Kubi's killing the backlog! kubikill’s profile

Hello! I'm Jakub.

I make web things, like to play games and have terrible spending habits. I can play just about any game, as long as it's not either a dating sim, a horror game or Bad Rats.
I usually stick to singleplayer games but I'm down to play something multiplayer if someone's interested.

Currently playing:

  • The Elder Scrolls IV: Oblivion
  • One Finger Death Punch 2
  • Cookie Clicker
  • Rain On Your Parade (XGP)

Games put on hold:

  • Injustice: Gods Among Us Ultimate Edition

Game strategy: Complete main story and most (or all) unique side content.
Go for 100% achievements only if the achievements are fun to get and aren't too difficult and time-consuming

Games marked as "completed" are games in which I got 100% achievements, completed all side content (in games without achievements) or any beaten games that I don't intend to come back to.
Games marked as "beaten" are beaten games that I do want to replay someday.

Rating system:

★★★★★★ - Masterpiece! One of my favorites. Equal to 10/10.
★★★★★ - Loved it! Maybe not perfect but still just as amazing. Equal to 9/10.
★★★★ - Really liked it! There were some nitpicks but nothing too major. Equal to 8/10.
★★★ - Liked it! Not a jaw dropper, but not that bad either. Equal to 7/10.
★★ - It was okay. Could've been better. Equal to 6/10.
★ - Not worth playing. Equal to 5/10 or lower.

Nintendo 3DS

54.1% (20/37)
43.2% (16/37)
2.7% (1/37)
Click to expand
Game Playtime
BoxBoy! 4★ ~6 hours
BoxBoxBoy! 0 hours
Bye-Bye BoxBoy! 0 hours
Bloodstained: Curse of the Moon Also on PC 0 hours
Codename S.T.E.A.M. 0 hours
Donkey Cong Country Returns 3D 0 hours
Fire Emblem: Awakening 5★ 60.3 hours
Fire Emblem Fates 4★ 134 hours
Fire Emblem Echoes: Shadows of Valentia 6★ 49.1 hours
Gunman Clive 4★ Also on PC 1.1 hours
Gunman Clive 2 Also on PC 0 hours
Kirby: Planet Robobot 0 hours
Kirby: Triple Deluxe 4★ Challenge Me! 9.5 hours
Ikachan 3★ Also on PC ~1 hour
Luigi's Mansion: Dark Moon 0 hours
Mario & Luigi: Dream Team 4★ 31.5 hours
Mario Kart 7 0 hours
Metroid: Samus Returns 0 hours
New Super Mario Bros. 2 4★ 9 hours
NightSky Also on PC 0 hours
Paper Mario: Sticker Star 1★ 3 hours
Picross 3D: Round 2 4★ 41.4 hours
Professor Layton and the Azran Legacy 0 hours
Professor Layton and the Miracle Mask 4★ 21 hours
Professor Layton vs. Phoenix Wright: Ace Attorney 4★ 22.9 hours
Rhythm Heaven Megamix 4★ 7.1 hours
Rhythm Thief and the Emperor's Treasure 0 hours
River City: Tokyo Rumble 4★ 4 hours
River City: Rival Showdown 0 hours
SteamWorld Dig 2 Also on PC 0 hours
SteamWorld Heist 5★ Also on PC 11.5 hours
Super Mario 3D Land 5★ 10 hours
The Legend of Zelda: Ocarina of Time 3D 5★ 26 hours
The Legend of Zelda: Majora's Mask 3D 0 hours
Ultimate NES Remix 4★ 8.8 hours
WarioWare Gold 5★ 9.3 hours
Zero Escape: Zero Time Dilemma 5★ Also on PC 26 hours

Xbox Game Pass

70.0% (7/10)
10.0% (1/10)
10.0% (1/10)
10.0% (1/10)
Click to expand
Game Playtime/Achievements
A Plague Tale: Innocence 5★ ~16 hours, 35/35
Call of the Sea 4★ 3.9 hours, 16/34
Donut County 4★ ~2 hours, N/A
Halo: The Master Chief Collection 1★ ~5 hours, 0/700
Katana ZERO 5★ ~5 hours, N/A
Octopath Traveler 3★ ~64 hours, 65/88
Ori and the Blind Forest: Definitive Edition 6★ ~10 hours, N/A
Rain On Your Parade ~1 hour, ???
Tetris Effect: Connected 6★ ~5 hours, 13/42
VA-11 Hall-A: Cyberpunk Bartender Action 5★ ~15 hours, 33/33

Uplay

100% (9/9)
Click to expand
Game Playtime/Achievements
Assassin's Creed II 0 hours, N/A
Assassin's Creed III 0 hours, 0/64
Assassin's Creed IV Black Flag 0 hours, 0/60
Assassin's Creed Unity 0 hours, 0/57
Far Cry 3 Blood Dragon 0 hours, 0/19
Rayman Origins 0 hours, N/A
Trials Rising 0 hours, 0/53
Watch Dogs 0 hours, 0/48
Watch Dogs 2 0 hours, 0/55

Origin

100% (6/6)
Click to expand
Game Playtime/Achievements
Bloodstained: Ritual of the Night Origin Access 5★ ~30 hours, N/A
Brothers - a Tale of Two Sons Origin Access 4★ ~2 hours, N/A
Deponia Doomsday Origin Access 4★ ~11 hours, N/A
Mass Effect 3 EA Play 6★ ~63 hours, N/A
Mirror's Edge Origin Access 4★ ~5 hours, N/A
The Saboteur Origin Access 4★ ~21 hours, N/A

GOG

100% (5/5)
Click to expand
Game Playtime/Achievements
Brigador Up-Armored Edition 0 hours, N/A
Fallout 2 0 hours, N/A
Fallout Tactics 0 hours, N/A
Seven: Enhanced Edition 0 hours, N/A
Wasteland 2 Director's Cut 0 hours, N/A

Epic Games Store

100% (26/26)
Click to expand
Game Playtime/Achievements
Anodyne 2: Return To Dust 0 hours, N/A
A Short Hike 0 hours, N/A
Ape Out 0 hours, N/A
Axiom Verge 0 hours, N/A
Celeste 0 hours, N/A
City of Brass 0 hours, N/A
Enter the Gungeon 0 hours, N/A
INSIDE 0 hours, N/A
Into The Breach 0 hours, N/A
Kingdom Come: Deliverance 0 hours, N/A
Metro 2033 Redux 0 hours, N/A
Mutant Year Zero Road to Eden 0 hours, N/A
Mutazione 0 hours, N/A
Night in the Woods 0 hours, N/A
Shadow Tactics: Blades of the Shogun 0 hours, N/A
Slime Rancher 0 hours, N/A
Subnautica 0 hours, N/A
Sundered Eldritch Edition 0 hours, N/A
The Long Dark 0 hours, N/A
The Witness 0 hours, N/A
The Textorcist 0 hours, N/A
Thimbleweed Park 0 hours, N/A
Totally Accurate Battle Simulator 0 hours, N/A
Towerfall Ascension 0 hours, N/A
What Remains of Edith Finch 0 hours, N/A
Yooka Laylee and the Impossible Lair 0 hours, N/A

January - July 2021 Progress Jump to next post

Finished games:

  • 140

    1.9 hours playtime

    5 of 8 achievements

    ★★★★☆☆

  • Anodyne

    4.6 hours playtime

    3 of 6 achievements

    ★★★★☆☆

  • A Plague Tale: Innocence

    ~16 hours playtime

    35 of 35 achievements

    ★★★★★☆

  • BoxBoy!

    ~6 hours playtime

    no achievements

    ★★★★☆☆

  • Call of the Sea

    3.9 hours playtime

    16 of 34 achievements

    ★★★★☆☆

  • Donut County

    ~2 hours playtime

    no achievements

    ★★★★☆☆

  • Far from Noise

    4.7 hours playtime

    9 of 9 achievements

    ★★★★☆☆

  • Flashback

    0.7 hours playtime

    1 of 12 achievements

    ★☆☆☆☆☆

  • Forager

    23.1 hours playtime

    103 of 103 achievements

    ★★★★★☆

  • Frog Detective 2: The Case of the Invisible Wizard

    1.2 hours playtime

    6 of 6 achievements

    ★★★☆☆☆

  • Halo: The Master Chief Collection

    ~2 hours playtime

    no achievements

    ★☆☆☆☆☆

  • Ikachan

    ~1 hour playtime

    no achievements

    ★★★☆☆☆

  • Katana ZERO

    ~5 hours playtime

    no achievements

    ★★★★★☆

  • Loot Box Quest

    3.1 hours playtime

    15 of 15 achievements

    ★★★★☆☆

  • macdows 95

    1.6 hours playtime

    13 of 13 achievements

    ★★★★★☆

  • Mafia III: Definitive Edition

    39.3 hours playtime

    67 of 85 achievements

    ★★★☆☆☆

  • Mass Effect 2 (2010)

    49.0 hours playtime

    no achievements

    ★★★★★☆

  • Mass Effect 3

    ~65 hours playtime

    no achievements

    ★★★★★★

  • OCTOPATH TRAVELER

    ~64 hours playtime

    65 of 88 achievements

    ★★★☆☆☆

  • Ori and the Blind Forest: Definitive Edition

    ~10 hours playtime

    no achievements

    ★★★★★★

  • Peggle Deluxe

    2.9 hours playtime

    no achievements

    ★★★★☆☆

  • Princess Remedy in a World of Hurt

    0.8 hours playtime

    no achievements

    ★★★★☆☆

  • Rogue Legacy

    8.5 hours playtime

    18 of 29 achievements

    ★★★★★☆

  • SHENZHEN I/O

    18.2 hours playtime

    6 of 6 achievements

    ★★★☆☆☆

  • Sparkle 2

    ~4 hours playtime

    no achievements

    ★★★★☆☆

  • SteamWorld Heist

    11.5 hours playtime

    no achievements

    ★★★★★☆

  • Tetris Effect: Connected

    5 hours playtime

    13 of 42 achievements

    ★★★★★☆

  • The Outer Worlds

    37.1 hours playtime

    48 of 68 achievements

    ★★★★☆☆

  • The Witcher 2: Assassins of Kings Enhanced Edition

    45.2 hours playtime

    44 of 52 achievements

    ★★★★☆☆

  • VA-11 Hall-A: Cyberpunk Bartender Action

    14.1 hours playtime

    33 of 33 achievements

    ★★★★★☆

  • Wolfenstein: The New Order

    11.6 hours playtime

    no achievements

  • Yakuza 3 Remastered

    84.3 hours playtime

    50 of 50 achievements

    ★★★★★☆

  • Yakuza 4 Remastered

    68.2 hours playtime

    47 of 47 achievements

    ★★★★★☆

  • Yakuza 5 Remastered

    133.4 hours playtime

    56 of 56 achievements

    ★★★★★★

  • Yakuza 6: The Song of Life

    54.2 hours playtime

    59 of 59 achievements

    ★★★★★★

39.3 hours
★★★☆☆☆
Played on Steam

I've been looking forward to try this game out for myself after I played Mafia II and heard many different things about III. It's not exactly a bad game, but I definitely wouldn't call this a Mafia game.

The biggest issue is that the game is very repetitive. Most of the game is just taking over the districts and doing the wiretaps, which gets boring real fast. The story missions that are sprinkled between the district takeovers are actually pretty good, though, especially the intro.

The enemy AI is braindead when it comes to stealth. It's so easy to just whistle and pick enemies one-by-one while the rest don't stop to think why all of those poor sobs who went to check out that weird sound haven't returned yet.

I personally disliked how Mafia III departed from the realism and the details the OG Mafia and Mafia II had. Police no longer go after you for breaking traffic laws (except for crashing into a police car), you can see enemies through walls, have slow-mo shooting (which is ridiculously OP combined with silenced weapons) and slow-mo driving for some reason and the city feels shallow as you can't visit restaurants to eat anymore, buy clothes at clothing shops or refuel your car at gas stations since the fuel mechanic was also removed entirely.

The game still has bugs even after the release of so-called "definitive edition". The infamous mirror bug is still there (link to ss), cutscenes sometimes get stuck on the first frame while audio continues playing, and other fairly rare but still possible occurrences such as cars spawning clipped through the ground, enemies shooting through their own cover, infinite loading screens and the minimap getting stuck with extreme zoom. I tried playing this game using a Steam Controller since it has native support for it but often some buttons wouldn't respond until I paused and unpaused the game with kb+m. Eventually I got fed up with it and just switched to kb+m and had no problems with controls since. Also the performance could've been better for the graphics Mafia 3 has.

What I can praise, however, is the soundtrack, voice acting, overall atmosphere and the accurate portrayal of racism in 1960s USA. The story doesn't exactly fit the "Mafia" name but it's good. The DLCs have some cool missions that help break up the repetitiveness of the district takeovers.

I wasn't sure whether to give this game 2 or 3 stars, but I chose to go with 3, thanks to the DLC missions. If you can deal with the repetitiveness and go in not expecting a Mafia game then it may be worth getting this game on a good discount. Otherwise I'd just recommend watching it as a game movie on Youtube.


37.1 hours
★★★★☆☆
Played on Steam

A open-world FPS-RPG from the same studio that made Fallout New Vegas. I was excited to see what did they make with this game, and I enjoyed it.

The game has a lot of gameplay similarities with Fallout New Vegas, but it feels a bit simplified. Still, it didn't stop me from having fun. The story that didn't take itself completely seriously was pretty good, but nothing special. The worlds were cool. I liked the conversation system that gives you lots of dialogue choices, ways to respond and often gives you skill checks to let you take advantage of the skills you have.

The drawbacks of this game is that it isn't that big. The planets aren't particularly huge and the main story is fairly short. The guns could've used more variety and the humor could've used a bit more work - it got a couple "heh"s out of me but not a single laugh out loud.

This game might not be the next Fallout but it's certainly a game worth trying for those who are into similar games. I'd like to see what they'll do with the sequel. I haven't played the DLC yet but I definitely will once I get the expansion pass someday.


49.0 hours
None
★★★★★☆
Played on Steam

Note: This is a review of a modded version of the original, non-LE game, mostly with texture and fix mods.

It's been about a year since I played ME1 so I thought it'd be a good time to continue the trilogy with ME2. ME1 was very good so I was really looking forward to ME2, and I was not disappointed.

ME2 took a large leap forwards, but it also took a few steps back. It was definitely much more polished than ME1 was, and the clunkiness was gone. The story is on around the same level as ME1 so it was great, but I regret putting off ME2 for too long because I already forgot about some things that happened in ME1 and I missed quite a lot of callbacks to the choices I made earlier. Gameplay, however, got simplified. While the first Mass Effect was too much of an RPG than a shooter, ME2 flipped it the other way around - less skills, less weapons, weapon/armor modifiers being replaced with general upgrades and the whole "landing on a planet and driving around it in a Mako" thing got replaced with not-so exciting planet scanning (except for a few DLC missions where you get to drive a cooler vehicle). At least the gunplay was much better and I didn't have to waste time converting my junk into omnigel. ME2 also introduces a new set of companions to recruit. I especially liked Mordin and Thane, but I also liked Legion, Kasumi, Grunt and maybe Jack.
I liked the suicide mission the most as it was quite a spectacular finale. I thought I'd get someone in my squad killed but fortunately, everyone made it out just fine!
The DLCs were good as well, especially Lair of the Shadow Broker and Kasumi - Stolen Memory.

Overall I really liked ME2. I chose to play ME3 immediately after so I wouldn't make that mistake with the callbacks again.
Thanks Cece09 for the gift!


65 hours
None
★★★★★★
Played on Xbox

Note: This is a review of a heavily modded version of the original, non-LE game, with mods such as Expanded Galaxy Mod, The Orikon Collection, Project Variety, JohnP's Alternate MEHEM and more.

An epic conclusion to an equally epic trilogy. ME3 feels like the most ambitious game out of the three, bringing the best of its 2 predecessors. While the ending remains fairly controversial, it still manages to provide a satisfying culmination of all that has happened to this point.

As for the gameplay, Bioware finally got the RPG-shooter balance nailed down on their third attempt. ME3, compared to ME2 has expanded skills, much more weapon variety, gun mods and still no wasting time on inventory management. Controls felt a little bit different than in ME2 but I got used to them quickly. Also it seems like there were a lot less neutral dialogue options in ME3 compared to ME1 or 2. The final mission was my favorite. It was thrilling to see all the war assets, all the favors I pulled across the trilogy come into play at that one battle, and, under great pressure, I was doing my absolute best to get through as fast as I could before I'd hear about some of my allies getting destroyed over the radio.

The Mass Effect trilogy are some of my favorite games now. I've found myself attached to the universe, to the lore and all my squadmates on the Normandy. It was an absolute joy to go through all of it and I'd consider it a must play for anyone. Next up is Andromeda. I know it was panned when it first came out but now people say that this game actually isn't that bad so I'm willing to check it out.

Oh, and since I couldn't upload the screenshots on Steam, I'll show them here instead, in separate non-spoiler and spoiler categories. Some of them are too good to just let them rot on my PC forever.


Unfinished games:

  • One Finger Death Punch 2

    1.6 hours playtime

    9 of 63 achievements

  • The Elder Scrolls IV: Oblivion

    54.9 hours playtime

    no achievements

  • PC Building Simulator

    3.2 hours playtime

    11 of 74 achievements

  • Blaster Master Zero

    3 hours playtime

    no achievements

Current progress

47.56% (283/595)
1.68% (10/595)
4.20% (25/595)
46.55% (277/595)

does not include games from the "won't play" list and non-Steam backlogs

Notes

Long time no see

It’s been a while, BLAEO! It’s been 7 months since last post. I didn’t want that delay to go for that long but I just couldn’t bring myself to write all those overdue reviews. This month, I made it clear to myself that I would make a post no matter what but unfortunately, I had to rush it and cut the reviews for Octopath Traveler and the 4 Yakuza games. Wish I could make reviews for them too but its so hard to come up with the proper words for me without sounding like a broken record :/

So many games, so little time

I’ve decided to get a Xbox Game Pass sub since there was a way to get it cheap and it has a large library of games I’m interested in. Combined with the 5€ HB Choice sub, I won’t have to spend any more money on games for now as Game Pass, Choice and game trading will give me a steady source of new games until 2023. That being said, after taking a look at the Game Pass library and my backlog, I’ve realized that I most likely won’t be able to play every game I want in my lifetime, so I started cutting down my backlogs and my wishlist for games that I most likely won’t enjoy and from now on, I’ll check games more closely before deciding if I want to play them. I’ll stop trying to 100% every game I can and only 100% those I really like or those that don’t take much time to do so. I also went through my backlog and marked games I definitely won’t be coming back to after beating them as completed.

All hands on Deck

So Valve announced Steam Deck, a handheld PC which seems like exactly what I need. I can play all those indie games I already own and were in my backlog since forever, I can play XGP games and Epic Store freebies on it, I can stream demanding games from my gaming PC and I can even put emulators on it. It seems like a good replacement of my good ol’ laptop powered with an Intel HD 4000 and the 3DS. I made a reservation for the 256GB model but I made sure to get the Q1 2022 batch instead of the December one so I can check the reviews before I commit to the purchase. I should also go and start working on the 3DS backlog so I can sell the console and make room for the Deck.

A BLAEO Generators update + possible userscript?

It’s been nearly a year since the last BLAEO Generators update and it sure could use a few tweaks, fixes or even additions. I plan to release an update for it sometime in August so if there are any things that are bugging you, things you’d like to see added or improved then let me know either in the Steam group thread or in the comments below. Some features/fixes include rounded corners for the Bar, being able to hide playtime/achievements in Boxes, fix for the image not updating when using an AppID for a game you don’t own and more.
If I find some spare time, I also would like to look into making a new userscript for BLAEO, to add some improvements not already included in revilheart’s Enhanced BLAEO. Few things I’d like to add include a better post editor, an improved post save system from my older post save script, making game boxes with just one click and more. If you’d be interested in something like this or have some additional things you’d like to suggest, let me know in the comments.

That’s all for now. Thanks for reading!

December 2020 Progress

Finished games:

92.5 hours
★★★★★★
Played on Steam

This is a soft reboot of the Yakuza series. It has the same setting but now has a new cast of characters and it changes the genre from 3D brawler to a turn-based JRPG. At first I was concerned about the gameplay change, but I was pleasantly surprised to find that those worries were unneccesary.

The combat is fun, there's a lot of variety in the attacks and some of them are just hilarious to watch, especially the Poundmates summons (like the Majima summon which is just NUTS). The turn-based mechanics have room of improvement though, like sometimes the camera doesn't move fast enough to show the enemy attacking one of your allies so it's harder to time perfect blocks. They also could've done more with the "press the right buttons to deal/block damage!" thing, like add more variety to the button combos. I still prefer the old brawler combat, but I won't mind if they keep and improve the turn-based gameplay in the next games.

The story is awesome, definitely one of the best in the series. Ichiban Kasuga, the new protagonist grew on me very fast and to be honest, I'd love to see more of him in the next Yakuza games instead of Kiryu. Too bad he didn't win in the BLAEO Game Awards though :/ My only nitpick is with the one particular "what are the odds?" twist near the end (the whole babies in the coin lockers thing). It feels a bit stupid but then again, there were dumber twists before. The story is newcomer-friendly but there are lots of references to past Yakuza games that series veterans will recognize easily. Substories are still a mix of crazy, hilarious and heartwarming moments, as always. It's difficult to pick the best substory as there's just so many good ones. drink the milk, it's worth it
The English dub is surprisingly good. It still doesn't come as close as the Japanese dub, but it's great and the VAs did a solid job, especially Darryl Kurylo who returned as Kiryu's VA.

The new city is okay, it has some pretty good sights, however it's not as densely packed as Kamurocho since it's much larger. Still, it's nice to not be roaming around Kamurocho yet again for most of the game. Most of the minigames are the same as in Kiwami 2, but the new ones are definitely welcome, like the can-collecting minigame or the movie theater minigame. The music is really good too, so many great bangers! It's nearly on the same level as Yakuza 0's soundtrack.

The DLCs are a waste of money. They mostly consist of overpriced cosmetic stuff or P2W item packs. Only the Job Set (and maaaybe the Management Mode Set) are worth it, but you won't miss much if you don't have them. At least the NG+ DLC that is a thing for the Japanese PS4 version is now built into the main game.

The performance on PC is decent, I could run this game on a i5-10400F and a GTX 1660 Super at 1080p 60fps with almost all settings set at highest, but with disabled motion blur, depth of field and multisampling. The framerate would dip into the 50s sometimes when walking around the park in the north-east part of Ijincho or during certain attacks with lots of effects/particles, but other than that, it was stable.

Summing things up, I think that the developers did an amazing job with this game. It's easily one of the best games in the series, enjoyable by both newcomers and veterans alike and it's well-worth the full price. Now I just gotta wait for the remastered collection to release…


Shakedown: Hawaii

15.5 hours, 25 of 25 achievements
★★★★☆☆

A sequel to Retro City Rampage and spiritual successor to GTA 1/2. I was excited for this game when it was announced as I loved RCR. It's a great open-world game, but not as good as RCR.

Gameplay is mostly the same, so if you played RCR, you'll feel right at home. There are some differences, like new different weapons, the ability to swim and use boats and there are now 3 protagonists, which honestly feel useless as you spend most of the game playing as the CEO anyway and none of the characters have any unique gameplay traits. Also there's now a business incremental-like minigame where you buy properties on the island to earn as much money as possible. It's as simple as "buy properties and watch the daily revenue go up", and it's fun to watch the map as the buildings on it turn gold over time.
I really liked the business world satire in this game. The game makes fun of pretty much every single modern trend or shady business practice: subscription models, fine prints, abusing legal loopholes, convenience fees or even lootboxes.
There's over 100 story missions to do but they're all short, like they were designed for handhelds. They were also fairly easy on normal difficulty (which is the highest difficulty at the moment of writing), until the last few missions where bulletproof enemies show up.
The ending and final boss are disappointing. I wasn't even aware when I was fighting the final boss, and when the credits rolled in, I was like "wait, THAT'S IT?". They could've gone with something bigger, like a huge overseas megacorporation suddenly trying to take over the whole island, instead you just get attacked by the cartel you stole the farms from.
There's not much worthwhile to do in the open-world, except for shakedowns. There are the gym and aerobics minigames, but there's no reason to do them at all. You can search for charging cables, but you only get an achievement for finding them all. I wish there was more to do. However the locations are very beautiful. The pixelart looks nearly perfect and the animations are fluid. It's also really cool that almost everything can be destroyed. You can drive through fences, burn down trees or mow tall grass with assault rifles (because who needs lawnmovers?). There is a time cycle (that is hardly noticeable, most likely to not obstruct vision), but no weather system, which would've been nice. The soundtrack, while not as large as RCR's, is really good; it straight up sounds like 80's music from a Genesis/SNES game.

Shakedown: Hawaii does improve on some things from RCR but it needs a better ending and extra side content (which will most likely receive sooner or later, judging by how much support RCR had). A weather system and a hard difficulty mode would be nice, too. It's a worthy purchase but if you didn't play RCR yet, I'd recommend playing that instead.


Deus Ex: Mankind Divided™

49.0 hours, 63 of 81 achievements
★★★★☆☆

I was very excited for this game when I finally got a PC strong enough to run it so I started it as soon as I was done with Yakuza. It's much better than Invisible War which I played back in May but it still has some flaws.

The game doesn't try to reinvent itself so it just takes the gameplay of Human Revolution and refines it a bit. They added a few new augs and items, as well as gave the hacking minigame a slight upgrade. There's still multiple ways to tackle problems, plenty of places to explore and things to discover and it's still just as fun, like it should've been.

As for the story, many say that it's unfinished and I don't agree, at least not completely. It doesn't end suddenly, but I did expect it to be longer and it does reveal something at the end that gives a lot of room for a sequel. There are also some returning characters from HR and the original Deus Ex, however I didn't like how Mankind Divided is written all around the choices you make in HR. The background stories scattered around dozens of e-books, pocket secretaries and e-mails are still just as good, though, and make all the exploring well worth it.

Normally, there are cities between missions which you can visit and roam around freely. Mankind Divided, however, has only Prague, to which you return repeatedly. While Prague is bigger than any city from past Deus Ex games and with each visit it does change and provide new side quests, it's almost completely open to you right from the start, so if you do everything you can on your first visit, you won't have much to do on the subsequent visits. It doesn't help that some parts of the game got cut out to sell as DLC instead (they're quite good, though).

As for the graphics, the game looks marvelous on very high settings. The locations are full of little details and Prague has some pretty sights. My only nitpick is that there are a couple objects that have low-res textures for some reason.

Many complain about the microtransactions in this game, but the main game already seemed like it was made without those microtransactions in mind. There is absolutely no reason to buy them. If you have the DLC, you can claim some extra items but they're one-time use only. Once you claim them, you can't redeem them again ever, even on an another playthrough which is BS. Breach mode, on the other hand, is a whole another story. You can tell from a mile away that it's like one of those freemium mobile games that push you to spend money on card packs. I gave up on it as soon as I realized that.

I liked Mankind Divided. It's a bit too short, and the story isn't on par with the earlier Deus Ex games, but it's still a fun game to play. Let's just hope that they won't try to force microtransactions into the next Deus Ex game again…


  • XIII - Classic

    7.1 hours playtime

    no achievements

    ★★★★☆☆

  • The Walking Dead: A New Frontier

    7.6 hours playtime

    30 of 30 achievements

    ★★★★☆☆

  • Spirits of Metropolis

    8.2 hours playtime

    no achievements

    ★★★★☆☆

  • Rhythm Heaven Megamix

    7.1 hours playtime

    no achievements

    ★★★★☆☆

  • Super Mario 3D Land

    10 hours playtime

    no achievements

    ★★★★★☆

Unfinished games:

  • The Witcher 2: Assassins of Kings Enhanced Edition

    30.0 hours playtime

    30 of 52 achievements

  • BoxBoy!

    1.5 hours playtime

    no achievements

  • I received Witcher 3 from my BLAEO secret santa, Arbiter Libera so I started Witcher 2 to catch up with the story. It feels janky at few points, even with a combat rebalance mod installed, but it has such a great story, world and atmosphere. It’s even better in Polish for that authentic kurwa and zaraza experience.
  • Haven’t played BoxBoy! much but it seems like a nice and easy puzzle platformer.

Next up:

  • The Outer Worlds

    0 hours playtime

    0 of 48 achievements

  • Yakuza 3 Remastered

    0 hours playtime

    0 of 50 achievements

  • I won The Outer Worlds from a giveaway during a barter.vg event! From what I heard, it was made by the same studio that did Fallout: New Vegas. which I loved and acts as a spiritual successor to it. I’m excited to try it out!
  • I did not expect for the Yakuza Remastered Collection to release so early. Can’t wait to replay Yakuza 3-5 as soon as they come out!

Current progress

38.7% (229/592)
6.9% (41/592)
4.1% (24/592)
50.3% (298/592)

Progress 1 year ago:

31.80% (180/566)
7.24% (41/566)
4.77% (27/566)
56.18% (318/566)

Progress 2 years ago:

19.89% (108/543)
7.73% (42/543)
11.97% (65/543)
60.41% (328/543)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I’ve beaten 49 games in 2020 and added 36 to the backlog. This is a lot less than in 2019 since I spent a hefty chunk of my time saving up for a new PC and playing on a 3DS instead, beating 16 games on it since I bought it in May. And I don’t think that the numbers will improve much this year, because I’m going to put more focus on larger, demanding AAA-type titles as now I have a PC that can handle them. I’ll still try to curb my purchases as much as possible, but I don’t know for how long will I be able to keep it up.

I would like to thank my BLAEO Secret Santa Arbiter Libera for gifting me The Witcher 3: Wild Hunt and Bulletstorm: Full Clip Edition, those gifts are awesome :D

Have a great new year everyone and take care :)

November 2020 Progress

Finished games:

12.2 hours
★★★★★★
Played on Steam

This is a 2D platformer metroidvania with melee combat. It's definitely one of the best metroidvania games I played so far. The story is kinda there but it has some funny dialogue. The combat is super good, there's just so much fun in suplexing/piledriving the hell out of skeletons and coming up with crazy combos. Platforming is tight and the maps have beautiful backgrounds and are full of collectibles, secrets and references to find. I played on Hard difficulty on my first playthrough and I'd say the difficulty was well-balanced. The techno-mariachi soundtrack fits the game very well and has a couple bangers as well. The only bad thing is that it's a bit too short, but I guess quality over quantity is better.

Looking forward to playing the sequel someday.


  • American Fugitive

    16.3 hours playtime

    41 of 46 achievements

    ★★★☆☆☆

  • Picross 3D: Round 2

    41.4 hours playtime

    no achievements

    ★★★★☆☆

  • Paper Mario: Sticker Star

    3 hours playtime

    no achievements

    ★☆☆☆☆☆

Unfinished games:

  • Yakuza: Like a Dragon

    63.1 hours playtime

    46 of 63 achievements

  • Super Mario 3D Land

    4.2 hours playtime

    no achievements

  • Rhythm Heaven Megamix

    4.5 hours playtime

    no achievements

  • I’m in chapter 12 of Yakuza: Like a Dragon and I’m loving it so far! The story keeps me on the edge of my seat, gameplay is better than I expected (but still, I’d rather have the older brawler gameplay), substories are just as hilarious and heartwarming as in previous Yakuza games. I’ll definitely write a bigger review of this in my December report.
  • Super Mario 3D Land is simple and yet so fun. Only issue here is that the game makes good use of the 3D capabilities… which I don’t have on my N2DS. So sometimes I can’t tell what’s close and what’s far, especially since you have very little control of the camera.
  • Rhythm Heaven Megamix is quite fun. I liked how they brought back all of the good minigames from earlier entries. I just wish they didn’t bother adding a story to this game, those dialogues in-between minigames are quite annoying. Just take me to the next minigame damnit!

Next up:

  • Deus Ex Mankind Divided is one of the games I’m looking forward to after getting a new PC, so I’ll play it as soon as I’m done with Yakuza: Like a Dragon.

Current progress

39.0% (223/572)
7.2% (41/572)
4.5% (26/572)
49.3% (282/572)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I finally bought a new PC!!! I jumped the gun a little and bought it a few weeks before Black Friday. I don’t regret that decision because the Black Friday deals sucked in my country, except for SSDs. I had to go with an Intel build since the Ryzens got a hefty price increase in the recent months, so I ended up with a i5-10400F and a 3-fan GTX 1660 Super. Yakuza nearly runs like a dream on it, with 1080p almost max settings running at almost stable 60fps. Can’t wait to throw more demanding games at it!

September/October 2020 Progress

Finished games:

  • Psychonauts

    23.0 hours playtime

    36 of 37 achievements

    ★★★★★☆

  • Grand Theft Auto: Vice City

    58.9 hours playtime

    no achievements

    ★★★★★★

  • Ultimate NES Remix

    8.8 hours playtime

    no achievements

    ★★★★☆☆

  • Kirby: Triple Deluxe

    9.5 hours playtime

    no achievements

    ★★★★☆☆

  • Professor Layton vs. Phoenix Wright: Ace Attorney

    23 hours playtime

    no achievements

    ★★★★☆☆

17.6 hours
★★★★★☆
Played on Steam

This is a challenging, story-heavy 2D platformer. It's definitely one of the more unique games I played. The story is a wonderful mix of heart-wrenching moments, good ol' British humor, surprising twists and unexpected pop-culture references. The cutscenes are beautifully animated but they tend to zoom in on the pixels too much. The beginning of the game was kind of a slog, though - there's just so many cutscenes and tutorials that feel like they go on together, but it gets better later on. Gameplay is overall solid, the platforming is difficult, but not unfair. New mechanics are introduced as you go to keep it fresh. I especially liked the arcade-inspired minigames placed in-between some of the platforming sections, which take great inspiration from classic games like Space Invaders, OutRun, Track & Field or Guitar Hero. The soundtrack is OK, nothing special but it does have some arranged versions of classical music that you definitely heard before at some point.

It's very clear that the devs put a lot of effort, time and love into the game. I'd recommend this game to anyone who likes a good story, but if you completely suck at plaformers, it may be wise to watch a playthrough of it online instead.

If you do intend to get all achievements in this game then I'd recommend backing up your save when you reach chapter 21. There are 2 choice-based achievements on that chapter and you can only get one of them per playthrough.


  • Streets Of Kamurocho

    0.4 hours playtime

    no achievements

    ★★★☆☆☆

  • Deus Ex: Nihilum

    22 hours playtime

    no achievements

    ★★★★★☆

  • The Legend of Zelda: Ocarina of Time 3D

    26 hours playtime

    no achievements

    ★★★★★☆

  • Fire Emblem Echoes: Shadows of Valentia

    49.1 hours playtime

    no achievements

    ★★★★★☆

Unfinished games:

  • Injustice: Gods Among Us Ultimate Edition

    3.6 hours playtime

    7 of 50 achievements

  • American Fugitive

    15.1 hours playtime

    35 of 46 achievements

  • Picross 3D: Round 2

    37.3 hours playtime

    no achievements

  • Paper Mario: Sticker Star

    1.3 hours playtime

    no achievements

  • Injustice was okay but I don’t think that competitive fighting games are for me. I don’t think I’ll play this game any longer once I complete the story mode.
  • As a GTA clone, American Fugitive is decent. They could’ve made the story objectives more interesting and unique, but other than that, it’s OK.
  • Gosh when I thought I finally completed Picross 3D: Round 2, it suddenly slapped me with dozens of additional puzzles to solve… not like it’s a bad thing, actually.
  • I’ve heard a lot of mixed opinions about Paper Mario: Sticker Star, so I’ve started playing so I can see it for myself. Haven’t gotten too far yet, but the gameplay feels very dumbed-down compared to past Paper Mario games. Not a good start…

Current progress

39.18% (221/564)
7.27% (41/564)
4.43% (25/564)
49.11% (277/564)

does not include games from the "won't play" list and non-Steam backlogs

Notes

Another double-month post because I was too lazy to make one back in September. A lot has happened since my last post - I started university mid-October, spent many days working on a major update for one of my projects and did a few more gigs to increase my new PC budget. Still aiming to get that new PC built around Black Friday - though I’m not so sure anymore if the savings are going to be that good… especially since some stores like to increase prices just so they can revert them back to normal and then call them “promotional prices”… but we’ll see how things will go.

I’ve tried to write a review for Psychonauts but I can’t come up with anything good and I don’t really want to spend hours trying to write it while I can use the time to do something better… so yeah, I’m sorry.

July-August 2020 Progress

13.7 hours
★★★★★☆
Played on Steam

Well, what can I say about this classic? It's Grim Fandango. One of the best point-and-click games ever made and one of the last games released during the golden age of adventure games.

It's well known for its excellent writing, memorable characters, superb voice-acting, great humor and quality soundtrack, and is one of the earlier examples of games as art. However, just like the other adventure games that released around the same time, it suffers from having difficult, obscure puzzles and not providing a hint system of any sort. It's still far from being the worst offender out of all point-and-click games, though. Thankfully you can always look up a walkthrough to figure out what to do next.
Even though that this is a remaster, it didn't change much. The 3D models got some higher quality textures and lightning on characters was improved and… that's basically it. Backgrounds and FMVs are still the same quality.

This is a classic that everyone should experience. If you don't like point and click games, at least consider watching a let's play or one of those game movie things on Youtube.

  • The Walking Dead: Michonne

    3.7 hours playtime

    21 of 21 achievements

    ★★★★☆☆

  • Cook, Serve, Delicious! 3?!

    84.1 hours playtime

    57 of 57 achievements

    ★★★★★★

  • Hitman: Blood Money

    14.8 hours playtime

    no achievements

    ★★★★★☆

  • Hitman GO: Definitive Edition

    6 hours playtime

    no achievements

    ★★★★☆☆

  • System Shock: Enhanced Edition

    2.2 hours playtime

    1 of 6 achievements

    ★☆☆☆☆☆

  • The Tiny Bang Story

    1 hours playtime

    no achievements

    ★☆☆☆☆☆

31.6 hours
None
★★★☆☆☆
Played on Steam

So… Gothic 3. A highly-anticipated, ambitious RPG released in a rushed, broken state and later adopted by the loyal community who would finish the game and bring it closer to what it was supposed to be.

Compared to the earlier games, gameplay has received many changes, both good and bad. Most of the clunkiness from the previous games is gone - you can now make potions/roast meat in bulk, there are more skills to learn, you can sprint, teleport stones are much more common, better inventory management, quick-looting, fully-working first-person mode and full mouse support. Melee combat, however, has gotten worse. In the vanilla version you just had to mash LMB to win. The community patch tried to fix it by improving enemy AI so it blocks more often, but it didn't improve much. However they did remove the critical hit system from the previous games, so all your hits do full damage now. Fighting with bows is better, as you can now aim manually. I don't know about magic combat, as I almost never used it, but I heard it's more fun than melee or ranged. Companions act like meat shields or distractions, as they deal a stupidly low amount of damage. There are many quests, but they don't have much variety. It's like you're doing the exact same thing in each city. Bring X of that, beat a couple guys on the arena, kill the animals near the city, etc.

The main story is disappointing. It's not as deep as in the previous games, there's less dialogue and it barely moves forward for the majority of the game you spend trying to do your first main objective. At least the ending gives a proper, satisfying conclusion to it. I would've expected the world to look much worse than in the previous games, given how rushed it was… but it's actually very good! It's beautiful, vast, has plenty of good sights, doesn't feel too copy-pasted and is full of things to discover - there's plenty of hidden caves, camps and loot. The soundtrack is decent. Some of the tracks are really good, but I just wish they gave more variety to the combat music. Hearing the same "DUN-DUN-DUNNNN, DUN DUN DUN-DUN-DUNNNN" every time you get spotted by some boar gets old real fast.

While the community did a good job fixing most of the remaining bugs and improving many features, Gothic 3 still remains inferior to its prequels. If you liked the previous games or you crave for a proper ending to the story, then play this game, otherwise stick to the first two.

  • Counter-Strike: Condition Zero Deleted Scenes

    6.4 hours playtime

    no achievements

    ★★★☆☆☆

  • Gato Roboto

    5.1 hours playtime

    12 of 12 achievements

    ★★★★★☆

  • The Haunted Island, a Frog Detective Game

    0.7 hours playtime

    6 of 6 achievements

    ★★☆☆☆☆

  • Fire Emblem Fates

    134 hours playtime

    no achievements

    ★★★★☆☆

  • Serious Sam Classics: Revolution

    0.8 hours playtime

    0 of 42 achievements

    ★☆☆☆☆☆

Unfinished games:

  • Psychonauts

    14.7 hours playtime

    19 of 37 achievements

  • Horace

    2.4 hours playtime

    11 of 58 achievements

  • Grand Theft Auto: Vice City

    37.9 hours playtime

    no achievements

  • Kirby: Triple Deluxe

    4 hours playtime

    no achievements

  • Picross 3D: Round 2

    6 hours playtime

    no achievements

Next up:

Current progress

39.1% (217/555)
7.6% (42/555)
4.5% (25/555)
48.8% (271/555)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I didn’t have time to write a report last month because I had too much work to do… but good news is, I now have enough money for a new PC!!! All that’s left now is to wait for some good deals in October or November and then I’ll finally be able to give my current PC a proper retirement. Oh man, I can’t wait!

Thanks Moony1986 for challenging me this month!

June 2020 Progress

Finished games:

60.3 hours
None
★★★★★☆
Played on

The Fire Emblem series was on my radar for quite a while. I've only played the GBA version a bit a long time ago, and now that I have a 3DS, I saw it as the perfect opportunity to give the series another chance by starting with Awakening, a popular choice for series newcomers.

This is a turn and grid-based strategy game with RPG elements. The gameplay is fairly deep and you can't win just by throwing your units straight at the enemies. Difficulty-wise, the game seems balanced quite well, but some DLCs are incredibly tough and near-impossible to complete without grinding. I'm very thankful that it's possible to disable permadeath (something that the series is well-known for) at a cost of a smaller challenge - it's a godsend for those, who don't have the time to restart the mission every time one of their units die.

The story is pretty good, but the characters steal the spotlight. I liked them nearly as much as the Mass Effect 1 crew. They're so unique and full of personality. I really liked to listen to them talk with the others about their past or other topics. The way the game ties those conversations with the gameplay is great, too - to unlock them, you have to position those units next to each other during battle (which boosts their stats and lets them help each other in fights), encouraging strategic play. Unfortunately, you'll most likely miss out on a lot of the convos unless you are willing to spend a lot of time grinding or do multiple playthroughs of the game.

This game is a must-play for any 3DS owner. It was so addicting, I didn't even realize that I reached 60 hours of playtime. I think I just created myself an itch that I'll have to keep scratching now… I can barely hold myself from jumping straight into FE Fates.

  • A Story About My Uncle

    9.7 hours playtime

    6 of 15 achievements

    ★★★☆☆☆

  • Spec Ops: The Line

    11.7 hours playtime

    48 of 50 achievements

    ★★★★☆☆

  • Mario & Luigi: Dream Team Bros.

    31.5 hours playtime

    no achievements

    ★★★★☆☆

  • Professor Layton and the Miracle Mask

    21 hours playtime

    no achievements

    ★★★★☆☆

  • River City: Tokyo Rumble

    4 hours playtime

    no achievements

    ★★★★☆☆

Unfinished games:

  • I haven’t played FFVII much in June, but I’ll try to play it more this month.
  • Grim Fandango Remastered has some pretty stupid puzzles like most of the early point and click games do, but the writing, story and voice-acting all seem top-notch to me. Thank heavens that UHS and walkthroughs exist, without them I’m not sure if I would ever dare touch a game like that.
  • Kirby: Triple Deluxe seems just as fun as the previous games in the series.
  • With the last CSD3 territory completed, all that’s left now is to wait for the finale, the Iron Cook Speedway, to release and then I can finally end this several month long journey.

Next up:

  • Hitman GO: Definitive Edition

    6.6 hours playtime

    7 of 26 achievements

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • Time to revisit Hitman GO as a part of Challenge Me!. I’ll probably play the Android version of it though, as I had some issues with the PC port.
  • I’ll start 1 more game this month, not sure which one yet.

Current progress

36.2% (208/575)
7.3% (42/575)
4.5% (26/575)
52.0% (299/575)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I’m proud at myself for not succumbing to the Steam sale this time around. Normally I always buy at least a couple games, but this time I decided not to buy anything to keep my backlog in check, especially now that the 3DS is taking a lot of my game time. Heck, I almost didn’t get ANY games this month, until that itch.io bundle came along - I just had to buy it. I still have to go through it to see how many games would I be interested in.

Thanks Rederdex for challenging me this month!

May 2020 Progress

Finished games:

14.0 hours
None
★★★☆☆☆
Played on Steam

The first Deus Ex game is considered to be one of the best games of all time, so when Invisible War was announced as its sequel, people had very high expectations for it. I thought all that bad rep is from people comparing it to its prequel but if you ask me, they are somewhat right. While it is very different than its prequel, it's not necessarily that bad.

The story isn't as bad as I expected. Sure it's shorter and the characters tend to keep their talk brief, but the writing is okay for the most part. The voice-acting seemed decent as well. What disappointed me is that your choices don't matter until the very last 2 sections of the game. Until then, you can piss off all of the factions as much as you'd like and they'll still forgive you in the end. It doesn't seem to matter whether you go for a non-lethal or a lethal playthrough either. The protagonist feels a bit bland though, he has a few good lines but he's not "A bomb!" like JC or Adam.

Let's talk about gameplay, which is probably the most controversial part. Invisible War simplifies or just plain abandons many gameplay mechanics from the first game without adding much of its own. Limb-based health system? Nope, one health bar for everything. Skills? Gone completely. Augmentations? Fewer slots and variety. Large, open-ended levels? Nah, you get small, tight corridors filled with loading screens. Grid-based inventory system? You get a standard slot-based one instead. They also made ammo universal, which is both good or bad - you can stick only to your favorite weapons, but when you do run out of ammo, you cannot use any of your guns, leaving you with just melee weapons, grenades and biomods. Even if a lot of the stuff is gone, the game is still kind of fun. The AI are quite dumb, however. Story time:

I was in a certain area where enemies and allies were close to each other (but couldn't see each other). (Bay 24 and Bay 23 in 2nd Cairo visit) After the enemies spotted me, I tried to knock them out with a gas grenade (which ended up landing not as close to them as I had hoped). The allies heard the enemies shooting, so they started patrolling the area and then lo and behold, they walk STRAIGHT into the gas, realize it was ME who threw that grenade and then they proceed to shoot ME because apparently, it was MY fault that they're so blind! I got so fed up, I responded with firing rockets straight at their faces, resulting in a beautiful ragdoll spectacle.

Yes, they added ragdolls to this game and it's probably the best thing they added, which brings us to the second story time:

Early in the game, there is a mission that has you knockout/kill a bunch of guards near the apartments in Lower Seattle. So I went there and knocked them all out stealthily with a boltcaster and a baton and then I threw all of the guards into the dumpster like basketballs into a hoop. Worried that they may freeze there, I gave them a nice gift in the form of a barrel fire pit and then I walked away, wishing them a good night. Shortly after I heard some moaning from the dumpster, so I came back to check up on them, only to see that the barrel set them on fire and now everyone's dead. Whoops!

Okay, back to the review - time to talk about the graphics and soundtrack. The graphics look meh, even if you install a fan-made HD texture pack. Note that this game came out around the same time as games like Max Payne 2, Prince of Persia: The Sands of Time or Far Cry, and they look prettier. The UI isn't that good to navigate. Since the game was developed both for the PC and the Xbox, they had to make the UI work on both platforms. Navigating through it with a mouse and a keyboard was a pain, but I appreciate that they went for a unique, circular HUD. It's a nice break from the rectangles in other games. To be honest, I didn't really pay any attention to the soundtrack, save for the main menu theme (which went from "okay" to "great" the moment the vocals kicked in). I didn't listen to the whole soundtrack, but it seems like they went for something more ambient rather than catchy or memorable this time.

Finishing it off with technicalities, this game has a fair share of problems. For example, the devs thought it would work better if the game closed itself and relaunched every time you change levels or load a save. And because of that, every time you do either of that, you get booted into your desktop for a few seconds and then you remind all your Steam friends that you're playing Deus Ex: Invisible War because apparently everyone must know that and just one notification isn't enough. (if anyone saw me doing that, i'm sorry and please let me know so I can scream at the devs some more) The performance is pretty bad as well, the game struggled to keep a stable 60 FPS for me and during FPS drops the controls would get less responsive (which was real painful during shootouts). The levels take quite long to load as well. Not to mention that the game crashed a few times in the playthrough.

In summary, Invisible War may seem like a horrible game if you look at it as a Deus Ex game, but if you curb your expectations, it actually seems quite OK. It has some serious flaws, but it can be enjoyable. I was unsure whether to give this game 2 or 3 stars, so think of it more like a 2.5 stars rating or a 6.5/10. Now all that's left is to play Mankind Divided.

is it just me, or is this the longest review I ever wrote? Holy crap!

  • Hacknet

    8.0 hours playtime

    11 of 11 achievements

    ★★★★★☆

  • BIT.TRIP BEAT

    1.7 hours playtime

    no achievements

    ★★☆☆☆☆

  • New Super Mario Bros. 2

    9 hours playtime

    no achievements

    ★★★★☆☆

  • WarioWare Gold

    9.3 hours playtime

    no achievements

    ★★★★★☆

Unfinished games:

  • Final Fantasy VII

    12.1 hours playtime

    0 of 36 achievements

  • Mario & Luigi: Dream Team Bros.

    16.6 hours playtime

    no achievements

  • Professor Layton and the Miracle Mask

    4 hours playtime

    no achievements

  • Cook, Serve, Delicious! 3?!

    74.9 hours playtime

    49 of 49 achievements

  • Final Fantasy VII seems amazing so far! It’s fun and the story hooked me in.
  • I’ve gotten rusty since the last time I played a M&L game. It seems just as good as the previous games in the series.
  • Ditto for Layton.
  • Another month, another new CSD3 territories complete. So close to the end now!

Next up:

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • I’ll start one or two games this month, depending on how busy this month is going to be.

Current progress

35.7% (205/574)
7.3% (42/574)
4.7% (27/574)
52.3% (300/574)

does not include games from the "won't play" list and non-Steam backlogs

Notes

This month I bought a New 2DS XL! I’ve always wanted to play some of the 3DS games. It seems like a good system for emulators, too.
As for that PC I’ve been saving up for, well it’s less of a priority now. But I’ll keep saving up for it. I’ll most likely buy it sometime during the winter - the wait should be bearable as the 2DS will keep me company for at least a year.

April 2020 Progress

Finished games:

37.0 hours
None
★★★★★☆
Played on Steam

I've had my eyes on Mass Effect for a long time. I was unsure if it was going to be my thing. Well I had to wonder no more because Cece09 gifted me Mass Effect 1 and 2 for Christmas and now I absolutely had to try it. And whooo boy, that was such a wild ride.

Where do I begin? Let's start from the story. It was interesting from the very beginning and I was surprised to see so much lore. The ending was epic, too, and so satisfying. And the voice acting was so good! I liked my team so much I made a beeline for them every time I finished a mission, I just wanted to talk to them and hear what they have to say. Especially Wrex. Gameplay was pretty good too but just a bit clunky, quite difficult at first but once I got the hang of it and got better gear it was so easy, I had to bump up the difficulty or else things would get too boring.
What bothered me is that the dialogue choices are vague and tend to not be the same as what you end up saying. The bases you visit during side-quests are recycled too, so you see the same 3 bases or so through the entire game just with some furniture changes. The inventory was a pain to manage too, wasn't a fan of having to waste so much time converting my junk into omni-gel.

The gameplay maybe isn't that fleshed out, but the game makes up with everything else. Thank you again Cece for gifting this game, had so much fun with it :)
Can't wait to play the sequel. If I only had that new PC now… oh god the wait's gonna be unbearable oh GOSH

  • Max Payne 2: The Fall of Max Payne

    8.1 hours playtime

    no achievements

    ★★★★★☆

  • 11-11 Memories Retold

    10.1 hours playtime

    50 of 50 achievements

    ★★★★☆☆

  • Kathy Rain

    5.4 hours playtime

    20 of 20 achievements

    ★★★★☆☆

Unfinished games:

  • Haven’t played Hacknet much but hopefully I’ll have more time for it this month.
  • Obligatory CSD3 update, barely managed to finish this month’s territory just in time for the next one to come out soon.

Next up:

  • Final Fantasy VII

    0 hours playtime

    0 of 36 achievements

  • Deus Ex: Invisible War

    0.1 hours playtime

    no achievements

  • Starting this month with a bang by playing FF7! I watched sooooooooo many videos about the remake that I started going into the spoilery stuff so I had to stop myself by playing the original version instead.
  • I heard that Deus Ex Invisible War is an okay game, but a bad Deus Ex game. I want to see it for myself, especially since The Fall turned out for me to be not as bad as others have said.

Current progress

36% (201/563)
7% (42/563)
5% (27/563)
52% (293/563)

does not include games from the "won't play" list and non-Steam backlogs

BLAEO Post Saver userscript

Today I looked into making an userscript for BLAEO which would let you save your post automatically or manually while you’re writing it. It was harder than I thought, but it seems to work nicely :)

You can install the userscript here. Should work on both Chrome w/Tampermonkey and Firefox w/Greasemonkey and should not interfere with the Enhanced BLAEO userscript. Let me know if there any issues with it.

Cook, Serve, Delicious! 3?! Giveaway

I managed to win a CSD3 Steam key in a contest :) So I decided I’ll share it with you guys! The giveaway is available on SteamGifts to all members of BLAEO. If you’re in the BLAEO Steam group, you can join using the link below. If you’re not in the group, let me know below and I’ll add you to the whitelist so you can join. The giveaway lasts until May 6th, 8AM GMT+2 time.

Join here!

Notes

I’m still working towards that new PC, fortunately I managed to get some money for it but it’s still not enough. I’ll definitely have to wait at least 1.5 months before I order one. In the meantime I can still use my good ol’ potato to play some older games. I even made a small list of games I want to play as soon as I get that new PC.

March 2020 Progress

Finished games:

18.0 hours
★★★★★★

At first I thought I wouldn't like Bastion's gameplay but then I realized that it's very similar to Transistor, which I loved. Eventually I managed to snag the game in a bundle.

The game got me hooked from the very beginning. I really liked to listen to the narrator - his voice and the way he narrates the story to you seems perfect. The story itself is unique and intriguing. Gameplay maybe isn't as deep as Transistor but it wasn't any less fun. It's fairly easy and those seeking a challenge can use the idol system to make the game harder in exchange for increased XP gain. The game looks stunning, even for today's standards. Soundtrack is top-notch, too - I've lost count of how many times I've listened to the vocal tracks. My only nitpick was that sometimes the narrator would speak mid-fight and I couldn't focus on both at the same time.

Bastion was way better than I expected. It was definitely worth my time and I wouldn't mind paying full price for it. Highly recommended.

  • Murdered: Soul Suspect

    11.6 hours playtime

    48 of 48 achievements

    ★★★★☆☆

  • Katamari Damacy REROLL

    20.4 hours playtime

    21 of 21 achievements

    ★★★★★☆

  • Wonder Boy: The Dragon's Trap

    8.2 hours playtime

    13 of 13 achievements

    ★★★★★☆

  • Anomaly Warzone Earth

    17.9 hours playtime

    42 of 42 achievements

    ★★★★☆☆

  • Anomaly Korea

    ~5 hours playtime

    no achievements

    ★★★★☆☆

  • Burly Men at Sea

    ~2 hours playtime

    no achievements

    ★★★☆☆☆

  • Old Man's Journey

    ~2 hours playtime

    no achievements

    ★★★★★☆

  • BlackSmith HIT

    ~1 hours playtime

    no achievements

    ★☆☆☆☆☆

Unfinished games:

  • Still not done with Mass Effect yet. Combat is more fun now that I’ve learned how it works.
  • 11-11 Memories Retold looks very beautiful. I kind of wish it wasn’t that blurry, though.
  • Haven’t played Hacknet too much yet, but it seems fun. I can finally put all of that CMD and terminal practice to good use!
  • Honestly I didn’t expect much of Kathy Rain, but it turned out to be better than I expected.
  • I completed the 1 territory added this month in CSD3. Back to waiting for more.

Next up:

  • Max Payne 2: The Fall of Max Payne

    0 hours playtime

    no achievements

  • I won’t really have too much time for gaming next month so I’ll start only one game: Max Payne 2, so I can prepare myself for 3 once I manage to get a new PC.

Current progress

35.5% (197/555)
7.6% (42/555)
5.4% (30/555)
51.5% (286/555)

does not include games from the "won't play" list and non-Steam backlogs

Notes

My school closed mid-March so I found myself with lots of free time. Managed to get a lot of progress on the backlog, but the next month won’t be as good.
I’ve started saving up for a new PC, since my old potato just doesn’t cut it anymore. I’m not exactly a man with a fortune, so I’ve decided to set up a portfolio and look for some paid web dev tasks online to get some extra money for the build, which means that this month I won’t be fighting the backlog as much as before. If all goes well, I’ll finally be able to play at 1080p 60FPS high/ultra…

On an ending note, I would like to thank samwise84 for picking games for the current Challenge Me, those were some cool picks :)

February 2020 Progress

Finished games:

70.9 hours
None
★★★★☆☆
Played on Steam

This took me waaay longer than I expected! I was always curious about the Gothic series since it's popular among the people from my country. After I saw the trilogy on sale for like $1, I bought it without hesitation. I skipped the first game because I feared it would be too clunky to me and because I heard the second game is better.

So far this is the hardest RPG I've ever played. From the very beginning I've struggled in combat, couldn't even defeat some random flies and midget goblins, I couldn't get into the city because I looked like a hobo, got lost because I was too poor to buy a map and I got my ass kicked by a bunch of bandits because I thought taking them all on alone was a great idea. Things get easier later on but the challenge is present all the time. Combat's pretty fun once you figure it out, however the controls are clunky and designed to be played with the keyboard alone - seems like mouse support was added just as an afterthought. The dragon fights are pretty disappointing though, especially the final boss.

Gameplay aside, the lore and the world are top-notch. The story Nearly every single character has something interesting to say. There are many side quests to do and the have lots of variety. The world is so small and yet it feels so big - there's something in pretty much every single corner - an item, an enemy or just some decor. The graphics seem decent for their age, too.

Moving on to technical stuff, the game won't run out of the box on newer systems but with some community fixes it will run fine on Windows 10. It's surprising that there's still an active community for this game. People out there are still making mods with new quests, locations and storylines, some are even creating machinimas.

Gothic II is not a game for everyone. It's high difficulty, lack of hand-holding and clunky controls may put off a lot of people, but those who don't mind any of that are in for a real treat, a true gem of a RPG.


State of Decay: Year-One Survival Edition

23.9 hours, 54 of 72 achievements
★★★☆☆☆

State of Decay: YOSE was an impulse purchase I made back when the devs gave free copies of the "remaster" to those who owned the original version of the game. It seemed like a unique zombie survival game with its own quirks.

It has some interesting base building mechanics - while you're out doing typical zombie apocalypse stuff, the rest of the group stays occupied - they may work on something in the base, go on a zombie hunt, argue with each other or just rest. You can also switch between them. There's permadeath so once you die, that character's gone forever. I don't like how there are endless, repeating tasks in the game and how it's not immediately obvious which mission will progress the main story and which is just a chore that will come back eventually. After a while the missions get boring since you're doing the same stuff all over again. It doesn't help that the missions appear on a timer so once you progress through the story you have to wait until the game decides to give you the next mission.

As for the DLCs… Breakdown is basically the sandbox version of the main game. I was so not going to go through all of it again for some achievements so I skipped it and went straight to the Lifeline DLCs, which was okay. It puts you in a new location, adds a new, shorter story and adds a couple new gameplay mechanics, however it's still mostly the same game.

Additionaly the port doesn't seem to be good - my PC struggled to stay at 60 FPS, especially when driving around. The game also has lots of bugs - broken animations, weird car physics or NPCs not getting up after getting downed despite not being attacked.

If you're looking for something different than most of the zombie survival games out there, State of Decay: YOSE may be your thing. Personally I think it was decent but I don't think I'll go back to get the rest of the achievements.


Unfinished games:

  • Managed to complete the 2 territories CSD3 added in February. Back to waiting for more…
  • I finally got around to starting Mass Effect this month. Save for that one time a Mako glitched and launched me into space, I’m having a blast so far (no pun intended). Oh and thank you Cece09 for gifting me this game back in December, that was an excellect pick :)
  • Is it just me, or are Anomaly Warzone Earth and its “mobile campaign” almost the same thing? Since I played the mobile version earlier I think I should’ve skipped this one as I feel like I’m replaying the same game again… I’m not saying that it’s not fun, though.
  • Started Katamari Damacy REROLL yesterday to test my streaming to TV and playing on couch setup. Turns out, it works well! The latency is minimal, the image quality is better than I expected and the Steam Controller’s touchpads seem like a perfect fit for the game. I should really start playing more games on the couch.

Next up:

  • Mystery Game

    ??? hours playtime

    ??? of ??? achievements

  • I want to mix things up in my backlog a little so I’ll participate in the next Challenge Me! Which means 5 new mystery games this month. :)

Current progress

33.9% (187/552)
7.6% (42/552)
5.1% (28/552)
53.4% (295/552)

does not include games from the "won't play" list and non-Steam backlogs

Notes

I’ve cleaned my library of F2P games, so my “won’t play” list got a bit smaller.

Also I would like to use this opportunity to make a small BLAEO Generators announcement - recently I’ve released a new beta update and now I’m considering putting it on the main branch - is there something I should add before then? New functions, QOL improvements, more stuff/tutorials/templates in the Help/Resources tab?

oh and woooooo i actually managed to make this post on time without any delays

Statistics
962 games (+1 not categorized yet)
27% never played
2% unfinished
1% beaten
30% completed
39% won't play