86maylin

2022 June update

Most Enjoyable

Currently Addicted To

Wayout 2: Hex

4.3 hours of playtime, 40 of 40 achievements
Personal rating: 3/10, Date of finish: June/06
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Picked 2 puzzle games for pagywosg since I'm just kinda in the mood for that(the other one is sudoku universe which I've beaten but wanna play slower at my own pace). This one tho is a bit meh for me. There's moments that I enjoyed, but ultimately these "click one tile and everything around it flips" puzzles are not my thing. I've always had problem with them in HOGs, and I've had problems with them here where I kinda just, my brain doesn't think and just clicks tiles, hoping it works? xD And then get frustrated when I'm just doing the same motions and it's not working. lol

TRIP Steam Edition

1 hours of playtime, no achievements
Personal rating: 2/10, Date of finish: June/06
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Really weird, walking simulator. I was simultaneous intrigued and bored and felt like I'm getting hypnotized or something. xD I took quite some pics here.

I was annoyed by the invisible walls like on world 3 where I couldn't reach the big sun, world 4 where I couldn't get to the gateway looking place and the staircase at the distance in world 9. I did manage to get inside the building and avoid the invisible wall on world 5 since the building doesn't have collision, so got to practically the highest point. :3

world 4 is my favorite because of the platforms that I can jump on. Wish there's more throughout the worlds on the side of buildings so I can get an overview of the place.
world 5's blinding white of the terrain hurts my eyes.
world 7 music actively hurts my ears with the static sounds and noise.
world 8 is a fucking, horror game I swear. Even tho it's like, not that scary visually the music just made me feel like there's an invisible monster chasing me especially with my backing away from the red platform and the music getting coincidentally quieter, then starting to get louder again just made me feel like the monster's catching up and I hate that, but also feels like it's good in a, it's a good atmosphere way? I really don't like horror games tho so I strongly dislike that.

There's also an inventory with a collection display, and there's various 2d sprites throughout the trip world, but I can't seem to collect them(tried with all keys on my keyboard) and people on the forum couldn't figure it out either so that's something. I at least screenshotted the ones I saw so "collected" them? :P

Hexologic

7.8 hours of playtime, 11 of 11 achievements
Personal rating: 7/10, Date of finish: June/09
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A super fun puzzle game! It works kinda like a nonogram but with individual cells? Where there's numbers indicating what the row's dots amount is, and you have to try to match them. The max dots that you can input in a single cell is 3, and there's various special cells that have their own rules. The most enjoyable thing about the game for me is, it almost doesn't require too much pre-thinking? Like, I really enjoy puzzle games, but only the ones that doesn't need me to wreck my brain a whole ton before making any progress or just straight up solving. The ones I like the most are either can be solved by trial and error and a little bit of thinking, or some thinking amounts to small progress that accumulate into the final result. And the main part of this game is entirely the former which I loved, with making progress on one spot and everything else just clicks into place. Only the special stages require quite a lot more thinking and has the possibility of making one mistake and resulting in just me being confused at where I made the mistake. xD Kinda like how I am with harder sudoku puzzles, just sometimes having to restart entirely cuz of that. :P

Opus Mortem

2.4 hours of playtime, 5 of 14 achievements
Personal rating: 3.5/10, Date of finish: June/09
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A reflect based game that I randomly decided to try out. It's, ok I guess? Basically there's souls flying towards your retical area and based on the color of the soul you either press up if it's a good soul to send to heaven, down if it's a bad soul to send to hell and let pass through if it's neutral. A pretty ok passtime that I originally planned on playing to completion(since it's just accumulative upgrades so not really skill based) but the chromatic aberration effect is too hard on my eyes, and even tho the dev made a thread in the forum on how to get rid of it I can't seem to get it figured out? Dev said to write something, but typing the words out in-game doesn't work, there's no place to input anything, and putting that text in steam launch options doesn't work either, so I just decided to call this beaten. :P Been dropping games that I no longer enjoy more and it's a freeing feeling, to not push myself, since life is too short to spend more on things I don't really like. :3

White Dandelion

2 hours of playtime, no achievements
Personal rating: 1/10, Date of finish: June/15
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Gone back to sg and started winning games again, but I do check winnings now and see if they're short and fit the pagywosg theme, or if I just want to play them, and this one happens to fit the theme and also short so I thought why not? Playing a lot of jigsaw puzzle games recently in fact and that's cuz I got back to Dead by Daylight, and kinda addicted to it. lol And since I work from home now if I got things done already today I can play games, so I've been playing some games(including this one) in between DbD matches and waiting for queue since it can take a bit.

This game is, however, not that great tbh. It's said to be an asset flip which, for me I do not mind since jigsaw puzzles are just, most of the similar concepts. There's a lot of bad things about this one tho, one is the preview doesn't match the actual pieces as the picture gets stretched weirdly, so that's kinda annoying. Another, actually a major problem I ran into that made me change my plan of 100% completing this game to just call it beaten is on one of the puzzles there's a piece that's misplaced? It's a border piece and when I put it to where it's supposed to be at, it snaps with the bottom piece but doesn't have that *ding* sound when it matches, so I dragged it around and lo and behold the correct spot is slightly above it and misplaced, causing the top piece of it to never be able to be placed cuz it's a corner piece. So I just called it quits. *shrug*

Fidel Dungeon Rescue

3.6 hours of playtime, 15 of 25 achievements
Personal rating: 6.5/10, Date of finish: June/16
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Playing Appreciated win. Been joining a lot of roguelite games cuz I'm in the mood for trying out some of them, but this one fooled me! I would not say it's really a roguelite, but instead is a pathfinding puzzle dungeon crawler game since you can't really "die" except in the ghost levels.

In this game you step on monsters to kill them and gain xp, but most of them cost health to kill, and you have a line behind you that you cannot cross. So each level is basically a puzzle on figuring out the path to maximize your xp gain while getting to the other stairway. I really liked how it dropped me into the game straight away with a few tutorial levels, mostly shown all the mechanics through practice and you only getting to the "main menu" through beating the normal stage once.

There's 2 main story levels, and there's 3 dogs with their respective abilities, quirk and downsides(2 unlockable through 2 of the 4 additional modes). Regular dog has bomb(3 coins cost, blows up in a cross) and health pack(6 coins cost, full heal), and level up with xp, with normal maps that has coins and health packs. Zombie dog which has worm(3 coins cost, converts/turns cross area into worm) and worm can(9 coins cost, place a worm on all empty tiles) and levels up with xp. The reason for the worms abilities is zombie dog does not have health pack on the map, but rather heals with 3 combo or high value enemies. And then the robot dog has lighting(3 coins cost, cross beam attack) and level up(9 coins cost, gains 1 max health), and the exit stairway has a xp requirement for opening. I actually didn't realize the level up thing when I first played as him and did not have good growth so had to start over. :P It's really interesting how the basic game mechanic can change with some tweaks.

The 4 extra modes are daily challenge which has you play as the robot dog(kinda similar to the puzzle mode tbh), the centipede mode which is a special enemy that you have to try to destroy all of the centipede with cutting it, puzzle mode where it's more about given a map, how do you perfect the path to get the required xp, and finally the ghost mode which is a timed challenge that I tried a few time and gave up. lol I suck at timed puzzle challenges, and good thing it didn't force me to beat it to unlock another dog. xD

Overall I enjoyed the game. The soundtrack is quite good as well. I'm listening to it as I write this review as you get the soundtrack when you beat normal mode. :P Or was it downloaded when you downloaded the game I'm not sure, there was just a button that led to the window showing where it is. Not what I thought the game was(since I didn't look much into it), but I had fun with it. Will keep it installed to do daily challenges for the 319 days of challenges probably(unless I get bored and give up), but won't try to 100% it. :P

Woodle Deluxe

1.2 hours of playtime, 11 of 11 achievements
Personal rating: 6/10, Date of finish: June/17
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Pagywosg game. This game feels almost identical to the other one I played(Woodle Tree Adventures) and I only just checked and that one got removed from steam, so I guess I just played the same game twice? lol Not sure if there's any changes even, but it's just an average 3D platformer. Each stage has 3 droplet as goals, and additional berry collectibles to unlock extra weapons and levels. The music is not the greatest as the melodies are too repetitive and fast paced, doesn't fit the vibe the game gives me(kinda a chill, cutesy little game). The biggest complaint I have about the game is when you die while the camera pans in a certain way, you might respawn with the camera all wonky and facing the wrong direction(only fixable when you get to a section that changes your camera). But since each level is short it doesn't hurt much to restart if needed. Other than that it's a relatively fun pass time, and grinding the 3k berries is actually kinda fun as I tried to optimize my route each restart as a little challenge. :3

Stacklands

5.4 hours of playtime, 16 of 16 achievements
Personal rating: 8.5/10, Date of finish: June/24
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Bought this during summer sale and finished it in one afternoon. I had a blast! Initially found and wishlisted the game when I saw a playthrough of it, and I knew I would like it because of the simplicity yet kinda incremental idle game feeling? In the end it was more like a micro-management game than anything tho. It's kinda odd cuz I enjoyed and liked it a whole lot but doesn't have much to say about it? It's just super fun, and I'll leave it at that. xD

Yes I got back to DbD again, and I’ve been, really addicted to it. Just checked the hour count and I clocked 124 hours last month and 44 hours this month so far. sweats
I also cleaned my desk a little bit and dug up the buried printed TIS-100 manual that I had, so perfect nudge for me to perhaps go back to the game and finally finish it. :3

Vito

Stacklands has a nice visual style and looks fun. Thanks for the review!

Good luck with DbD ;)

86maylin

Indeed, the visual style is crisp and once you get into the groove it’s one of those games you can’t easily put down, so I just finished it in one sitting. :P
Thanks!

stef

oh no, if you’re anything like me you’ll never get out of the DBD funk :P

Thank you for the nice reviews, stackland especially looks fun.

86maylin

Don’t think I’m getting out of the DbD hole anytime soon, not to mention as a killer main, I’m thriving with the latest update. xD Cuz the reason I left the game before was because of frustration with the balance, and now I’m having much fun again. :P

I definitely recommend the game! A nice passtime for an afternoon. Unfortunately not a lot of replayability. Kinda wish there’s like, DLC of different campaigns so I can play it more. x3