86maylin

Long post ahead. :P Lots of small games this month(especially some android titles) and also quite some progress on other games. Cuz it’s summer vacation and I have a lot of time to play games~

2018 July update

A Raven Monologue

5 minutes of playtime, 0 of 0 achievements
Personal rating: 9/10
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Found this short game and the next one from the post by robilar5500.

It's basically a short story book experience. When I opened the game I was immediately intrigued by the music. It's an amazing song sang by Christabel Annora. Really grabs your attention and makes you wanna know what's going to happen next. And it fits the story well~ Yes, the story. It's great. I'm not gonna say anything about it since I don't want to spoil it, but it made me choke up and teary eyed. If it had lasted any longer I would've definitely cried. Great game and fantastic story telling done in minimalistic way. :3

Banyu Lintar Angin - Little Storm -

5 minutes of playtime, 0 of 0 achievements
Personal rating: 9/10
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This game's tone is very different from the above one. I can't stop smiling the entire time. The music is charming, the visual is adorable, and the story is heartwarming. The setting is really similar to early Taiwan(although it's in Indonesia), like going to school in uniform, drinking juice from a bag, crossing a ditch on a plank of wood, and eating Popsicle in the old style grocery store while waiting for rain to stop. Really familiar, but note that some people might not get it as much since it's so different from their culture. Oh and, it's a bummer that I don't have any siblings. I can't really relate that much to the sibling part. However, it's still a really nice experience. :3

Among Ripples

17 minutes of playtime, 0 of 0 achievements
Personal rating: 5/10
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Another short game. This one is kinda meh tho. You control a pond's ecosystem. Spawning fishes and clams and stuff and you can change oxygen level to make things grow better or less. There are advanced stuff and small details to make it not as shallow as it appears like eggs and certain fishes living better under some oxygen level, judging by the only guide in steam, but I'm just not all that interested in seeing or finding them out. :P Perhaps I'm not the target audience for this game? Found it boring. Also poor otter, forever alone. :o

The Awesome Adventures of Captain Spirit

2.5 hours of playtime, 0 of 0 achievements
Personal rating: 8/10
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I wasn't expecting much out of this game since I really didn't like Life is Strange all that much. I was pleasantly surprised.

At the starting cut scene I cringed quite a bit. I suppose that's me reacting to childish behavior, since I was never good with kids. However, the more I got into the story, the more those silly actions make me smile. Maybe that makes me old, but I felt like I was an elder looking at kids playing. And oh my is Chris a child with great imagination. The beginning part where Chris' dad called him to breakfast kinda annoyed me slightly, since I'm the kind of player that likes to read and interact with everything possible, and I simply don't know if I'll be able to get back to the room and continue my interaction.

Now onto his dad. My opinion of him is conflicted leaning towards negative. Like, I know life sucks for you and such, but fucking get it together and stop treating your kid as your servant or errand boy! The fetch quests has him yelling at me after only like 10 seconds. Just, stop. >.> His character is also weird(perhaps I just never seen/had such an experience? )to the extent of making me think that maybe he has bipolar disorder or something? Because one moment he's this chill dad that's cool, the other he immediately turns into a douche bag. For instance, I was extremely uncertain and scared that he'll do something when I saw the soft bullet gun and the option to shoot him, but it turned out well and he acted like that super cool dad. But then he asked me to get him a beer and he returned to being rude.

For the ending, spoiler ahead btw(duh): I didn't know that waking dad up is the cue for the ending. I guess since I goofed around too long he fell asleep earlier(progress wise) than the devs intended to be? Thankfully I can continue from the previous save. And it doesn't matter if you bluffed the lady away or not. Your dad will still be a jerk and you'll still run away. Honestly, I would like the super power thing to not be true. As cruel as it sounds, I hope that Chris actually broke a bone or at least got hurt when he fell off, since that might just be what Chris' dad needs to get thing together. Someone like him will be hard to recover from soft words and such, but rather needs a loud slap in the face to make them realize just how damaging they can be to the people around him.

I really do commend DONTNOD for picking the best musics for the few quiet moments where you get to appreciate the setting and scenery. I just love both songs where you lie down on the bed and the tree house. It's also really nice that they made special interactions for player who stayed long enough on the couch with dad. Overall a really nice game. Definitely worth a try especially that it's free.

Undertale

6 hours of playtime, 0 of 0 achievements
Personal rating: 5/10
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Well, this one is challenged by Blue. First off, I already know almost everything about this game. Watched all the endings and quite a few people playing through them. So that'll change the way I interact with things and my judgement. However this game still surprises me in that I rarely feel bored when I know a lot of things about it, which is pretty cool. :3 Oh and, spoiler review, harsh words and also death of major characters btw.

Although I didn't find myself to be bored most of the game, there's also not much in between special interactions. So I'm just going to list my feelings and reaction from start to end for special interactions and my thoughts of them since perhaps it'll make my thought process more understandable.

Woke up from the flower bed. Flowey is such a shithead. Goat mom is the best. <3 Napstablook is cute~ Random encounters are kinda getting on my nerves. Reached goat mom's house. I would stay with her if there's more things to do, but sadly I can't. There's not much to do really. Didn't kill goat mom cuz how could I? When she smiles I just wanna hug her. And then she frowned and I'm sad. >< Leaving Ruin.

Sans you goof ball. The atmosphere at the start gave me chills btw. Doggo is kinda funny. :P But my fucking controller moving on its own with the blue attacks omg stop please! I've googled it and it's a known issue and there's no fix. I know you could just play with keyboard but imo joystick makes the bullethell part much more bearable. I wasn't too keen on bullethell games anyways so that's a thing I have to push myself through. Wanna own a lesser dog for pet so much! I kept petting him and petting him until his neck is underground. xD Greater dog is also super adorable. :3 Ended up ignoring him too much so he walked away. Both of them are one of the few in the game that got me to chuckle.

Monster kid is cute and silly. And stop guilting me with all these "we're stuck down here boohoo". >.> Onionsan is quite chill tho. Absolutely love the umbrella song. :3 Hung out with Napstablook. Spooktune is nice~

Killed a certain fish lady since it's just so annoying seeing her be like: "I'm a heroine for everyone. " yet she's sacrificing someone for their cause. Not very heroic. Couldn't stand myself sparing her repeatedly when she's throwing all these attacks at me. I wouldn't be so against the idea of "Oh hey we need to achieve something and we need you so just die" since I know oh so well how disgusting people are(including myself), but you have to face the truth. You're not a heroine. You're doing selfish things so have the guts to admit to it.
And I still fucking got sad at the end of it when she fading. THANKS background music! glares Actually started sparing her when that happened, but it's too late. Don't regret it tho.

Alphys is such a goof. I like her. RG 01 and 02 are a perfect match for each other. :D And oh, I was totally pressing the right time when the book bomb passes through the defuse zone, but why you no register? >:(

Would've killed Muffet if it was not for her amazing music. Probably one if not my most favorite track. She's also kinda chill. But it's still annoying that she's like: "I'm gonna kill you cuz you didn't give me money. " but I guess the reason I didn't dislike her that much is because she's honest about that.

Killed a certain robot since he's yet again, being all like: "I'm doing you good hurr durr I'm the greatest. " but at least this time he's able to most of the time say it's because he wanted something and it's for his own desires. Still did it tho since I just can't stand him. His fights are kinda annoying. And got sad againt at the end cuz of him saying at least he performed for a human and I'm a good audience, also god damn alphys being all sad. Stop shoving emotions I don't want down my throat aaaa! ;-;

When the story time at New Home happened I got quite emotional at the story of Asriel, but when they started saying they are going to be free and I should be happy I just can't help but feel......sick. It's......the feeling is close to We Happy Few. If you've seen the trailer of that game you'll probably know. This, cruelty under their hope/happieness that they just didn't realize. And they are telling all that to the one that they hope to die. You should not expect anyone to die for you. That's disgusting.

Alas, I really can't make myself kill Asgore, since goat mom is so nice and I know killing him will make her sad. And I didn't hate him as much since, he knows what dirty things he's doing. He knows it's wrong, but he's the king so he has to shoulder the responsibility of taking monsters out of underground. For that, I respect him. And perhaps I just didn't care for Alphys or even maybe Papyrus as much since I killed the above two, but it is how it is. Would've loved to live with Asgore and Toriel and other friends. It doesn't matter anyways cuz god damn flowey piece of shit did it. You just killed your dad you dumb dumb!

Omega flowey gave me so much goosebumps. Kinda hard fight and it's frustrating to have to restart the game after dying, but thankfully I'm quite ok at it so I beat it on my third try. My controller really needs to stop moving on its own tho since both times I died due to that. glares Was really contemplating if I should kill him or not since Asriel is there. Decided to kill him since in his state right now, sparing him would only make him heal up, come back and cause more trouble to the people underground.

I think I made some choices that a lot of people might not approve of. Maybe it's due to my world view. For me, I view people with different circles of closeness. There's me, there's people I'd risk(or even sacrifice) myself to protect, and then there's people I care about, and finally there's people I don't care about. If you ever threaten to hurt the previous two I will fight back. If you dare sugar-coat it with "justice" all those shenanigans, I will hate(maybe not that strong, dislike) you. As for the other two, I'll help out when I can, but I won't go out of my way to do it. I'm a nice person, but I'm not a good person. I'm selfish and I admit that.

Evoland

7 hours of playtime, 29 of 29 achievements
Personal rating: 3.5/10
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Another Challenge Me game. I've actually played the second one before the first one, and must say that the second one improved on quite a lot of things, although still keeping other problems that I have with the game.

Maybe it's due to me not having played much RPGs when I was young, or the fact that I am much more impatient nowadays, I had a really hard time enjoying the game. The movement speed is way too slow, the sword swing in 3d is super clunky(it's not actually a swing because if you hit two enemies, only one will get hit which is just stupid), and the amount of backtracking is insane. Couple that with the slow speed and you have the worst thing I hate in games(which is part of the reason why I don't really like point and click games). The story is quite cliche and mediocre, the switching of 2D and 3D actually made it more annoying, since there'll always be the animation and waiting time, and my goodness the random encounters are terrible. Like, I just want to get to a place without being interrupted could you just go away? >.> And my patient was near ran out with the end boss. The first time I fight it I can barely run the same speed with the second phase boss' fire, I died tho. The second time it seems that I'm slower? The fire is constantly catching up to me which is really annoying.

Don't have much else to say. There are good moments yes but overall I just find myself to be either bored or frustrated with the game.

Hook

? of playtime
Personal rating: 6/10
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Actually just found out that this game is also on steam when searching for thumbnails to use. :P But I got this game when it went free on android. From Rainbow Train.

This game is the typical minimalistic puzzle games that you'll often find. They are usually quite short, sharp but simple visuals and unique(or not) mechanics. The feeling of playing this game is like unboxing a present with excessive packaging or peeling an onion layer by layer. The way you'll always look at a problem is where do I start unraveling this bunch of mess that's all stuck together. The process is not at all hard, in fact I would actually prefer if at later levels they didn't give you 3 lives. As long as you take it slow and think through all the ways that current will go(kinda like an electricity circuit diagram) you will not have any problem getting past levels. And the satisfaction of untangling all the mess is pretty good. However, this game is still those minimalistic games that I just always feel like, they are kinda good yeah, but that's it really. So I usually can't give it too high of a score.

Lumini

8.6 hours of playtime, 8 of 13 achievements
Personal rating: 7.5/10
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This is actually one of my earlier games on steam. Beaten it 2.5 years ago. I was kinda bored and dunno what to play(shocking isn't it? Considering I have such a huge backlog) and I remembered this game and how I've only beaten it once and still have some achievements to get. So I decided to replay it. And boy oh boy I forgot how fucking hard this game is.

I would actually compare this game to Ori and the Blind Forest. It's like a......discounted Ori and the Blind Forest. It's got the stunning visuals and design that Ori too has. The art style has the same vibe(this sorta spiritual feeling? ) but Ori's is more sharp which makes it better. The music is also quite good in this one. Transitions between relaxing music and tense music were well done, although it doesn't have as memorable tracks as Ori. And the tense feeling and this sort of swimming platforming reminds me yet again, of Ori. It also has an escape sequence!

This game is not without downsides ofc(perhaps due to me comparing it with a "perfect" game imo that is Ori). The controls are iffy at time. Although quite responsive, the core design of you controlling a flock of fishes has the problem of the flock's tail being caught in all sorts of damage. Whether it be the biters catching on and eating the trailing fishes, them being separated and gets you a bit stuck when there's a thin rock dividing two areas or them dragging too long that they actually stops and gets hit by the bullets of the flower. Another thing is the mass of your flock is too big, so sometimes(especially in the escape sequence) it's just not really possible to avoid damage. I'm glad I didn't try to go for the no casualty achievement, or else this would be a rant review. xD This game is also not that optimized in that when entering certain areas my framerate will drop down to 10 and then go back up, causing slight lag. Although that could be because of my computer.

I really like this game, and feel like it's a hidden gem that not many people know about, but definitely deserves more attention. That's the reason why I wrote this review. Even tho there might not be many people that reads this I still hope I can do what I can to help the devs.

klocki

? of playtime
Personal rating: 5.5/10
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Another android one from Rainbow Train devs. Quite like these puzzle games. A nice way to relax and/or get some exercise for my brain.

This one is a bit harder than Hook. Requires more thinking instead of just be careful and do it step by step. Got stuck a bit, tho still managed to pass through everything. Didn't like the mechanics as much as the other one, but it's still quite cool. :P Not much to say really. :3

Transistor

17 hours of playtime, 33 of 33 achievements
Personal rating: 10/10
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Omg this game. Wow. I did not expect that. The second 10/10 game for me(the first being Ori and the Blind Forest). Thank you stef for picking it for my Challenge Me, and I look forward to beating more of the picks.

I'm actually kinda speechless here. Don't even know where to start. Well, I've actually heard and even sang to Transistor's soundtracks before(The Spine and In Circle) and I loved both songs, thus why I sang them even tho their vocal range is too high for me. But the gameplay never interested me that much(I've played about 3 minutes or something in an Apple store on apple tv with its remote once lol. Probably not the best device to get first impressions on). I was very wrong. Yes, it's a bit hard to get into at first, but once I learned how it works, I got more into it. Still really challenging for me, since I overloaded quite a bit and died a bit in my first play through. After discovering the cheesy cheat way of playing(Spark() + Switch() + Purge(), add in other survivability skills like Jaunt() + Tap() and you're basically unkillable) tho it all kinda became a chore. I'm both glad I discovered it and sad that I resorted to that for the entire recursion since I would've definitely get angry at myself for failing many times if I didn't use it, but at the same time it's kinda a boring strat. However I will not take credit off of the game because of that cuz it's all me choosing to play that way. Tho imo, the strong suit of this game lies in the story, art style, immersion, voice acting and the soundtrack.

Let's talk voice acting. Undoubtedly my favorite voice is the unknown man's. His voice is just so full of emotion and he speaks to and for Red all the time. It's impressive how he's able to convey so much with just his voice, while Red conveys even more without her voice. It's a perfect synergy!

Soundtrack is absolutely stunning. Every song fits perfectly, and the ability to hum almost whenever makes it even better. I found myself often just pressing down the hum button, closing my eyes and enjoying the feeling of being surrounded with the awesomeness that is the music and Red's humming. Especially in the sandbox.

Art style is beyond great. It's the kind of art style that'll never get old. The kind that whenever you look at it you'll go "wow". It also builds atmosphere really well. All three of the above is what makes the immersion real. Which brings us to the best part of the game.

The story! Spoiler ahead! At first I thought she was only fleeing because of a failed assassination attempt. It's as simple as that, but nope. The process started showing up and it's like: "Ok, that's something. Just enemies to fight right? " But the more I progress, the more dreadful I feel. It's an apocalyptic feeling, where you feel like you're the only ones left, and the only thing that's driving you forward is the urge to find out what made all this happen and punch him/her in the face. You keep getting hopes up and then only disappointment. Through the journey, I've bonded with unknown man and Red. They became a really close friend of mine, where I'll do whatever I can to protect them. And then at the end, just when I thought everything's over, and it'll be a happy ending, Red started putting the sword down, lying down. I was screaming "NO NO NO NO! " inside, but then I realized, the drive for her is gone. She's done everything she wanted to do now, expect one thing: to be reunited with her lover, face to face. How could I stop her? I shouldn't stop her. I have to let her go, that way she can be happy. But there's a part of me that doesn't want to. It's the conflicting emotions, plus the loss of a person you cared for all this time that made me cry, twice actually. I guess, this is a sad story all along. Or perhaps, that's a good ending for her. I also noticed the subtle parts of when Red said she's gonna "break its heart" before the Spine battle, and her remembering unknown man saying he wants to see her face to face. These little things break my heart, but I also love that they're there. And damn, I still cried the third time when watching a Youtube playthrough.

The gameplay is the strongest part for Ori. Add that with equally good soundtrack and story and you've got a perfect game. However for this game, the story and everything about it is way over the chart that they made up all the negatives with the gameplay for me, that this game is also one that's comparable to Ori. A perfect game, to me.

PUSH

? of playtime
Personal rating: 6.5/10
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Yes another one of these puzzle games~This one is pretty good. Every stage you get a sequence you need to figure out and press. What I like about this game is for new sequences, they don't tell you how it's done. They let you figure it out by handing you basic ones, and then gradually increasing the difficulty. It's really smart of them to do this for basically all of their games, just this game particular makes me like this mechanism a lot. This one also involves some test on concept of space where you'll have to trace the sequence in third dimensional thinking. Overall I really liked this one. :3

Forbidden Clicker Party

16.3 hours of playtime, 7 of 10 achievements
Personal rating: 3/10
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I'm not sure if it's that I have higher expectations for it, or if it's just not really that good, but someone has recommended me this game on a post before, and I won it on astats. Since I've recently completed Zombidle and the rest of the game can be played on mobile, I decided to start a new clicker game. Originally it was Crush Crush, cuz the 100% time on it is low(lies! ), but then that one got to a point where it's pay to be sane level of waiting, so I decided to play this one.

The best thing about this game is the art style. It's very similar to Cuphead, and it looks great. The music is also quite nice and fits the zone that you're in, although it gets repetitive quite easily.

Now the bad part is well, gameplay. I've played quite a few clicker/idle games, and this one is the dullest of them all. (except maybe for My Name is Mayo, but that one has quite interesting humor. ) At first you have 1 dood, and then as you progress you can buy more doods, but you can only have 4 in a team. The doods will automatically fight enemies for you, and you can also click to reduce enemies' health. The whole concept is quite similar to Tap Heroes, except that, you don't have healing upgrades or healing units, and the enemies usually won't be in a fixed place so you'll have to move your mouse constantly if you want clicking damage. Every dood, even the witch who I thought would have a healing spell is the same. They can only attack, so there really is no point in switching doods up since you'll have to train them from level 1. That wouldn't be much of a problem since I could just carry them with my high level doods, except that the currency you use to level up is kinda hard to come by. I've never reached the upgrade cap(when you buy upgrade to the same as your level) except for the new doods, and grinding takes forever as you can't stay on the highest level since your team will probably all die eventually cuz there's no healing units, and the only healing tool you get is a spell that needs time to recharge. Worst of all, it doesn't have offline grinding. So I'm forced to let it run in the background and grind for currency just so I can level up and get to push my level further just a tiny bit more. Most clicker games I play will eventually run into this problem, but they usually all solve it by providing a recursion system where you restart the game with bonuses so you won't get stuck grinding all day but this game doesn't have that.

For normal mode it's fine, since they'll just respawn. The mechanics annoyed the most in Hardcore mode, because when a dood dies, his/her level will drop back to 1 and all the currency upgrades that I bought are gone. The only thing I can think of that'll get me past the level 1000 boss or even just the level 500 one is grind my ass off in low levels, AND you can't just idle, since there's no passive healing you'll be forced to babysit the doods, swapping in time when they're about to die and cast heal spell when you can cast it. It all becomes a chore and the grinding can't be efficient since you can't stay on higher levels to get best income. This is not fun gameplay.

As much as I'd like to like the game because of its art style, I really can't.

Has anyone played DISTRAINT before? Is it scary? The jump-scaredy type of scary or atmospheric scary? (former like FNAF and latter like Little Nightmares) I actually got it free on android and also found out that I own it on steam. Was contemplating on whether I should play it since it’s a horror game. Art style looks quite cool tho.

Also another thing I was thinking about is making a google form linked to a google sheet to gather all the reviews of games. The sheet will be a place for people to search for reviews of a specific game done by other members, and the form will be a place where if you want to contribute to the sheet you can submit your own post into it. Cuz at the moment old posts on here are kinda hard to dig out unless you go to the specific member’s profile, and I think it’ll be helpful to be able to read other people’s review before deciding whether to play a game. Just a little idea that I came up when I was thinking about playing DISTRAINT since it would definitely help me if I could see the reviews of the game instead of asking at the end of the post. :P Would that be helpful to you if that’s a thing? Or maybe I should get off my lazy ass and actually do something with coding. Make a website for it or something. xD

stef

awesome glad you liked Transistor! I recently got the soundtrack as a gift because the music is just so good.

I have played Distraint and I wrote a review on it. It doesn’t have jumpscares, it’s pretty much atmospheric. There is a quick chase scene too.

in regards to your Captain Spirit comment, I have an alcoholic mom and she has always been like his dad (but not abusive) One second happy, the next second annoyed/angry. I was also worried about the toy gun scene in the game! I don’t think he’s bipolar, I think he’s just a dad who loves his child but the death of his wife led him to the bottle which is tearing his relationship with him and his son apart. I read a theory that Chris might the new Chloe in Life is Strange 2 because his life is spiraling down in almost the same way. I put it all in spoiler text just in case :P

I really like the google form idea! Could be very convenient

Blue Ϟ Lightning

Wew

I own distraint and have been trying to figure out when i should play it too thanks

stef

No problem! It’s a creative little game for two hours and they are making a sequel. Hope you enjoy it