Backlog, Backlog never changes. EvilBlackSheep’s profile

Work in progress

Find me on : Completionist - Astats - TrueSteamAchievements

Ongoing Challenges
ABC Challenge 2.0 masterpost
ABC Screenshot Challenge
Retro Challenge masterpost
Tag Challenge masterpost

Past Challenges
ABC Challenge masterpost

A year of backlog fight in review: 2016 - 2017 - 2018 - 2019 - 2020

= SG win - = Gift or Other Win - = Game Pass - = Nintendo Switch - = Retro


March’s Stats

aka. Just one more run, I promise…

Hello there, it’s been a month already ? 2021 looks awfully like 2020 and I’ve lost track of time. In this past month I managed to play a lot… but (yes there is a butt) most of that playtime went into roguelikes and endless games. Let me tell you that playing four roguelikes plus two endless games at the same time is not helping with the backlog fight.

On the plus side, I didn’t cave into Valheim but again, my friends convinced me to install Sea of Thieves and go sail with them. It’s a lot more fun than I anticipated and the water in this game is beautiful. Since then, we’re having very unproductive but funny weekend afternoons. :sweat: Consequences of that are that I barely kept the backlog balanced, but I had a lot of fun. I hope you’re all are well and stay safe.


Played Finished Completed Backlog+ Achievements
12 6 1 6 175 + 20

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 1

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Animal Crossing: New Horizons

    285 hours playtime

    no achievements

  • Mario's Picross 2 (GameBoy)

    23 hours playtime

    11 of 33 achievements

  • Sea of Thieves

    12 hours playtime

    20 of 166 achievements

  • Curse of the Dead Gods

    52 minutes playtime

    2 of 30 achievements

  • Neurodeck

    4 hours playtime

    14 of 26 achievements

  • Kirby's Dream Land 2(GameBoy)

    8 hours playtime

    27 of 37 achievements

  • Loop Hero

    17 hours playtime

    16 of 50 achievements

  • Cyanide & Happiness - Freakpocalypse (Episode 1)

    6 hours playtime

    47 of 54 achievements

  • Supraland

    30 hours playtime

    58 of 98 achievements

  • Monster Train

    34 hours playtime

    20 of 53 achievements

  • Creaks

    6 hours playtime

    28 of 28 achievements

  • Dorfromantik

    5 hours playtime

    9 of 47 achievements

Supraland

30 hours playtime, 58 of 98 achievements

Supraland was a surprising one for me. It was really good and a lot of fun. I had picked it as part of the tag challenge for Sandbox but little did I know that it wasn't really one in term of gameplay, but rather the sandbox is the universe in which the game is going on. You play as some little toy in a world built by a kid in a big sandbox. It's sort of a 3D plateformer metroidvania I guess? But what it is mostly, is really good. If any of you played the DLC, is it worth getting?

Neurodeck

4 hours playtime, 14 of 26 achievements

Neurodeck was a game I really wanted to like, but felt short in a lot of aspects. It's a mental health/phobia themed roguelike deckbuilder, but it kind of ressort to some clichés for the mental health part that could end up sending the wrong message. Visually it's quite well done but it sadly ended up being a less good Slay the Spire were the theme wasn't properly done, imho.

Kirby's Dream Land 2

Game Boy, 27 of 37 achievements

It was a bit more complex than the first Kirby's Dream Land (and longer too) while being still a lot of fun. Getting to the true ending took me a bit of time but it was all worth it.

Cyanide & Happiness - Freakpocalypse (Episode 1)

6 hours playtime, 47 of 54 achievements

This game on the other hand was just a massive disappointment, and even tho I got the key for free I still felt scammed. The game is merely a prologue to the whole supposed story, yet priced like a whole game. The story only start in the closing sequence of the game, which will supposedly have 2 more fully prices episodes after that. So 60-70€ for a point and click WELL THEN. Without me. Oh and don't let my playtime fool you, I forgot the game on the start menu for at least 1-2h and I did a lot of clicking everywhere (because EVERYTHING is uselessly clickable 3 times). The game can be done in less then 2h playing normally. My advice is a solid don't buy and don't waste your time playing.

Dorfromantik

5 hours playtime, 9 of 47 achievements

My great surprise of the month. A super chill tile-placing city countryside builder with a great artstyle and a relaxing yet addictive gameplay. Think about Carcassonne but solo, and way prettier. Strong recommendation. Plus it's super cheap.

Creaks

6 hours playtime, 28 of 28 achievements

Creaks is a beautiful puzzle game by Amanita Design. It differs from their previous games gameplaywise, which were all point and clicks, but the artstyle and the storytelling is still equally great. I really loved the game and it was a perfect counterbalance to all the roguelikes I played this month. I definitely would recommend it if you like puzzle solving games.

  • Curse of the Dead Gods

    52 minutes playtime

    2 of 30 achievements

  • Neurodeck

    4 hours playtime

    14 of 26 achievements

  • Loop Hero

    17 hours playtime

    16 of 50 achievements

  • Cyanide & Happiness - Freakpocalypse (Episode 1)

    6 hours playtime

    47 of 54 achievements

  • Creaks

    6 hours playtime

    28 of 28 achievements

  • Dorfromantik

    5 hours playtime

    9 of 47 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

February’s Stats

aka. A very fragile balance

Hello fellow assassins, I have a confession to make… I was a bad sheep this month and I bought a bundle. And then I activated 8 of those games. To my defense, it was an Artifex Mundi bundle and I had none of those games for once, and no matter how much I enjoy having HoGs to casually chill from time to time, I refuse to buy them full price. So yes I splurged. On the plus side, all of those are around 4h to complete and I already played a few of them this month… so it’s gonna be okay, right? sweats nervously

Along those lines, I also finished a big game this month and also made some progress on my retro challenge and on the tag challenge too, so it’s not all bad. I managed to finish a few shorter games too this past weekend and barely balance the backlog on the last days of the month. Also, I was strong and resisted the call to buy myself Valheim despite my friends trying to drag me into it.

How’s been February treating you all? Did you play interesting things? Did you fall into the Valheim trap?


Played Finished Completed Backlog+ Achievements
13 9 5 9 102 + 15

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (1/12)

Finished this month: 1

92% never played
8% beaten

Most Satisfying Finish

Most Exciting Addition

  • King of Seas

    26 hours playtime

    no achievements

  • Animal Crossing: New Horizons

    255 hours playtime

    no achievements

  • Monster Sanctuary

    77 hours playtime

    34 of 34 achievements

  • Super Mario Land 3: Wario Land(GameBoy)

    8 hours playtime

    21 of 26 achievements

  • Wario Land 2 (GameBoy)

    17 hours playtime

    16 of 20 achievements

  • Summer Catchers

    4 hours playtime

    no achievements

  • Ghost Files 2: Memory of a Crime

    4 hours playtime

    23 of 23 achievements

  • The Myth Seekers 2: The Sunken City

    5 hours playtime

    28 of 28 achievements

  • Mario's Picross 2 (GameBoy)

    15 minutes playtime

    0 of 33 achievements

  • Uncharted Tides: Port Royal

    4 hours playtime

    19 of 22 achievements

  • Frog Detective 2: The Case of the Invisible Wizard

    2 hours playtime

    6 of 6 achievements

  • Journey

    2 hours playtime

    2 of 14 achievements

  • Family Mysteries: Poisonous Promises

    4 hours playtime

    24 of 24 achievements

Super Mario Land 3: Wario Land

Game Boy, 21 of 26 achievements

After being the villain in Super Mario Land 2, Wario became the protagonist in this sequel. The game takes a lot from the previous iteration in the series: the power ups giving different abilities, the map, the secret levels... but then renewed the interest in adding the collectible treasures. It also has multiple endings, even though they only depend on how many of the treasures and coins you managed to collect along the way. Once you unlock one you can still play on the same safe file to collect more things and replay the final level to see if you get a better ending. I really liked replaying it, it was fitting to what I remembered.

Ghost Files 2: Memory of a Crime

4 hours playtime, 23 of 23 achievements

One of the multiple HoGs I played this month. Nice, visually pleasant but not too memorable story wise, I'd still put it in the mid-high tier of Artifex Mundi games. It does its job, which is all I expect from those games.

The Myth Seekers 2: The Sunken City

5 hours playtime, 28 of 28 achievements

Another Artifex game, and another fine one. This one is more on the fantasy/supernatural side compared to the previous one, so it really depends on what you prefer, I don't mind as I like both and I'm never really in those for the story.

Monster Sanctuary

77 hours playtime, 34 of 34 achievements

This game is like the love child of a metroidvania and Pokemon, but better. It has a lot to explore, a lot of monsters to pick from to build your team (and all of them are actually useful given the working synergy) and it gets more and more fun as you get access to more monsters. This took me most of my gaming time this month (and the previous one), and I REGRET NOTHING. I could have finished a lot faster but I went for all of the cheevos just to have an excuse to play more. The only complaint I have really is an sudden peak of difficulty a bit before the final boss (that then goes back to normal actually, I struggled less with said final boss than that spike I'm talking about). That being said, it was such a satisfying game and I wish there was more of it.

Uncharted Tides: Port Royal

4 hours playtime, 19 of 22 achievements

Another okayish Artifex, a bit underwhelming compared to the others I played this month. On the plus side, it had an interesting system with two main protagonists you keep switching between, but on the other hand it had some BS missable cheevos (where you need to do several things perfectly on first try, so if you miss them you'd have to replay the whole thing to get them).

Wario Land 2

Game Boy, 16 of 20 achievements

I was surprised by this one on how full of content it was. It differs from its predecessor as it removes both the power ups and the lives all together. You can't die and when you get hurt you lose coins instead. The game is more focused on puzzle solving and finding every level's secret treasure room, collecting each of said treasures as well as some map pieces at the end of the level, both through a minigame. The game is linear at first but once you reach the first ending, you can revisit any level as well as unlock a bunch of other levels (actually it doubles the amount of levels that you played reaching the first ending). Those levels allow you to reach multiple other endings in different storyline branches. Finally, if you collect all treasures and map pieces you unlock a final massive secret level that you can explore and try to beat your best time on. The whole thing took me a bit under 17h and I was even more impressed as this was still a Game Boy game and when you compare it to the first Super Mario Land, the difference in complexity, design and content is really massive. In any case, a great play.

Frog Detective 2: The Case of the Invisible Wizard

2 hours playtime, 6 of 6 achievements

A cute stylized first person P&C, sequel to the first Frog Detective game. If you liked the first, you'll like this one too. Nice for a short adventure, not too complex, obviously, but super cute.

Journey

2 hours playtime, 2 of 14 achievements

I'm very torn by this game. On one hand, it's an absolutely beautiful walking sim. On the other hand, the saving system (and lack there is of) is abysmal. To the point that I feel I missed out on some content because of the frustration of not being able to save. Yes the game is pretty short and a lot of people might play it in one sitting, but I didn't and had to repeat some progress I lost. There is no "Save and Quit" option and the autosave only happens at very scarce points. In a game where I'd rather take my time and see all there is to see, I thought it was a really stupid design choice. Anyway, I plan on going back to it and re-explore it in the future, because I probably missed a lot considering I only got 2 achievements finishing the game. I'll just try to pick a day where I can have a long continuous gaming session.

Family Mysteries: Poisonous Promises

4 hours playtime, 24 of 24 achievements

Another Artifex HoG, I actually quite enjoyed this one (still forgettable story but a nice chill game for a sunday afternoon).

  • Werewolf: The Apocalypse - Heart of the Forest

    0 minutes playtime

    0 of 38 achievements

  • Endless Fables 4: Shadow Within

    0 minutes playtime

    0 of 30 achievements

  • Family Mysteries: Poisonous Promises

    4 hours playtime

    24 of 24 achievements

  • Family Mysteries 3: Criminal Mindset

    0 minutes playtime

    0 of 24 achievements

  • Ghost Files 2: Memory of a Crime

    4 hours playtime

    23 of 23 achievements

  • The Myth Seekers 2: The Sunken City

    5 hours playtime

    28 of 28 achievements

  • The Secret Order 7: Shadow Breach

    0 minutes playtime

    0 of 32 achievements

  • The Secret Order 8: Return to the Buried Kingdom

    0 minutes playtime

    0 of 32 achievements

  • Uncharted Tides: Port Royal

    4 hours playtime

    19 of 22 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

Retro Challenge

aka. A Walk Down Memory Lane


I mentioned this project in my last monthly recap, but it’s time to make a proper masterpost for it.

This all started late last year when I was sorting some boxes and found my old Gameboy. I was curious to see if it would still work, and surprisingly, it did. It ignited that nostalgia in me to revisit my gaming childhood. Then last month, I got an 8bitdo SF30 pro controller. Now having a decent d-pad, I contemplated the idea of playing those games once again. Finding that RetroAchievements was a thing was the last push I needed. And so it began.

So far, it’s been interesting to see how different some of those games are compared to what I remembered them to be.

The following list is a mix of games I played as a kid/teen/young adult, plus a few others that I was always interested in but were never released in Europe. It will be subjected to modifications, depending on how my interests evolve through the project. The list also contains several versions of the same games, which I only plan on replaying once but I haven’t decided on the version yet. It’ll be edited as I go.



January’s Stats

aka. A good start and some projects

I can’t believe February is already here and it’s gonna be soon a year of this whole madness. I hope you’re all safe and doing good. At least I had quite a good start of the year backlog wise, and started a few projects to motivate myself this year.

First, I decided to revisit my childhood and replay some of the games I had as a kid (and probably a few ones that were not accessible to me at the time, either because I didn’t have the correct system or simply because they were never released in Europe). I had wanted to do that for a long time now, but it finally come to a perfect storm I guess. First around Xmas I found a box with my old Game Boy and cartridges, and discovered they were still working. Then this month, I got myself a 8bitdo controller, which has a great D-pad and discovered there was such a thing as RetroAchievements. I made a list in a spreadsheet for now and started playing some of those, and I might make a masterpost about it in a few days.

Second, I joined the Tag Challenge that Lengray started a few days ago. I haven’t started playing those yet but hopefully it will happen soon. Some of those I should have played ages ago anyway.

Finally, sorting the games for the Tag Challenge, I had a look at the backlog and realized I have WAY too many unfinished games that haven’t been touched in year. 131 to be exact. I need to think about some other idea to tackle that list too, so I’ll have to come up with another challenge of sorts. Suggestions are welcome.
Anyway, enough with the ramblings, have a good February and may it be filled with games.


Played Finished Completed Backlog+ Achievements
16 12 5 5 124 + 19

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    112 hours playtime

    77 of 90 achievements

  • Animal Crossing: New Horizons

    245 hours playtime

    no achievements

  • Murder by Numbers

    27 hours playtime

    4 of 4 achievements

  • FRAMED Collection

    2 hours playtime

    18 of 18 achievements

  • Marco & The Galaxy Dragon

    6 hours playtime

    15 of 15 achievements

  • There Is No Game: Wrong Dimension

    6 hours playtime

    34 of 34 achievements

  • Little Misfortune

    4 hours playtime

    30 of 35 achievements

  • There is no game: Jam Edition 2015

    18 minutes playtime

    7 of 7 achievements

  • Grounded

    30 hours playtime

    no achievements

  • Monster Sanctuary

    25 hours playtime

    19 of 34 achievements

  • Super Mario Land (GameBoy)

    1 hour playtime

    22 of 37 achievements

  • Kirby's Dream Land (GameBoy)

    40 minutes playtime

    8 of 17 achievements

  • Super Mario Land 2 (GameBoy)

    5 hours playtime

    13 of 28 achievements

  • Mario's Picross (GameBoy)

    16 hours playtime

    26 of 89 achievements

  • Super Mario Land 3: Wario Land(GameBoy)

    2 hours playtime

    5 of 26 achievements

  • Ocean's Heart

    20 hours playtime

    18 of 22 achievements

Gems of War

Probably over 1000 hours playtime, 77 of 90 achievements

My first decision of the year was to finally retire (at least for now) from Gems of War. I've spent too many hours (and nearly 2 years+ ?) in this game and I started feeling a burnout. I don't wanna recommend this game and get people addicted to it, neglecting their backlog, but it's a pretty good free puzzle game. The only down side I'd say is that it's a bit too addictive.

Murder by Numbers

27 hours playtime, 4 of 4 achievements

I loved this game. I'd describe it as if Phoenix Wright Ace Attorney and Mario Picross had a love child. It's a weird combination but it worked for me and it worked well. I hope there was more of those.

FRAMED Collection

2 hours playtime, 18 of 18 achievements

It's not bad but I found it a tad boring. It took me only 2 hours to complete both games yet I couldn't wait to be done. Sad because I liked the concept a lot and it wasn't even badly done. I just didn't care much for it.

Marco & The Galaxy Dragon

6 hours playtime, 15 of 15 achievements

Best visual novel I've played in a long while. It's colorful, it's cute, it has a cool story and it has a crazy rythm. The only negative point I can find it is that's it's "only" 6h long, so pretty short for a VN.

There Is No Game: Wrong Dimension

6 hours playtime, 34 of 34 achievements

Since there is no game, there is no review. JUST GO PLAY IT. Also don't spoil yourself, go in blind. If you're a cheevo hunter, it's easy to go back at the end and get what you missed, don't ruin the game for yourself.

Little Misfortune

4 hours playtime, 30 of 35 achievements

It was a good game, but I liked Fran Bow better. Still nice to play and really not too long. Recommended for "dark but cute" P&C lovers.

There Is No Game: Jam Edition 2015

18 minutes playtime, 7 of 7 achievements

If you're not sure the previously mentionned game is for you, this is the free concept game version of the other. Obviously a lot easier and shorter but will give you an idea on the humor. Thanks Kale for finding this one.

Ocean's Heart

20 hours playtime, 18 of 22 achievements

My big surprise of the month, it was a great adventure exploration game heavily inspired by the old 2D Zelda games, but with modern twists like crafting. Overall it's not 100% perfect (Incountered a few bugs but the devs provided a quick workaround and will fix it in the next patch) but it was a great experience for nostalgics of those kind of games. It's also really beautiful and the pixel art style is amazing. I recommend it if you like the genre, it's really a great one.

Super Mario Land

Game Boy, 22 of 37 achievements

Crazily shorter than I remembered. The whole game is actually under 30min from start to finish while in my little kid memory it was super super long. Ok, I'm better at video games than I was then, but I strongly suspect that the fact that there was no sort of save system at all was probably helping giving that impression. I clearly played those first levels so many times that 30 years later I still knew where all the secret stuff were.

Kirby's Dream Land

Game Boy, 8 of 17 achievements

Another way shorter than I remembered. The normal mode was a bit too easy but the hard mode that you unlock afterwards is a brutal spike in difficulty. Cute though.

Super Mario Land 2

Game Boy, 13 of 28 achievements

Better than the first one, definitely more interesting. The closest thing that there was as an "open world" mario game back them. Loved replaying it.

Mario's Picross

Game Boy, 26 of 89 achievements

Definitely what I remembered. A lot of content for picross lovers and still good to play. Took me quite a long time to play all of the levels but it was a nice chilling game in my time off. Will keep playing the rest of the series, definitely.

  • Tales of the Neon Sea

    0 minutes playtime

    0 of 58 achievements

  • Phantom Brave PC

    0 minutes playtime

    0 of 29 achievements

  • Ocean's Heart

    20 hours playtime

    18 of 22 achievements

  • King of Seas

    0 minutes playtime

    no achievements

  • Still There

    0 minutes playtime

    0 of 23 achievements

= SG win - = Gift or Other Win - = Game Pass - = Nintendo Switch - = Retro

Tag Challenge #1


Inspired by (or should I say shamelessly stolen from) Lengray’s Tag Challenge, I thought it was a great idea and decided to give it a go myself. So I went to Lorenzo’s Library Filter and picked myself some tags I felt like playing. I ended up with a way too long list so I’ll probably have several rounds at this if I manage to progress.

Anyway, for the first round, here’s what made the final list:

Tag Game Title Status
Dystopian Wolfenstein: The New Order Unplayed
Exploration Astroneer Unplayed
FPS Far Cry 5 Unplayed
Lovecraftian Gibbous - A Cthulhu Adventure Unplayed
Metroidvania Hollow Knight Unplayed
Parkour Sunset Overdrive Unplayed
Relaxing JuVentures Unplayed
Sandbox Supraland Beaten
Stealth Dishonored 2 Unplayed
Story Rich Blacksad: Under the Skin Unplayed
Turn Based Tactics Fell Seal: Arbiter's Mark Unplayed
Walking Simulator Journey Beaten

A Year of Backlog Fight in Review

This year’s report, mostly made of a slice of stats and a slice of eye candy of my favourite games I’ve played last year, in no particular order. Actually if I had to only get a Top 3, I would have cut it down to Hades, Spiritfarer and Wintermoor Tactics Club, with a special extra spot for Animal Crossing, the perfect game to play when you can’t actually wander outside. But anyway, all the games in that Top 15 deserve their place. 2020 was a crappy year in general but a great year gaming wise, and I didn’t even have time to play/finish all I would have wanted. Happy New Year to all of you and I wish you a much better 2021, even if it starts as a mess, it has room to grow better.



Finished: 53
Beaten: 31
Completed: 22
Gifted games (SG + others) finished: 31 (4+27)
Added to the Backlog of Doom: 80
Best month: October (-7)
Worst month: April (+15)

EvilBlackSheep
Backlog of Doom

Shame!


Month Finished Backlog+ Balance
January 8 7
-1
February 3 5
+2
March 3 5
+2
April 3 18
+15
May 5 7
+2
June 3 3
0
July 5 9
+4
August 6 5
-1
September 1 2
+1
October 10 3
-7
November 3 3
0
December 3 13
+10
Animal Crossing: New Horizons
Hades
GRIS
Yoku's Island Express
Dead Cells
Monster Camp
Spiritfarer
Summer in Mara
A Plague Tale: Innocence
Griftlands
Monster Hunter World: Iceborne
Monster Train
The Dungeon Of Naheulbeuk
Wintermoor Tactics Club
The Flower Collectors

Despite the progress not looking too spectacular, I'm still ok with it. The second group progress only looks "bad" because I've made some changes to it, split it in two and some games were moved to a separate list in which everything got played. It's just hard to reflect it in the visual stats result, but I'm okay with it. I still plan to try and do better with it in 2021.


Progress in 2019

Won on SteamGifts

Jan 1st (165 games) vs Dec 31th 2020 (173 games)
37% never played
2% unfinished
32% beaten
29% completed
36% never played
3% unfinished
32% beaten
28% completed

Gifts & Other Wins

Jan 1st (376 games) vs Dec 31th 2020 (395 games)
0% won't play
50% never played
13% unfinished
20% beaten
17% completed
0% won't play
52% never played
11% unfinished
19% beaten
17% completed

More or less the previous year's plans but I'm considering adding some sort of bingo card inspired by this event.

Other than that, one of my massive decision for 2021 was to take a break and stop playing Gems of War for the time being. Not only I was feeling a burnout to play it daily (you know how those free to play with daily tasks go) but also I put a crazy amount of time into it (not reflected in the steam hours count because I mostly played it on the tablet, but I probably passed a thousand hours on it) that took away from the other backlog fight. We'll see how it goes.


State of the Targets on January 1st 2021 (for tracking purpose)

Won on SteamGifts 173 games

36% never played
3% unfinished
32% beaten
28% completed

Gifts & Other Wins 395 games

0% won't play
52% never played
11% unfinished
19% beaten
17% completed

Added in 2020 80 games

56% never played
11% unfinished
20% beaten
13% completed

December’s Stats

aka. End of the year backlog overflow

The end of this weird doomed year is finally here, and I’m glad it’s over, even if 2021 doesn’t much shinier from here. As usual with the holiday season, I got quite a few additions to my backlog, and only managed to beat 3 so it’s a crushing backlog victory. That being said, I’m happy with what I played and I had a really good gaming time. I’ll be back in a few days (hopefully) with my yearly stats report, but until then, I hope you had a good holiday season and I wish you all the best for 2021.


Played Finished Completed Backlog+ Achievements
7 3 0 13 52+25

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    112 hours playtime

    77 of 90 achievements

  • Animal Crossing: New Horizons

    230 hours playtime

    no achievements

  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos

    41 hours playtime

    39 of 65 achievements

  • Haven

    15 hours playtime

    25 of 30 achievements

  • El Hijo

    13 hours playtime

    17 of 22 achievements

  • Spelunky 2

    29 minutes playtime

    1 of 32 achievements

  • Rogue Legacy 2

    89 minutes playtime

    no achievements

Haven

15 hours playtime, 25 of 30 achievements

Haven's theme was not much my cup of tea as I don't care much about romance. That being said, the gameplay was fun enough for me to play the whole thing. The exploration part consist in gliding around the planet where those space Romeo & Juliet lovers have crashlanded and try to collect things to repair their ship while trying to solve what is going on with the planet itself. It's not gonna be everyone's thing but it's a nice chill game with an amazing soundtrack.

El Hijo - A Wild West Tale

13 hours playtime, 17 of 22 achievements

El Hijo was a surprising little stealth indie game wrapped in a gorgeous animated style spaghetti western package. It's non violent, gorgeous but sadly it's not without its defaults when it comes to some approximations in the controls, which can be annoying for a stealth game. That being said, I enjoyed the whole experience despite its flaws and would recommend it at a discounted price.

The Dungeon Of Naheulbeuk: The Amulet Of Chaos

41 hours playtime, 39 of 65 achievements

My biggest chunk of gaming this month if I ignore all the hours put in Animal Crossing. It was a really solid turned based tactics RPG and I loved every bit of it. It had a sweet and sour taste for me as it's based on a super old french audio humour adventure (circa 2000s) which I use to love back then. Well turns out that kind of humour hasn't aged well and the original french dubbing is painful to endure. That being said, the english dubbing is much superior and since I played the game that way, I really had a great time. Recommended for tactics fans who don't take themselves too seriously.

  • El Hijo

    13 hours playtime

    17 of 22 achievements

  • Unheard

    0 minutes playtime

    0 of 12 achievements

  • Persona 4 Golden

    0 minutes playtime

    0 of 50 achievements

  • Spelunky 2

    29 minutes playtime

    1 of 32 achievements

  • The Girl of Glass: A Summer Bird's Tale

    0 minutes playtime

    0 of 32 achievements

  • There is no game: Wrong dimension

    0 minutes playtime

    0 of 34 achievements

  • Rogue Legacy 2

    89 minutes playtime

    no achievements

  • RimWorld

    0 minutes playtime

    no achievements

  • Paradise Killer

    0 minutes playtime

    no achievements

  • Frog Detective 2: The Case of the Invisible Wizard

    0 minutes playtime

    0 of 6 achievements

  • Horizon Zero Dawn

    0 minutes playtime

    0 of 79 achievements

  • OCTOPATH TRAVELER

    0 minutes playtime

    0 of 88 achievements

  • Journey

    0 minutes playtime

    0 of 14 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

November’s Stats

aka. Frustration and Status Quo

Hello fellow assassins, I can’t believe December is finally here and this year of doom is almost over. I hope you’re all doing well considering the situation.

Admittedly, I didn’t play much this month of anything but Animal Crossing, mainly because I got very frustrated by losing my save files on not one but TWO frickin’ games at the beginning of the month. First Yakuza, and then Grounded both fucked up my saves and it made me not wanna play anything much. At least, I didn’t add more games to the backlog that I finished, so that’s something, right? These last few days I seem to have gone back to playing, so there is hope for the last month of the year (not that I have any illusion of keeping the backlog tamed in December).

I hope you all stay safe and have a good December. Anything on your radar for the end of year Steam sales?


Played Finished Completed Backlog+ Achievements
8 3 1 3 34

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    112 hours playtime

    77 of 87 achievements

  • Yakuza: Like a Dragon

    12 hours playtime

    6 of 63 achievements

  • Grounded

    27 hours playtime

    no achievements

  • Among Us

    6 hours playtime

    no achievements

  • Animal Crossing: New Horizons

    170 hours playtime

    no achievements

  • The Legend of Zelda: Breath of the Wild

    5 hours playtime

    no achievements

  • Coffee Talk

    10 hours playtime

    24 of 24 achievements

  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos

    87 minutes playtime

    5 of 65 achievements

Animal Crossing: New Horizons

170 hours playtime, no achievements

I knew when I got this game that it would be a mistake, as I would fall back in my Animal Crossing addiction, but at the same time I couldn't resist either. Good timing on my part it happened just a week before my country was on lock down again. At least I got my money worth with this one (and I'm still playing, I just finished the game's "plot" that make the credits roll, but put a lot more hours after that). I can't recommend this game enough if you like relaxing things, even though for some people it's too slow paced and repetitive. To me it's really great and I'm enjoying my time in it.

Among Us

6 hours playtime, no achievements

I can't believe this game has been out for two years and I only heard about it recently. Me and half of the internet, it seems. A friend gave me a copy and enrolled me to go play with him and some of our common friends. I'm not much of a multiplayer person in general (apart from a few exceptions with close friends), but I have to admit it was a lot of fun (mostly I think because of the groups I played with. I haven't tried public games and I have zero intention to). Yes, it has very minimal graphics, yes, the gameplay is more or less always the same, but with the right group of people, this game can be a lot of fun. Weirdly, stabbing your friends or ripping their head off with your bare hands and arguing that you was Green do it is GREAT for team building. And huge thumbs up to the devs for making the game not only super cheap, but even free on mobile AND cross-plateform.

Coffee Talk

10 hours playtime, 24 of 24 achievements

A nice and cozy VN that is quite similar to VA-11 Hall-A (if you loved that one, you'll most likely love this and vice-versa). You play the barista/owner of a coffee shop only open at night, during a few days in the fall of 2020. The gameplay consists of talking with your customers, brew them the hot drinks they ask you for and watch their stories unfold over those few days. There is also an endless challenge mode that only consists on brewing more and more complicated drinks as the time goes. I played it over the past 3 days and it was such a relaxing experience, I absolutely loved it. Thanks again to Kaleith both for the recommendation and the game.

  • Among Us

    6 hours playtime

    no achievements

  • Coffee Talk

    10 hours playtime

    24 of 24 achievements

  • The Dungeon Of Naheulbeuk: The Amulet Of Chaos

    87 minutes playtime

    5 of 65 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

October’s Stats

aka. Sheep opened Pandora’s box and more backlog came out of it

Hello again fellow assassins, I hope you had a good and safe October and Halloween. I might have made a fatal mistake a few weeks ago in getting a second hand Switch, with a few games, including Animal Crossing New Horizons. And I might or might not have gone back to being addicted to it. I have had the game for less than 2 weeks and already sank 65h into it. I guess I’m justifying this being a good thing by the fact that the situation being what it is, we’re in lockdown again. Sort of. At least apart from that, I did pretty ok with the backlog fight this month… or so I try to tell myself. I hope you all stay safe wherever you are, and get to have gaming time in November.


Played Finished Completed Backlog+ Achievements
19 10 6 3 140 + 21

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    112 hours playtime

    77 of 87 achievements

  • Dreamwalker: Never Fall Asleep

    3 hours playtime

    26 of 27 achievements

  • Doki Doki Literature Club

    4 hours playtime

    no achievements

  • The Suicide of Rachel Foster

    5 hours playtime

    11 of 11 achievements

  • The Supper

    19 minutes playtime

    no achievements

  • The Walking Dead: The Final Season

    15 hours playtime

    45 of 48 achievements

  • Grounded

    23 hours playtime

    no achievements

  • Carrion

    8 hours playtime

    21 of 21 achievements

  • Going Under

    13 hours playtime

    16 of 20 achievements

  • Monster Prom 2: Monster Camp

    2 hours playtime

    no achievements

  • Terraria

    807 hours playtime

    88 of 104 achievements

  • DemonCrawl

    162 hours playtime

    63 of 157 achievements

  • Scarlett Mysteries: Cursed Child

    3 hours playtime

    13 of 13 achievements

  • The Myth Seekers: The Legacy of Vulcan

    3 hours playtime

    18 of 18 achievements

  • Yakuza: Like a Dragon

    4 hours playtime

    no achievements

  • Animal Crossing: New Horizons

    65 hours playtime

    no achievements

  • The Legend of Zelda: Breath of the Wild

    2 hours playtime

    no achievements

  • Super Mario Odyssey

    1 hour playtime

    no achievements

  • Mario Kart 8 Deluxe

    45 minutes playtime

    no achievements

Dreamwalker: Never Fall Asleep

3 hours playtime, 26 of 27 achievements

Kicked off the month with a pretty straight forward HoG. Nothing groundbreaking but an enjoyable one. The story was a bit forgettable though, but it filled its function.

Doki Doki Literature Club!

4 hours playtime, no achievements

I went into this game totally unspoiled (how I managed that after all the hype around this game for a long time now is the most puzzling part of it all). It was really good, especially for a free game. I'm not gonna go into details about it but if you haven't played it yet, DO.

The Suicide of Rachel Foster

5 hours playtime, 11 of 11 achievements

This game was okay but quite underwhelming. It wasn't really bad (or at least I was expecting way worse after Kaleith's reaction to playing it) but it could have been way better. Except for THE FUCKING HEAD BOBBING. What even game. Why do walking simulator devs think it's necessary to add that to their game, or not offer the option to deactivate it, I will never know. Thankfully the game is not too long because more would have been a nightmare. Don't recommend if you're prone to motion sickness.

The Supper

20 minutes playtime, no achievements

A very cute free little horror Point'n'Click. Thanks to Kaleith and Skatrzoo for the recommendation, it was short but both gruesome and adorable. Just try it, it's short and it's free.

The Walking Dead: The Final Season

15 hours playtime, 45 of 48 achievements

I had finally gotten this one to complete my Telltale collection on steam in a recent bundle so Spooktober was the perfect time to play it. Contrary to the previous Telltale games some achievements can be missed or need two playthroughs to unlock (Or to copy save folders at strategic times, but I hadn't planned for that so it will have to wait). I think it brings an interesting and appropriate conclusion to the adventures of Clementine. It suffers from the same defaults as its predecessors, so only go in if you liked the previous games and are not too bothered by their flaws. I personally enjoyed it and felt like it was concluding an era.

Carrion

8 hours playtime, 21 of 21 achievements

Way more fun than I first thought it was gonna be. It's a metroidvania where you play a mass of flesh with tentacles trying to escape from some military facility where they were experimenting on you. It has the Devolver touch, which ends up being a silly premise but with solid gameplay. I might have ignored it if it hadn't been on the game pass, but I'm glad it is. Recommended.

Monster Prom 2: Monster Camp

2 hours playtime, no achievements

The sequel to my beloved Monster Prom is finally here, and it's glorious. If you liked the first one, I strongly recommend this game. If you haven't played the original, it's currently on sale so what are you waiting for? This second iteration in the Monster Prom series brings back the same player characters with a new panel of datable possibilities (some of the old ones, plus some brand new). More funny dialogues, silly situations, new mecanics and hilarious storylines seems to be in store. The extras and achievements are not implemented yet but are in the work, but the game is fully playable alone or with friends (up to 4 players). The game let you pick between 3 game length now (30, 60 or 90 minutes) and we went for a 2 players 90 minutes game for the first try, which was super fun. I can't wait to play a lot more of this, strongly recommended if you loved the first one.

Going Under

13 hours playtime, 16 of 20 achievements

I won this weird roguelike from a friend on SG and I was very curious about it. I had never heard of it before but the concept was sounding interesting. You're a new hire in a startup company and discover that under the current office are the offices of 3 other defunct startups which failed and went under. They now serve as dungeons that you'll have to explore to get different artifacts and accomplish different missions to progress in the story. It might not look the most polished visually, as the art style is very colorful and blocky, but the game is actually a lot of fun. The game is not easy but the developpers offered a custom mode if you're really stuck and want to make the experience a little less brutal.

Scarlett Mysteries: Cursed Child

3 hours playtime, 13 of 13 achievements

Another Artifex HoG, nothing much to say about it, I just felt like playing something relaxing one evening and went with this. Again, middle of the pack quality: they have done better but also way worse. Okayish if you've already played the better ones.

The Myth Seekers: The Legacy of Vulcan

3 hours playtime, 18 of 18 achievements

Same as the previous one. Actually out of the 3 HoG I played this month this is the one I enjoyed less, for no specific reason. Maybe actually because I had played the 2 others and it wasn't much different, but it was relaxing, which is pretty much all I expect from them.

  • Going Under

    13 hours playtime

    16 of 20 achievements

  • Monster Prom 2: Monster Camp

    2 hours playtime

    no achievements

  • Yakuza: Like a Dragon

    4 hours playtime

    no achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

September’s Stats

aka. Not much to report

Hello fellow assassins, and happy October! Hard to believe it’s already there in this messed up year that is 2020. Not much in this report, I played quite a few really good games this month, but only finished one. For all the roguelike lovers, I couldn’t recommend you enough to go play Hades if you haven’t already. Other than that, I managed to not add much to the backlog either (or did I? I caved and got a lot of Game Pass, which is the Shrodinger’s cat of backlog.) Anyway, I hope you’re all well and will have a nice October. Are you planning on playing your horror games this month?


Played Finished Completed Backlog+ Achievements
6 1 0 2 44

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    110 hours playtime

    74 of 84 achievements

  • Spiritfarer

    39 hours playtime

    38 of 39 achievements

  • Wasteland 3

    36 hours playtime

    19 of 62 achievements

  • As Far As The Eye

    9 hours playtime

    5 of 67 achievements

  • Hades

    10 hours playtime

    no achievements

  • Grounded

    8 hours playtime

    no achievements

Spiritfarer

39 hours playtime, 38 of 39 achievements

I really loved the game. It's probably one of my favourite I've played this year. You play as Stella, a new spiritfarer who's gonna take care of spirits on her boat until they're ready to move on to the next step of their afterlife. The game is a really nice combo of farming/crafting/fishing, quite some exploring, building and improving your boat and of course finding more about the spirits you get to befriend. I thought the game was giving an interesting approach to the theme of death and grieving without being overly dramatic. It hit me right in the feels while still giving happy and peaceful vibes. Loved it.

  • As Far As The Eye

    9 hours playtime

    5 of 67 achievements

  • Dreamwalker: Never Fall Asleep

    0 minutes playtime

    0 of 27 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass