Arbiter Libera

Foreword

Before I start blabbering let's just say it's pure coincidence this turned out to be the twelfth update of the year despite my conscious effort to not keep monthly updates anymore and doll them out on “when it's ready basis”. Also, this was supposed to be a much meatier update, but circumstances got in the way and I could do nothing but roll with the punches. There were some books I got around to, but never put into reviews so I will most likely delay them to 2018.


Completed Chronicles

Don’t you understand? I don’t want to hurt you. I don’t want either of us to end up killing the other. But we’re both running out of alternatives, and we both know it. Maybe it all hinges on tonight. Maybe this is our last chance to sort this whole bloody mess out. If you don’t take it, then we’re both locked onto a suicide course. Both of us. To the death. It doesn’t have to end like that. I don’t know what it was that bent your life out of shape, but who knows? Maybe I’ve been there too. Maybe I can help. We could work together. I could rehabilitate you. You needn’t be out there on the edge anymore. You needn’t be alone. We don’t have to kill each other. What do you say?

I guess this somehow became a Batman update seeing as it was the only game I managed to complete in allotted time. Might as well roll with it. If anything I learned I start playing way too many games even if I realize I'll have to put them on hiatus or just might never get around to finishing them. Telltale games lend themselves naturally to completion because of, well, uninvolved they are mechanically.

Without warning, it comes... crashing through the window of your study, and mine... I have seen it before... somewhere.


Merit of “GODDAMN BATMAN” ₪ Genre: Adventure
☑ Release date: August 2016
♬ Soundtrack: Revolution and Decimating the Bro Code

Back into the fray with another Telltale game. I'd say giving it a year long break since my last game, that being Michonne, is probably about right when it comes to their formulaic approach not wearing out [too] much. To cut the long intro short it's time for Batman - The Telltale Series.

It is interesting to see a Batman media that simultaneously glosses over his origin story, told and re-told so many times already, and yet makes its own version of said story so integral to the entire premise. What do I mean by that? Well, keeping this spoiler-free let's just say that Telltale has their own spin on what Batman's parents were up to in cahoots with the local criminal boss and blatantly corrupt major. This comes back to bite Bruce Wayne in the behind seeing as consequences of those decisions endured. Get it? Actual present story you're dealing with ranges from the local major candidacy run, with everyone's favorite two-faced coin tosser being a central figure, some cat burglary happening about and no Batman game would be complete without a green haired fan favorite who, much to my own surprise, ends up relegated into a cameo more or less. Now that I think about it Telltale really put their own mark on the game with the way they handled established characters and even some you wouldn't expect. The likes of Vicki Vale, for example.

There's your story or as much as I can divulge of it. Seeing this is a Telltale game you can see there's plenty of “we're winging it from episode to episode” but in my opinion this is probably one of better examples of tighter storytelling versus something like The Wolf Among Us which, despite its qualities, really suffered from pull-push writing and constant lack of focus. Batman actually has a solid story to tell and you can see threads of overall narrative in every episode with a healthy sprinkling of characters advancing their plans over the course of multiple episodes. This is kinda where we tie into my first big problem with the game – it's all so very low scale and production for about first two episodes or so until the meat of the story kicks in. While this benefits from them becoming more fleshed out in the process, you're basically interacting with the same half dozen characters or so and, looking at it from the final standpoint, game really blows through everything it has to offer during those episodes.

As far as tackling the characters goes... they're your Batman cast. You'll be seeing most of the favorites befitting a relatively small-time criminal story which sadly means your more specialist antagonists like Mr. Freeze and others are out of the picture. Game is quite dedicated to keeping it grounded with plot points like police force corruption, hostile company takeover and old friend from Bruce's youth returning until the last episode when it goes into overdrive with action. I can't really add anything new here because characters largely play it straight with their established personalities. Game's highlight is still its character interaction and there are some particularly effective scenes, like for example when Batman and Catwoman have a very real existential crisis moment wondering if it's all worth it or Bruce and Harvey with their BFF interactions. I liked it and it felt like real people interacting more than once.


Telltale still can put together a nice scene when they feel like it.

Can't a guy attend a press conference without a constant messaging?

Ever present duality of Batman is put on display in this one quite prominently.


Adding anything about Telltale's games mechanics might be redundant at this point seeing how dead set they are on being adventures-lite, but Batman actually has few surprises in his toolbet in that department. Is it it perfect? No way, but I rather liked the clear cut between more diplomatic Bruce approach and aggressive Batman style. Game offers you the choice on who will take the lead on couple of occasions to predictable results where former gets to talk his way through situations while latter is more along the lines of planning out his takedowns. Problem here is talking your way through problems is how Telltale games play while Batman's action/deduction approach feels either clumsy because the engine can't handle proper action so it's QTE central with awkward stop-and-go between segments or game stops to a halt so you can “solve puzzles” aka connect two obvious clues in sequence and then wait for the game to explain it to you. In short, it's familiar and action segments from Michonne are now greatly expanded upon in order to make for bulk of Batman's action.

Technically you can tell devs absolutely put in effort to upgrade the visuals from what I would classify as their last-gen games, but why couldn't performance be the priority? It still chugs when transitioning between scenes and odd shader flickering isn't uncommon when even I managed to notice it. That hand drawn edge filter around the edges also has its odd moments when looking at the screen from a distance, but looks much better up-close when you can appreciate it without dithering and aliasing detracting from overall presentation. All I can say is I guess I was lucky to not experience many problems people seem to be reporting on the forum.

So what to say in conclusion? You've seen the recommendation and despite having some, mainly technical, issues I liked this one as well. I've given up on choices actually mattering in these games so I won't hold it as a negative against Batman which admittedly has some different outcomes, for example how Harvey Dent situation plays out. I walked away satisfied in no small part thanks to moody soundtrack and a satisfying finale that actually managed to have a fight that wasn't godawful.


Ongoing Journey

Consciously or not, we are all on a quest for answers, trying to learn the lessons of life. We grapple with fear and guilt. We search for meaning, love, and power. We try to understand fear, loss, and time. We seek to discover who we are and how we can become truly happy.

I've embraced this category and won't berate it anymore. There's simply not enough time for me to play all the video games I'd like to anymore so I have to settle with WIP reports. Really glad to finally get around to Pillars of Eternity and ESO seems like it's in for the long haul. Black Flag I could see finishing before 2017 is out, but better safe than sorry. :D

In a world without gold, we might have been heroes!

As fate would have it I actually bought Black Flag a week or so before it was free on uPlay so I got gypped out of couple of euros, but I can live with it. Coming back to Assassin's Creed is always odd because they're fundamentally all the same games with just a different time period and some bells and whistles added to fit appropriately, but seeing as it's been while since... what was it, Liberation? Yeah, I think I was due for more faffing about.

Current Impressions?

My progression indicator is saying I'm at 48% completion, but seeing as I've fooling around and collecting stuff more than progressing in the main story I'm not sure how suspect that figure really is. I kinda wish story was tighter in the opening act seeing as you're just carried about, and I have no idea how you're supposed to acclimate if you're not already familiar with the series, and the never-ending tutorials are grating on me, but the famous sailing everyone's lauded is in indeed very satisfying.


Edward has plenty of personality, but how likable he is will depend on the levels of smug you can tolerate. Comes with being a pirate, I guess.


He hears voices in his head, but don't worry, they're good people.

Because everyone needs their MMO fix every now and then, and because I got it for cheap + Morrowind expansion, Elder Scrolls Online has been something I've dabbled in for a while. Mind you “a while” really means I haven't even played dozen hours over the extended period I've had the game, but that's par for the course. I go a long way back with TES series so why not?

Current Impressions?

Considering I'm just barely out of tutorial and I've essentially been treating the game as spin-off TES title aka playing with gamepad, player names off, etc... I can say I've had a great time so far. Not really a fan of soft TAB-targeting when they could've gone with proper action combat and I RELLY don't like how you're locked into a selection of classes from the beginning, but former is a technical necessity while latter is something you sidestep because freedom to “train what you use” is still the crux of the game. Looking forward to it and perhaps even getting some of the DLC I'm missing, but it's pretty pricey.


Squint hard enough to ignore some horrendous texture work at places and ESO is a very enjoyable experience. It's Skyrim Online, as kids would say these days!


Nothing as dangerous as a crowd with the wrong idea.

And here we are – Pillars of Eternity. Game I've followed from inception ever since it was announced on Kickstarter that Obsidian was working on an independent title. Game I actually bought on GOG, got on Steam and then waited for a deal on Expansion Pass before I finally started playing it. Isometric CRPGs are my jam and Obsidian ranks pretty highly as far as RPG developers go so, needless to say, I'm IN.

Current Impressions?

Still in tutorial. Not even joking. I like the character creation and that's basically the extent of what I can comment on. I have noticed the game bombards you with information and it has nice QoL features like hyperlinks that further explain/detail mechanics or terms. Sure beats looking them up in the manual if you're not familiar, I'll give them that. Let's hope it's good.


I will not have any plagiarism accusations thrown in my direction. I'm an Elf ranger with a companion Lion. Totally different from Drizzt.



Epilogue

As 2017 comes to a close I feel like I should commemorate the event. I certainly never thought I'd last two years here on BLAEO or keep producing content for that long, but more than anything it would've been impossible without the support from the awesome BLAEO community we have in these parts. Nothing like chatter to keep you going or pull you out of procrastination. There's a good chance I won't be around come holidays proper so I decided to release the update a bit sooner in this case.

Here's to all of us and may we endure even longer despite all the obstacles in our way. :)

tsupertsundere

What a nice update, Arbiter! Here’s to us!

I agree very much with your Telltale Batman review. I’m excited to play the second season, though I’m waiting for all the episodes to release before I play it. I think it’s on 3/5?

I hope you enjoy Pillars of Eternity! It was my first CRPG and while I dislike how removed I felt from everything going on, there were a lot of things it did really well. Let me know how the expansion(s) end up being - I have yet to pick them up, but would like to some day.

Happy Holidays!!

Arbiter Libera

Thanks a bunch. :)

Yeah, I’m also holding off for Batman season two until it’s actually finished. I don’t really have the patience to follow on episode-by-episode basis, especially considering Telltale’s release schedule seems all over the place. And I’ll be sure to get back on the White March expansions… sometime in late 2018 knowing my own schedule.

Have a great time yourself.

Forsaken

It’s always a pleasure to read your work Arbiter.

I certainly never thought I’d last two years here on BLAEO or keep producing content for that long

I’m gonna quote someone from my favourite movie, Shaun of the Dead: “I’m glad somebody made it” and I’m extra glad it is you.

I wish I could share your experience with Batman. I really hate that game and I hate that I hated it because someone very beloved to me gifted it to me and she is a fan of Batman. I’d even rate it as my 3rd most hated Telltale game due to its extreme linearity, 2nd being Game of Thrones and 1st being Jurassic Park. I don’t really know the different scenes of Harvey but I do know that I wanted to yell at inanimate objects (and did) for the way my choices played out with Catwoman. No matter how much I rejected her time and time again, she still talked to me like I jumped at every single romantic choice game threw at me and acted like the Bruce I played had been her boyfriend all along even though I was extremely hostile towards her every step of the way… I truly wish I enjoyed it as much as other people did but what I mentioned in spoiler tags made me oblivious to the positives the game might have cause I can’t get past it.

Looking forward to your next update :)

Ps, Could one of the books you read be Origin from Dan Brown by any chance? I just got my hands on a hardcover copy and I can’t wait to read it but I need to finish Metro 2035 first. I’m seriously hyped though :)

Arbiter Libera

I’m certainly glad you came back from retirement and haven’t given up entirely on BLAEO. :)

I won’t really deny railroading is present in Batman, but I’ve come to expect that in Telltale’s adventures. They don’t really do choices and consequences - it’s mostly for appearances and flavor in the end. Funny you should bring up Harvey and Catwoman considering considering I was doing kinda the same thing and was intent on NOT making Harvey become Two-Face… and it kinda works out if you save and support him, even if you break the bro code, but only in a sense he has a semblance of sanity left and doesn’t get his face scarred. I enjoyed how the whole Catwoman thing turned out, but then again I was going for that so the pay off was definitely present. I can see how you’d be annoyed if game pulled the rug under you, though.

Could one of the books you read be Origin from Dan Brown by any chance?

I have not actually read anything from Dan Brown. I saw some of the movie adaptations, but the books never really struck my fancy. Should I?

Forsaken

I’m technically still in retirement and I will never fully come back. I still check my profile to keep tabs on my progress because as much as I quit writing updates or/and comments, I still think it offers very useful tools to organise my library. I also can’t say goodbye to that epic Illidan profile Coraline designed for me :P When I log in to check my progress I skim through the feed quickly. Once I saw your update I prepared my mint green tea and started reading it. When there is that special occasion and if I happen to run into it (because I log in rarely now), I do reply ;)

Yea I agree that Telltale definitely has this linearity but it bothered me even more in Batman. I hate Catwoman so what happened annoyed me a lot more than the linearity of other games. I am positively surprised to see how Harvey situation turned out in your playthrough though. I thought that would also be a decision Telltale makes for you no matter what choices you made. I wonder how that carries over to the new game but I am not going to be playing that for a long time or maybe ever so I may never know :)

Those movie adaptions were terrible on my opinion. Especially Inferno movie is unfortunately absolutely terrible. Inferno is like among my top 3 most favourite books and it really doesn’t end the way the movie did. It has a much better ending but Hollywood has to ruin everything as always :P I can understand his novels not striking your fancy but personally he is my most favourite author :) I would certainly recommend trying one of his novels out if you find the time to read a book from someone new that is not one of your usual picks.

Arbiter Libera

Sorry for the late response. Well, I’m definitively glad you still check out BLAEO from time to time at least because your comments are sorely missed. :)

I see. I guess I’ll have to check out his books then at some point. My mother is a fan and she basically just liked the movies as suspense pieces, but didn’t really want to comment on them as adaptation. I guess I know why now.

Kap

I read most of the posts on here, but typically only comment on the ones that mention games that I’ve played, myself, but your epilogue got me. Cheers and happy holidays to you! :D

Arbiter Libera

No problem as long as you enjoy them. It’s nice to hear someone else’s perspective on stuff I cover.

Happy holidays to you as well. :)