game was likely inspired by the destruction of the Ambassador Theatre in order to create an outdoor plaza for a bank about 5 years before this game's release.
"I'm surprised the city of St. Louis isn't more interested in preserving it."
This is a standard Nancy Drew game. Everyone is suspect, colored by shades of grey, which is something I appreciate about the series.
But to Paint a Universe
Relaxing puzzle game in the vein of Bejeweled, but easier for the most part except that you have limited number of clicks. Each level has a different twist on gameplay--if you don't like one, just wait to the next level. The last level had epic music, although it was (to my surprise) the easiest of the game. The achievements don't seem to work.
How to Cope with Boredom and Loneliness
Just a short, funny little free game. You can choose up to three objects to feature in a documentary. Each run through of the game only takes a few minutes, but you can choose different items to hear some...interesting things.
"2 fish swimming away from each other."
Banyu Lintar Angin - Little Storm -
I waited too long to write something about this. Honestly, I think this type of game isn't for me. Certainly the art is charming, but I don't know why I'm downloading it as a game instead of watching a video or animated slides. A Raven Monologue at least had a moment that was justifiably interactive, but this didn't seem to take advantge of the medium at all.
Challenge Me! game and SG win. If this taught me anything, it's that I have no idea how to play most games correctly. It's a visual novel set in the 60s. You play as a 10 year old babysitting a younger child named Kimmy. Kimmy doesn't have friends, so you take her around to play with other kids. You buy toys from the corner store and have to choose the right options when teaching the rules to the kids. Each character has their own story, but you won't have time to play with everyone everyday. It's sort of a bittersweet coming of age story that I think is pretty good.
7 Grand Steps, Step 1: What Ancients Begat
Challenge Me! game. Unfortunately I had to shelve this. Not because it's a terrible game, but I feel it takes too long doing the same thing repeatedly. Then I automatically died and lost hours of "progress." I just can't even. The fact I don't want to keep playing is arguably even part of the point of the game, in which, much like life, you play the mechanics of the game correctly and do everything right, but can still lose randomly. That said, there is an initial appeal and good concept under the long tedium. It's relatively easy to get into with a very brief tutorial--a lot of things are left for you to figure out, which is kind of bad, yet that, too, goes along with the concept. There is some light management system if you reach the highest social class, but doing so only extends the length of doing the same things by hours. If I ever picked it up again, I don't think I would bother rising from subsistence farmer.
- My Time At Portia
If you're interested in this, gamebillet has it for like $12.90. It's leaving early access and the price will increase in a few days.
Katamari Damacy REROLL
Here's some Katamari music to get you in the right mindset (the soundtrack is great, btw). It fit the monthly theme, so I played it right away. The Steam release came up in a discussion with a sibling during the holidays, and this game is so memorable that even our mother (who thinks games are poorly written and therefore for children, and so never paid much attention to what we were playing) said "Is that the one where you roll a ball?" when she heard Katamari. And why not? After all, the King of All Cosmos remains one of the most quotable video game characters of all time. Katamari makes me feel like I have all the 90s kids' infomercial stuff like Amazing Elastic Plastic and Floam all at the same time.
I'm so in love with you. I wanna wad you up into my life. Let's roll up to be a single star in the sky.
So, yeah. The King of All Cosmos, your father, accidentally destroyed the cosmos, so you need to replace stars, constellations, and even the moon by rolling everything you see on Earth into a progressively larger ball as he alternatively belittles you and shows you affection. There are various levels with different requirements. It's satisfying to start out barely being able to roll up a small tack to being able to roll up that dog that chased you around, or even the house that dog lived in.
I love everything about this game, but I forgot how short it is. Technically you can spend a lot more time trying to collect every item, present, and cousin (you can't play as other cousins in single player in this one). I spent some time doing that, and some people claim it comes naturally, but it really doesn't. They screwed up on the port by not letting you change to full screen until you finish the tutorial and get to the options, so hopefully they fix that, but you only have to deal with it the first time you start the game. I saw some posts that said they couldn't use a controller until after the tutorial, but I was able to use mine fine (it's an XBOX 360 one...I don't know what the others had).
Short Play or Pay game and SG win. I had a blast playing this and looked forward to finding out more about what was going on every time I played. So you play a series of characters who go to an island of cats to intern as a research assistant for a short term. You can choose to get to know one cat per character while carrying out research and gathering information (all visual novel/text based--I don't mean to imply it's more than it is). Honestly, this could have easily accomodated more exploration with maybe hidden cats to catalog. The "romance" is really more light-hearted close affinity than actual romance (thank god), even though I thought that was still weird. I guess there's enough reason in the context of the story to justify it. Despite its amusing appearances, the story can get pretty serious and sad when its not funny, examining the way humans mistreat animals, even unintentionally. That's part of the reason I haven't finished the bad endings/choices yet, but honestly the larger part is because this game doesn't have a skip feature. The developer promised he had something ready to release in the next update...over a year ago.
Challenge Me! and SG win. Good concept, but it's more of a puzzle game than an RPG. You play as a witch named Cassandra. While most magic users have flashier abilities, Cassie is only a clairvoyant, and her co-workers doubt the usefulness of her abilities. In Greek mythology, a woman named Cassandra had a similar problem, and this character was, evidently, inspired by her to good effect. The puzzle aspect of the game adds some difficulty but can make you restart the day if you get too low on health to fight a boss, or if you mess something else up. It was actually pretty fun because of the spin it put on turn-based RPG battles...despite not actually being an RPG. Cassie can predict the likliehood of an enemy using a certain type of move by drawing cards, so you can counter appropriately (via rock, paper, scissors). I would have liked to have more freedom building my deck, but then the puzzles wouldn't have been puzzles.
- Won on SteamGifts 66
- Play a Game You Won on SteamGifts 0
- Next Up 21
- ABC List 27
- Achievement Clean Up 58
- Favorites 31
- O Canada 2
- England, My Lionheart 20
- France 6
- Japan 11
- New England 7
- Scandinavia 6
- Scotland 7
- USA 39
- Wales 1
- Ancient World (Greece, Rome, Persia, etc.) 12
- Colonial 11
- Medieval 21
- Renaissance 3
- Victorian 13
- "Archaeology" and Anthropology 24
- Arthurian Legend 2
- At Least Somewhat Historic 34
- Cool-looking 15
- Crafting 4
- Detectives! Mystery! Murder! 42
- Dress Up 14
- Dystopia - The World Gone Wrong 21
- Educational 33
- FFFFFUUUUUUU 15
- FMV 4
- Folklore & Mythology 24
- Food 7
- French Voice Acting 24
- German Voice Acting 21
- Fun RPGs 31
- Ghosts 23
- Good Reads 10
- Halloween and Horror 25
- Kitty Cats 11
- Literary Ties 29
- LMAO 24
- Make Believe - Simulated Lives 45
- Noticeably Good Music 18
- Pirates, Hacking, & the High Seas 20
- Quirky 27
- Road Trips & Travelogues 6
- School 12
- Time Travel and Loops 10
- Vampires 6
- Witches 8
- Player Homes 11