Zeruel

Casual achievement hunter’s progress log #74


Beaten

Creeper World Anniversary Edition

13.7 hours, 21 of 39 achievements

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Well, people recommend the third game, but I always want to start from the beginning, so I went for the first game (plus it was way cheaper as well).

It's definitely one of those "Easy to learn, hard to master" games, with simple mechanics, but also any harder mission will definitely make you think for a bit. Overall, the story didn't really capture my attention too much since nothing really happened. But I've heard it gets better as games go on, so I still cared enough to keep an eye on it. If you crave a game like this, then even paying the full price would be worth it since it's only 5€.


Infested Planet

7.3 hours, 22 of 36 achievements

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Happened to get two games that are similar, it seems. Not in terms of gameplay mechanics, but the general feel and structure of the game. A swarm comes in, you push it back in a war of attrition. Infested Planet's definitely the more "gamey" one of the two though, with Creeper World being more mechanical in nature.

Regardless, I really liked Infested Planet. Impressive stuff.


Paratopic

0.7 hours, 9 of 20 achievements

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A fascinating horror-suspense game that blows its load in the first 40 minutes and then quickly runs away and flashes the credits. This is a good Act I for a horror game. But you can't get away with making an incomplete game by saying it's "experimental" or whatever else. It's disappointing, since this actually would have a lot of potential. But I guess it's easier to just not work on it as much and say it's intentional and charge 5€ for it.

My review.


Hatoful Boyfriend

0.8 hours, 1 of 16 achievements

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I don't want to give this shit more of my energy. It's badly made and it's a wide puddle that's extremely shallow.

My review.


POSTAL 2

17.1 hours, 38 of 89 achievements

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Who knew edginess could be so dull and bland?

At least I got through this.

My review.



Completed

Cars

5.4 hours, no achievements

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You know what it is and you know if you'd like it or not.

I'll tell you this much, I played it as a kid and loved it. I played it now as an adult and while I still enjoyed it, I enjoyed the gameplay itself much less. Radiator Springs looks lovely and it's still fun to play.

If you want a more in-depth review, then I recommend this video.


Assassin's Creed Liberation

12.5 hours, no achievements

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For a PC port, Liberation HD is underwhelming. Though I don't know if it deserves "Mostly negative" recent reviews. Regardless, the story was decent, the gameplay was a bit more robust than AC3 and when taken in context of what it actually is, a handheld game, it's pretty impressive. Would I have it on a handheld system, I'd be way more impressed, but since I'm on PC, I'm not happy with this one. I'm glad I got it done with.


Watch_Dogs 2

38.6 hours, no achievements

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Yeah, I personally really like Watch_Dogs 2. It's a visual marvel, the world's one of the best ones created, from what I've experienced. The gameplay's really robust and all the story elements (including characters) are really charming and fun. There's a fair amount of ludo-narrative dissonance, but it's mainly only created by the player if they choose to and also the story's not very focused. But that doesn't mean the story's bad. All the aspects are great.

My review.


For Honor

6.6 hours, no achievements

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Third Ubisoft game in a month. Yeah, kinda on a kick on AAA, high fidelity games.

I never played the multiplayer since it's not really for me and I've heard the community's such garbage that it frightened me off even more.

So I played the campaign and I must say that while the story itself is garbage, everything else was really fun for me. Its beautiful scenery, great animations, satisfying gameplay and a cool world have convinced me to want more single-player content for the game.

Plus, the game's perfect for screenshots. I'd check them out if you're interested.


Tracks - The Train Set Game

0.8 hours, no achievements

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It's an endless building game, but I felt like I got all I could out of it in that 0.8 hours.

I don't know… it's pretty and it will bring a lot of fun for a lot of people, but I think it's really niche and that it's lacking in customizability. The grid for placing items is really rigid and all the parts are really mismatched, so you can never great something truly awesome. When you look at the game's screenshots, you'll see nice things, but having played it, I can already see how shallow it really is if you move the camera even a little bit. It's just too shallow for me.

It'll get a full release in 20th of September 2019. Their last update was a hotfix for the entire month of June. If they're just fixing bugs at this moment, then it just won't improve in the ways I want it to.



23,326 achievements (+86) 85 perfect games (+0) 42% avg. game completion (-1%)
1,459 games (+9) 1,719 DLC owned (+2) 160 reviews (+5) 873 wishlisted (+6)

51% never played (+0%)
19% unfinished (+0%)
15% beaten (+0%)
14% completed (+0%)
1% won’t play (+0%)
GiseIIe

ouch, in Hatoful Boyfriend you gotta reach the one true end before it starts getting interesting… but yeah, you have to grind for hours before getting it

Minamimoto

Aw, how much did you play of Hatoful Boyfriend? Because the shitty routes are on purpose while the true episode is really really amzingly good.

Zeruel

0.8 hours. Enough to finish the true ending for the trackrunning bird. Can’t remember the name though. The one where the bird turns into the Lord of Pudding or some random stuff like that

It’s good to hear that it improves in the end, but I just can’t pretend that having to go through like 6-8 hours of bland and boring stuff is worth it to see an hour of possibly entertaining stuff.

Minamimoto

Yes, I get that. Some birds are more serious than others (the one in the library for example) and most of them do at least have some background information which are extremely important for the true route of the game (there even exist a rpg like-ish route) so I wouldn’t recommend to skip everything for the real route. You just so happen to get the bird without that :D But even with being more serious, the silly humour remains so if you definately can’t stand that, I guess it’s just not your type of VN and I understand your disappointment.
Although Hatoful Boyfriend is a homage to VNs and doesn’t want to be taken seriously until the end so the game is like this on purpose and I wouldn’t call something bad if it wanted to be like that. Tbh I only played the game at first because it has so many easter eggs and because I fell in love with the bird in the library. Otherwise I may have dropped it myself.

Zeruel

Totally reasonable.

I’m glad that you enjoyed the game. Every once in a while I play a popular, well-received game I think I’d enjoy, but I’m too disappointed with it. But regardless, there’s a reason it’s popular and well-received. :)

Mskotor

Opened topic to comment about Hatoful Boyfriend. But I’m not alone xD

Game is not shallow by any means, but in less than an hour you did not even end one route most probably.

Still, you need to invest quite a lot of time to see how complex this game is. So I can understand why people drop it early. Not everyone is masochist like me, that invested more than 30h into FF XIII, even when it was bad at every turn. In hope it will be better later.

Zeruel

Game is not shallow by any means, but in less than an hour you did not even end one route most probably.

Each route is like 45 minutes though from what I’ve heard, if you read slowly. If you skip the intro each time, it’s just even shorter though.

I finished the true ending for the Okosan. It was total garbage in my opinion. Going “Lol, pudding XDXDXD” isn’t really that humorous to me. “Haha, bird eats beans and is rude, le mayo” and all that stuff just makes me slightly cringe.

It’s totally cool that people enjoy it, of course.

Just to me it’s a mixture of non-fitting humor and the laziness behind the entire product. No options, no interface, low quality images, no visual variety, no variety in music (all birds have their own song that lasts like 30 seconds before the scene ends and a general theme). The most effort was put into a watermark that shouldn’t be there to begin with. A VN about birds, yet the humans have actual work put into their visuals. It’s a lazy project that shouldn’t cost money in my opinion. I’ve played free VNs that have way more detail and none of them have the balls to say “Pay me $10 for this”.

I reached an end and that’s good enough for me for now. Perhaps I’ll return, but I don’t really need the true ending for now.