Gaming resolution for 2020:
Beat more games. -which won’t happen.
Continue to not pay much attention to achievements.
I’m bad at writing long report. So I finally thought of a nice way to tackle my reports. I’ll go with good, bad and a short conclusion. Might not be the best or super informative but it should give a fair idea of what I thought of the game. Hopefully.
I’m not a fan of scoring games so I give them a fun rating. Basically it means I rate my games based on my personal enjoyment. So it’s totally subjective and irrational. I still tried to give an explanation to each level of fun, click the spoiler if you’re curious to see.
1 = Really bad and/or boring.
2 = Not good enough, the game has flaws hindering my enjoyment.
3 = Okayish. I had my fair share of fun with the game.
4 = Really good, I enjoyed the game a lot.
5 = The best, I had a blast.
Resident Evil HD REMASTER
The goodIt is as I remembered it, beautiful and scary. Which is pretty funny considering they really polished the graphics but in my mind it always looked that way and I knew a bunch of their tricks as well but it was still scary to play! The atmosphere is really strong in the game. They also added a new control mode (go where your stick go) but I much prefer the original way (up to go the way you character faces). Works a lot better since the fixed plan can change your perspective and thus I didn't have to adjust anything to go the same way.
The badIt's an old game and it shows. Most of the game designs are from an other era. Some of the worst were the limited items you could carry (8 using Jill, only 6 with Chris!) and the door loading. They kept it in this remaster but from what I remember it was a trick to load the next room. However it's not needed anymore and it really gets boring fast to get stuck waiting for doors. It's also a really hard game to play without a walkthrough as there are no pointers. You have to be really good at brain game and remember the map very well as well if you ever wish to complete the game on your own. For the first half or so of the game I was good to go as surprisingly I still remembered most of it. But past a point it was harder to remember and that comes with a lot of backtracking because you missed a thing or forgot to bring something. Oh and the limited saves are a pain as well...
ConclusionIt was probably a good game back in time but it's hard to consider it a good game today. I finally beat the game but using a walkthrough to avoid frustration and a trainer to remove the door loading time and have unlimited saves. So I probably wouldn't recommend the game to everyone but under my condition it was fine and I finally beat the first Resident Evil!
Shadow of the Tomb Raider
The goodI loved almost everything. I already loved the previous one and this one just tops it. First, the graphics are gorgeous. It's a pleasure to discover the world of Tomb Raider when it's this beautiful. I wish I had taken more screenshots but I was too busy discovering the world! Also, they focused a lot more on exploration which is a big plus to me. Not that I disliked the combat but I enjoyed exploring more than fighting. The story was pretty entertaining too. It also ends the trilogy pretty well in my opinion and left me satisfied. And I hope they'll continue in this direction with the next game as I am still wanting and hoping for more!
The badThere are a few cons however but they didn't mean much to me. Still, I can say that it feels like they didn't exactly improve much or bring innovative things comparing to their previous game (but I didn't mind that at all). The scripted phase sometimes were a bit annoying to follow/execute. The voiced scripts also kinda got boring after a while. I mean, the line "Impossible, I can't carry any more" was repeated so much! And when you're in a tomb and use the special vision to spot clues, Lara will always repeat her hint every single time. But like I said, nothing major.
ConclusionDefinitively my game of the year. Too bad it released last year though. But It was a really great experience. I was curious about the game for a while now and seeing that its price didn't go down much I went ahead and caved in even if it was higher than what I wanted to pay (24€ for the complete collection) yet I feel like it was totally worth it! If you enjoyed the previous games, you will love this one as well.
Fire Emblem: Three Houses
The goodMy only other real experience with Fire Emblem was the musou game which doesn't exactly provide much in term of story. But you don't really need to be acquainted with the series as Three Houses works on its own which is a big plus for new players like me.
The game offers two modes, Casual (the one I picked) where units are revived if they die and Classic where there's permadeath. But really the game is split in two different games stitched together to form one. One side is a tactical turn-based battle game. And the other one is like a "The Sims" sort of game where you train your character and other units. Bond with them. Romance them. Do some fishing, gardening. And when you put these two parts together, you get one massive game that will keep you busy for a bit over 60h if you go through it while doing a bit of everything (my first playthrough is 61h24) and don't rush to the end.
The game also offers three different stories in one. I finished Edelgard side of the story (red cape) and started Claude (yellow cape). But I have too many game so I decided to drop my second playthrough for now and focus on beating more games!
The badCan't remember anything that I didn't like or that was annoying... I remember reading some con here and there comparing the game to previous main series entry but since I'm new to the series I had no particular expectation and thus didn't get let down by anything.
ConclusionMy favourite game of 2019. An awesome game, tons of play time, tons of fun. A must have even for new players. As long as you enjoy both side of the game (the tactical and "Sims" part).
The goodThis was the other game I managed to beat while subscribed to Origin Access and it is a pretty great stealth game. Lots of fun ways to tackle each level too and it can be played in coop which was the reason why I wanted to play it. When starting the game you are like the basic assassin. But soon enough you unlock various abilities to help you along the way. And since we were two and both had our own skill tree, we could pick skills complementing each other. Which made the game even more fun since we had to really cooperate if we wanted to succeed with our plan. Which usually ended up in failure anyway but it was still glorious!
Anyway, the story was fairly interesting as well. And I liked the art style. Despite the graphism being rather simplistic it still managed to be eye pleasing to me.
The badI honestly don't remember any real downside. Except maybe it's a bit too simple when played in coop. Same with graphism, a bit simplistic but I didn't mind it much.
ConclusionDefinitively worth a try. A stealthy game that can be played in coop is a total win already. It's not too long nor too short in my opinion. Pretty much the perfect game to have some fun with a friends over 2 or 3 afternoons and it's heavily discounted so all the more reason to give it a go if you're looking for a fun coop game to play with a friend!
A Way Out
The goodThe game features Fares Fares, an actor I quite enjoyed in the movie Kopps and he definitively left an impression so when I recognized him in A Way Out, I had to try the game!
The game is included in the basic Origin subscription, making it a good value (at least I thought it would be good value!). It was rather fun in term of co-op. Though it's not all awesome, we sure had our fair share of fun trying to time some QTE to get up or to catch fish. Basically, all the actions where we had to work together or play together were the best part. Even simply playing baseball or connect 4 was fun in game.