Kubi's killing the backlog! kubikill’s profile

Hello! I'm Jakub.

I make web things, like to play games and have terrible spending habits. I can play just about any game, as long as it's not either a dating sim, a horror game or Bad Rats.
I usually stick to singleplayer games but I'm down to play something multiplayer if someone's interested.

Currently playing:

  • Gato Roboto
  • Horace
  • Kirby: Triple Deluxe (3DS)
  • Fire Emblem Fates (3DS)

Games put on hold:

  • Anomaly 2
  • Final Fantasy VII

Game strategy: Focus on unfinished games! Go for 100% completion unless it's too hard/time-consuming.

Before I started fighting the backlog for real, I used to jump from game to game much more often, resulting in tons of abandoned games. Because of that, I focus on unfinished games more than never played games.

Rating system:

★★★★★★ - Masterpiece! One of my favorites. Equal to 10/10.
★★★★★ - Loved it! Maybe not perfect but still just as amazing. Equal to 9/10.
★★★★ - Really liked it! There were some nitpicks but nothing too major. Equal to 8/10.
★★★ - Liked it! Not a jaw dropper, but not that bad either. Equal to 7/10.
★★ - It was okay. Could've been better. Equal to 6/10.
★ - Not worth playing. Equal to 5/10 or lower.

Nintendo 3DS

19.4% (6/31)
6.5% (2/31)
74.2% (23/31)
Click to expand
Game Playtime
BoxBoy! 0 hours
Bloodstained: Curse of the Moon Also on PC 0 hours
Cave Story 3D 0 hours
Codename S.T.E.A.M. 0 hours
Fantasy Life 0 hours
Fire Emblem: Awakening 5★ 60.3 hours
Fire Emblem Fates ? hours
Gunman Clive Also on PC 0 hours
Kirby: Triple Deluxe Challenge Me! ? hours
Ikachan Also on PC 0 hours
Luigi's Mansion: Dark Moon 0 hours
Mario & Luigi: Dream Team 4★ 31.5 hours
Metroid: Samus Returns 0 hours
New Super Mario Bros. 2 4★ 9 hours
NightSky Also on PC 0 hours
Picross 3D: Round 2 0 hours
Pokémon X 0 hours
Professor Layton and the Miracle Mask 4★ 21 hours
Professor Layton vs. Phoenix Wright: Ace Attorney 0 hours
Rhythm Heaven Megamix 0 hours
Rhythm Thief and the Emperor's Treasure 0 hours
River City: Tokyo Rumble 4★ 4 hours
Shakedown: Hawaii Also on PC 0 hours
SteamWorld Dig 2 Also on PC 0 hours
SteamWorld Heist Also on PC 0 hours
Super Mario 3D Land 0 hours
The Legend of Zelda: Ocarina of Time 3D 0 hours
Ultimate NES Remix 0 hours
WarioWare Gold 5★ 9.3 hours
Yoshi's New Island Challenge Me! 0 hours
Zero Escape: Zero Time Dilemma Also on PC 0 hours

Uplay

100% (6/6)
Click to expand
Game Playtime/Achievements
Assassin's Creed III 0 hours, 0/64
Assassin's Creed IV Black Flag 0 hours, 0/60
Assassin's Creed Unity 0 hours, 0/57
Far Cry 3 Blood Dragon 0 hours, 0/19
Rayman Origins 0 hours, N/A
Watch Dogs 0 hours, 0/48

Origin

100% (5/5)
Click to expand
Game Playtime/Achievements
Bloodstained: Ritual of the Night Origin Access 5★ ~30 hours, N/A
Brothers - a Tale of Two Sons Origin Access 4★ ~2 hours, N/A
Deponia Doomsday Origin Access 4★ ~11 hours, N/A
Mirror's Edge Origin Access 4★ ~5 hours, N/A
The Saboteur Origin Access 4★ ~21 hours, N/A

GOG

100% (3/3)
Click to expand
Game Playtime/Achievements
Fallout 2 0 hours, N/A
Fallout Tactics 0 hours, N/A
Wasteland 2 Director's Cut 0 hours, N/A

Epic Games Store

100% (25/25)
Click to expand
Game Playtime/Achievements
Anodyne 2: Return To Dust 0 hours, N/A
A Short Hike 0 hours, N/A
Ape Out 0 hours, N/A
Axiom Verge 0 hours, N/A
Celeste 0 hours, N/A
City of Brass 0 hours, N/A
Enter the Gungeon 0 hours, N/A
Horace 0 hours, N/A
INSIDE 0 hours, N/A
Into The Breach 0 hours, N/A
Kingdom Come: Deliverance 0 hours, N/A
Metro 2033 Redux 0 hours, N/A
Mutant Year Zero Road to Eden 0 hours, N/A
Mutazione 0 hours, N/A
Shadow Tactics: Blades of the Shogun 0 hours, N/A
Slime Rancher 0 hours, N/A
Subnautica 0 hours, N/A
Sundered Eldritch Edition 0 hours, N/A
The Messenger 0 hours, N/A
The Witness 0 hours, N/A
Thimbleweed Park 0 hours, N/A
Totally Accurate Battle Simulator 0 hours, N/A
Towerfall Ascension 0 hours, N/A
What Remains of Edith Finch 0 hours, N/A
Yooka Laylee and the Impossible Lair 0 hours, N/A

June 2020 Progress

Finished games:

60.3 hours
None
★★★★★☆
Played on

The Fire Emblem series was on my radar for quite a while. I've only played the GBA version a bit a long time ago, and now that I have a 3DS, I saw it as the perfect opportunity to give the series another chance by starting with Awakening, a popular choice for series newcomers.

This is a turn and grid-based strategy game with RPG elements. The gameplay is fairly deep and you can't win just by throwing your units straight at the enemies. Difficulty-wise, the game seems balanced quite well, but some DLCs are incredibly tough and near-impossible to complete without grinding. I'm very thankful that it's possible to disable permadeath (something that the series is well-known for) at a cost of a smaller challenge - it's a godsend for those, who don't have the time to restart the mission every time one of their units die.

The story is pretty good, but the characters steal the spotlight. I liked them nearly as much as the Mass Effect 1 crew. They're so unique and full of personality. I really liked to listen to them talk with the others about their past or other topics. The way the game ties those conversations with the gameplay is great, too - to unlock them, you have to position those units next to each other during battle (which boosts their stats and lets them help each other in fights), encouraging strategic play. Unfortunately, you'll most likely miss out on a lot of the convos unless you are willing to spend a lot of time grinding or do multiple playthroughs of the game.

This game is a must-play for any 3DS owner. It was so addicting, I didn't even realize that I reached 60 hours of playtime. I think I just created myself an itch that I'll have to keep scratching now… I can barely hold myself from jumping straight into FE Fates.

  • A Story About My Uncle

    9.7 hours playtime

    6 of 15 achievements

    ★★★☆☆☆

  • Spec Ops: The Line

    11.7 hours playtime

    48 of 50 achievements

    ★★★★☆☆

  • Mario & Luigi: Dream Team Bros.

    31.5 hours playtime

    no achievements

    ★★★★☆☆

  • Professor Layton and the Miracle Mask

    21 hours playtime

    no achievements

    ★★★★☆☆

  • River City: Tokyo Rumble

    4 hours playtime

    no achievements

    ★★★★☆☆

Unfinished games:

  • I haven’t played FFVII much in June, but I’ll try to play it more this month.
  • Grim Fandango Remastered has some pretty stupid puzzles like most of the early point and click games do, but the writing, story and voice-acting all seem top-notch to me. Thank heavens that UHS and walkthroughs exist, without them I’m not sure if I would ever dare touch a game like that.
  • Kirby: Triple Deluxe seems just as fun as the previous games in the series.
  • With the last CSD3 territory completed, all that’s left now is to wait for the finale, the Iron Cook Speedway, to release and then I can finally end this several month long journey.

Next up:

  • Hitman GO: Definitive Edition

    6.6 hours playtime

    7 of 26 achievements

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • Time to revisit Hitman GO as a part of Challenge Me!. I’ll probably play the Android version of it though, as I had some issues with the PC port.
  • I’ll start 1 more game this month, not sure which one yet.

Current progress

36.2% (208/575)
7.3% (42/575)
4.5% (26/575)
52.0% (299/575)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I’m proud at myself for not succumbing to the Steam sale this time around. Normally I always buy at least a couple games, but this time I decided not to buy anything to keep my backlog in check, especially now that the 3DS is taking a lot of my game time. Heck, I almost didn’t get ANY games this month, until that itch.io bundle came along - I just had to buy it. I still have to go through it to see how many games would I be interested in.

Thanks Rederdex for challenging me this month!

May 2020 Progress

Finished games:

14.0 hours
None
★★★☆☆☆
Played on Steam

The first Deus Ex game is considered to be one of the best games of all time, so when Invisible War was announced as its sequel, people had very high expectations for it. I thought all that bad rep is from people comparing it to its prequel but if you ask me, they are somewhat right. While it is very different than its prequel, it's not necessarily that bad.

The story isn't as bad as I expected. Sure it's shorter and the characters tend to keep their talk brief, but the writing is okay for the most part. The voice-acting seemed decent as well. What disappointed me is that your choices don't matter until the very last 2 sections of the game. Until then, you can piss off all of the factions as much as you'd like and they'll still forgive you in the end. It doesn't seem to matter whether you go for a non-lethal or a lethal playthrough either. The protagonist feels a bit bland though, he has a few good lines but he's not "A bomb!" like JC or Adam.

Let's talk about gameplay, which is probably the most controversial part. Invisible War simplifies or just plain abandons many gameplay mechanics from the first game without adding much of its own. Limb-based health system? Nope, one health bar for everything. Skills? Gone completely. Augmentations? Fewer slots and variety. Large, open-ended levels? Nah, you get small, tight corridors filled with loading screens. Grid-based inventory system? You get a standard slot-based one instead. They also made ammo universal, which is both good or bad - you can stick only to your favorite weapons, but when you do run out of ammo, you cannot use any of your guns, leaving you with just melee weapons, grenades and biomods. Even if a lot of the stuff is gone, the game is still kind of fun. The AI are quite dumb, however. Story time:

I was in a certain area where enemies and allies were close to each other (but couldn't see each other). (Bay 24 and Bay 23 in 2nd Cairo visit) After the enemies spotted me, I tried to knock them out with a gas grenade (which ended up landing not as close to them as I had hoped). The allies heard the enemies shooting, so they started patrolling the area and then lo and behold, they walk STRAIGHT into the gas, realize it was ME who threw that grenade and then they proceed to shoot ME because apparently, it was MY fault that they're so blind! I got so fed up, I responded with firing rockets straight at their faces, resulting in a beautiful ragdoll spectacle.

Yes, they added ragdolls to this game and it's probably the best thing they added, which brings us to the second story time:

Early in the game, there is a mission that has you knockout/kill a bunch of guards near the apartments in Lower Seattle. So I went there and knocked them all out stealthily with a boltcaster and a baton and then I threw all of the guards into the dumpster like basketballs into a hoop. Worried that they may freeze there, I gave them a nice gift in the form of a barrel fire pit and then I walked away, wishing them a good night. Shortly after I heard some moaning from the dumpster, so I came back to check up on them, only to see that the barrel set them on fire and now everyone's dead. Whoops!

Okay, back to the review - time to talk about the graphics and soundtrack. The graphics look meh, even if you install a fan-made HD texture pack. Note that this game came out around the same time as games like Max Payne 2, Prince of Persia: The Sands of Time or Far Cry, and they look prettier. The UI isn't that good to navigate. Since the game was developed both for the PC and the Xbox, they had to make the UI work on both platforms. Navigating through it with a mouse and a keyboard was a pain, but I appreciate that they went for a unique, circular HUD. It's a nice break from the rectangles in other games. To be honest, I didn't really pay any attention to the soundtrack, save for the main menu theme (which went from "okay" to "great" the moment the vocals kicked in). I didn't listen to the whole soundtrack, but it seems like they went for something more ambient rather than catchy or memorable this time.

Finishing it off with technicalities, this game has a fair share of problems. For example, the devs thought it would work better if the game closed itself and relaunched every time you change levels or load a save. And because of that, every time you do either of that, you get booted into your desktop for a few seconds and then you remind all your Steam friends that you're playing Deus Ex: Invisible War because apparently everyone must know that and just one notification isn't enough. (if anyone saw me doing that, i'm sorry and please let me know so I can scream at the devs some more) The performance is pretty bad as well, the game struggled to keep a stable 60 FPS for me and during FPS drops the controls would get less responsive (which was real painful during shootouts). The levels take quite long to load as well. Not to mention that the game crashed a few times in the playthrough.

In summary, Invisible War may seem like a horrible game if you look at it as a Deus Ex game, but if you curb your expectations, it actually seems quite OK. It has some serious flaws, but it can be enjoyable. I was unsure whether to give this game 2 or 3 stars, so think of it more like a 2.5 stars rating or a 6.5/10. Now all that's left is to play Mankind Divided.

is it just me, or is this the longest review I ever wrote? Holy crap!

  • Hacknet

    8.0 hours playtime

    11 of 11 achievements

    ★★★★★☆

  • BIT.TRIP BEAT

    1.7 hours playtime

    no achievements

    ★★☆☆☆☆

  • New Super Mario Bros. 2

    9 hours playtime

    no achievements

    ★★★★☆☆

  • WarioWare Gold

    9.3 hours playtime

    no achievements

    ★★★★★☆

Unfinished games:

  • Final Fantasy VII

    12.1 hours playtime

    0 of 36 achievements

  • Mario & Luigi: Dream Team Bros.

    16.6 hours playtime

    no achievements

  • Professor Layton and the Miracle Mask

    4 hours playtime

    no achievements

  • Cook, Serve, Delicious! 3?!

    74.9 hours playtime

    49 of 49 achievements

  • Final Fantasy VII seems amazing so far! It’s fun and the story hooked me in.
  • I’ve gotten rusty since the last time I played a M&L game. It seems just as good as the previous games in the series.
  • Ditto for Layton.
  • Another month, another new CSD3 territories complete. So close to the end now!

Next up:

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • I’ll start one or two games this month, depending on how busy this month is going to be.

Current progress

35.7% (205/574)
7.3% (42/574)
4.7% (27/574)
52.3% (300/574)

does not include games from the "won't play" list and non-Steam backlogs

Notes

This month I bought a New 2DS XL! I’ve always wanted to play some of the 3DS games. It seems like a good system for emulators, too.
As for that PC I’ve been saving up for, well it’s less of a priority now. But I’ll keep saving up for it. I’ll most likely buy it sometime during the winter - the wait should be bearable as the 2DS will keep me company for at least a year.

April 2020 Progress

Finished games:

37.0 hours
None
★★★★★☆
Played on Steam

I've had my eyes on Mass Effect for a long time. I was unsure if it was going to be my thing. Well I had to wonder no more because Cece09 gifted me Mass Effect 1 and 2 for Christmas and now I absolutely had to try it. And whooo boy, that was such a wild ride.

Where do I begin? Let's start from the story. It was interesting from the very beginning and I was surprised to see so much lore. The ending was epic, too, and so satisfying. And the voice acting was so good! I liked my team so much I made a beeline for them every time I finished a mission, I just wanted to talk to them and hear what they have to say. Especially Wrex. Gameplay was pretty good too but just a bit clunky, quite difficult at first but once I got the hang of it and got better gear it was so easy, I had to bump up the difficulty or else things would get too boring.
What bothered me is that the dialogue choices are vague and tend to not be the same as what you end up saying. The bases you visit during side-quests are recycled too, so you see the same 3 bases or so through the entire game just with some furniture changes. The inventory was a pain to manage too, wasn't a fan of having to waste so much time converting my junk into omni-gel.

The gameplay maybe isn't that fleshed out, but the game makes up with everything else. Thank you again Cece for gifting this game, had so much fun with it :)
Can't wait to play the sequel. If I only had that new PC now… oh god the wait's gonna be unbearable oh GOSH

  • Max Payne 2: The Fall of Max Payne

    8.1 hours playtime

    no achievements

    ★★★★★☆

  • 11-11 Memories Retold

    10.1 hours playtime

    50 of 50 achievements

    ★★★★☆☆

  • Kathy Rain

    5.4 hours playtime

    20 of 20 achievements

    ★★★★☆☆

Unfinished games:

  • Haven’t played Hacknet much but hopefully I’ll have more time for it this month.
  • Obligatory CSD3 update, barely managed to finish this month’s territory just in time for the next one to come out soon.

Next up:

  • Final Fantasy VII

    0 hours playtime

    0 of 36 achievements

  • Deus Ex: Invisible War

    0.1 hours playtime

    no achievements

  • Starting this month with a bang by playing FF7! I watched sooooooooo many videos about the remake that I started going into the spoilery stuff so I had to stop myself by playing the original version instead.
  • I heard that Deus Ex Invisible War is an okay game, but a bad Deus Ex game. I want to see it for myself, especially since The Fall turned out for me to be not as bad as others have said.

Current progress

36% (201/563)
7% (42/563)
5% (27/563)
52% (293/563)

does not include games from the "won't play" list and non-Steam backlogs

BLAEO Post Saver userscript

Today I looked into making an userscript for BLAEO which would let you save your post automatically or manually while you’re writing it. It was harder than I thought, but it seems to work nicely :)

You can install the userscript here. Should work on both Chrome w/Tampermonkey and Firefox w/Greasemonkey and should not interfere with the Enhanced BLAEO userscript. Let me know if there any issues with it.

Cook, Serve, Delicious! 3?! Giveaway

I managed to win a CSD3 Steam key in a contest :) So I decided I’ll share it with you guys! The giveaway is available on SteamGifts to all members of BLAEO. If you’re in the BLAEO Steam group, you can join using the link below. If you’re not in the group, let me know below and I’ll add you to the whitelist so you can join. The giveaway lasts until May 6th, 8AM GMT+2 time.

Join here!

Notes

I’m still working towards that new PC, fortunately I managed to get some money for it but it’s still not enough. I’ll definitely have to wait at least 1.5 months before I order one. In the meantime I can still use my good ol’ potato to play some older games. I even made a small list of games I want to play as soon as I get that new PC.

March 2020 Progress

Finished games:

18.0 hours
★★★★★★

At first I thought I wouldn't like Bastion's gameplay but then I realized that it's very similar to Transistor, which I loved. Eventually I managed to snag the game in a bundle.

The game got me hooked from the very beginning. I really liked to listen to the narrator - his voice and the way he narrates the story to you seems perfect. The story itself is unique and intriguing. Gameplay maybe isn't as deep as Transistor but it wasn't any less fun. It's fairly easy and those seeking a challenge can use the idol system to make the game harder in exchange for increased XP gain. The game looks stunning, even for today's standards. Soundtrack is top-notch, too - I've lost count of how many times I've listened to the vocal tracks. My only nitpick was that sometimes the narrator would speak mid-fight and I couldn't focus on both at the same time.

Bastion was way better than I expected. It was definitely worth my time and I wouldn't mind paying full price for it. Highly recommended.

  • Murdered: Soul Suspect

    11.6 hours playtime

    48 of 48 achievements

    ★★★★☆☆

  • Katamari Damacy REROLL

    20.4 hours playtime

    21 of 21 achievements

    ★★★★★☆

  • Wonder Boy: The Dragon's Trap

    8.2 hours playtime

    13 of 13 achievements

    ★★★★★☆

  • Anomaly Warzone Earth

    17.9 hours playtime

    42 of 42 achievements

    ★★★★☆☆

  • Anomaly Korea

    ~5 hours playtime

    no achievements

    ★★★★☆☆

  • Burly Men at Sea

    ~2 hours playtime

    no achievements

    ★★★☆☆☆

  • Old Man's Journey

    ~2 hours playtime

    no achievements

    ★★★★★☆

  • BlackSmith HIT

    ~1 hours playtime

    no achievements

    ★☆☆☆☆☆

Unfinished games:

  • Still not done with Mass Effect yet. Combat is more fun now that I’ve learned how it works.
  • 11-11 Memories Retold looks very beautiful. I kind of wish it wasn’t that blurry, though.
  • Haven’t played Hacknet too much yet, but it seems fun. I can finally put all of that CMD and terminal practice to good use!
  • Honestly I didn’t expect much of Kathy Rain, but it turned out to be better than I expected.
  • I completed the 1 territory added this month in CSD3. Back to waiting for more.

Next up:

  • Max Payne 2: The Fall of Max Payne

    0 hours playtime

    no achievements

  • I won’t really have too much time for gaming next month so I’ll start only one game: Max Payne 2, so I can prepare myself for 3 once I manage to get a new PC.

Current progress

35.5% (197/555)
7.6% (42/555)
5.4% (30/555)
51.5% (286/555)

does not include games from the "won't play" list and non-Steam backlogs

Notes

My school closed mid-March so I found myself with lots of free time. Managed to get a lot of progress on the backlog, but the next month won’t be as good.
I’ve started saving up for a new PC, since my old potato just doesn’t cut it anymore. I’m not exactly a man with a fortune, so I’ve decided to set up a portfolio and look for some paid web dev tasks online to get some extra money for the build, which means that this month I won’t be fighting the backlog as much as before. If all goes well, I’ll finally be able to play at 1080p 60FPS high/ultra…

On an ending note, I would like to thank samwise84 for picking games for the current Challenge Me, those were some cool picks :)

February 2020 Progress

Finished games:

70.9 hours
None
★★★★☆☆
Played on Steam

This took me waaay longer than I expected! I was always curious about the Gothic series since it's popular among the people from my country. After I saw the trilogy on sale for like $1, I bought it without hesitation. I skipped the first game because I feared it would be too clunky to me and because I heard the second game is better.

So far this is the hardest RPG I've ever played. From the very beginning I've struggled in combat, couldn't even defeat some random flies and midget goblins, I couldn't get into the city because I looked like a hobo, got lost because I was too poor to buy a map and I got my ass kicked by a bunch of bandits because I thought taking them all on alone was a great idea. Things get easier later on but the challenge is present all the time. Combat's pretty fun once you figure it out, however the controls are clunky and designed to be played with the keyboard alone - seems like mouse support was added just as an afterthought. The dragon fights are pretty disappointing though, especially the final boss.

Gameplay aside, the lore and the world are top-notch. The story Nearly every single character has something interesting to say. There are many side quests to do and the have lots of variety. The world is so small and yet it feels so big - there's something in pretty much every single corner - an item, an enemy or just some decor. The graphics seem decent for their age, too.

Moving on to technical stuff, the game won't run out of the box on newer systems but with some community fixes it will run fine on Windows 10. It's surprising that there's still an active community for this game. People out there are still making mods with new quests, locations and storylines, some are even creating machinimas.

Gothic II is not a game for everyone. It's high difficulty, lack of hand-holding and clunky controls may put off a lot of people, but those who don't mind any of that are in for a real treat, a true gem of a RPG.


State of Decay: Year-One Survival Edition

23.9 hours, 54 of 72 achievements
★★★☆☆☆

State of Decay: YOSE was an impulse purchase I made back when the devs gave free copies of the "remaster" to those who owned the original version of the game. It seemed like a unique zombie survival game with its own quirks.

It has some interesting base building mechanics - while you're out doing typical zombie apocalypse stuff, the rest of the group stays occupied - they may work on something in the base, go on a zombie hunt, argue with each other or just rest. You can also switch between them. There's permadeath so once you die, that character's gone forever. I don't like how there are endless, repeating tasks in the game and how it's not immediately obvious which mission will progress the main story and which is just a chore that will come back eventually. After a while the missions get boring since you're doing the same stuff all over again. It doesn't help that the missions appear on a timer so once you progress through the story you have to wait until the game decides to give you the next mission.

As for the DLCs… Breakdown is basically the sandbox version of the main game. I was so not going to go through all of it again for some achievements so I skipped it and went straight to the Lifeline DLCs, which was okay. It puts you in a new location, adds a new, shorter story and adds a couple new gameplay mechanics, however it's still mostly the same game.

Additionaly the port doesn't seem to be good - my PC struggled to stay at 60 FPS, especially when driving around. The game also has lots of bugs - broken animations, weird car physics or NPCs not getting up after getting downed despite not being attacked.

If you're looking for something different than most of the zombie survival games out there, State of Decay: YOSE may be your thing. Personally I think it was decent but I don't think I'll go back to get the rest of the achievements.


Unfinished games:

  • Managed to complete the 2 territories CSD3 added in February. Back to waiting for more…
  • I finally got around to starting Mass Effect this month. Save for that one time a Mako glitched and launched me into space, I’m having a blast so far (no pun intended). Oh and thank you Cece09 for gifting me this game back in December, that was an excellect pick :)
  • Is it just me, or are Anomaly Warzone Earth and its “mobile campaign” almost the same thing? Since I played the mobile version earlier I think I should’ve skipped this one as I feel like I’m replaying the same game again… I’m not saying that it’s not fun, though.
  • Started Katamari Damacy REROLL yesterday to test my streaming to TV and playing on couch setup. Turns out, it works well! The latency is minimal, the image quality is better than I expected and the Steam Controller’s touchpads seem like a perfect fit for the game. I should really start playing more games on the couch.

Next up:

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • I want to mix things up in my backlog a little so I’ll participate in the next Challenge Me! Which means 5 new mystery games this month. :)

Current progress

33.9% (187/552)
7.6% (42/552)
5.1% (28/552)
53.4% (295/552)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I’ve cleaned my library of F2P games, so my “won’t play” list got a bit smaller.

Also I would like to use this opportunity to make a small BLAEO Generators announcement - recently I’ve released a new beta update and now I’m considering putting it on the main branch - is there something I should add before then? New functions, QOL improvements, more stuff/tutorials/templates in the Help/Resources tab?

oh and woooooo i actually managed to make this post on time without any delays

December 2019 + January 2020 Progress

The post is finally here! I’m 1 month late but still, better late than never. This post got so large I had to make 3 tabs for the games I finished.

49.3 hours
★★★★
Played on Steam

Shenmue. I heard this name many times over the last years. A revolutionary game with a record-breaking budget that paved the way for open-world games and created the term "QTE". I was always curious about it, wanted to see it for myself. When the PC port was announced, I wishlisted it without skipping a beat and eventually managed to snag a copy. I heard people comparing it to Yakuza (spoiler: it's not really similar to Yakuza), which made want to try it out even more, so I downloaded it, got some modding work done and I gotta say... that was an unique experience.

Shenmue is a very slow paced game. You spend most of the time walking around, asking people for clues until you find someone who knows something. In between of that there are QTE sequences and Virtua Fighter-style fights. If you don't feel like progressing through the story, you can always hit up the local arcade to play some games, do some gambling, buy capsule toys, visit/call certain characters, train your fighting skills somewhere quiet or just walk around the city. I liked how the game didn't hold my hand and yet didn't make it excruciatingly painful to figure out what to do next - all key details are noted down in the journal, and if you can't figure something out, you can always ask people around and they'll try to steer you in the right direction.

The story itself is great and gripping. The English voice acting is pretty bad though - I played with Japanese audio, since it sounded much better (at least to someone who doesn't know Japanese). There's also a lot of secret, easily missed scenes and dialogue - the only tip I can give without spoiling anything is that you shouldn't use fast travel in the first game.

Shenmue's strongest point is the huge amount of detail it has (especially considering that the games released in 1999 and 2001!). Most, if not all characters, even random strangers, have unique models and dialogue that changes depending on your current objective, and pretty much everyone in the first game has a background of some sort. I loved how I could open the drawers and cupboards to see what's inside of them, something that's not in many games, even modern games. You can pick up objects, rotate them around and peek inside bowls and vases.

As for the port, it's okay. It's capped at 30FPS, doesn't have performance issues, audio quality is worse than the OG console versions (fortunately it's nothing a mod can't fix), partial widescreen support (cutscenes will play at 4:3 aspect ratio, but there's a mod that removes the ratio lock, it's not perfect but it works well) and the graphics were slightly improved, since the game is no longer affected by some restrictions the Dreamcast had. There are a few extra graphical options too, like anti-aliasing, render scale and bloom.

Overall, this game may have been a slog gameplay-wise but I still enjoyed it. If you don't mind the slow pacing, love story-based games and want something immersive and unique, try this game and see if it clicks with you. If if does, you'll have lots of good times with it. Looking forward to Shenmue 3 now, however from what I heard it doesn't move the story forward much, which worries me.

  • Deponia: The Complete Journey

    28.9 hours playtime

    105 of 105 achievements

    ★★★★

  • Serious Sam 2

    13.4 hours playtime

    no achievements

    ★★★

  • Dust: An Elysian Tail

    19.6 hours playtime

    30 of 30 achievements

    ★★★★★

  • Scribblenauts Unlimited

    ~10 hours playtime

    no achievements

    ★★★★

  • Mirror's Edge

    ~5 hours playtime

    no achievements

    ★★★★

  • Brothers - A Tale of Two Sons

    ~3 hours playtime

    no achievements

    ★★★★

~30 hours
None
★★★★★
Played (not) on Origin

To be honest, I didn't want to try this game. It's a spiritual successor to the Castlevania series, which I played a little before (the DS games in particular) but didn't like it. Not my cup of tea, I thought. When I got a free month of Origin Access, I saw that this game was recently added to it. I didn't hear much about it, some little bits here and there and it seemed good based on reviews on Steam, so I decided to try it. It turned out that the Origin version was broken. Since that was around Christmas (which meant it wouldn't be fixed any time soon) and I wasn't going to let my month expire, I decided to just get a pirated version instead and damn, how glad am I that I gave this game a chance.

This game was so fun, it made me wonder why I disliked the Castlevania series in the first place. It was challenging at first, but got super-easy at the end after I spent way too much time grinding and getting so ridiculously overpowered that the final boss was a total joke. I like how there's tons of different weapons, equipment and shards, each with different effects so you can fully customize your fighting style. The story's good, the enviroments looks nice and detailed and the music is just downright awesome. The only issues I had with this game is that the audio would sometimes crackle and the game would sometimes crash when reading books from a bookcase (fortunately, most of the bookcases are placed right outside save points, so you can save first, then go read the book to prevent any lost progress).

Bloodstained: Ritual of the Night is a great game that I couldn't easily put down. It made me give the Castlevania series a second chance. From what I see, this game hasn't received all of its Kickstarter content yet, which means I'll most likely end up replaying this game sooner or later. Not that I'm complaining - I'd love to play it again. Highly recommended.

  • Deponia Doomsday

    ~11 hours playtime

    no achievements

    ★★★★

  • The Saboteur

    ~21 hours playtime

    no achievements

    ★★★★

  • Half-Life: Blue Shift

    3.2 hours playtime

    no achievements

    ★★★

42.5 hours
★★★★★★
Played on Steam

Note: I received this game for free for beta-testing it before launch.

Whoooo boy, here we go again. Cook, Serve, Delicious! returns once again in this unexpected (even hinted by the title itself) sequel. After becoming the only survivor of the Teragon Supertower bombing and losing your restaurant yet again, you decide to serve food on the road while going around from one end of a post-apocalyptic version of America to another, accompanied by two robots, who drive and protect your foodtruck.

Gameplay has changed significantly since CSD2!!. Instead of serving customers as they come into your restaurant and having to deal with 2 rush hours each day, you now prepare food ahead of the time and serve it when you reach a stop. The new auto-serve button is very handy and satisfying to use. The campaign in this game is like a combination of CSD2!!'s CSD and C4H modes - there are still levels (routes divided into days) and medals like in C4H, but now you can make your own menus before each level. This is one of my favorite additions to the game, as now I can pick foods I like and also this gives me more control over the difficulty - casual players can use easier foods like brisket slices, dango or sopapillas just to barely meet the level requirements, while veterans can go all-in and use harder foods, like sushi, tamales, hamburgers or deluxe poutine for increased money and experience. Almost every level has a food filter to encourage you to use foods you haven't tried before. You can also upgrade your foodtruck, which gives you benefits such as more patience for SO foods, more holding stations or more max servings for HS foods.

The writing is still just as crazy and wacky as in CSD2!!. New Zealand and Australia are arguing about where pavlova originates from (with Australia saying they'll "visit" New Zealand if they don't give up), garden salads are made from veggies stolen from gardens of random people and the French citizens of Quebec created poutine just to spite their British oppressors, who had to learn French in order to buy it. There are actual cutscenes now, and your robot helpers are fully voice-acted, warning you of incoming hostile foodtrucks (you read that right!), approaching stops, cheering you on after each stop and having little convos every time you reach a new territory.

The graphics are still good enough to make it impossible to play without a snack within my reach. The game even says to not play it when you're hungry. Also oh man the soundtrack is FULL of absolute bops and bangers, I can barely restrain myself from dancing mid-days and the final stop music always gives that extra oomph to make you play at your best.

In it's current state, the game has around 20-25 hours of content - the dev plans to add 7 more territories (11 total), a new mode (?) called "Iron Cook Speedway", achievements, trinkets (used to customize your foodtruck interior) and many smaller improvements and balance changes. CSD3?!'s launch was very smooth too, unlike CSD2!!, which was bug-ridden and unfinished on release. The game is scheduled to leave Early Access in summer 2020.

Do I recommend this game? Hell yeah I do! It improves on CSD2 in pretty much every single way and also brings back the strategy of menu building, upgrades and sense of progression from CSD1. I can't wait until this game leaves Early Access.

Unfinished games:

  • Half-Life: Opposing Force

    6.8 hours playtime

    no achievements

  • State of Decay: Year-One

    8.9 hours playtime

    20 of 72 achievements

  • Gothic II: Gold Edition

    59.3 hours playtime

    no achievements

  • Cook, Serve, Delicious! 3?!

    42.5 hours playtime

    18 of 18 achievements

  • I actually managed to complete Half-Life Opposing Force early February, so it’ll be included in the next month’s post.
  • Since my free Origin Access month is now over, I can finally put more focus on State of Decay.
  • My struggle continues in Gothic II, as the 4th chapter of the game begins and I visit the Colony once again to hunt down some dragons.
  • CSD3 will stay on my “Currently playing” list until at least it’s out of Early Access. I have completed everything the game has to offer so far, but there will be more levels added this month.

Next up:

  • Pikuniku

    0 hours playtime

    0 of 14 achievements

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • Pikuniku seems just the exact type of a quirky, weird and funny game I’d like. I’d love to try it out.
  • I’ll start one more game this month, but I don’t know which one yet. I’m open for some suggestions.

Current progress

31.80% (180/566)
7.24% (41/566)
4.77% (27/566)
56.18% (318/566)

does not include games from the "won't play" list and non-Steam backlogs

Progress as of December 2018

19.89% (108/543)
7.73% (42/543)
11.97% (65/543)
60.41% (328/543)

Notes

Since a new year has begun, I’ve decided to make some changes in the posts I make, on my profile and in my library.

The biggest change is that I will no longer write reviews/notes for every game - it’s becoming increasingly difficult for me to write them. They’re the main reason why I keep delaying posts, it takes me a lot of time to write those reviews and because of this, I’ve decided that I’ll stick to 1 review per month, maybe 2 if I’m feeling good.
Since I won’t write reviews for each game anymore, I created my own rating system, ranging from 1 to 6 stars:

★★★★★★ - Masterpiece! One of my favorites. Equal to 10/10.
★★★★★ - Loved it! Maybe not perfect but still amazing. Equal to 9/10.
★★★★ - Really liked it! There were some nitpicks but nothing too major. Equal to 8/10.
★★★ - Liked it! Not a jaw dropper, but not that bad either. Equal to 7/10.
★★ - It was okay. Could’ve been better. Equal to 6/10.
★ - Not worth playing. Equal to 5/10 or lower.

Note that those ratings reflect my own enjoyment of the game. Some can receive a 1 star rating, despite being considered good by most people.
I’ve assigned ratings to every game I’ve beaten before. This will also help me keep track of which games I liked and which ones I didn’t.

I’ve spiced up my profile description a bit and added non-Steam backlogs to it. I’m pretty happy with the end result, it looks good!
I also cleaned up my “unfinished” list by moving some of the games back to the “never played” list - as I’m better off starting entirely new playthrough on some of those games.

PS. I just noticed I failed my 2019 goal of getting 200 completed games total. i blame it all on csd and yakuza >:(

October + November 2019 Progress

Finished games:

October

Playtime: 143.8 hours
Played on Steam

An action-RPG game.

Wow, I was looking forward to this game for a very long time. I heard many conflicting stories about it - some people said it's a bad game, others said it's good and I really wanted to see Fallout 4 for myself.

F4 improved companions a lot. I liked how they were more like actual people and not just some blind followers or meat shields. They would actually comment on things around them or the things you do. They could also voice their opinions during conversations with other NPCs. I liked the weapon and armor modding systems as well, which were vastly expanded compared to NV which was limited. Base building was ok at first, but I got bored of building settlements and just installed a mod to let my companions automatically take care of the settlements. Apparently power armor was improved as well, but I barely used it. From the bad things, the game went from an RPG that's trying to be a shooter to a shooter that's trying to be an RPG. I missed skills, traits, skill checks and even the weapon/armor repairing system. The dialogue also sucked, you can only choose from 4 dialogue options at once. I hated how the game wouldn't tell me exactly what I would say when picking one of the options but fortunately I could fix that with a mod. Performance also sucks, I probably shouldn't be saying this as someone who played this with just 4GB of RAM but the frame rate could've been better.

Even though this game has a lot of flaws I still managed to enjoy it. It pains me that we may not see an another good Fallout game after what happened with Fallout 76 but we have The Outer Worlds so it's not that bad, I guess. Recommend.


Reventure

8.9 hours, 100 of 100 achievements


November

This War of Mine

45.7 hours, 55 of 55 achievements

A survival game.

I'm sure most of you played this game already, so I'll keep it short - it's a really fun game that also makes you reconsider how it's like to be a normal citizen during a war. However it gets too easy when you learn fully how the game works. The DLCs were solid for the most part, Father's Promise and The Last Broadcast were really good, Fading Embers was ok, and honestly nothing would've changed if I played without The Little Ones. The devs recently released a final update which adds the DLC locations to main game, which is nice. Definitely recommend this one.


Serious Sam HD: The Second Encounter

15.2 hours, 35 of 76 achievements
Played via Serious Sam Fusion 2017

A HD version of an old-school FPS.

It's pretty much the same thing as The First Encounter, but with new levels, weapons, powerups and enemies, which help keep the game fresh and more fun.


Deus Ex: The Fall

8 hours, no achievements

An action-RPG game.

I've heard a lot of bad things about this game but honestly, as a mobile game, it's actually quite good. It's pretty much a shorter and simplified version of Deus Ex: Human Revolution. The story is good, maybe not as good as the other Deus Ex games but still good. Gameplay is mostly the same as HR, but slightly worse since some mechanics were cut. The touchscreen isn't made for FPS games and aiming is a bit difficult - because of this during my playthrough I relied more on melee takedowns than weapons. Surprisingly, the graphics look well, too. This game was supposed to be just the first episode of a larger thing, but the next episodes were never released, which is a shame - I would definitely play them as well.
PC players are reporting that the game is super glitchy but I haven't ran into any issues on the Android version. The mobile version has microtransactions but trust me, you won't need them at all.

It's impressive how they managed to make a mobile game that was so close to Human Revolution in 2013. If you loved Human Revolution and have a phone/tablet, give this game a go.


Hidden Folks

3.1 hours, no achievements

If you remember "Where's Wally/Waldo" then this is pretty much the same thing, except you can interact with objects. Hidden Folks was fun at first but after 2 hours I got tired of it. It turns out I might not like hidden object games as much as I thought. But I can see that the creator worked hard on this game. I didn't go for 100% completion for this one and I skipped the DLC as well.


Shadwen

9.4 hours, 48 of 48 achievements

A stealth escort game.

An escort mission except it's a whole game and all the bad things about an escort mission are gone. Lilly will make a move as soon as there's a clear path ahead so you don't have to babysit her. Oh, did the guard turn around just as Lilly was running past him? Nah don't worry, the guard won't care and Lilly will just run back to her last hiding spot. Missed a gap in the guard patrols? Got spotted by a guard you didn't notice? A guard accidentally died because physics? Nothing that can't be solved with unlimited time rewind. Also time doesn't move unless you do so you have all the time to think. It gets a bit repetitive towards the end and there isn't much to the story. But as a stealth game, it's really good.


Portal Stories: Mel

11.6 hours, 28 of 28 achievements

A Portal 2 mod.

This mod takes place between Portal 1 and 2. It adds a new storyline and several new test chambers for you to solve. Puzzles were challenging, Virgil was a good Wheatley replacement, overall it just felt like it was an actual Portal 2 expansion. And it's free, too. It's so good that I wouldn't mind paying for it.


Open World Game: the Open World Game

1.4 hours, 20 of 20 achievements
Limited profile features

Wow this game is so amazing!!! The world's full of various locations, there's deserts and plains and… things! Also there are no invisible barriers! See that mountain? You can climb it! Quests are awesome as well, there are 1000s of quests that were definitely handmade and I loved that moment when I had to complete a 10-button QTE to pay respects at the graveyard. Microtransactions are cool as well, you can pay $100 to instantly complete the game! Isn't that great?

9/10 It has a little something for everyone. Too much water, though.

Ok jokes aside, this is a free satire game about open world games. All you do is go around the map picking up markers, complete QTEs and play a fishing minigame. Super simple. You get a new journal entry every time you pick up a marker, and those are interesting to read.
Also the game's volume was set to 0% for some reason and like the dummy I am, I played through it without audio. Oh well, I enjoyed it anyway. It's free so if you have an hour or two to spare give this game a go sometime.


Receiver

1.9 hours, no achievements

An experimental FPS with focus on advanced gun handling.

The manual gun handling in this game is awesome. It's something that's very rarely seen in video games. I would've loved to play through this game to the end but the enemy turrets and drones really frustrated me - sometimes they go down after 1 shot and sometimes they won't go down after multiple shots! You get shot once, you die and you start from the beginning. I didn't want to spend too much time on this so I dropped it. I hope someone can take this concept and make a full game out of this.


Yooka-Laylee

19.6 hours, 35 of 35 achievements


Unfinished games:

  • Just started State of Decay: Year-One Survival Edition. Seems like a decent survival game so far. Quite glitchy, though.
  • Serious Sam 2 feels so different compared to The First Encounter or The Second Encounter. Some of the humor feels forced but other than that, it’s still just as fun.
  • Both Shenmue 1 and 2 seem absolutely marvelous. Gameplay is very slow-paced, but I enjoyed walking through the busy streets of Yokosuka and Hong Kong’s Wan Chai.
  • I barely made any progress on Gothic II, Dust: An Elysian Tail and Deponia: The Complete Journey because my laptop broke. More about that below.

Current progress

31.58% (168/532)
7.71% (41/532)
11.84% (63/532)
48.87% (260/532)

does not include "won't play" games

Notes

So at the end of October my laptop broke. It turns out that the GPU got fried and now I have to replace the whole motherboard… Yeah no, I thought it would be better to just buy a new laptop instead, and since Black Friday was just one month away, I decided to wait until then. Because I was without a laptop for a month, I had to stop playing Gothic II, Dust: An Elysian Tail and Deponia: The Complete Journey and I couldn’t work on BLAEO Generators too much. But now I managed to snag a nice Dell Latitude E6430 not only for less than my previous laptop, but it also has slightly better specs! Can’t wait to spend an entire day installing Windows and Linux and setting this bad boy up when it arrives next week.

Speaking of Black Friday, did you score any good deals? Other than the laptop, I only got a Steam Controller (if that counts, as I bought it on 26th). I was thinking about getting a New 2DS XL too, but I decided to pass and buy it sometime next year as I spent a lot of money recently.

I’m too tired to write reviews for Yooka-Laylee and Reventure but I’ll answer questions about them if someone has them.

That’s all for now. Have a good December!

August + September 2019 Progress

Finished games:

Mini Thief

5.7 hours, 20 of 20 achievements

More

A top-down 2D stealth game.

Concept is good, but execution is mediocre. It's decent, but clunky and glitchy. I skipped through the story because of how badly written it was. Difficulty isn't too hard until the train level. Oh man, SCREW THAT LEVEL. It shows how horrible the AI is - the guards can still catch you if you turn a corner and hide behind a bush when out of sight.
Worst part of the game is that if you get caught, you lose ALL your money and almost all tools you bought. There's an item that prevents that, but you have to rebuy it every time you get caught.

It's not something I would recommend. Don't play unless you really want to.


Stacking

9.4 hours, 21 of 21 achievements

More

A puzzle adventure game.

Short and good. Puzzles are simple, but not too easy. Story is ok. The humor is pretty good - I chuckled at some cutscenes and some abilities are very hilarious. Honestly I have no idea what else to say and I just want to get this review out of the way, so… I recommend this game.


Dum-Dum

8.6 hours, 62 of 62 achievements

More

An adventure game and a fictional OS simulator.

I like OS simulators and this game truly feels like one. While this game has a pretty good "main story" where you use the OS in creative ways to ruin an evil CEO's evil plan, there are lots of games and distractions you can use if you want to give yourself a break from the story. On the game side, you have a Solitaire 1985 which feels similar to TriPeaks, a Mastermind clone, a 4x4 tile slider puzzle, a peg solitaire puzzle and more - basically those kind of little games you would see on Windows 3.1 or 95. On the software side, you have, for example, a BASIC terminal, a turtle programming toy, a simple animating program and a basic internet browser (with experimental support for making your own simple websites). This is an Early Access game and so far, this game is receiving small, but frequent updates with bits of content added each time.

This game is pretty cool and honestly I'm very interested into seeing how it grows. If you want to go back to the good ol' Windows 3.1/95 days, Dum-Dum is the game for you.


Slipstream

8.1 hours, 29 of 29 achievements

More

A pseudo-3D racing game.

This game feels exactly like a 80s/early 90s arcade racing game. Beautiful graphics, large replay value, challenging tracks and a perfectly-fitting soundtrack. The AI cheats sometimes, though. This game uncovered an Outrun itch I didn't even know I had after playing it a lot in Yakuza 0, and it scratched it once and for all.

If you love retro racing games, Slipstream just might be the right game for you.


One Finger Death Punch

12.6 hours, 115 of 152 achievements

More

A 2-button fighting game.

Remember those stick figure fight animations from the 2000s Internet? OFDP is basically that, but in game form. Simple, challenging and fun from the very start. I like how this game heavily discourages button mashing (something common in fighting games) - doing that will make you miss very often and any missed attack will leave you entirely defenseless to the enemies.

It's good, but from what I heard, the sequel is basically the same game except everything is better and you don't lose much from not playing the first game. It might be a good idea to skip straight to the sequel.


Serious Sam HD: The First Encounter

11.8 hours, 22 of 76 achievements
Played via Serious Sam Fusion 2017

More

A HD version of an old-school FPS.

What could I say? It's Serious Sam. In HD. You can even run the game on The Talos Principle engine.
A classic, fast-paced, mindlessly fun FPS. If you're tired or just want to take a break from modern FPS games, Serious Sam is for you.


Snake Pass

5.5 hours, 5 of 33 achievements
Challenge Me!

More

A 3D physics-based puzzle platformer.

I was really looking forward to this game, but I couldn't grasp its controls. I kept screwing up and the gameplay didn't seem fun to me. Shame though, since the game looks gorgeous.


Life Is Strange

1 hours, no achievements
Challenge Me!

More

An episodic adventure game.

I only heard good things about this game. It's similar to Telltale games, too (which I really liked). Despite all that, I couldn't get into this game. The story didn't hook me and I didn't like the characters. The time rewind mechanic was good but, ultimately, I stopped before I even finished chapter 1 and I can't bring myself to continue.


Unfinished games:

  • I started playing Serious Sam: The Second Encounter a few days ago. Haven’t played too much yet, but it feels like more of the same good ol’ Serious Sam.
  • While I did play TWoM before, I decided to return to it to play the new DLCs and clean up the achievements. Father’s Promise was pretty good and The Last Broadcast was even better. I’ll replay TLB one more time for achievements and then I’ll play the Fading Embers DLC.
  • I’m super close to finally finishing Fallout 4. It took me 138 hours to reach the ending. All that’s left to do is complete the Institute and Brotherhood of Steel questlines for the remaining achievements.
  • Haven’t played Dust too much lately, but I’ll put some more focus into it this month.
  • At first, Gothic II put me off. I couldn’t make sense of the keyboard-only controls (as mouse controls are bad) and the game felt really clunky. However, I managed to pull through - I got used to the controls, I figured out how the game works and eventually I got hooked.
  • I managed to complete the “Deponia” part of Deponia: The Complete Journey. Now I’m working on the “Chaos on Deponia” part.

Current progress:

30%
8%
13%
49%
0%

does not include "won't play" games

News on BLAEO Generators

I’m working on the 2.0 update for BLAEO Generators. It will add a lot of new features (such as looking up games by their title instead of their AppIDs, custom images, text shadow toggle, being able to change bar height, being able to change some of the default settings, better error handling, possibly a new generator) and most of generator code will be rewritten to be more readable. I want to make BLAEO Generators useful for all of you and the code rewrite is a perfect opportunity to add more features, so if you have anything you’d like to see changed or added, let me know here or in the Steam group post.

July 2019 Progress

A bit late with the post this month, but I’m glad to get it released already.

Finished games:

RONIN

9.7 hours, 8 of 8 achievements

More

An action platformer.

Well, despite similarities, it's not as good as Gunpoint (the game even points that out), but it's decent. Combat is fun, but it has a lot of flaws. Once you get into combat, movement is restricted to jumping. While walking wouldn't be too useful mid-combat, you can't climb ledges and you have to waste several turns jumping around just trying to get yourself over the ledge. It doesn't help that "the jump arc is a lie", like the game says, which should be treated as a bug, not a feature. The story is very vague, most of it is never explained and you have to piece it together yourself if you want it to make any sense. Graphics-wise, it looks fairly good and the few songs that play in the game are OK.

It's definitely worth giving a shot, especially if you liked Gunpoint.


Aperture Tag: The Paint Gun Testing Initiative

3.4 hours, no achievements

More

A Portal 2 mod which replaces the portal gun with a gel gun and adds a new story and new test chambers.

Solving puzzles with the new gel gun was pretty fun, though I feel like they didn't use all of its potential. The story is mediocre, the only character in it tries really hard to be like Wheatley or GLaDOS but isn't as likeable as either of those two. I have to praise the soundtrack though, it's really good and on top of that, most of the test chambers have their own music.

This game is OK. It's not as good as the Portal games, but it's still worth a try. Fortunately there is workshop support if you want more puzzles to solve.


Polarity

4.4 hours, 10 of 10 achievements

More

A first person puzzle game.

It's nothing special. It tries to be similar to Portal and its test chambers aren't hard at all, but they're pretty fun to solve. The graphics and the soundtrack are poor and uninspiring, and feel like something straight out of an asset store.

It's a mediocre, short game. If you own it, give it a try, but if not, I wouldn't recommend buying it for more than $1.


Serial Cleaner

6.2 hours, 28 of 28 achievements

More

A 2D stealth game.

Serial Cleaner is a unique combination of Viscera Cleanup Detail and 2D Metal Gear games. Evading donut cops and sneaking around various murder scenes like a nightclub, camping site, docks or even a set straight out of Monty Python and the Holy Grail is actually fun. Add a nice pastel artstyle and a great 70s-inspired soundtrack and you've got yourself a gem of a game.

Short and sweet. If you're looking for a quick trip to the 70s, look no further.


Mafia II

35.1 hours, 64 of 67 achievements

More

A open-world action adventure game.

A great continuation of the series. Gameplay has improved a lot since Mafia 1 - AI doesn't act unfair anymore and driving is more fun. I love how many little details this game has - cars can run out of fuel, wheel covers can fall off when driving fast or after a jump and shooting objects causes a lot of debris to fall and stay on the ground (which is mindblowing for a 2011 game!). Story and atmosphere is just as good as the first game. As for the DLCs, they're actually pretty bad. Betrayal of Jimmy has you play through repetitive arcade-style missions with little to no story at all as a edgy Agent 47 wannabe, Jimmy's Vendetta should be renamed to Betrayal of Jimmy: Electric Boogaloo and Joe's Adventures is the only DLC that is halfway decent. There's more story and cutscenes (but still not enough), more variety in arcade missions and there are a few missions that are more similar to the missions from the main story.

I heavily recommend playing this game, but I would recommend to stay away from the DLCs unless you're going for all achievements.


Unbox

9.5 hours, 15 of 15 achievements

More

A 3D platformer.

From what I hear, this game was inspired by Rare's 3D platformers made for the N64. I don't know how close Unbox is to those games, since I never played them. But anyway.

Gameplay is pretty simple, the game teaches everything to you at the beginning and doesn't introduce any new mechanics later, which makes things a bit repetitive if you're going for 100% completion. Otherwise, the game doesn't overstay its welcome.

The levels look really good and unique. I don't think I ever found a spot that seemed empty. Each level has over 200 collectibles scattered all over it and hints are available which makes the hunt much more enjoyable and less of a nightmare. One of the NPCs can show you a spot which has a collectible from a random angle and if you collect at least half of a certain collectible, they'll start making noise to let you know you're near one.
There's supposedly a couple multiplayer modes, but I don't know if they're good or not since I never touched them.

If N64 platformers are as fun as Unbox, I think I'll actually give them a go.


Mainlining

6.1 hours, no achievements

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A adventure game with a OS-like interface.

Hacking itself in this game is pretty fun, but the missions themselves are too small and don't really tie together too well. Story seems generic and it doesn't seem like you, as a protagonist, make an impact on something. Some solutions that should work actually do not, and sometimes it's hard to find the solution intended by the developers.

I'm slightly disappointed with this game. I heard that this game is similar to Hypnospace Outlaw and Hacknet, so you might want to check those games first before trying Mainlining.


To Be or Not To Be

6.6 hours, 33 of 33 achievements

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A choose-your-own-adventure gamebook.

I don't read books often, but I enjoyed this one. It has a great sense of humor, capable of keeping at least a grin on your face for the entire book. Every ending has its own unique artwork (and there's 102 of them, made by around 65 different artists), which is nice. Text sometimes autoscrolls faster than the narrator can read it, which was annoying at times.

If you want to read a comedy version of Hamlet then you're in for a ride.


LUMINES REMASTERED

21.8 hours, 30 of 30 achievements

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A Tetris-like puzzle game.

If I had to describe this game in one sentence, I would say "Tetris, but with amazing sound design and a great soundtrack". This game feels so addicting - I could keep clearing blocks and listening to the soundtrack for hours. Those who are seeking a challenge will get one by trying to unlock all avatars in the game.

It's great to see this game back. Lumines Remastered is a good example of a game remaster done right.


Unfinished games:

Current progress:

29%
8%
13%
50%
0%

does not include "won't play" games

June 2019 Progress

Finished games:

Mafia

18.9 hours, no achievements

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A open world action-adventure game.

One of the first games of its kind. It has a great movie-like story, outstanding atmosphere and a great soundtrack. However, it has a lot of laws, mainly gameplay-related. For example, the AI likes to cheat by driving faster than you can and by shooting you as soon as you come within their view, sometimes giving you zero time to avoid taking damage. The cars also accelerate slowly, turn slowly and have difficulty driving up hills, which was actually accurate for the cars in the 30s. The voice-acting is good, but there are moments when it's pretty bad.

This is a good game that I actually wouldn't recommend to just anyone. If you can look past the flawed gameplay and are willing to sacrifice fun for a great story and a realistic experience this will be the game for you. Otherwise, you can always watch the cutscenes online and then jump to Mafia II instead. Also, this game requires some modding work to get it to work well on modern systems.


Late Shift

5.8 hours, 20 of 20 achievements

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A interactive thriller FMV.

I don't really have much to say about this one. The movies are well made, the acting is great and so is the story. Too bad that you can't jump into any chapter you want.


Unfinished games:

  • As of writing this post, I finished Unbox and I’ll post a review of it next month.
  • One Finger Death Punch seems fun, but I think I should’ve just skipped this one and played the sequel instead.
  • Great to see Lumines back! I remember playing it a lot on my Java mobile phone around 9 years ago and listening to that sick MIDI of SHININ’. Now I can listen to it in it’s full glory!
  • Mafia II’s gameplay feels much better than the first Mafia. I love how many little details this game has.
  • Mainlining is pretty good, but sometimes I’m confused by the arresting mechanic.
  • I managed to die in To Be or Not To Be before I could even pick my character. Off to a good start!
  • I gave Serial Cleaner a short bit of time. Seems fun enough.

Current progress:

27%
9%
14%
50%
0%

does not include "won't play" games

Notes:

Thanks to the Steam’s Summer Sale, I got loaded on some games (and increased my backlog yet again). I’ve started playing some of those games, like Mafia II, Lumines Remastered and To Be Or Not To Be, but I also bought Heat Signature, DLCs for Goat Simulator and The Escapists 2, most of the Serious Sam series and DX-Ball 2 (which I unfortunately refunded - I got bored of it fairly quickly).