MouseWithBeer

First week of June

It is been a hard week for things I don’t want to talk about, but at least I made some progress I guess.

Completed SG wins

Cube Link
Playtime: 37 minutes
Achievements: 8 of 8 (100%)
Review: It is an OKish puzzle game with 40 pretty simple levels. What leaves a sour taste in my mouth is that there is a Linux depot but it is empty for a long time already. It doesn't claim to have Linux support on the store page at least so I can't be mad but it sure makes the dev seem incompetent AF, especially since it is an Unity game too). Runs perfectly with Proton.
Dead Bits
Playtime: 3.7 hours
Achievements: 0 of 0
Review: An incredibly crappy mix between a shooter and platformer with a whole lot of issues with Proton: It lags at some points (which it definitely shouldn't with my setup), some textures randomly don't load, going into the settings menu makes the game crash and tabbing out makes the game freak out sometimes. It is not even worth the 0,99€ the are asking for it.
Cube Destroyer
Playtime: 2.4 hours
Achievements: 0 of 0
Review: An extremely boring top down shooter. I am really not sure why there needs to be 75 levels of this nonsense. Runs fine with Proton.
Corporate Lifestyle Simulator
Playtime: 1.6 hours
Achievements: 0 of 0
Review: Surprisingly fun zombie murdering game with a bunch of different weapons. My only real complaint about the game would be that it is sometimes a bit hard to tell where some of the zombies are. As for how the game runs with Proton? After level 15 or so it keep constantly crying that something was corrupted (I think something simply went wrong with my install) but you could dismiss the popup and the game would still work fine.
Felix Jumpman
Playtime: 2.2 hours
Achievements: 0 of 0
Review: The idea behind the game is kinda interesting (you jump around comets in space collecting parts of your space shuttle) but the execution is absolutely horrible. My biggest gripe with it is that the camera movement is not 360° with the mouse, making it extremely hard to orient yourself sometimes. Works fine with Proton.
Approaching Blocks
Playtime: 4.4 hours
Achievements: 16 of 16 (100%)
Review: I got mixed feeling about this reflex game. The game itself is OK for a while even tho you can exploit it quite a bit. The stupid translation gimmick on the other side is ... stupid. Mostly because you end up having to google translate Russian unless you speak it for a bunch of achievements. Runs fine on Linux except one achievement being broken (it used to be broken on Windows too, but it got fixed there).
Final Slam 2
Playtime: 2.3 hours
Achievements: 0 of 0
Review: Awful fighting game with awful animations, graphic and broken UI/HUD. My overlay FPS counter didn0t work with it but it feels like the game was running at 5FPS and therefore incredibly unresponsive. I can't comment about how well it runs on Proton because I can't tell if the awful performance is because of it or the shitty game. My money is one the game.

Other completed games

Spakoyno: Back To USSR 2.0
Playtime: 2.4 hours
Achievements: 11 of 11 (100%)
Review: Is there any good Russian made VN?! (actually I can think of 2 OK ones right now out of god knows how many I played) This one sure isn't. They even managed to misspell "beach" as "bitch".... Runs fine with Proton.
The Walking Dead
Playtime: 15.8 hours
Achievements: 48 of 48 (100%)
Review: I never watched/read The Walking Dead before but I did enjoy my time with this Telltale game. My main gripes with it is that you can't skip things (even if you have seen them before), that it doesn't autosave often enough and that there are some minor inconsistencies with the story. As for Proton: It ran perfectly fine but would crash or break the mouse movement sometimes when tabbing out.
Fnord

You should probably not look at Dagestan Technology (or any of their sockpuppets) for quality VNs. Or quality anything, for that matter. That publisher/developer is just one of the many junk mongers on steam, one that seems to have mobilized a more, eh, patriotic, group of people, who get rather angry & aggressive if you dare criticize glorious Russian game, and also seem to inflate the review scores of their games because it’s “glorious Russian game”.
It’s a real shame that you’ve got actors like that, that are so noticeable. It must make it a lot harder for serious game companies from Russia, like Ice-pick lodge to be taken seriously, when you’ve got companies like Dagestan Technology, and a few others, that keeps acting like this.

MouseWithBeer

I still have a bunch of their games already in my library to play but I will surely keep in mind not to expect a thing from them. Thanks for the info!

UlverHausu

the saddest part is that they have 2 or 3 games with a good concept that give about 30 min gameplay.
Like, brave and the bows, was ok, or it would have been if it went somewhere, its more like a demo

Lucky Thirteen

Lol, I remember getting banned from the Dead Bit’s forum for saying that “99 cents for the game is still 99 cents too much” :D Fun times.

MouseWithBeer

Well you sure were not wrong about it :D Worth the ban :D

Lucky Thirteen

Worth the ban :D

Agreed :D