Monthly Report - Septembre 2019
Only one game played this month, but a great one !
- Won : -
- Free : Endless Space
- From bundles/gifts/sales : -
SteamWorld Heist - beaten
This will be short : this game is awesome. Very fun, interesting to replay in NG+, challenging but not too hard. The gun play is fun and satisfying, and you’re really happy when you succeed a tricky shot or when you manage to kill multiple enemies with one bullet and a lot of wall bouncing !
The characters are different enough to allow a new completely different new playthrough, the visuals are great.
I didn’t encounter any bug, when you miss a shot it is your own fault.
On the difficulty side, normal is slightly challenging but not too much, it is a good difficulty for a start, and elite is scary (especially for the first few level, which are VERY hard, as you don’t have any skill or good weapon), but becomes manageable after the first half of Act 1. And for my elite NG+ playthrough I discovered that quitting & reloading the game resets the turn, and at this difficulty this is pretty much mandatory to use it, in case you missed an important shot and failed your positioning. You cannot afford that kind of mistake ! Especially because I was aiming for the “Higher that the sun” achievement which require to finish the game in elite without failing any level and with a turn limit. So I used that a lot :).
My only issue with the game are the weapons : most of the weapons are useless, as they are not precise enough to do any significant damage, or are too dangerous as they can hurt your own characters (grenade launcher, shotgun, SMG…). In this game (especially in elite mode), you cannot afford to not kill an enemy with each shot. They could be fun in easy mode, but not a good idea to use when the difficulty is there… So I exclusively use precise and powerful weapons. And you constantly upgrade your weapons so this is nice. But the items that you can equip are usually quite fun (even if, again, in elite you exclusively choose +damage and +movement items).
And there are a lot of rare items and weapons so even replaying old levels can give you new and fun loot !
Achievements : Around half of them are unlocked just by playing. The hats achievements will probably be the most annoying ones are the rare hats are VERY rare. Right now I’ve playing around 6-7 hours just looking for rare hats. As mentioned “Higher that the sun” is a challenging achievement to get, but using the Quit & Reload trick it is doable. You just have to be very very careful on the first few levels which are way harder than any later levels.
I didn’t complete the game as there are several achievements linked to the DLC but I’ll definitively get it on next sale, so I’m sure I’ll complete the game at some point !
Monthly Report - August 2019
A very good month for games completion, and completed one of my most played games !
- Won : -
- Free : DiRT Rally
- From bundles/gifts/sales : -
Borderlands 2 - completed
I already wrote a lot about this game, and thanks to the last free DLC published to promote Borderlands 3, which introduces a new level of weapons, which are really good and powerful, I finally managed to kill Terramorphous that I was missing for the “all side missions” and the boss achievements ! (without cheating, and beating it with a character I didn’t edit with the save editor ^^).
The game is still great, still a lot of fun, and I liked the new DLC : it added fun new enemies, a new mechanic, a new world… And the inventory management still sucks :).
Now I need to play the other Borderlands :) (I won’t play the third until it’s on sale, so I have time).
Achievements : With the new DLC, they added achievements ! So my completion percentage went down ! Thanksfully, the new ones were not very difficult to get and with the new weapons and items I killed Terramorphous almost easily :).
Wolfenstein: The New Order - completed
Last month I finished it but I needed to replay it for the other storyline and some achievements.
The game is still great, and I had a lot of fun as I replayed it in an easier mode, and with all perks, so I could play it like a badass :).
Although I’ve been a little disappointed that the story is almost identical. A few conversations changed but overall this is the exact same story… At least one different mission would have been nice.
Achievements : Not much to add. The fact that you can replay any mission when you want is great for completing the achievements. Nice !
Mafia III - completed
This is hard to talk about this game.
It is a good game, it plays well, the mechanics are good, driving is great, the shooting is nice… but it lacks “real” content. You constantly do the same missions over and over, even the game acknowledges it (“you know the drill…”). Especially when the achievements forces you to do a second playthrough (it took me 34 hours ! and I ignored optional missions). It would be nice if we could cut the “hurt the racket” part, and only do the kill the lieutenants/bosses missions (also because they reuse the same map each time..).
Sadly this is also a quite buggy game (hard crash to desktop, numerous scripted events not happening, people you should be able to talk to but you can’t…)
For the second playthrouh I needed to finish the game with only one associate, I chose Vito (obviously ^^), and I really liked the new cutscenes (some were quite emotional, great!), and even the whole story / cutscenes are nice, I didn’t skip them, because I was involved in it, even when I already finished the game.
Thanksfully I had 2 new DLCs to make things a little different :
Stones Unturned : Nice addition, but an okay story. The sniper feature is fun to use. Although, it doesn’t feel incorporated in the game, as you play most of the DLC on a map that is far from the city, and you cannot go back to the added zone.
Faster baby : I liked it a lot, the new zone is interesting, with a lot of nice country roads to drive around. The story is nice, and really fits in the context of the game (which is a lot about racism), and it adds the herbalism mechanism, which is fun and gives you things to do even after you finished the DLC’s story, and a lot of money (maybe too much ^^). Only issue I have : the grow house is not very well located, you need to go there often and it’s absolutely not near where you are usually operating. So it is sometimes a little bit annoying.
Achievements : The forced second playthrouh makes you do things differently, so this is nice (it would have been better if the missions were less repetitive though), and the achievements I was missing were not really difficult to get.
Most of the DLC achievements were just unlocked by playing, but you have to know them as some require you to do some actions (like kill x people with a specific action/weapon) and at some point there is not many enemies available.
Monthly Report - July 2019
- Won : Batman Arkham Asylum GOTY
- Free : -
- From bundles/gifts/sales : Mafia III: Season Pass
Seasons after Fall - completed
I like the mechanism of that game, the puzzle are solved by changing season which have different impacts on the environment. This part is really great ! The visuals are nice, the music too.
I also like the voice acting, very soothing voice, it is a quite “zen” game : not much danger, just running around, completing puzzles.
But the running around is the issue of the game : a LOT of backtracking, a LOT of running around for nothing, levels where you get very easily lost. I probably spent more time looking for the exit in levels, feeling lost, than solving puzzles.
So although I started by liking it, at the end I was mostly relieved that it was finished. Not a great sensation.
Achievements : The flower one was a bit annoying as I missed a few, but I couldn’t find them even after backtracking so I needed a guide for a few of them.
This is nice that they display the number collected when you enter the level but you still have to backtrack a lot, which was quite annoying.
I also needed a guide for “A bird” as there is no way that you unlock it by chance and it is very very specific.
The other achievements unlock mostly by playing and exploring.
Wolfenstein: The New Order - beaten
I had that one in my playlist for years and finally decided to play it !
Great game. Loved it. The world is interesting (even if we don’t explore it a lot, there is some reading you can find that develop it… Seeing it would be better though - show don’t tell !). Perks unlock as you perform actions, I like that, it means you can unlock almost everything quickly or do that at your own pace. The shooting feels very nice, you almost never run out of ammo, weapon selection with unlockable addons are nice too.
The story is a bit basic, but I didn’t expect it to be noticeable so it’s okay :).
I was slightly surprised by the amount of stealth involved in that game, when I expected a very straightforward shooter. Not really a problem but sometimes I’ve been annoyed that I didn’t have all my weapons available at the beginning of the level.
The main downside is that the game doesn’t explain you the different enemies and how to take them down, nor is great to give you visual feedback about your weapon effectiveness. If you don’t use the right weapon they are very bullet-spongy (or invincible), and in the chaos, it’s not always easy to know if your attacks work or not. But after a few encounters, you get it.
Also the last boss and the whole end of the game is a bit underwhelming.
I was a little disappointed by the music though. I heard it was great, but although sometimes it is, most of the time it doesn’t really stand out.
Achievements : Pretty straightforward, a lot of them are unlocked by just playing and unlocking the different perks. I still need to replay with the other story path, but not much difficulty here. Even finishing the game with the hardest difficulty is not that hard, as you only have to do the last mission (but even doing the whole story in that difficulty is not really hard). So after replaying the level a bit I managed to get it quite easily.
Monthly Report - June 2019
Slow month… but I still managed to complete a game !
- Won : -
- Free : -
- From bundles/gifts/sales : -
Wait what ? No new game at ALL ? This is REALLY a slow month :).
Evoland 2 - completed
I quite liked the first Evoland, although it was a bit rough on the edges and some mechanics were really annoying. Thanksfully I think they pretty much fixed those issues with this sequel, and the visual styles and games types are quite well integrated into the story. I love the concept and think it is a very good idea.
The game handles very nicely, for all the game types, everything is responsive and intuitive, the music is very nice most of the time, although sometimes quite repetitive as some loops may be a little short. Especially the library puzzles, I had to mute the game, the music was very annoying when you try to think ! But usually it is good (and a couple of songs are really awesome !).
The implementations of all the game types is pretty nice, not overused (that was one of the issues of the first one - especially the very repetitive turn by turn RPG combat style), here each game type is quite short and some replayable (so if you enjoyed it, you can enjoy it more ! And if you didn’t, it won’t be long), sadly not all. This is not really a hard game and the checkpoints are well placed so everybody can enjoy it !
On the downside, I encountered a few bugs here and there that forced me to quit the game and come back and I found some puzzles a little bit annoying, with too much walking & backtracking (and overall in the game, I think that there is a little too much travelling). For instance, after finishing the game you grab a device to travel through time easily, which is great, but I don’t think getting it earlier would have really hurt the game and it would have reduced the useless walking.
I missed an objective tracker or something reminding you what you’re supposed to do, especially when you’ve put down the game for a couple of days and try to remember what you were doing (take notes !). I understand that this is how old school games were, but nowadays, we’re a little bit used to having objectives, or a quest log. It’s not required, but it would help :).
The collectible card game part is quite good, and I played it a little bit more than I had to after finishing the game. It can be very very unfair though (as “difficulty” means the opponent has very powerful cards and a lot more hit points than you).
So overall a nice game, and I enjoyed my time with it ! I also found it was quite funny.
Achievements : Collecting the cards is okay but maybe there is little bit too many, as well as the stars. OK you can buy a device that tells you how many collectibles there is in the current zone, so it means that you’ll have to go to all zones, at all time periods. If you missed a couple of stars like me this is slightly annoying :).
Besides that, most achievements are unlocked by playing normally, and if you missed some you can continue to play once the game is finished so this one is not too difficult to complete.
Monthly Report - May 2019
Great games completed !
- Won : -
- Free : Guacamelee! Super Turbo Championship Edition
- From bundles/gifts/sales : LEGO Batman, LEGO Batman 2, LEGO Harry Potter: Years 1-4, LEGO Harry Potter: Years 5-7, The LEGO Movie Videogame
12 is Better Than 6 - completed
I had this game laying in my library for a long time, but didn’t really know what to expect. And it was a quite pleasant surprise. The game feels a lot like Hotline Miami, which I enjoyed (although didn’t completed it, a level is still resisting me ^^… and this game made me want to go back !).
The game is fun, fast, the different weapons are nice and I enjoyed the fact that each weapon handles slightly differently and are very satisfying to use.
Like Hotline Miami, you die fast and often, but you restart as fast, it is much shorter and a little easier than Hotline.. but still enjoyable. Maybe it feels a little unfair sometimes (impossible moves happening, etc.).
The main issue I have with the game is its stability : it crashed a lot, I sometimes lost some progress (and once had to restart from the beginning, although I wasn’t far yet), and there are some performance issues (often when using a gatling gun which generates a lot of particles), which is annoying, especially for a game that doesn’t have really advanced graphics.
The story is pretty basic, I started to follow it but stopped caring at some point. Moreover it stops a little bit suddenly, I was really surprised and maybe slightly frustrated when the end credits appeared.
But overall a nice moment, and the music is great, exactly my jam !
Achievements : Most of them were unlocked by simply playing the game normally, although I missed Crackjack (Get all perks) as I didn’t have the money and thought that the town was a hub, so I expected to be able to go back. So I had to replay the game (which I didn’t mind ^^).
And it looks like the hat achievement is bugged, I unlocked it but I barely grabbed a few ones (thankfully, as the hats are not easy to spot).
So no real difficulty here.
The Sexy Brutale - completed
I heard a lot of great things about this game (mostly from Total Biscuit which praised it almost as often as Brothers ^^), managed to win it on SteamGifts and finally decided to play it.
And indeed this is a very good game, and I loved (almost) every minute of it.
First, I love the concept (people are killed in a house and you live the same day again and again trying to save them), I was just a little bit frustrated as I wanted more of it (and a couple of times I saved someone without really meaning it, so maybe some were a little bit too easy) !
At first, I expected to have to take notes (and started to) but the game and the map are well designed and convey most of the information you need (I just regret that the connections between floors were missing - this is the only part I didn’t like : finding your way around the house at the end of the game is a little bit annoying), and I liked the story a lot.
And this is another game with a great music (I especially enjoyed the “music room” soundtrack, but all of it is great), part of the few ones where I listened to the soundtrack outside of the game.
Achievements : I had most of the achievements at the end of the game (yes even the cards), I only missed some invitations. Finding them forced me to play a little bit longer, and this is there that I was the most annoyed by the map missing some navigation information. But overall, all the invitations can be found if you pay enough attention, except one I had to look on the internet, and I would probably not have found it as this is the only one where the game doesn’t give you any hint about where it is (or maybe I missed it but I tried hard ^^).
Also, I expected a “Save everybody on the same day” achievement, which would have been a real challenge but thanksfully, no :).
Monthly Report - April 2019
Again, a nice month for completion ! Cool !
- Won : Sniper Elite, Hidden Folks
- Free : -
- From bundles/gifts/sales : -
Mafia II - completed
Mafia II is THE game I played this month. As mentioned in my Mafia III review, I loved Mafia I & II and scanning my library I noticed that I had a lot of achievements missing and that I didn’t played the DLCs. I think that I played the game before having it on Steam and probably bought a pack during a sale.
This was a good occasion to replay it !
So I started with the DLCs : my feeling of both is the same : they suck. Jimmy’s vendetta is slightly better, because the mission are less annoying but not by much. The “story” is told through text, so you don’t feel as involved as in the main game where everything is voice acted, with mostly boring missions, they added scoring & a leaderboard, which means that now all missions are time restricted, which may make them very frustrating if you fail just a few meters from the end. There is no checkpoint, so if you fail, you restart everything, and to make it worse, a lot of missions start with boring things (like following someone), without much difficulty and end with a more difficult action to perform. So you don’t take much risks as you don’t want to play again the boring part. So you play safe, and it sucks. The cops are everywhere and just a constant annoyance (and not even a real threat), especially because of the time restrictions : a lot of objectives cannot be completed if you’re chased, and you’re very often chased : in my main game playthrough, it was pretty rare for me or my car to be “wanted”, although I did some pretty nasty things, but in the DLC, it is almost a permanent state… You can’t do anything, this is very annoying.
Joe is a fun & likable character in the main game, here it is just a random skin on a random character. Nothing interesting. Jimmy, I don’t even really know who this is (I don’t have The betrayal of Jimmy DLC), so I don’t care.
Honestly, at some point I was wondering if it was worth it to finish the DLC missions, it was so boring ! Especially when you look at the achievement list (more on that later).
After that, I replayed the main game. First because I wanted to be sure that I remembered the game properly, and it was not my memory that made the game better than it was, and also because I had some achievements to complete !
So I restarted the game in hard mode. And it is a good as I remembered ! Great characters, compelling story (although, their behavior is a little bit stupid, but the game never present them as smart so it works ^^). Driving feels great (at least with the right cars ^^), the shooting too. Loved it. I especially loved how they linked this game with the previous one, very good !
The hard mode is not very hard, just the right level of challenge, so this was a pleasure to play again !
Achievements : So… the achievements… They made the DLCs even worse. Especially Jimmy’s vendetta. A lot of them are just grinding. But not simply grinding… Stupid, very very stupid, and boring grinding. The worse being having to drive 1000 miles (1600 km). At the end of the DLC, I drove something like 200 km. So the game expected me to drive around a city I already know by heart (having played the main game + joe’s adventures + jimmy’s vendetta), with no specific purpose, for hours ? In a way, yes this is an achievement, but sorry for this one I cheated and found a save at 999 miles. Most people use a glitch in the map and let the car fall through the ground for hours… Stupid achievement, stupid workarounds.
A few others felt like grinding. And I don’t count the buggy ones, like “Reach 200 points for one Jump”. Should be pretty easy… but the jump pretty much always finished with “speed points” or “drift points”. I don’t know how many jumps I had to do to get that one, but that’s a lot.
Most of the other ones were okay, a lot are unlocked just by playing, some required a few retries (thanksfully, you can replay missions & chapters, I like games that do that… this way no achievement is really missable !), and I liked the “Jack of all trades” (reach 10 different score actions in one mission), quite fun & not easy (yes, the shooting & driving is great in this game, but grenade or molotov throwing is… not great ^^).
Even the main game had an annoying achievement : the wanted posters collection. I have nothing against collectibles, but here, there are 160 posters to collect, that’s a lot and they are all in very hidden places, and the game doesn’t help AT ALL. I tried to collect as many as I could during my playthrough and probably found something like 10-15. Without a guide, this is probably a PITA to complete, so I didn’t really try. For something like that, the game should have provided something to help locate them. At least a small zone on the map, just to know where to look for them, or a ping when you’re near one, something… For instance the playboy magazines collection wasn’t really an issue, because most of them are on the main path, or near, not very hidden. So I found most of them without a guide.
Sniper Elite - completed
After finishing Sniper Elite v2, I entered all Sniper Elite games giveaways, as I liked it a lot, and managed to win that one pretty quickly.
And I must admit that the first impression was pretty bad. The game is old, and didn’t age very well, so I barely played the first mission and decided that No, I won’t play it anymore. But I decided to give another chance a few days later and in fact this is an okay game. It has a lot of issues though : the textures are ugly (I don’t know which game from the same era to compare it though), the sound management suck (if you are near a tank, the sound is there, or not, nothing between… Which gives you a crappy sound if you’re at the limit ^^), the controls suck (your character is moving as if it was running on ice), the shooting is not very satisfying (I blame the sound design, and the visual feedback), the game constantly changed my difficulty settings, even during a mission, the enemies are dumb…
But… I don’t know… I kind of liked it. At least enough to finish it. The missions were varied, difficult & interesting enough. I felt that the game was more difficult than V2, mostly because it doesn’t help you as much : there is no map with the enemies location, low resolution textures means it is harder to see the enemies, and the snipers are harder to locate, as there isn’t the visual cues that help you in V2, and they hide very well (well… it depends, on a mission, you have to kill some snipers that were overseeing some locations, after spending some time trying to locate them, I finally found them in the street… a little disappointing… I guess they were fed up waiting for me ^^).
Even if the shooting is not as satisfying as in V2, sniping is still fun in that game, and that’s the most important ^^.
So reviewing this one is hard… My first impression was pretty bad, but my overall impression is “okay”, although it has a lot of issues. So I finished it, but probably won’t play again.
I’m really happy to see how it evolved though. They improved a lot between that one and the sequel.
Achievements : No achievement.
Sniper Elite V2 - already beaten
Speaking of Sniper Elites V2, I continued playing that one. I still have the multiplayer achievements to do and it looks like you can play the campaign in co-op ? I love that !
I played with a friend, and we liked a lot the co-op “overwatch” missions (one player is on the ground and has tasks to do, while the other one covers the area). We also played a few “Bombing runs” but maybe didn’t really understand well how it works, we tried different things but failed a lot :).
So, still a great game, and we’ll probably play again, at least to complete the achievements, and maybe even after that :)
Hidden Folks - beaten
This is a kind of black & white “Where’s Waldo/Wally?” (in my country, he’s called Charlie, so not sure in yours ^^), where you have to find things/people in a crowded picture.
This is a fun game, the drawings are funny, the sound design is amusing (everything is done “by mouth”). But it starts quickly to be a little repetitive.
To fight that, they add a few mechanisms in each level, which makes the game a little more interactive, but the concept is maybe a little too simple to make it interesting for more than a few of hours.
I finished it, but I couldn’t play it all in one go. I got bored quickly, and my eyes were very sore after scrutinizing a black and white screen for hours (but I just discovered that there is a night mode… maybe it would have helped).
But this game is probably nice to get, if you want something where you don’t kill anybody, a more relaxed game, that would probably be great on a touch screen in a couch, and that would probably make you laugh (or at least smile ^^).
Achievements : Not much to report. All the achievements are linked to the completion of the levels. Some achievements require the DLC, I’ll probably get it on sale.
Monthly Report - March 2019
This is one of those rare months where I finish more games than I get :)
- Won : -
- Free : -
- From bundles/gifts/sales : Tick Tock: A Tale for Two Supporter Pack
Tick Tock: A Tale for Two - completed
I bought a two-pack to play this with a friend. This is cheap and short asymmetrical puzzle game that don’t require any network connection, you just specify which player you are and solve puzzles together, each player seeing different information and contributing to finding the solution.
This is not a hard game and we completed it in less than 2 hours. But it still made us think and was the right amount of challenge to not frustrate us, not too easy, not too hard.
So a nice game, probably great for playing with your non-gamer partner :).
Achievements : There are no achievements.
Tacoma - completed
From the creators of Gone Home, another “Discover the story by exploring some place” but this time, it is in a space station.
Great game. Really great voice-over, a lot of attention to details. I spent most of my time just looking at objects, reading product labels and looking a things, trying to fill the spaces between the information provided by the conversations and items you find. Their use of Augmented Reality is really clever and well-done (it displays overlays on books that are in foreign languages for instance), everything is really well integrated. This is what AR glasses should be when they’ll work :).
The story is interesting. They succeeded into making us care for characters you never meet, and don’t even really see (as you just see recorded replays of what happened), and I really like how it ends.
I also replayed the game with the commentary tracks, and I really liked that feature. You get a lot of interesting information from the people that worked on the game and they might point out some things you missed or explain some references you didn’t get. A really good idea, and I hope more game developers would do that.
Achievements : Got probably half of them on my first playthrough and as I replayed with the commentaries I completed the other ones. A lot of them are “secret” achievements so I had to look them up. Some of them I just wouldn’t get them without searching as they are very specific :).
I highly recommend to check the commentaries (obviously the commentaries on the first playthrough is a bad idea as it is a bit spoilery), so 2 playthroughs are recommended, just what you need to get all achievements.
Sniper Elite V2 - beaten
I won that one on SteamGifts. It took me some time to beat it but I don’t regret it. This is my first Sniper Elite game and I liked it a lot. Sniping is very satisfying :).
The story is pretty forgettable but I don’t think I was expecting it to be awesome. Overall the game is great but there are a few things that frustrated me : the x-ray shots cut-scenes are fun the first 2-3 times and then I disabled it as it breaks the flow of the game, the AI is pretty stupid, even in hard mode (soldiers looking for you are often stuck in things, they run around for no reason except being perfect targets…), trying to complete a level stealthily sounds fun but in fact it is very frustrating, as sometimes soldiers see you when they shouldn’t be able to (behind walls…), they hear you walk while there are dozens of soldiers patrolling, talking, and there are bombings and shootings in background… If you want to make the game hard, try to play stealth :). Moreover it is pretty much impossible to do a full level silently as there are often scenario moments where you are firing some alarms. So the result is that it is always easier to just start a shooting and kill whoever shows up.
But all of this are just some minor issues. You don’t play a sniper game just to sneak past enemies and kill silently :). Talking about that, I loved the levels where there are some elements covering your shots (church bells, bombings…) so you can snipe without raising any alarm ! These are the best moments.
I played the game in normal difficulty (there is gravity on the bullet, but there is an help indicator of where the bullet will hit) and in hard (there is gravity, wind, and no help indicators). Strangely, the hard mode felt easier than the normal one. Of course hitting the enemies is harder (even if, by the end of the game, I was surprised at how accurate my shots were - at some points I was wondering if the game wasn’t cheating a little and making me hit when it shouldn’t, but it is very satisfying so I won’t complain), but it seems that there are way less enemies, making the game less difficult than the other mode.
This is not really an issue, but it felt a bit strange.
So overall, good game, it made me want to play the other ones.
Achievements : At first, I thought that I needed to play multiplayer to complete the game’s achievements but it seems that they are co-op achievements. Thanksfully I have a friend that has the game, so I may do those in the next weeks. Also, I’m waiting for a sale to buy the DLCs and complete the game.
A lot of the other achievements are mostly completed just by playing the game. Even some that sound hard, it often happens by itself. Finding the gold bars and the bottles was harder than expected as you really have to explore and look very carefully. So I got around half of them on my first playthrough and used a guide that gave me the locations during my second one in hard mode. Other than that, the other ones are not really hard to get.
Monthly Report - February 2019
This is a completion month :).
So first, new games :
- Won : Rock of Ages 2
- Free : -
- From bundles/gifts/sales : Magicka 2, LEGO Batman 3: Beyond Gotham Season Pass
LEGO® Batman™ 3: Beyond Gotham - completed
Most of the game being okay, when I saw a huge discount on the season pass, I decided to get it.
When I finished it last month, besides a lot of issues and an annoying end game, I thought it was a fun game so I expected more fun from paid missions.
And it was a real disappointment. At full price, this would be a real rip off. The missions are very short, and uninspired, everything has long narrations instead of cut-scenes, and most of the VOs are not great. The only mission I enjoyed a bit is the Bizarro one, because the characters are fun but the level is as the others, short and not great.
The worst part is that they are trying to be funny, but I don’t know why, the jokes don’t work (maybe because of the poor VO).
So, get it only at very low price and only if your goal is to have the achievements, in other cases you shouldn’t bother, it’s not worth it.
Achievements : Nothing difficult or fun, they are only there to force you to buy the DLCs, you only have to finish the levels (Although I giggled with the achievement “Darkseid on the Moon”. Well thought).
Oxenfree - completed
I liked that game a lot. It’s quite short but a bit intense, so I played it over a few days.
The gameplay is pretty simple, it is mostly walking and choosing dialog options, but the story is well presented, intriguing. During the first playthrough I wasn’t sure if what was really happening and I built several possible scenarios until I got to the end.
The voice-overs are great.
But, I’ll still complain a bit :). I felt that the dialog options disappear too quickly on my first playthrough, and as the game is built around the idea of replaying it, when you do that you notice that most of the dialog options don’t really matter. A few ones are key, the other are changing a few dialogs, but when you do a “silent” playthrough (you don’t speak at all), you see that the response are the same as if you said or asked something.
Don’t get me wrong, the game hides it very well, on one or two playthroughs, it works. The questions and answers flow nicely and it looks like a real conversation. But the achievements force you to do more playthroughs, and it starts to show.
But overall it was a pleasant game, I was just starting to be a little bit annoyed during my fourth playthrough :).
Achievements : Most of them are unlocked through the main story. I only spent quite some time to find all the collectibles, but they are important to fully understand the story and the game gives you in-scenario hints to find them so it’s not that hard, maybe just a little too much walking if you missed some (a few times I hoped for a quick travel).
As I said, some achievements require to replay the game as some outcomes are incompatible (I think you can’t complete the game with less than 3 playthoughs). But as I did my first playthrough without reading any of them, I missed a few ones. Which means that I had to play it four and a half times (I missed something for the achievement and restarted). And I think this game work for 3 playthroughs, 4 is just one too many ^^. The playthroughs are quite short but not much new happen.
Monthly Report - January 2019
A very lucky month with 4 wins (!), most with the Playing Appreciated group, so a lot to play !
So first, new games :
- Won : Sniper Elite V2, LEGO Batman 3: Beyond Gotham, FEAR 3, Oxenfree
- Free : Deponia: The Complete Journey
- From bundles/gifts/sales : -
Train Valley - completed
I already completed most of the game in September and liked it but I was missing the DLC and a few achievements.
Now the game is completed ! I think the DLC is worth it (but I got it very cheap on sale), as it adds a few interesting challenges that are different from the main game, so I liked it.
Achievements : The DLC achievements are not hard, but I had a few from the main game to complete and I spent quite some time on it (having 10 trains running at the same time, having 300 tiles and finish the space shuttle level with 3 stars). Replaying it fresh made them a little easier, maybe I was too annoyed by my fails. It was easier after a few months pause !
So… Take a break :)
LEGO® Batman™ 3: Beyond Gotham - beaten
I won this one on SteamGifts. I had LEGO games in my wishlist for a while now, but never played any. It just looked like fun little games, with nice characters and a funny take on stories we might already know… So I can’t compare it to other LEGO games, I’m fresh :).
And indeed, this is not a bad game. The story is not awesome but the characters are fun and there’s a bunch of funny jokes. The main issue is the gameplay by itself, it is very cluncky, the controls suck and it is often hard to do what you want, several buttons are reused for different actions depending on context (it’s not like there are multiple buttons that were not used) so you mess up often, and a lot of actions can get you one-shot killed. Thanksfully the game is not hard and not punishing at all. Dying has no consequence.
Sadly, you are often stuck in the scenery or objects, most of the time you can use the other character to free the other one, except when the one stuck is the only one that can do something…. I lost several hours of progress due to the numerous times it happened. And the game crashes… A little bit too much… Again a couple hours of progress lost.
Also, maybe the game lack a bit of explaination (but this is the third Batman so maybe things are explained before). Like how to enable the red brick bonuses… I spent some time looking. I found the thing, bought the thing, and I didn’t have the bonus ! Well you have to enable it in the start menu. A little odd. A lot of things are like that, a little odd, not optimized (like the numerous confirmations you have when you load a game, how you quit the game…)
But I liked the puzzles, they are simple and the visual cues are enough (usually, sometimes they are too well hidden), and the fact that you have to come back with other characters to unlock the full level, the game is fun, not too long, the music is great, as well as the voice-over. I also quite enjoyed the “classic Batman” levels. So overall an enjoyable game…
Until… Until the end of the end game. I’m a completionist, so of course I tried to get all the collectibles (and there are A LOT)… And I found it fun to replay the levels in free play, being able to choose my characters, trying to find the right one for the job and all the hidden things. So far so good. But at one point you can visit some planets, and there are quests and collectibles there too. But the planets are so boring ! They are exactly the same reskined level : same quests, almost same dialogs… So the first one is nice, the second one, why not, but after that, it is just annoying. And the camera on those levels really suck. On “normal” levels, the camera is pretty much locked, and it works pretty well even if sometimes you are frustrated because you can’t look where you want. But once you played the planet levels, you’re glad they locked it :).
So, a lot of negative comments, but overall, it is not THAT bad, just sad that with a little bit of more work, it could easily be a better game.
Achievements : I got all the ones I could with the base game, because of course there are DLCs. And of course, 40% of the achievements require the DLCs. So I’ll wait for a big sale on the season pass. Maybe. Other than that, they are easy to get, it is just a matter of finishing the game and unlocking everything.
Sniper Elite V2 - unfinished
I also won this one on SteamGifts. I’m currently playing it and didn’t finish, so I’ll keep my judgement for next month.
Achievements : Sadly there are some multiplayer achievements, and I don’t really play MP¨so I’ll probably not complete this one !
Monthly Report - November/December 2018
Not much happened in November so I group the last two months together
So first, new games :
- Won : Styx: Shards of Darkness, Rocksmith 2014 - Five Finger Death Punch DLC (won on Rocksmith stream)
- Free : Lego - The hobbit, Lego - Lord of the rings
- From bundles/gifts/sales : The Longest Journey + Dreamfall, Dreamfall chapters: The Final Cut Edition, Train Valley - Germany DLC
Cook, Serve, Delicious! - completed
Ok, I’ve been hooked. In my last report I said that I didn’t like it as it started very slowly. But I decided to give it another chance and… oh boy… I spent so much time on this game. My criticisms are still valid : the first ~5 hours are a bit boring, the UI is not great. But once you understand well how it works, how to make money and you have a bunch of recipes to choose from, it is nice. It is a bit addictive and you constantly end up saying “okay, one more day, and I’ll stop” :).
Achievements : Some of the achievements sound hard (anybody having tried the first day in Extreme mode must have thought that the “Impossible Perfect Day” achievement is really impossible ^^) but in fact they are not. Even the Extreme mode ones are pretty simple when you have improved some of your equipment (just willingly lower your buzz and choose dishes that are long to cook, it will become easy to manage).
The only annoying ones (not hard though) are the Cook4Lov one (as the dates appear at random), 15k customers served (as you probably have half that when you finish your “normal” playthrough, so it becomes a bit grindy), and if you didn’t plan it early, Foods pin (served over 1500 dishes of each types).
Even the challenges are not that hard when you played a bit.
Divinity: Original Sin 2 - beaten
I don’t know why but I don’t have much to say about this game. I did a full playthrough with 3 other friends, it was fun although towards the end we decided to add a few addons to improve a bit the gameplay (some quality of life things). This is a great game, well done, it would be even better with a few tweaks.
We finished it in normal mode so I’m interested to see how it has been improved with the definitive edition.
Achievements : We finished the game with addons so there’s a bunch of achievements I didn’t get. I’m not sure I’ll do another playthrough without addons though, so not sure I’ll be able to complete all the achievements. We’ll see.
Tharsis - unfinished
You are in a spaceship going to mars, and each turn bad things happen to your spaceship. You control the crew and with dice rolls and carefully chosen actions, you try to keep the ship running until you reached your destination, and…
Nope. No, no… No, no, no. No ! No. No !!
This is not a game for me… Spent a few hours on it, it is waaaaay too random for me. Even when you think things are going pretty good and you have played quite safely, one thing goes wrong (in my case, it was my best playthrough and all dices got the SAME number : the one that removed a life point to the character, so he died and things went wrong).
Achievements : I won’t even consider completing it. A lot of achievements sound like grinding and I didn’t have any fun with the few hours I played.
Okhlos: Omega - unfinished
This is a kind of rogue-like where you control an angry crowd in an mythological Greece setup.
The idea is fun, the videos made it look like something fun, but after several hours of playing, I’m still not sure how it really works :). There are not a lot of information about it on the Internet, not many guides. If you do small batches of runs it stays fun, but it is quickly repetitive.
The thing I don’t like with rogue-like games is that you often go through not really interesting things until you hit an interesting point or a boss and if you lose, you have to restart the boring things. So trying to understand the boss strategy is boring, and you can’t really practice without going through a lot of less interesting stuff…
I’d prefer having some checkpoints/save to restart from. And only do another a run when you want to benefit from the bonuses you got or change your setup.
But this is not the spirit of that genre :)
Achievements : like a lot of rogue-like achievements, they sound like grinding. We’ll see if I’ll want to play more.