Dancer’s profile
Review
This is a really great game if you played it 20 years ago. The game starts surprisingly good with a well made suspense ambience, but the more you progress the more obnoxious it become to look for codes and key items all over the place, the menus are weird, the map lacks information, the mixing system is odd... But we have to give it that is a +20 years game and back in the day that was normal. I also overestimated the difficulty as I played the original RE and was expecting it to be that kinda hard, but it was not. Regardless of all of that I want to play it again eventually and get the other endings.
Regarding the port, I had no issues other than I had to do a small trick to enable steam overlay and that if my controller disconnected I had to restart the whole game for it to recognize it again.
Overall is another game I would give a mix review if possible, can only recommend if you are hit with the nostalgia or are just really sure is the type of game for you.
Review
Meow!
I had this game for my Nintendo Switch, never bothered to get everything on that version, but I liked it so much of course I grab the steam version and actually 100% it.
What I like from Magicat is how simple it is yet it offers a significant challenge the more you progress, early levels looks simple and feels simple but you can feel the struggle the more you progress, the devs put a lot of effort on building the levels. In additition to that I really like that almost every level have an unique mechanic to deal with so it doesn't feel like you're going through the same over and over, sure some of those mechanics may be too similar between eachother but at least it adds some level of freshness.
I still have some complains, the time rush mode had potential to be great, but as how they implemented is merely a rerun of the same levels again, if they would have added changes to the dashes, enemies and maybe a little bit in the layout it could have been soooo good, but sadly it just an extra mode of the same stuff that took me 1 extra hour to unlock all the achievements. Another issue are the bosses, a big portion of them feel more like a nuissance rather than actual good battles.
This game from what I know uses either public or pay to use assets, it does feel like at some point like experimental, therefore you will see a lot of reused layouts and sprites, but that doesn't take out that you can feel they put a lot of love and effort on making this game.
Recommended for those that like platformers and decent challenges.
Review
I would call this more a Zen than an actual game, now there's nothing wrong with that... if you like those type of games.
Combine seeds, unlock new plants and attend them every now and then while decorating and tidying up your place, I like the idea but you can feel the lack of options you have really quick, you decorate it once and complete the research and you will pretty much forget about that room and move to the next one.
Furthermore a lot of decors and vases are unlocked as you progress, so I felt the options to make it look better at the very beginning were scarce and didn't allow for much creativity, once I unlocked everything I really didn't feel like going back and decorating again as I felt no need to do so. So it could definitively use some incentives to go back at look at what you already did and improve it.
I am honestly not the biggest fan of these type of games, I enjoy them once and I move on, so probably someone that actually enjoys and spent their time checking the smallest pixels could find way more enjoyment that I had.
I still believe nonetheless that is a pretty decent game as long as it appeals you.
Review
The game follows the basic mechanics of defeat enemies, get upgrades and go further every run, however is really simple to hit max level once you get the general upgrades and after that it becomes really repetitive and empty, characters play the same so you don't feel any motivation to do anything different other than getting the achievements. It really needed more content and variety, better enemies and different areas, what it could have been a really great game feels more like a rushed release.
I would recommend to grab it on discount and with not so high expectations.
Review
This game is sooo adictive!
The premise is simple, collect jellyfish, sell them, get upgrades, get better jellyfishes, rinse and repeat. It does not have a real story, the soundtrack is simple there is not really much to it to be honest, but the feel of progress makes you want to go deeper. It's also relatively short but for the quality and the amount of content I believe the price is fair.
If you want to spend an afternoon with a relatively basic game just gathering resources here and there this game is for you.
Review
Mika Deliveries at your service!
I was a little biased when started the game as I absolute love collectathon type of games and this one did not disappoint me. You take the role of a little witch that delivers package all around the isle while helping the townfolks, mechanics are pretty simple, the movement and playstyle I was a bit worried when I saw the broom as these types of movements trend to be clumsy but I find it easy to learn and pretty manageable.
When it comes to content, it has a lot of charismatics characters, really well made drawings and animations, cute landscapes and decent music, although for some reason the music did not play properly at some points, but that was by far my only complain of all my playthrough.
Totally recommended if you are looking for a chill exploration and item searching type of game.
| 85 | games |
| 62% | never played |
| 5% | unfinished |
| 2% | beaten |
| 31% | completed |
| 0% | won't play |