Fnord

I think I’ll give up on this month’s theme. The dropped game for this update really made me lose any and all motivation to play any more boat games. And can you believe this was the fixed version, and that the original was even worse? Now I’m almost curious about how broken that game was!

Squidlit

0.6 hours, 3 of 18 achievements

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A cute and very short little platforming game where you play as an octopus that needs to travel through some strange lands to save its village. As you might be able to tell, this game is quite heavily inspired by the original gameboy, and is using music and sound effects that it would be able to play, has a colour palette that's the same as the gameboy and even uses the same resolution. It's a simple gimmick, but it works. The only issue is that at some points some things blend in with the background, but it's not a common issue. Overall, this game was quite fun. One of those super cheap steam games that are actually worth playing.


Star Wars Episode I: Racer

3 hours, no achievements
Origin version

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I had forgot just how fun this game was! Star Wars Episode I: Racer is by far the best thing to come out of the prequel trilogies, and it's even one of the best Star Wars games ever made, with only the KOTOR series being better (and even that's arguable). This is a Wipeout-style racing game, where you play as a very fast hovercraft that need to navigate some tricky levels. One thing that surprised me about it, apart from how well it ran on a modern machine, was how easy it was. I played through all the levels, including the 4 bonus levels, and I only did not get first place once, and it was on the second bonus level. So yeah, that I guess is a bit of a negative, but overall, this game was a blast to play.


Minecraft: Story Mode - A Telltale Games Series

13.1 hours, 50 of 50 achievements
Well this was a bad idea

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What would you expect from Telltale making a Minecraft-based adventure game? Probably something better than this, to be honest.

Minecraft: Story Mode uses the very typical Telltale formula, set by The Walking Dead. It's clearly a game meant for a slightly younger audience, with a rather simple "save the world" main story. It does get a bit dark at times, and there are a few jokes that kids won't get (like they talk about dropping the f-bomb, that is to say the "Formidi-Bomb"). Had this been all there was to it, Minecraft: Story Mode would have been an inoffensive, but not very good game, with some charming scenes, but an otherwise forgettable story, but it had some major issues. Namely a plethora of bugs, and a story choice that I think was made because the first episode was free.
-Dialogue keeps cutting off. This is kind of serious in a story-driven game, when plot-important dialogue cuts off constantly. This was at its worst during episode 1, but it kept being an issue through the entire game.
-Flickering textures & models. This was a more common issue later, but there were some serious issues with flickering models & textures.
-Disappearing models. This mostly happened in the first DLC episode, where a cutscene that was meant to hold nearly 10 character models could end up only having 2-3.
-Characters "warping" from place to place. This happened during a bunch of cutscenes, most of which were from the DLC, where instead of walking from one place, characters would just instantly "warp" from one location to another. This was always a short distance, but it was still jarring.
-Facial animations were buggy. This was particularly true for bearded characters.
-The game would suddenly stop letting me interact with objects, which also happened when I re-loaded my save-file. Only way to fix this was to "rewind" to an earlier point in the chapter (at least the game let you do this). This was entirely limited to the first DLC chapter, but it happened twice there.
-The game would suddenly decide that all hotspots in a scene were for the same thing. If you had lava, a pig, a sheep and a door in a scene, the game could suddenly decide that no matter which hotspot you were trying to interact with, it would be the pig. This mostly happened in episode 5.
-Sometimes audio de-synced

I hope I got all of them. This game was in other words nearly as buggy as Telltale's Jurassic Park, and I was really tempted to moving it into my "broken" category on steam and never look at it again.

And about the story issue. The main story is limited to episode 1-4, with episode 1 going out with a real bang. But from hereon it would be quite hard to actually keep things interesting through 5 chapters. It would have been better to leave the end of episode 1 to around the halfway point of episode 2. Instead episode 5 is just setting up the DLC.

Overall, I would say that this is a safe skip. Had the game not been such a broken mess, I would have said that it might be fun for a child (one old enough to watch movies like Disney's The Hunchback in Notre Dame, but good grief, it's like Telltale was trying to make this their most broken game yet.


Vendetta - Curse of Raven's Cry

2 hours, 1 of 58 achievements
And I guess this one was worse...

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From one broken mess to another. Vendetta actually starts pretty alright, and showcases some good ship to ship combat, that is a bit more complex than what Assassin's Creed: Black Flag had to offer. But it's all downhill from there. The main character's voice acting is "alright", as is the main supporting character, but then after a little while you run into someone who seem's to have recorded their lines using a lower mid-range gaming headset in their bedroom. Combat also turns out to be rather problematic, as the game flat out refuses to detect hits against enemies who stand on any kind of sloped surface. Yep, if the enemy is standing on some stairs, or on a gently sloped gravel path or anything like that, you can't hit it! Also, combat against multiple enemies is pretty much broken, as the camera keeps spazzing out and even if you target on specific enemy, the camera will still start panning rapidly between enemies.
And this combat is supposedly greatly improved compared to the games original release! It should be noted that the original release of this game is sitting at a metacritic score of 27/100. And really, that's more than this release of the game deserves. Even Ride to Hell: Retribution works better than this thing, and I had to stop playing Ride to Hell because the game would not load in the stairs for a staircase.


Vee

That’s too bad that the Minecraft game is so buggy. I’ve just downloaded it and since then it’s 3 different persons that I see given it a bad review. I was pretty enthousiastic about playing it but now I’m wondering if it’s even worth spending time on it if it’s that bad… Well on the bright side, I’m sure my kids will want to play it at some point anyway since they love Minecraft they might enjoy this one more than me!

Fnord

I don’t think it’s worth spending time on. There are so many other good games out there that even if this game was less buggy, I would be hard pressed to recommend it. The only Telltale game I would rater lower than this is Jurassic Park (and that pains me to say, as I really like both the Jurassic Park books, and the first 2 movies).

The kids might end up getting frustrated if they keep running into showstopping bugs. The “rewind” function always solved those for me, but it still mean having to replay about 15 min of the game every time.

Lucky Thirteen

I remember Jim Sterling’s video of him playing Vendetta: Curse of Raven’s Cry. He hated it, too :D I thought it looked alright, but apparently I was mistaken.
By the way, how’s the difficulty in Squidlit?

Fnord

Oh, he has one video on the original version, and one on the supposedly “fixed” version (the one I played). Think I know what I’ll do the next hour :P

I found Squidlit to be quite easy. Only died a single time, and that was during the final boss, and the playtime listed there (36 min) includes me checking up on the food I had on the stove a few times, so the actual time to beat would likely be closer to 25min.

Vito

Ooooh, Episode I Racer! I played that game A LOT when I was younger. It was real fun, great game. I could never beat the last race thought. Good to hear it’s still worth playing :)

Fnord

It might actually be better today than it was back then. The fact that you can keep a consistently high framerate really does wonders for a game like this.

Arbiter Libera

Man, I guess I was really lucky to not have major problems with Telltale’s Minecraft. Even ended up liking it a fair bit. But honestly, there was a point with Telltale’s games you already knew whether you liked them or not considering it was the same game over and over again. They simply found ways to remove more gameplay with each new release.

Vendetta - Curse of Raven’s Cry

You have no idea what an itch I have to play that game to see just how bad it is. Not to mention “pirate RPG” has certain appeal to me. Protagonist coming off as Edgelord Supreme only helps. :D

Fnord

He sure is an edgelord! But it did not feel out of place actually, so his edgeloriness worked pretty well. But yeah, the game is terrible. If you get it for free, then give it a try, but it’s not worth paying for (even if you get a super cheap Russian key from someone…). Risen 2 & 3 are far better (and truth to be told, I was not overly fond of those either)

moonie

Star Wars fan, eh? I bet you are pumped for the newest game coming out. :) I’ve never been interested in the franchise, but after watching the Fallen Order gameplay video, it looks so fun. And yiiikes, those last two games you talked about 😨not a smooth or fun time at all… Best to move on or “give up” Vendetta imho! No need to waste time or energy on some games.

Fnord

I’m not the biggest Star Wars fan around, but I do enjoy the franchise. Apart from the Pod Racing game, and Knights of the Old Republic (which takes place quite a long time before the movies), there are also some excellent space sims, like X-wing, Tie Fighter, and X-wing Alliance (plus the less simulationy Rouge Squadron).
I hope the upcoming Star Wars game turns out to be good. EA is the publisher, so I won’t be holding my breath though (their recent track record with Star Wars games has not exactly been good…)