Backlog, Backlog never changes. EvilBlackSheep’s profile

Work in progress

Find me on : Completionist - Astats - TrueSteamAchievements

Ongoing Challenges
ABC Challenge 2.0 masterpost
ABC Screenshot Challenge
Retro Challenge masterpost
Tag Challenge masterpost

Past Challenges
ABC Challenge masterpost

A year of backlog fight in review: 2016 - 2017 - 2018 - 2019 - 2020

= SG win - = Gift or Other Win - = Game Pass - = Nintendo Switch - = Retro


September’s Stats

aka. Mostly stats again

Another brief report with mostly stats, but by some small miracle, no game was added to the backlog this month. I hope you’re all doing ok, stay safe and have fun.


Played Finished Completed Backlog+ Achievements
11 5 0 0 45 + 13

EvilBlackSheep
Backlog of Doom

Most Satisfying Finish

  • Cozy Grove

    75 hours playtime

    54 of 62 achievements

  • DYSMANTLE

    37 hours playtime

    14 of 34 achievements

  • Superliminal

    3 hours playtime

    7 of 27 achievements

  • Insurmountable

    6 hours playtime

    15 of 26 achievements

  • Mini Motorways

    14 hours playtime

    37 of 67 achievements

  • Crown Trick

    2 hours playtime

    13 of 48 achievements

  • The Artful Escape

    3 hours playtime

    9 of 12 achievements

  • Rain on Your Parade

    3 hours playtime

    10 of 22 achievements

  • SkateBIRD

    9 hours playtime

    9 of 12 achievements

  • I am Fish

    1 hour playtime

    4 of 29 achievements

  • Necrobarista Final Pour

    4 hours playtime

    no achievements

  • Diablo III

    3 hours playtime

    no achievements

  • Superliminal

    3 hours playtime

    7 of 27 achievements

  • The Artful Escape

    3 hours playtime

    9 of 12 achievements

  • Rain on Your Parade

    3 hours playtime

    10 of 22 achievements

  • SkateBIRD

    9 hours playtime

    9 of 12 achievements

  • Cozy Grove

    75 hours playtime

    54 of 62 achievements

Nothing!

Nothing to see here.

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

August’s Stats

aka. Just stats



Played Finished Completed Backlog+ Achievements
14 7 4 5 61 + 19

EvilBlackSheep
Backlog of Doom

Most Satisfying Finish

Most Exciting Addition

  • Alba: A Wildlife Adventure

    5 hours playtime

    9 of 9 achievements

  • Analogue: A Hate Story

    6 hours playtime

    14 of 14 achievements

  • Cozy Grove

    70 hours playtime

    51 of 62 achievements

  • The Ramp

    64 minutes playtime

    9 of 12 achievements

  • Mini Motorways

    13 hours playtime

    37 of 67 achievements

  • Draft of Darkness

    7 hours playtime

    5 of 35 achievements

  • Garden Story

    19 hours playtime

    16 of 21 achievements

  • DYSMANTLE

    23 hours playtime

    8 of 34 achievements

  • Road 96

    10 hours playtime

    12 of 12 achievements

  • Turnip Boy Commits Tax Evasion

    4 hours playtime

    37 of 37 achievements

  • Behind the Frame: The Finest Scenery

    80 minutes playtime

    12 of 12 achievements

  • Mario's Picross 2 (GameBoy)

    65 hours playtime

    27 of 33 achievements

  • Necrobarista Final Pour

    2 hours playtime

    no achievements

  • Katamari Damacy Reroll

    6 hours playtime

    19 of 21 achievements

  • Katamari Damacy Reroll

    6 hours playtime

    19 of 21 achievements

  • Alba: A Wildlife Adventure

    5 hours playtime

    9 of 9 achievements

  • The Ramp

    64 minutes playtime

    9 of 12 achievements

  • Garden Story

    19 hours playtime

    16 of 21 achievements

  • Road 96

    10 hours playtime

    12 of 12 achievements

  • Turnip Boy Commits Tax Evasion

    4 hours playtime

    37 of 37 achievements

  • Behind the Frame: The Finest Scenery

    80 minutes playtime

    12 of 12 achievements

  • DYSMANTLE

    23 hours playtime

    8 of 34 achievements

  • Garden Story

    19 hours playtime

    16 of 21 achievements

  • Behind the Frame: The Finest Scenery

    80 minutes playtime

    12 of 12 achievements

  • Road 96

    10 hours playtime

    12 of 12 achievements

  • Superliminal

    0 minutes playtime

    0 of 27 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

July’s Stats

aka. Summer games done slow

Hello fellow assassins, how did July treat you? Here, gaming’s been good this month, both in quantity and most importantly in quality. I’ve played some really great games and it was even hard to pick a favourite. Can someone tell me since when all those good quality games release during summer? Anyway, not a complain, just something I was wondering recently. Anything good you’ve been playing recently ? I hope considering the sanitary situation and the recent natural catastrophies going on that you’re all safe and sound. Take care and keep fighting the backlog.


Played Finished Completed Backlog+ Achievements
21 12 5 12 216 + 8

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 0

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Cozy Grove

    59 hours playtime

    50 of 62 achievements

  • The Silver Case 2425

    5 hours playtime

    no achievements

  • Pathway

    18 hours playtime

    47 of 75 achievements

  • Tony Hawks Pro Skater 1+2

    7 hours playtime

    no achievements

  • Mario's Picross 2 (GameBoy)

    47 hours playtime

    20 of 33 achievements

  • DemonCrawl

    222 hours playtime

    82 of 172 achievements

  • Animal Crossing: New Horizons

    315 hours playtime

    no achievements

  • Popup Dungeon

    34 hours playtime

    17 of 65 achievements

  • Beasts of Maravilla Island

    3 hours playtime

    31 of 31 achievements

  • Mitoza

    35 minutes playtime

    12 of 12 achievements

  • The Solitaire Conspiracy

    5 hours playtime

    18 of 20 achievements

  • Omno

    6 hours playtime

    21 of 21 achievements

  • Wanderlust: Travel Stories

    9 hours playtime

    12 of 12 achievements

  • Mini Motorways

    10 hours playtime

    32 of 67 achievements

  • Death's Door

    20 hours playtime

    21 of 24 achievements

  • Draft of Darkness

    46 minutes playtime

    1 of 35 achievements

  • The Ramp

    1 minute playtime

    no achievements

  • The Touryst

    7 hours playtime

    8 of 10 achievements

  • Wanderlust: Transsiberian

    53 minutes playtime

    no achievements

  • Donut County

    2 hours playtime

    no achievements

  • Analogue: A Hate Story

    4 hours playtime

    11 of 14 achievements

Pathway

18 hours playtime, 47 of 75 achievements

In an attempt to reduce that orange section of my backlog pie, I picked up Pathway again. Originally, I was very excited for it but the balance at launch (in 2019) was so awful that it was making the game extremely non fun to play. I'm happy to report that it has since been fixed. The game is really fun to play, a great mix of exploration and turn-based tactics with a huge Indiana Jones vibes. As a bonus, the devs are really nice and helpful people. I had a minor bug where the game kept running in the background after I shut it down (the playing time in this one is probably innacurate since it took a few hours before I realized). I casually asked about it on their discord and one dev contacted me in private and the team tried really hard to solve my problem.

Beasts of Maravilla Island

3 hours playtime, 31 of 31 achievements

I'm a little bit torn about this one. I really enjoyed it and it's what I wish Pokemon Snap would have been about : you walk around in a paradisiac island and take photos of lots of strange creatures and plants. My playthrough went smoothly and all was fine. But then I gifted a copy of it to polsdestrella and her playthrough was ridden with bugs and glitches, to the point that she encountered a game breaking bug towards the end and we had to edit her save file manually comparing it with mine, which after some trial and errors let her bypass that point and actually finish her game. Which wouldn't even have been possible if we didn't have an actual non buggy save file past that point. So it's hard to recommend even though I loved the game.

Mitoza

35 minutes playtime, 12 of 12 achievements

More than a game it's a toy that you interact with to see the different outcomes. Some are super weird, but I liked it. It's short and free.

The Solitaire Conspiracy

5 hours playtime, 18 of 20 achievements

Probably the best solitaire game I've ever played, and it has a story. I really loved it.

Omno

6 hours playtime, 21 of 21 achievements

One of the 3 best games I've played this month, and might end up in my end of year top. It's relatively short but it's both visually super pretty and it's a very zen overall game. It reminded me a bit of Journey, but with a cat companion, so clearly superior. And you can surf. 11/10. For those who have the gamepass it's on there too, give it a try.

Mini Motorways

10 hours playtime, 32 of 67 achievements

Another one of my top of the month. It's the sequel to Mini Metro, visually in the same style but with different mecanics on the same basic concept. Here you have to design the road infrastructures to link people's houses and their place of work and avoid traffic chaos. If you liked Mini Metro, you'll most likely love this too. Easy to pick up, hard to master if you wanna reach the top scores. I might be slightly addicted but is it really a problem? :sweat:

Death's Door

20 hours playtime, 21 of 24 achievements

My most satisfying finish (mostly because it was longer and more complex than the two previous ones). A beautiful and dark action-adventure game. A bit of a Zelda-like were you play as a young crow reaper who gets involved in a dark plot while just trying to do his job. I really LOVED this game and 100% it (the save file, not the achievements) in 20 hours across 5 days. I couldn't wait to see more of it and put all of my free time of those days into it. Very strong recommend for the fans of the genre. Note for the cheevo hunters : you might want to check the missable cheevos. The ones I'm missing would have been more or less easy to acquire (maybe minus one) if I had actually known they were a thing.

Wanderlust: Travel Stories

9 hours playtime, 12 of 12 achievements

Following Lengray's recommendation from last winter, I bought this (and the DLC, see below) during the summer sales. My condition was that I was gonna play it this month and not let it rot in the backlog. It was a very nice travel VN and I enjoyed the stories overall. However something in one of the stories itched me the wrong way. It was only one sentence so I guess it's not too bad but one of the protagonist describes while passing the border from France to Spain contemplating the Alps (the chain of mountain between the 2 countries is the Pyrenees, the Alps are between France and Italy for those who don't know). It bothered me in the sense that if your game is all about travel and geography, please double check your facts. And mostly because I didn't know if in the other stories there were the same kind of errors (because I'm not good at geography or familiar with the other places, so I don't know). However overall it was still very enjoyable.

Wanderlust: Transsiberian

53 minutes playtime, no achievements

The standalone DLC to the main Wanderlust game. It only follows one story but the protagonist is one of the main game character so they're kind of linked. I really liked this one too.

The Touryst

7 hours playtime, 8 of 10 achievements

It was a fun little exploration/puzzle game. I mostly played it because it was leaving the gamepass today and I was intrigued so I thought I might as well try. Cute concept but some of the sequences of plateforming were just infuriating because of the perspective.

Donut County

2 hours playtime, no achievements

Nice short game that I would describe as a reverse Katamari Damacy. You're in control of a hole in the ground and have to absorb everything around. The only critic I'd have is that the gamepass version on PC won't let you unlock the achievements for some reason (it seems to be common with Annapurna's games on the pass). Other than that, fun relaxing game.

Analogue: A Hate Story

4 hours playtime, 11 of 14 achievements

A sneaky octopus stuffed this in my backlog, and I was curious enough to take it. I guess since I wasn't really expecting anything of it, I was pleasantly surprised. It's a sci-fi VN where you unfold the story by exploring some log files in the computer of an empty space ship, trying to figure out what happened to its former inhabitants. Note that my first playthrough ended in about 10 minutes because I'm an idiot. Anywho, my actual "full" playthrough took about 3h30 and then some reloading to explore different branches of the story. I might go back to sweep the 3 cheevos I'm missing and read what I didn't discover. Nice surprise.

  • Beasts of Maravilla Island

    3 hours playtime

    31 of 31 achievements

  • Wanderlust: Travel Stories

    9 hours playtime

    12 of 12 achievements

  • Wanderlust: Transsiberian

    53 minutes playtime

    no achievements

  • PSYCHO-PASS: Mandatory Happiness

    0 minutes playtime

    0 of 36 achievements

  • The Solitaire Conspiracy

    5 hours playtime

    18 of 20 achievements

  • Omno

    6 hours playtime

    21 of 21 achievements

  • Mini Motorways

    10 hours playtime

    32 of 67 achievements

  • Death's Door

    20 hours playtime

    21 of 24 achievements

  • Draft of Darkness

    46 minutes playtime

    1 of 35 achievements

  • The Ramp

    1 minute playtime

    no achievements

  • Alba: A Wildlife Adventure

    0 minutes playtime

    0 of 9 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

June’s Stats

aka. More scattered playing

Hello fellow assassins! June came to a close and with that, half of 2021 is already gone. I hope you all had a good month and stayed safe. I got quite some time for gaming and played a lot of different things this month, but again finished very little. But both games I finished were fantastic. I also played a lot of demos during the Steam Next festival, and added a lot of those games to my wishlist, that can’t be too good for the future of the backlog. Have you tried anything during the festival that really caught your interest? Or bought anything during the current steam sales?


Played Finished Completed Backlog+ Achievements
14 2 2 3 63

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 0

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Cozy Grove

    52 hours playtime

    49 of 62 achievements

  • Animal Crossing: New Horizons

    313 hours playtime

    no achievements

  • Golf Story

    5 hours playtime

    no achievements

  • Hokko Life

    4 hours playtime

    no achievements

  • The Wild at Heart

    21 hours playtime

    29 of 29 achievements

  • Ring of Pain

    4 hours playtime

    no achievements

  • King of Seas

    29 hours playtime

    12 of 29 achievements

  • Cloudpunk

    10 hours playtime

    44 of 79 achievements

  • Slay the Spire

    220 hours playtime

    25 of 46 achievements

  • Wasteland 3

    49 hours playtime

    24 of 74 achievements

  • Pathway

    3 hours playtime

    9 of 75 achievements

  • Mario Golf Super Rush

    2 hours playtime

    no achievements

  • Tony Hawks Pro Skater 1+2

    5 hours playtime

    no achievements

  • Subnautica: Below Zero

    35 hours playtime

    13 of 13 achievements

The Wild at Heart

21 hours playtime, 29 of 29 achievements

One of my favourite game I've played this year. I had loved the demo last summer and the final game was everything I hoped and some more. Gameplay-wise it's using a mechanic similar to Pikmin (the protagonists are followed by a group of little creatures of different types that you have to use to solve different puzzles as you explore), but better in my opinion. The graphic style is absolutely adorable and very detailled, the story is nice. I had an overall great time and I strongly recommend it if the gameplay appeals to you. For those who have it, it's on the gamepass.

Subnautica: Below Zero

35 hours playtime, 13 of 13 achievements

I had been waiting for a long time for this game to come out of EA, and I was really excited about it with how much I loved the original Subnautica. This game is both similar and quite different as it adds new game mecanics, a new story, a whole new environement and a new protagonist, which I really loved even more than the original one. Oh and of course, new nightmarish fauna, or it wouldn't be Subnautica. I had taken a few weeks break on it to play other things but went back to it a few days ago and dived right back in the addiction. Strongly recommend it to those who enjoyed the first game.

Wasteland 3: The Battle of Steeltown

10 hours playtime, 4 of 12 achievements

Not counting it as a beaten this month as I only finished the DLC and still need to finish the main campaign but I wanted to say a word about it. I loved going back to Wasteland 3, and recently they had a big patch that added crafting into the base game as well as some very convenient quality of life features. The DLC in itself mostly worked fine for me (I had a few bugs on my first game session but then all went smooth) but some people are reporting lots of bugs. Story wise, it was a nice contained storyline on a separate location. I played with a level 15-17 group which scaled pretty well, I don't know about people who already have completed the game going back for it though. Maybe wait for the second DLC to come out this summer and see what it's worth.

  • Tell Me Why

    0 minutes playtime

    0 of 30 achievements

  • Popup Dungeon

    0 minutes playtime

    0 of 65 achievements

  • Analogue: A Hate Story

    0 minutes playtime

    0 of 14 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

May’s Stats

aka. Great games, low finish rate.

Hey there fellow assassins. I’m a bit late to the report party this month, but here we go. I played quite a few really good games in May (I especially recommend Subnautica Below Zero and The Wild at Heart, reports on those probably next month) but with diversity came a lack of focus, hence less finished ones. I’ll still consider it a good month since I had a lot of fun. I’ll leave you with this report and go catch up on yours for the ones who posted. Feel free to share if you played anything you liked this month, I always love to hear about it.


Played Finished Completed Backlog+ Achievements
14 3 1 7 126

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 0

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Cozy Grove

    37 hours playtime

    41 of 62 achievements

  • Animal Crossing: New Horizons

    312 hours playtime

    no achievements

  • Golf Story

    3 hours playtime

    no achievements

  • World's End Club

    4 hours playtime

    no achievements

  • The Last Campfire

    1 hour playtime

    no achievements

  • Mario's Picross 2 (GameBoy)

    42 hours playtime

    19 of 33 achievements

  • Turnip Boy Commits Tax Evasion

    3 hours playtime

    34 of 34 achievements

  • Littlewood

    50 hours playtime

    52 of 60 achievements

  • Loop Hero

    37 hours playtime

    31 of 50 achievements

  • DemonCrawl

    202 hours playtime

    80 of 166 achievements

  • The Slormancer

    2 hours playtime

    no achievements

  • Subnautica: Below Zero

    19 hours playtime

    5 of 13 achievements

  • Insurmountable

    4 hours playtime

    12 of 26 achievements

  • The Wild at Heart

    17 hours playtime

    15 of 29 achievements

Turnip Boy Commits Tax Evasion

3 hours playtime, 34 of 34 achievements

So I started the month committing tax evasion :sweat:. It was an overall really fun game, reminiscent of the old 2D Zelda games in the design and gameplay. The writing was really funny, it's full of references and memes and the design is adorable. The only downside is that the game is really short. Worth your time but be aware it's so short.

Littlewood

50 hours playtime, 52 of 60 achievements

This was a cool town management/farming/crafting/adventuring game. It was really addictive (I promise, just one more day and I stop playing) and I put a lot of time into it. I've put 50 hours into it, so i'm very happy with it, but I have two small criticism. First, if you want all the achievements, some of them are extremely grindy, to the point that I don't think I'll go for completion. The second problem I had is that the "ending" is very underwhelming to say the least. That being said, that's not the important point in a game of this genre, and that part is done really well. I would recommend the game if the genre appeals to you.

Insurmountable

4 hours playtime, 12 of 26 achievements

I was very intrigued by this roguelike about mountain climbing. It's a pretty uncommon theme and the idea seemed fun to me. You move your alpinist on an hexagonal map with different elevations and attempt to successfully climb (and descend) 3 summits. For that you'll need to manage different vital stats and use the equipment you can find along the way. I really liked the game even though when I played it, it suffered from a lack of variety in the events. It's been patched since then and more events have been added so I'll for sure play it some more. Recommended if you like roguelikes and the theme appeals to you.

  • Turnip Boy Commits Tax Evasion

    3 hours playtime

    34 of 34 achievements

  • Nubarron: The adventure of an unlucky gnome

    0 minutes playtime

    no achievements

  • Little Nightmares II

    0 minutes playtime

    0 of 35 achievements

  • Insurmountable

    4 hours playtime

    12 of 26 achievements

  • Hokko Life

    0 minutes playtime

    no achievements

  • The Wild at Heart

    17 hours playtime

    15 of 29 achievements

  • World's End Club

    4 hours playtime

    no achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

April’s Stats

aka. Lots of playing, not much finishing

Hello fellow assassins, I hope you all had a good april. Despite having a week almost free of gaming this month due to my laptop dying and the necessity to get a new one and save/migrate everything to it, I managed to play quite a lot, due to a combo of confinement and horrible weather anyway. That being said, most of that playing time as gone in all kind of endless addictions, both old and new (thanks Kaleith and Skatrzoo for the two new ones), and not much backlog progress was made, but a lot of fun happened so I have no regrets.

What have you been playing lately, any addictive stuff? (Not that I need more addiction really…)


Played Finished Completed Backlog+ Achievements
11 3 1 9 115 + 4

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 0

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Animal Crossing: New Horizons

    310 hours playtime

    no achievements

  • Mario's Picross 2 (GameBoy)

    35 hours playtime

    15 of 33 achievements

  • Sea of Thieves

    33 hours playtime

    24 of 166 achievements

  • Monster Train

    47 hours playtime

    28 of 53 achievements

  • DemonCrawl

    184 hours playtime

    72 of 166 achievements

  • INMOST

    4 hours playtime

    14 of 29 achievements

  • Monster Prom 2: Monster Camp

    6 hours playtime

    5 of 49 achievements

  • Don't Forget Me

    5 hours playtime

    6 of 12 achievements

  • Cozy Grove

    12 hours playtime

    18 of 62 achievements

  • Littlewood

    32 hours playtime

    38 of 60 achievements

  • Rusty Lake Hotel

    3 hours playtime

    23 of 23 achievements

Don't Forget Me

5 hours playtime, 6 of 12 achievements

I really liked the ambiance and the whole setup of the game, even if it wasn't exactly what I expected. I was a bit disappointed by the abrupt way the game ends but the devs already announced they're looking into changing that so for sure I'll revisit it later and see the paths I did not explore. Interesting first game of a small studio nonetheless, maybe wait for a sale as it's pretty short. Still will look forward to their future games, they have good potential.

INMOST

4 hours playtime, 14 of 29 achievements

I really REALLY liked Inmost. I liked the demo they released in a past festival, but the full game was even better. It had an interestingly told story that I won't spoil here, which I was not really expecting (I thought it was more "just" a puzzle plateformer), a beautiful pixelart design and a great soundtrack. Definitely a recommendation for this one if you like puzzle plateformer gameplay in a beautiful package.

Rusty Lake Hotel

3 hours playtime, 23 of 23 achievements

Well this one was a very short, and free, end of the month addition and completion. I always had been a bit curious about this series of games while keeping myself away from being spoiled somehow so that was intriguing. It's a weird but interesting short puzzle/escape room kind of game and I overall liked it. Of course it's short so don't expect too much but give it a try. I'll have to look into the rest of the series.

  • INMOST

    4 hours playtime

    14 of 29 achievements

  • Don't Forget Me

    5 hours playtime

    6 of 12 achievements

  • Small World

    0 minutes playtime

    no achievements

  • Cozy Grove

    12 hours playtime

    18 of 62 achievements

  • Littlewood

    32 hours playtime

    38 of 60 achievements

  • Cattails

    0 minutes playtime

    0 of 43 achievements

  • The Darkside Detective: A Fumble in the Dark

    0 minutes playtime

    0 of 23 achievements

  • The Slormancer

    0 minutes playtime

    no achievements

  • Rusty Lake Hotel

    3 hours playtime

    23 of 23 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

March’s Stats

aka. Just one more run, I promise…

Hello there, it’s been a month already ? 2021 looks awfully like 2020 and I’ve lost track of time. In this past month I managed to play a lot… but (yes there is a butt) most of that playtime went into roguelikes and endless games. Let me tell you that playing four roguelikes plus two endless games at the same time is not helping with the backlog fight.

On the plus side, I didn’t cave into Valheim but again, my friends convinced me to install Sea of Thieves and go sail with them. It’s a lot more fun than I anticipated and the water in this game is beautiful. Since then, we’re having very unproductive but funny weekend afternoons. :sweat: Consequences of that are that I barely kept the backlog balanced, but I had a lot of fun. I hope you’re all are well and stay safe.


Played Finished Completed Backlog+ Achievements
12 6 1 6 175 + 20

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (2/12)

Finished this month: 1

83% never played
17% beaten

Most Satisfying Finish

Most Exciting Addition

  • Animal Crossing: New Horizons

    285 hours playtime

    no achievements

  • Mario's Picross 2 (GameBoy)

    23 hours playtime

    11 of 33 achievements

  • Sea of Thieves

    12 hours playtime

    20 of 166 achievements

  • Curse of the Dead Gods

    52 minutes playtime

    2 of 30 achievements

  • Neurodeck

    4 hours playtime

    14 of 26 achievements

  • Kirby's Dream Land 2(GameBoy)

    8 hours playtime

    27 of 37 achievements

  • Loop Hero

    17 hours playtime

    16 of 50 achievements

  • Cyanide & Happiness - Freakpocalypse (Episode 1)

    6 hours playtime

    47 of 54 achievements

  • Supraland

    30 hours playtime

    58 of 98 achievements

  • Monster Train

    34 hours playtime

    20 of 53 achievements

  • Creaks

    6 hours playtime

    28 of 28 achievements

  • Dorfromantik

    5 hours playtime

    9 of 47 achievements

Supraland

30 hours playtime, 58 of 98 achievements

Supraland was a surprising one for me. It was really good and a lot of fun. I had picked it as part of the tag challenge for Sandbox but little did I know that it wasn't really one in term of gameplay, but rather the sandbox is the universe in which the game is going on. You play as some little toy in a world built by a kid in a big sandbox. It's sort of a 3D plateformer metroidvania I guess? But what it is mostly, is really good. If any of you played the DLC, is it worth getting?

Neurodeck

4 hours playtime, 14 of 26 achievements

Neurodeck was a game I really wanted to like, but felt short in a lot of aspects. It's a mental health/phobia themed roguelike deckbuilder, but it kind of ressort to some clichés for the mental health part that could end up sending the wrong message. Visually it's quite well done but it sadly ended up being a less good Slay the Spire were the theme wasn't properly done, imho.

Kirby's Dream Land 2

Game Boy, 27 of 37 achievements

It was a bit more complex than the first Kirby's Dream Land (and longer too) while being still a lot of fun. Getting to the true ending took me a bit of time but it was all worth it.

Cyanide & Happiness - Freakpocalypse (Episode 1)

6 hours playtime, 47 of 54 achievements

This game on the other hand was just a massive disappointment, and even tho I got the key for free I still felt scammed. The game is merely a prologue to the whole supposed story, yet priced like a whole game. The story only start in the closing sequence of the game, which will supposedly have 2 more fully prices episodes after that. So 60-70€ for a point and click WELL THEN. Without me. Oh and don't let my playtime fool you, I forgot the game on the start menu for at least 1-2h and I did a lot of clicking everywhere (because EVERYTHING is uselessly clickable 3 times). The game can be done in less then 2h playing normally. My advice is a solid don't buy and don't waste your time playing.

Dorfromantik

5 hours playtime, 9 of 47 achievements

My great surprise of the month. A super chill tile-placing city countryside builder with a great artstyle and a relaxing yet addictive gameplay. Think about Carcassonne but solo, and way prettier. Strong recommendation. Plus it's super cheap.

Creaks

6 hours playtime, 28 of 28 achievements

Creaks is a beautiful puzzle game by Amanita Design. It differs from their previous games gameplaywise, which were all point and clicks, but the artstyle and the storytelling is still equally great. I really loved the game and it was a perfect counterbalance to all the roguelikes I played this month. I definitely would recommend it if you like puzzle solving games.

  • Curse of the Dead Gods

    52 minutes playtime

    2 of 30 achievements

  • Neurodeck

    4 hours playtime

    14 of 26 achievements

  • Loop Hero

    17 hours playtime

    16 of 50 achievements

  • Cyanide & Happiness - Freakpocalypse (Episode 1)

    6 hours playtime

    47 of 54 achievements

  • Creaks

    6 hours playtime

    28 of 28 achievements

  • Dorfromantik

    5 hours playtime

    9 of 47 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

February’s Stats

aka. A very fragile balance

Hello fellow assassins, I have a confession to make… I was a bad sheep this month and I bought a bundle. And then I activated 8 of those games. To my defense, it was an Artifex Mundi bundle and I had none of those games for once, and no matter how much I enjoy having HoGs to casually chill from time to time, I refuse to buy them full price. So yes I splurged. On the plus side, all of those are around 4h to complete and I already played a few of them this month… so it’s gonna be okay, right? sweats nervously

Along those lines, I also finished a big game this month and also made some progress on my retro challenge and on the tag challenge too, so it’s not all bad. I managed to finish a few shorter games too this past weekend and barely balance the backlog on the last days of the month. Also, I was strong and resisted the call to buy myself Valheim despite my friends trying to drag me into it.

How’s been February treating you all? Did you play interesting things? Did you fall into the Valheim trap?


Played Finished Completed Backlog+ Achievements
13 9 5 9 102 + 15

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Tag Challenge #1 Progress (1/12)

Finished this month: 1

92% never played
8% beaten

Most Satisfying Finish

Most Exciting Addition

  • King of Seas

    26 hours playtime

    no achievements

  • Animal Crossing: New Horizons

    255 hours playtime

    no achievements

  • Monster Sanctuary

    77 hours playtime

    34 of 34 achievements

  • Super Mario Land 3: Wario Land(GameBoy)

    8 hours playtime

    21 of 26 achievements

  • Wario Land 2 (GameBoy)

    17 hours playtime

    16 of 20 achievements

  • Summer Catchers

    4 hours playtime

    no achievements

  • Ghost Files 2: Memory of a Crime

    4 hours playtime

    23 of 23 achievements

  • The Myth Seekers 2: The Sunken City

    5 hours playtime

    28 of 28 achievements

  • Mario's Picross 2 (GameBoy)

    15 minutes playtime

    0 of 33 achievements

  • Uncharted Tides: Port Royal

    4 hours playtime

    19 of 22 achievements

  • Frog Detective 2: The Case of the Invisible Wizard

    2 hours playtime

    6 of 6 achievements

  • Journey

    2 hours playtime

    2 of 14 achievements

  • Family Mysteries: Poisonous Promises

    4 hours playtime

    24 of 24 achievements

Super Mario Land 3: Wario Land

Game Boy, 21 of 26 achievements

After being the villain in Super Mario Land 2, Wario became the protagonist in this sequel. The game takes a lot from the previous iteration in the series: the power ups giving different abilities, the map, the secret levels... but then renewed the interest in adding the collectible treasures. It also has multiple endings, even though they only depend on how many of the treasures and coins you managed to collect along the way. Once you unlock one you can still play on the same safe file to collect more things and replay the final level to see if you get a better ending. I really liked replaying it, it was fitting to what I remembered.

Ghost Files 2: Memory of a Crime

4 hours playtime, 23 of 23 achievements

One of the multiple HoGs I played this month. Nice, visually pleasant but not too memorable story wise, I'd still put it in the mid-high tier of Artifex Mundi games. It does its job, which is all I expect from those games.

The Myth Seekers 2: The Sunken City

5 hours playtime, 28 of 28 achievements

Another Artifex game, and another fine one. This one is more on the fantasy/supernatural side compared to the previous one, so it really depends on what you prefer, I don't mind as I like both and I'm never really in those for the story.

Monster Sanctuary

77 hours playtime, 34 of 34 achievements

This game is like the love child of a metroidvania and Pokemon, but better. It has a lot to explore, a lot of monsters to pick from to build your team (and all of them are actually useful given the working synergy) and it gets more and more fun as you get access to more monsters. This took me most of my gaming time this month (and the previous one), and I REGRET NOTHING. I could have finished a lot faster but I went for all of the cheevos just to have an excuse to play more. The only complaint I have really is an sudden peak of difficulty a bit before the final boss (that then goes back to normal actually, I struggled less with said final boss than that spike I'm talking about). That being said, it was such a satisfying game and I wish there was more of it.

Uncharted Tides: Port Royal

4 hours playtime, 19 of 22 achievements

Another okayish Artifex, a bit underwhelming compared to the others I played this month. On the plus side, it had an interesting system with two main protagonists you keep switching between, but on the other hand it had some BS missable cheevos (where you need to do several things perfectly on first try, so if you miss them you'd have to replay the whole thing to get them).

Wario Land 2

Game Boy, 16 of 20 achievements

I was surprised by this one on how full of content it was. It differs from its predecessor as it removes both the power ups and the lives all together. You can't die and when you get hurt you lose coins instead. The game is more focused on puzzle solving and finding every level's secret treasure room, collecting each of said treasures as well as some map pieces at the end of the level, both through a minigame. The game is linear at first but once you reach the first ending, you can revisit any level as well as unlock a bunch of other levels (actually it doubles the amount of levels that you played reaching the first ending). Those levels allow you to reach multiple other endings in different storyline branches. Finally, if you collect all treasures and map pieces you unlock a final massive secret level that you can explore and try to beat your best time on. The whole thing took me a bit under 17h and I was even more impressed as this was still a Game Boy game and when you compare it to the first Super Mario Land, the difference in complexity, design and content is really massive. In any case, a great play.

Frog Detective 2: The Case of the Invisible Wizard

2 hours playtime, 6 of 6 achievements

A cute stylized first person P&C, sequel to the first Frog Detective game. If you liked the first, you'll like this one too. Nice for a short adventure, not too complex, obviously, but super cute.

Journey

2 hours playtime, 2 of 14 achievements

I'm very torn by this game. On one hand, it's an absolutely beautiful walking sim. On the other hand, the saving system (and lack there is of) is abysmal. To the point that I feel I missed out on some content because of the frustration of not being able to save. Yes the game is pretty short and a lot of people might play it in one sitting, but I didn't and had to repeat some progress I lost. There is no "Save and Quit" option and the autosave only happens at very scarce points. In a game where I'd rather take my time and see all there is to see, I thought it was a really stupid design choice. Anyway, I plan on going back to it and re-explore it in the future, because I probably missed a lot considering I only got 2 achievements finishing the game. I'll just try to pick a day where I can have a long continuous gaming session.

Family Mysteries: Poisonous Promises

4 hours playtime, 24 of 24 achievements

Another Artifex HoG, I actually quite enjoyed this one (still forgettable story but a nice chill game for a sunday afternoon).

  • Werewolf: The Apocalypse - Heart of the Forest

    0 minutes playtime

    0 of 38 achievements

  • Endless Fables 4: Shadow Within

    0 minutes playtime

    0 of 30 achievements

  • Family Mysteries: Poisonous Promises

    4 hours playtime

    24 of 24 achievements

  • Family Mysteries 3: Criminal Mindset

    0 minutes playtime

    0 of 24 achievements

  • Ghost Files 2: Memory of a Crime

    4 hours playtime

    23 of 23 achievements

  • The Myth Seekers 2: The Sunken City

    5 hours playtime

    28 of 28 achievements

  • The Secret Order 7: Shadow Breach

    0 minutes playtime

    0 of 32 achievements

  • The Secret Order 8: Return to the Buried Kingdom

    0 minutes playtime

    0 of 32 achievements

  • Uncharted Tides: Port Royal

    4 hours playtime

    19 of 22 achievements

= SG win - = Gift or Other Win - = Part of the Xbox Pass - = Nintendo Switch

Retro Challenge

aka. A Walk Down Memory Lane


I mentioned this project in my last monthly recap, but it’s time to make a proper masterpost for it.

This all started late last year when I was sorting some boxes and found my old Gameboy. I was curious to see if it would still work, and surprisingly, it did. It ignited that nostalgia in me to revisit my gaming childhood. Then last month, I got an 8bitdo SF30 pro controller. Now having a decent d-pad, I contemplated the idea of playing those games once again. Finding that RetroAchievements was a thing was the last push I needed. And so it began.

So far, it’s been interesting to see how different some of those games are compared to what I remembered them to be.

The following list is a mix of games I played as a kid/teen/young adult, plus a few others that I was always interested in but were never released in Europe. It will be subjected to modifications, depending on how my interests evolve through the project. The list also contains several versions of the same games, which I only plan on replaying once but I haven’t decided on the version yet. It’ll be edited as I go.



January’s Stats

aka. A good start and some projects

I can’t believe February is already here and it’s gonna be soon a year of this whole madness. I hope you’re all safe and doing good. At least I had quite a good start of the year backlog wise, and started a few projects to motivate myself this year.

First, I decided to revisit my childhood and replay some of the games I had as a kid (and probably a few ones that were not accessible to me at the time, either because I didn’t have the correct system or simply because they were never released in Europe). I had wanted to do that for a long time now, but it finally come to a perfect storm I guess. First around Xmas I found a box with my old Game Boy and cartridges, and discovered they were still working. Then this month, I got myself a 8bitdo controller, which has a great D-pad and discovered there was such a thing as RetroAchievements. I made a list in a spreadsheet for now and started playing some of those, and I might make a masterpost about it in a few days.

Second, I joined the Tag Challenge that Lengray started a few days ago. I haven’t started playing those yet but hopefully it will happen soon. Some of those I should have played ages ago anyway.

Finally, sorting the games for the Tag Challenge, I had a look at the backlog and realized I have WAY too many unfinished games that haven’t been touched in year. 131 to be exact. I need to think about some other idea to tackle that list too, so I’ll have to come up with another challenge of sorts. Suggestions are welcome.
Anyway, enough with the ramblings, have a good February and may it be filled with games.


Played Finished Completed Backlog+ Achievements
16 12 5 5 124 + 19

EvilBlackSheep
Backlog of Doom

ABC Challenge 2.0 Progress (3/27)

Finished this month: 0

85% never played
4% unfinished
7% beaten
4% completed

Most Satisfying Finish

Most Exciting Addition

  • Gems of War

    112 hours playtime

    77 of 90 achievements

  • Animal Crossing: New Horizons

    245 hours playtime

    no achievements

  • Murder by Numbers

    27 hours playtime

    4 of 4 achievements

  • FRAMED Collection

    2 hours playtime

    18 of 18 achievements

  • Marco & The Galaxy Dragon

    6 hours playtime

    15 of 15 achievements

  • There Is No Game: Wrong Dimension

    6 hours playtime

    34 of 34 achievements

  • Little Misfortune

    4 hours playtime

    30 of 35 achievements

  • There is no game: Jam Edition 2015

    18 minutes playtime

    7 of 7 achievements

  • Grounded

    30 hours playtime

    no achievements

  • Monster Sanctuary

    25 hours playtime

    19 of 34 achievements

  • Super Mario Land (GameBoy)

    1 hour playtime

    22 of 37 achievements

  • Kirby's Dream Land (GameBoy)

    40 minutes playtime

    8 of 17 achievements

  • Super Mario Land 2 (GameBoy)

    5 hours playtime

    13 of 28 achievements

  • Mario's Picross (GameBoy)

    16 hours playtime

    26 of 89 achievements

  • Super Mario Land 3: Wario Land(GameBoy)

    2 hours playtime

    5 of 26 achievements

  • Ocean's Heart

    20 hours playtime

    18 of 22 achievements

Gems of War

Probably over 1000 hours playtime, 77 of 90 achievements

My first decision of the year was to finally retire (at least for now) from Gems of War. I've spent too many hours (and nearly 2 years+ ?) in this game and I started feeling a burnout. I don't wanna recommend this game and get people addicted to it, neglecting their backlog, but it's a pretty good free puzzle game. The only down side I'd say is that it's a bit too addictive.

Murder by Numbers

27 hours playtime, 4 of 4 achievements

I loved this game. I'd describe it as if Phoenix Wright Ace Attorney and Mario Picross had a love child. It's a weird combination but it worked for me and it worked well. I hope there was more of those.

FRAMED Collection

2 hours playtime, 18 of 18 achievements

It's not bad but I found it a tad boring. It took me only 2 hours to complete both games yet I couldn't wait to be done. Sad because I liked the concept a lot and it wasn't even badly done. I just didn't care much for it.

Marco & The Galaxy Dragon

6 hours playtime, 15 of 15 achievements

Best visual novel I've played in a long while. It's colorful, it's cute, it has a cool story and it has a crazy rythm. The only negative point I can find it is that's it's "only" 6h long, so pretty short for a VN.

There Is No Game: Wrong Dimension

6 hours playtime, 34 of 34 achievements

Since there is no game, there is no review. JUST GO PLAY IT. Also don't spoil yourself, go in blind. If you're a cheevo hunter, it's easy to go back at the end and get what you missed, don't ruin the game for yourself.

Little Misfortune

4 hours playtime, 30 of 35 achievements

It was a good game, but I liked Fran Bow better. Still nice to play and really not too long. Recommended for "dark but cute" P&C lovers.

There Is No Game: Jam Edition 2015

18 minutes playtime, 7 of 7 achievements

If you're not sure the previously mentionned game is for you, this is the free concept game version of the other. Obviously a lot easier and shorter but will give you an idea on the humor. Thanks Kale for finding this one.

Ocean's Heart

20 hours playtime, 18 of 22 achievements

My big surprise of the month, it was a great adventure exploration game heavily inspired by the old 2D Zelda games, but with modern twists like crafting. Overall it's not 100% perfect (Incountered a few bugs but the devs provided a quick workaround and will fix it in the next patch) but it was a great experience for nostalgics of those kind of games. It's also really beautiful and the pixel art style is amazing. I recommend it if you like the genre, it's really a great one.

Super Mario Land

Game Boy, 22 of 37 achievements

Crazily shorter than I remembered. The whole game is actually under 30min from start to finish while in my little kid memory it was super super long. Ok, I'm better at video games than I was then, but I strongly suspect that the fact that there was no sort of save system at all was probably helping giving that impression. I clearly played those first levels so many times that 30 years later I still knew where all the secret stuff were.

Kirby's Dream Land

Game Boy, 8 of 17 achievements

Another way shorter than I remembered. The normal mode was a bit too easy but the hard mode that you unlock afterwards is a brutal spike in difficulty. Cute though.

Super Mario Land 2

Game Boy, 13 of 28 achievements

Better than the first one, definitely more interesting. The closest thing that there was as an "open world" mario game back them. Loved replaying it.

Mario's Picross

Game Boy, 26 of 89 achievements

Definitely what I remembered. A lot of content for picross lovers and still good to play. Took me quite a long time to play all of the levels but it was a nice chilling game in my time off. Will keep playing the rest of the series, definitely.

  • Tales of the Neon Sea

    0 minutes playtime

    0 of 58 achievements

  • Phantom Brave PC

    0 minutes playtime

    0 of 29 achievements

  • Ocean's Heart

    20 hours playtime

    18 of 22 achievements

  • King of Seas

    0 minutes playtime

    no achievements

  • Still There

    0 minutes playtime

    0 of 23 achievements

= SG win - = Gift or Other Win - = Game Pass - = Nintendo Switch - = Retro