2025 December update
Most Enjoyable
Most Looking Forward To
Storm Lancers Demo
18 minutes of playtime, no achievements
Personal rating: 6/10, Date of finish: December/04
Click for review
Played this cuz of Discord quest. It's...fine? I think I kinda got gaslit by the discussions on Steam afterwards, cuz I was curious and checked and the reception was...not good. And now I'm questioning my opinion on it. xD But when playing, I think it was just fine. I actually like the weighty feeling of the movement, although I wish we can jump a tad higher so that reaching ledges doesn't feel like we teleport slightly upward. And wish MC has heavier armor to justify the weightier movement. The enemies are....kinda dumb? Aside from the fire type which freaking hurts the DOT of fire needs to be adjusted I died to it twice, all the other enemies have very rigid attack patterns and they look so alike it's hard to tell what type they are. Especially since the *fire* dog is actually blue what?? Thought it's ice type enemy at first. The weapons are...meh? It tried a couple, and there's I really like the fast dagger, but the stats on the tooltip doesn't really match since I equipped a higher stat whip and it deals less damage than the starting sword. I do like the rumble of the controller when hitting tho.
Overall, it's a fine demo, doesn't make me want to buy the full game tho which means it failed. Also only like 8 minutes of gameplay for some, since I died twice my time was longer. xD
Loddlenaut
9.3 hours of playtime, 23 of 23 achievements
Personal rating: 9.5/10, Date of finish: December/09
Click for review
This game is awesome. Very chill, very relaxing cleaning game, just the kind I like. I started playing with K&M but quickly switched to controller cuz it just feels like the kinda game to sit back relax and clean. The visual is stylized and very cute, the mechanics honestly isn't that in-depth which is fine for a cleaning game. Tho I do wish holding down button also continues sucking in trash like cleaning pollution, since it's a tad awkward when both are present and your lock on switches between them. And the loddles, the loddles are everything in this game. :3 You get close to a gooped up one and it sticks to you, posing a tiny annoyance of re-infecting plants you touch until you clean it. But once you do you can feed it various foods and evolve it to various adorable evolutions. My favorite one is the bunny just because the way it moves is so wavy and cute. There's tons of areas to clean and stuff to do, and I honestly thought I wouldn't bother getting the "all 100% resistance/diversity" hidden goal, but after finishing the main game I can't get enough and kept playing. :P Highly recommend, and if you're a cleaning game fan you gotta play it, it's great.
Druidwalker
43 minutes of playtime, 7 of 7 achievements
Personal rating: 9/10, Date of finish: December/11
Click for review
So I actually bought a bunch of bundles this week, in particular I bought the 25 pack Mystery Box bundles from Fanatical. lol I did not get good pulls unfortunately, but this is one of the titles that looked interesting! It's a card game about picking cards which are paths to go, most of the time exchanging your stamina(purple fabric looking thing) for leaves, which is the "currency", so to speak. You use it to upgrade your stamina and other abilities once you get them in your journey back at the camp, which you will automatically go back once your stamina runs out. There's technically no fail state as you just loop back to the camp until you gain enough currency to reach the next ability, allowing you to extend your journey more, but you can make your later journey harder, as I noticed Well and Plant Totem, which gives stamina and antler(a skill check requirement for paths) respectively, both increasing in price the more you pick them. Thankfully I did notice that and avoided picking them unless I'm aiming to push to the next skill in a run. Each card has a fixed outcome, so it's a rough test of memory when you pick a card that disabled the owl ability, which prevents you from seeing what the card outcomes are. The main gameplay loop is quite nice, and I particularly like that it didn't explain anything and left you to figure it out on your own. The music memory game at the end is kinda meh tho. Highlight of the game is definitely the design of the cards, they are gorgeously hand drawn with vibrant colors, very lovely. I'd recommend this game when it goes on sale, as it only took less than an hour to beat for me, but an enjoyable 43 minutes nonetheless. :3
Chill & Reel Demo
21.5 hours of playtime, no achievements
Personal rating: 8/10, Date of finish: December/21
Click for review
I've been looking for truly idle desktop idlers, and this one is that! The alligator sits at the bottom of your screen and waits for fish to bite, and technically you *can* catch manually, but since fishes are bound by the tier of rod you have and you can't really catch stuff by skill, there's not much point to manual work. I was a tad frustrated about that fact at first, but ended up liking it because it incentivizes me to be hands off. :D There's just some UI clunkiness and sound improvements that needs addressing imo, which I've gave my feedback to the devs~ And I'm definitely looking to buy the full game in the future. Highly recommend. It's a free demo, so no lose in trying. ;3
Lost But Found
13.8 hours of playtime, 47 of 47 achievements
Personal rating: 4/10, Date of finish: December/22
Click for review
From the idea of this game, it would've totally be up my alley. And it was, at the start when I had to juggle customers, find items in the pile of barely sorted ones when I haven't gotten my sorting system down and also doing minigames to get some extra money on the side. It was great and I enjoyed it a lot. But then, there's an upgrade that just entirely nullifies the "bring money home else you lose game" aspect that I can straight up get from the start, and why wouldn't I? There's no penalty other than it taking up a space on your table, but your table shouldn't be that full if you've been doing orders correctly. And then it's the struggling with the box to steal items, where the interact area is so finnicky and weird that I have to try multiple times to put stuff in, and if you don't put stuff in it'll actually hide itself, and I have to bring it back and rinse and repeat, So. Freaking. Frustrating. I know I don't *need* to use it, but it feels pretty nice to bring back items at the end of a shift and sell them. Finally the most annoying thing about the game is the grindy achievements. I got the 30k needed to finish the game on day 40, and when you end game it actually deletes your save(good thing it warns you beforehand), so it's not like I can finish game and come back to do more achievements. And you know what achievement it has? Reach 100 days. I tried to play it for real, but I just couldn't cuz there's no goal for me to reach, nothing else for me to do except do the same thing. The gameplay is isn't fun enough to support that. So I did the guide recommended way of not putting any items on the table and just afk, but I can't truly afk cuz every 3 minutes I have to click next day...
I haven't even touch on the fact that there's no story, no stakes and when you end the game you just get comic frames of you going to vacation and then bam, yeeted your save and back to title screen. Also the fact that when I was grinding the other achievements I ran into really annoying glitches with interactions, like how putting stuff to trash will push the items next to conveyor belt around(they didn't disable collision when doing that??), and when you put stuff to trash it sometimes will go to the leftmost customer instead(same collision issue???). Okay maybe I should stop writing anymore it's making me annoyed. lol This game had a fantastic idea, but then dropped the ball on execution, and that is just a damn shame.
Play a game you won on SteamGifts
-
Unhack
0 hours playtime
no achievements
-
Les Quatre Alices
0 hours playtime
-
Alphabetron
0 hours playtime
-
Murders on the Yangtze River
0 hours playtime
Winter Sale Buys
-
Spilled!
0 hours playtime
-
A Building Full of Cats
0 hours playtime
Others
-
Emily is Away
0 hours playtime
-
Mizi NO!
0 hours playtime
| Time played | 219 hours 48 minutes ↓ |
| Achievements gotten | 142 |
| Games 100% completed | 4 |
| Month | Finished games |
|---|---|
| 2025 January | 10 |
| 2025 February | 7 |
| 2025 March | 7 |
| 2025 April | 2 |
| 2025 May | 2 |
| 2025 June | 5 |
| 2025 July | 6 |
| 2025 August/September | 3 |
| 2025 October | 6 |
| 2025 November | 8 |
| 2025 December | 6 |
| Total: | 62 |
2025 January
-
LEWD GIRLS: Hentai Puzzle
-
Glass Masquerade - Inceptions Puzzle Pack
1.3 hours playtime
no achievements
Rating: ★★★☆☆
-
Glass Masquerade - Halloween Puzzle Pack
1.3 hours playtime
no achievements
Rating: ★★★☆☆
-
Glass Masquerade - Heritages Puzzle Pack
1.3 hours playtime
no achievements
Rating: ★★★☆☆
-
Placid Plastic Duck Simulator
-
Rusty's Retirement
-
Vectronom
-
Samantha Swift and the Hidden Roses of Athena
3.3 hours playtime
no achievements
Rating: ★★★★☆
-
Say No! More
-
The Pedestrian
2025 February
-
Hentai Memory - Sexy Couples
-
Taken Souls: Blood Ritual Collector's Edition
3.4 hours playtime
no achievements
Rating: ★★★☆☆
-
TOEM: A Photo Adventure
-
Just a To the Moon Series Beach Episode
-
Go! Go! Nippon! ~My First Trip to Japan~
-
Kitty Cat: Jigsaw Puzzles
5.1 hours playtime
no achievements
Rating: ★★☆☆☆
-
Dollar
2025 March
-
Everhood 2 Demo
1.2 hours playtime
no achievements
Rating: ★★★☆☆
-
Rusty Lake: Roots
-
Puzzles Under The Hill
4.1 hours playtime
no achievements
Rating: ★★★☆☆
-
Detective Support - Grow a Carrot
14 minutes playtime
no achievements
Rating: ★☆☆☆☆
-
Doors: Paradox
-
Detention
-
Lock Parsing 2
2 minutes playtime
no achievements
Rating: ☆☆☆☆☆
2025 April
2025 May
2025 June
-
Boxes: Lost Fragments
-
Monument Valley 2
-
Infinity Nikki
-
Interactive Sex - Daddy Daughter Incest BDSM
-
DARQ: Complete Edition
2025 July
-
Anime! Oi history!
10 minutes playtime
no achievements
Rating: ☆☆☆☆☆
-
Nemo Dungeon
-
Doors
-
Forward to the Sky
-
Clawfish
-
Grotto
2025 August/September
-
Trivia Vault: Classic Rock Trivia
-
Fall of the New Age Premium Edition
3.1 hours playtime
no achievements
Rating: ★★☆☆☆
-
Orwell: Keeping an Eye On You
2025 October
-
Invention 3
1 hours playtime
no achievements
Rating: ★★★☆☆
-
Brutal Runner
-
Away
-
Soulless: Ray Of Hope
-
Aesthetic Clicker
-
Model Building Restoration
2025 November
-
Edgar's Poetical Nightmare
1.1 hours playtime
no achievements
Rating: ★☆☆☆☆
-
Repeat the image: Animals
-
Bounce ASMR
-
A Short Hike
-
Trashville
-
Fap Simulator 2020
-
A Little to the Left
-
Graveyard Shift
2025 December
Lots of idle time this month with Palia(I have the game open in the background while I edit the wiki lol) and Idle Waters, and surprised I still have less playtime than last month.
This is a pretty good year of backlog slaying for me! Number of games is increased from last year(granted there are demos and DLCs in there, but they count!), and I’ve tried quite a few genres I normally don’t play this year cuz of events, most notably Horror with “Detention”. Quite proud of that even tho I was superrrrr scared all the way. xD
Hope next year will also be a good year~ Happy New Year everyone! :3/
Nice reviews and congrats on beating so many games! I always skip Loddlenaut GA’s but your review made me reconsider it. I also like what you wrote about Druidwalker since this has been on my WL for a hot second. Thank you for sharing your impressions!












Congratz for your 62 games beaten this year !
Loddlenaut and Spilled both look really colorful, it makes beautiful thumbnails !
Didn’t know Loddlenaut, but i see from your review that it’s another cleaning game.
Happy new year year to you too ! ^^