EvilBlackSheep

May’s Stats

aka. where some progress is finally made against the backlog

Another month is over, time is passing scarily fast. How have you been fellow assassins? Backlog wise at least, may was a good month for me. I managed to keep things in control even while activating a few games from bundles. I have to admit the monthly theme helped a lot, thanks Skanda for organizing it! My addictions are still ongoing, and I’m trying my best not to buy Moonlighter and create a new one, but I managed to finish some other games too in the meanwhile. Hopefully I’ll keep the momentum this month too, but I’ve been wanting to go back to Terraria and we all know how those things end…



Played Finished Completed Backlog+ Achievements
17 11 4 8 111

EvilBlackSheep
Backlog of Doom

ABC Challenge Progress (22/26)

Finished this month: 2

12% never played
4% unfinished
50% beaten
35% completed

Most Satisfying Finish

Most Exciting Addition

  • Slay the Spire

    135 hours playtime

    20 of 35 achievements

  • Tiny Rails

    70 hours playtime

    12 of 12 achievements

  • Samorost 3

    5 hours playtime

    30 of 30 achievements

  • Card Crawl

    9 hours playtime

    4 of 9 achievements

  • Sid Meier's Civilization VI

    20 hours playtime

    17 of 191 achievements

  • Monster Prom

    6 hours playtime

    5 of 32 achievements

  • Monster Slayers

    19 hours playtime

    5 of 22 achievements

  • For The King

    9 hours playtime

    18 of 60 achievements

  • Snowball!

    2 hours playtime

    6 of 9 achievements

  • Unholy Heights

    24 hours playtime

    13 of 20 achievements

  • Hidden Folks

    7 hours playtime

    6 of 6 achievements

  • Armello

    16 hours playtime

    16 of 50 achievements

  • Wuppo

    17 hours playtime

    13 of 23 achievements

  • Regions Of Ruin

    22 hours playtime

    0 of 20 achievements

  • Children of Zodiarcs

    36 hours playtime

    35 of 40 achievements

  • Beglitched

    12 hours playtime

    no achievements

  • CHUCHEL

    3 hours playtime

    7 of 7 achievements

Samorost 3

5 hours playtime, 30 of 30 achievements

As I was expecting from Amanita Design, this game had extremely cute graphics and sounds, coupled with a nice point and click gameplay. I hadn't play the previous Samorost, but it didn't matter, as the story contains itself within the game, and I didn't feel like I missed anything by not having played the 2 first games yet. I highly recommend it if you like P&Cs, it's definitely a nice one.

Monster Prom

6 hours playtime, 5 of 32 achievements

I was really excited when I received this late birthday present, as it was a game I was really curious about. My friends who had played it kept saying it was hilarious, and it was coming from people who are not specifically into dating sims. It did not disappoint. Each game take from 1h30 to 2h depending on the option you pick at the start, but the replayability is really high (according to the ingame stats, there is over 1000 different events to encounter, several endings and secret endings for each characters, etc...). You can either play it alone or with up to 3 of your friends, which I've been told is even more hilarious. Basically, you're playing one of 4 different students in a monster highschool, and try to survive your way through the last weeks of school while getting a date for the prom. It's extremely silly, very funny and the design is quite neat. A rec, even if you think you don't like dating sims.

Tiny Rails

69 hours playtime, 12 of 12 achievements

Ugh this game. At first, I have to admit it was cute and fun but it became very repetitive and grindy quite fast, yet I had to keep playing because i didn't want to stop while missing only one achievement that seemed attainable. It took more than 30 hours of quasi idling to get that last one, and half or more of the playtime was letting the game run as I was working, and clicking once in a while. The only reason I completed this is because it was a SG win, but I don't recommend it.

Snowball!

2 hours playtime, 6 of 9 achievements

A cute little winter themed pinball game. There is not much to say as it's pretty simple. It only has one pinball table but at the same time the game is quite cheap. I played it with the pad and it wasn't the most responsive controls for a pinball game i've played, but it was ok.

Unholy Heights

ABC 24 hours playtime, 13 of 20 achievements

I had been playing this tower defense for a while now, and had been stuck at some point because I used the wrong strategy. I decided I wanted to go back to it and realized my mistake, and managed to finish this game, which had me stuck on the ABC challenge for a while. It's a cute tower defense where you play as the Devil, owning an appartment complex. You goal is to attract different kinds of monsters to settle in your appartments, pay rent and defend the building against the heroes who come try to attack and rob you blind. It was fun if you're looking for a cheap tower defense.

Wuppo

ABC 17 hours playtime, 13 of 23 achievements

Wuppo was such an adorable adventure plateformer! I'm glad I finally played it, as several people had recommended it to me. The visual style is absolutely adorable, there is quite a bit to explore even apart from the main story. There is also a boss rush mode but I haven't had time to try that part for now. At least another game from my ABC list down, it's not an hardcore plateformer (obviously, if I played and enjoyed it) but I recommend it.

Regions Of Ruin

21 hours playtime, 0 of 20 achievements

I was really intrigued by the concept of this game that was described as a sidescroller RPG. It was really interesting even if some events were a bit repetitive, I enjoyed the whole experience. You're a dwarf trying to build a townbase as you raid the rest of the area for ressources, as well as filling numerous request for NPCs. There's some building/upgrading, crafting, exploring, fighting and more. I had a few bugs at the beginning but then no more until the end. The only part that wasn't the best was the few plateforming puzzle parts as the mecanics were quite weird (since when if a plateform you're standing on moves, your character doesn't?). All the achievements are bugged sadly, but the devs are apparently working on fixing this at the time of this post. Might revisit the game once they can be unlocked.

Beglitched

12 hours playtime, no achievements

A really cool match-3 game with a story about computer hacking/security, and a really interesting, very pink, visual style. It might not have achievements but there is quite a lot to do in the game, and some game mecanics are more complicated than it first seems. A recommended hidden gem if you like match-3 and puzzle solving.

Card Crawl

9 hours playtime, 4 of 9 achievements

This is a port of a mobile game, and sadly the mobile plateform is more adapted to it, as it is more for short games while you're waiting for other things. The game is fun, but sadly there is not much diversity in it. The dungeon deck you're fighting against is always the same shuffled in a different way, and only your abilities cards can vary, which bring a bit of repetitivity. That being said, for the price it's a fun game but i recommend getting the mobile version instead. Also, check the other game of the same devs, Card Thief. I played it on mobile and it had more of a sense of progression to it.

CHUCHEL

3 hours playtime, 7 of 7 achievements

The most recent Amanita Design game. As usual, cute design and P&C mecanics. It hasn't dethroned my favorite AD games though because it lacks a bit of substance. The game is nice, don't get me wrong, but the story is extremely basic (you're chasing after a cherry) and assembled together by little scenes without much transitions between them. Still enjoyable, but play their other games first maybe.

Children of Zodiarcs

36 hours playtime, 35 of 40 achievements

When they first announced this game, I was really excited as it sounded like Final Fantasy Tactics (best FF game) with an addition of deck building element. But then after release, I was hesitent to buy it because the reviews were really mixed and a lot of people seemed disappointed. I was estatic to win this on SG and immediately got to it. I guess because I went it with lower expectations I was pleasantly surprised. Sure it is not FF tactics, and there is a bit of RNG involved (because of the dice rolls), but it was never to the point where it became infuriating, contrary to other games with heavy RNG. The story was ok, the design absolutely adorable and the gameplay pretty satisfying to me. I'll probably go put a bit more time into in after I'm done writing this post as I finished it 5 minutes before midnight last night, and wanted to go back finish a side activity I had left aside. A recommend for me.

  • Monster Prom

    6 hours playtime

    5 of 32 achievements

  • Regions Of Ruin

    22 hours playtime

    0 of 20 achievements

  • Zombie Night Terror

    0 minutes playtime

    0 of 34 achievements

  • Children of Zodiarcs

    36 hours playtime

    35 of 40 achievements

  • The Witch's Isle

    0 minutes playtime

    0 of 18 achievements

  • Light Apprentice

    0 minutes playtime

    0 of 55 achievements

  • The Big Journey

    0 minutes playtime

    0 of 31 achievements

  • The Darkside Detective

    0 minutes playtime

    0 of 25 achievements

= SG win - = Gift or Other Win
skanda

So many good games played last month! You still need more hours in Armello and CIV, though. :blobdogeyes:

EvilBlackSheep

Didn’t we have an agreement that I shall suspend MP games until I’m done with the Dishonored series?

Forsaken

I was not a fan of Chuchel at all. I really hated the character we played, he was simply a bully. They tried so hard to make him funny too but it just made me hate him even more. I love every single game from Amanita Design so as a big fan of the developer, this was quite upsetting. Samorost 3 was fantastic though, especially the music <3

EvilBlackSheep

Definitely my least favorite Amanita game i’ve played so far :( It’s a shame because i was really hyped when they announced a new game, but I feel that they didn’t deliver something as good as their previous stuff. Well let’s hope the next one is better.

JaffaCaffa

I’m really diggin’ the look of Beglitched, A+ colour scheme.

I watched Jesse Cox, Dodger + pals play Monster Prom and it was a blast definitely wanna play with sometime especially co-op. Glad you enjoyed it!

That’s a shame about CHUCHEL, I’m really interested in playing it but I’m also not positive if I’ll like it. That kind of humour seems to be a fine line with me of either really love it or don’t. Reminded me of Scrat from Ice Age though and was a cutie, hard to resist. :P Still need to play Botanicula, I downloaded last month but never got to it.

I’ve never heard of The Witch’s Isle before, looks intriguing! Very atmospheric and cool lighting, will have to keep an eye out for your review whenever you play it. :)

EvilBlackSheep

Beglitched both have a really cool look and an interesting gameplay if you like puzzle/match3.

I watched Jessie Cox, Dodger + pals play Monster Prom and it was a blast definitely wanna play with sometime especially co-op.

Haha, that’s how it first came on my radar. My friends playing it and saying it was really fun bumped it high in my wishlist. That let’s play is definitely representative of the game.

Botanicula is still way better than Chuchel to be honest, I recommend you play that one instead, especially if you already have it.

I’ve first heard about The Witch’s Isle on the Co-optional podcast ( ;__; ) a while ago, I think it was dodger who talked about it, and it sounded interesting. It seems pretty short so I might play it soon and post my review in the next monthly report.

JaffaCaffa

Ahh right, they’re the best for finding about new games. Still really sad about TB, been catching up on some of the podcasts I missed. I’ll definitely check out Botanicula sooner than later, thanks. :)

EvilBlackSheep

Yeah, it’s been a really sad week. It’s been raining on my face a bit… I was almost doing fine again and then tuesday’s podcast happened and… well, ya know.

I’ve been rewatching TB & Jesse’s terraria series, which has been making me want to play again. It helped a bit because there is a lot of very funny moment, but all the jokes about them dying take sadly a whole new meaning :(

JaffaCaffa

Same here, I was gonna say that I was tempted to play some more Terraria as well. Started yesterday currently on episode 5 and it’s still so entertaining and made me smile a lot, but a couple comments were pretty heartbreaking.

Death is a weird thing though, it never really feels “real” to me..especially online where you can see loads of videos and it feels like nothing’s changed. It isn’t until something like the newest podcast that it’s like man…it really happened. That sucks. Him and Christina Grimmie both hit me hard, been fans for such a long time, but grateful all the videos and happy memories are there to enjoy. Been rewatching bunch of the animated clips as well, this is one of my favourites but so many fantastic ones. (The Felicia Day one had me in tears again as well SO GOOD.)

EvilBlackSheep

Thanks for the link, I didn’t remember that one and it was so funny. (Oh boi the felicia day podcast beginning is the most hilarious thing that ever happened during a podcast I think. I rewatched it the other day, and I couldn’t stop laughing despite being so sad). If you need a good laugh, check this thread.

I think what broke my heart the most while rewatching the terraria series is this (in ep 24), as well as a lot of little comments but yes overall, so much laughing that it’s worth it.

I know what you mean about death not feeling real. It took me several days, probably until that podcast, for my brain to register he was really gone, and even now sometimes I can’t admit with myself that he really is. I haven’t been touched by a “celebrity” dying as much as I was by him. I did cry when Terry Pratchett died, but not even remotely as much. Weirdly, it helped grieving to both see that some other friends of mine I didn’t even know where watching the podcast were as affected as me, as well as his own friends talking about it. (Before the memorial podcast, there was Saturday morning Dooger where brooke talked about him and it was very touching (if you can bear the multiple twitch subs notifications), as well as last week’s episode of the round table podcast or this week’s podquisition. Plus yes, rewatching his videos.

JaffaCaffa

I’ll definitely check out that thread, thanks! I saw Dodger’s stream, that one in particular helped me grieve and focus on the impact he had/positive memories side of things and not just the death/unfairness of it all. After seeing that was able to watch his videos with a lot of laughter, despite still being emotional of course..wasn’t as completely overwhelming. I’m glad you were able to find ways to help grieve as well. <3

tsupertsundere

I’m glad to hear your review of Wuppo! I kept it from a bundle, but I’ve been a little hesitant to play. I’m glad it doesn’t seem crazy difficult, and that you liked it so much.

However many months from now when I get monster prom and play monster prom and probably put it on my VN masterlist, remind me of this review and I’ll link it there. Monster Prom sounds right up my alley and I’m glad it’s accessible even to people outside the dating sim genre.

EvilBlackSheep

I’m really bad at plateformers so yes, don’t worry for the difficulty. It’s quite adorable and worth checking out when you’re in the mood for it.

As for Monster Prom, I’m pretty sure you will like it. I liked Dream Daddy but that was even funnier. If you wanna make yourself an idea (obviously it includes spoilers as it’s one playthrough, but it didn’t ruin my own play for me) look for the mini let’s play on Jesse Cox’s youtube channel.

Lucky Thirteen

Yay, Sheepie is winning! Go go go, you can do it, you can defeat the evil backlog! 😆

EvilBlackSheep

Winning is a big word. I feel more like I’m making slow progress in the amazonian forest with a dull kitchen knife :p

Lucky Thirteen

Ah haha, I know that feeling :D But well, you’re making some progress, so that counts!